Air Shield Alt 0 A1 0 caster 10 —none Gives the caster the Air Shield effect. 6.37
Spell Air Shield
Level 0
Range 0
Area caster
Fatigue 10
Gems —none
Effect Gives the caster the Air Shield effect.
Version 6.37 All values for Air Shield
Anathema Div 0 H2 50 1 0 —none The unholy priest curses an enemy priest or a small group of holy enemy units. 6.37
Spell Anathema
Level 0
Range 50
Area 1
Fatigue 0
Gems —none
Effect The unholy priest curses an enemy priest or a small group of holy enemy units.
Version 6.37 All values for Anathema
Apostasy Divine · level 0 · #410 Div 0 H3 30 one target 0 —none The unholy priest corrupts the faith of an enemy priest or sacred soldier. 6.37
Spell Apostasy
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The unholy priest corrupts the faith of an enemy priest or sacred soldier.
Version 6.37 All values for Apostasy
Apostasy Divine · level 0 · #378 Div 0 H3 30 one target 0 —none The unholy priest corrupts the faith of an enemy priest or sacred soldier. 6.37
Spell Apostasy
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The unholy priest corrupts the faith of an enemy priest or sacred soldier.
Version 6.37 All values for Apostasy
Ashes to Ashes Div 0 H1 25 +5/H 4 +2/H 0 —none This is a banish spell. With this prayer the priest smites undead beings with the power of his fiery God. 6.37
Spell Ashes to Ashes
Level 0
Range 25 +5/H
Area 4 +2/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest smites undead beings with the power of his fiery God.
Version 6.37 All values for Ashes to Ashes
Banishment Div 0 H1 25 +5/H 4 +2/H 0 —none With this prayer the priest smites undead beings with the power of his God. 6.37
Spell Banishment
Level 0
Range 25 +5/H
Area 4 +2/H
Fatigue 0
Gems —none
Effect With this prayer the priest smites undead beings with the power of his God.
Version 6.37 All values for Banishment
Bleed Blood 0 B1 30 +5/B one target 0 1 B Afflicts one unit with Bleed, ignoring armour and shields, unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37
Spell Bleed
Level 0
Range 30 +5/B
Area one target
Fatigue 0
Gems 1 B
Effect Afflicts one unit with Bleed, ignoring armour and shields, unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37 All values for Bleed
Blessing Div 0 H1 15 +10/H 5 +5/H 0 —none Blesses the friendly sacred units in the target area. 6.37
Spell Blessing
Level 0
Range 15 +10/H
Area 5 +5/H
Fatigue 0
Gems —none
Effect Blesses the friendly sacred units in the target area.
Version 6.37 All values for Blessing
Blessing of the God-slayer Ench 0 W1 H1 —none —none —none 5 W A ritual that gives one chosen unit the Blessing of God Slayer effect; only EA Mekone can cast it. 6.37
Spell Blessing of the God-slayer
Level 0
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect A ritual that gives one chosen unit the Blessing of God Slayer effect; only EA Mekone can cast it.
Version 6.37 All values for Blessing of the God-slayer
Call Ephor Conj 0 D1 —none —none —none 7 D The humans of Therodos were struck hardest by the cataclysm. 6.37
Spell Call Ephor
Level 0
Range —none
Area —none
Fatigue —none
Gems 7 D
Effect The humans of Therodos were struck hardest by the cataclysm.
Version 6.37 All values for Call Ephor
Call Spectral Philosopher Conj 0 D1 —none —none —none 11 D The humans of Therodos were struck hardest by the cataclysm. 6.37
Spell Call Spectral Philosopher
Level 0
Range —none
Area —none
Fatigue —none
Gems 11 D
Effect The humans of Therodos were struck hardest by the cataclysm.
Version 6.37 All values for Call Spectral Philosopher
Carrion Centaur Ench 0 N1 D1 —none —none —none 8 N The Panic Apostate gives unholy life and powers to the carcass of a rotting Centaur. 6.37
Spell Carrion Centaur
Level 0
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The Panic Apostate gives unholy life and powers to the carcass of a rotting Centaur.
Version 6.37 All values for Carrion Centaur
Carrion Fortress Alt 0 N3 D2 —none —none —none 45 N This ritual forms a fortress of brambles, roots and bones in a matter of weeks, sturdy enough to rival stone walls. 6.37
Spell Carrion Fortress
Level 0
Range —none
Area —none
Fatigue —none
Gems 45 N
Effect This ritual forms a fortress of brambles, roots and bones in a matter of weeks, sturdy enough to rival stone walls.
Version 6.37 All values for Carrion Fortress
Carrion Growth Ench 0 H4 0 whole battlefield 0 —none An unholy prayer that makes the animating vines of most Manikins on the battlefield regrow at incredible speed. 6.37
Spell Carrion Growth
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect An unholy prayer that makes the animating vines of most Manikins on the battlefield regrow at incredible speed.
Version 6.37 All values for Carrion Growth
Carrion Lady Ench 0 N1 D1 —none —none —none 16 N The Panic Apostate gives unholy life and powers to the carcass of a rotting Dryad. 6.37
Spell Carrion Lady
Level 0
Range —none
Area —none
Fatigue —none
Gems 16 N
Effect The Panic Apostate gives unholy life and powers to the carcass of a rotting Dryad.
