Shaman's Staff
verified 6.37updated 2026-10-01 · Data import · Data: Dom6 Inspector (larzm42)

Shaman's Staff
Const 3N1S12-hand
- Gem cost
- 5 N + 5 S
- Damage
- 3
- Slot
- 2-hand
- Magic penetration
- 1
- Reinvigoration
- +1
- Nature ritual range bonus
- +1
- Weapon
- Magic Staff · Damage 3 · Attack +2 · Defence +4 · Length 3 · two-handed, magic, blunt
Requires 5 N 5 S to forge (N1S1)
Even though this staff is useful for all mages, it is especially useful for those who can manipulate the powers of nature. A nature mage wielding this staff will be able to cast his nature spells at a greater range than what would otherwise be possible. In addition to this the staff will also help all mages deal with fatigue and overcome the magic resistance of enemies.
Text: Illwinter Game Design, via Dom6 Inspector
Items in the same slot 8
- Enchanted Pike Const 1
- Bane Blade Const 3
- Black Halberd Const 3
- Doom Glaive Const 3
- Gloves of the Gladiator Const 3
- Greatsword of Sharpness Const 3
- Halberd of Might Const 3
- Hammer of the Mountains Const 3
Art: Illwinter Game Design, via Dom6 Inspector
Last updated 2026-10-01 by Data importVerified for 6.37 (current)