Version 6.37 All values for Carrion Lady
Carrion Lord Ench 0 N3 D2 —none —none —none 35 N The Panic Apostate gives unholy life and powers to the carcass of a rotting Pan. 6.37
Spell Carrion Lord
Level 0
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect The Panic Apostate gives unholy life and powers to the carcass of a rotting Pan.
Version 6.37 All values for Carrion Lord
Claim Life Div 0 H3 30 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Claim Life
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Claim Life
Decree of the Underworld Div 0 H1 25 +5/H 4 +2/H 0 —none This is a banish spell. With this prayer the priest targets undead beings with the power of his God. 6.37
Spell Decree of the Underworld
Level 0
Range 25 +5/H
Area 4 +2/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest targets undead beings with the power of his God.
Version 6.37 All values for Decree of the Underworld
Divine Blessing Div 0 H3 0 whole battlefield 0 —none This is the same as the Blessing prayer, except that it affects all holy units on the entire battlefield. 6.37
Spell Divine Blessing
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect This is the same as the Blessing prayer, except that it affects all holy units on the entire battlefield.
Version 6.37 All values for Divine Blessing
Divine Channeling Div 0 H5 0 caster 90 —none The priest channels the divine might of his God onto the battlefield. 6.37
Spell Divine Channeling
Level 0
Range 0
Area caster
Fatigue 90
Gems —none
Effect The priest channels the divine might of his God onto the battlefield.
Version 6.37 All values for Divine Channeling
Fanaticism Div 0 H4 0 whole battlefield 0 —none This prayer has the same effect as Sermon of Courage, but it affects all friendly units on the entire battlefield. 6.37
Spell Fanaticism
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect This prayer has the same effect as Sermon of Courage, but it affects all friendly units on the entire battlefield.
Version 6.37 All values for Fanaticism
Final Rest Div 0 H1 25 +5/H 2 +1/H 0 —none This is a banish spell. With this prayer the priest calls upon the life-giving powers of his God to restore the natural order and destroy undead beings. 6.37
Spell Final Rest
Level 0
Range 25 +5/H
Area 2 +1/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest calls upon the life-giving powers of his God to restore the natural order and destroy undead beings.
Version 6.37 All values for Final Rest
Fire Flies Evo 0 F1 30 +5/F —none 20 —none Six burning sparks shoot forth from the wizard's hand. 6.37
Spell Fire Flies
Level 0
Range 30 +5/F
Area —none
Fatigue 20
Gems —none
Effect Six burning sparks shoot forth from the wizard's hand.
Version 6.37 All values for Fire Flies
Flying Shards Evo 0 E1 30 +5/E —none 30 —none Fires 4 shards, plus 2 per path level above the requirement, each dealing 7 nonmagical bludgeoning and slashing damage. 6.37
Spell Flying Shards
Level 0
Range 30 +5/E
Area —none
Fatigue 30
Gems —none
Effect Fires 4 shards, plus 2 per path level above the requirement, each dealing 7 nonmagical bludgeoning and slashing damage.
Version 6.37 All values for Flying Shards
Freezing Touch Evo 0 W1 1 one target 10 —none Deals 9 cold damage, rising with path level, to one unit within reach, ignoring armour. 6.37
Spell Freezing Touch
Level 0
Range 1
Area one target
Fatigue 10
Gems —none
Effect Deals 9 cold damage, rising with path level, to one unit within reach, ignoring armour.
Version 6.37 All values for Freezing Touch
Greater Hannya Pact Conj 0 D2 —none —none —none 12 D The Chunari seals a second and final pact with the Oni Kings, giving up the last shreds of humanity to become a true Hannya. 6.37
Spell Greater Hannya Pact
Level 0
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect The Chunari seals a second and final pact with the Oni Kings, giving up the last shreds of humanity to become a true Hannya.
Version 6.37 All values for Greater Hannya Pact
Grow Fortress Alt 0 N4 —none —none —none 35 N This ritual forces nature to form a complete fortress in a matter of weeks, sturdy enough to rival stone walls. 6.37
Spell Grow Fortress
Level 0
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect This ritual forces nature to form a complete fortress in a matter of weeks, sturdy enough to rival stone walls.
Version 6.37 All values for Grow Fortress
Hand of Dust Alt 0 D1 1 one target 10 —none Deals 6 damage, rising with path level, to one unit within reach, ignoring armour and shields. 6.37
Spell Hand of Dust
Level 0
Range 1
Area one target
Fatigue 10
Gems —none
Effect Deals 6 damage, rising with path level, to one unit within reach, ignoring armour and shields.
Version 6.37 All values for Hand of Dust
Hannya Pact Conj 0 D1 —none —none —none 6 D A ritual that transforms its caster into another form; only EA Yomi can cast it. 6.37
Spell Hannya Pact
Level 0
Range —none
Area —none
Fatigue —none
Gems 6 D
Effect A ritual that transforms its caster into another form; only EA Yomi can cast it.
Version 6.37 All values for Hannya Pact
Heavenly Fire Div 0 H3 30 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Heavenly Fire
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Heavenly Fire
Heavenly Strike Div 0 H3 50 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Heavenly Strike
Level 0
Range 50
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Heavenly Strike
Holy Avenger Div 0 H2 0 caster 0 —none Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy. 6.37
Spell Holy Avenger
Level 0
Range 0
Area caster
Fatigue 0
Gems —none
Effect Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.
Version 6.37 All values for Holy Avenger
Holy Word Div 0 H2 25 one target 0 —none With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender. 6.37
Spell Holy Word
Level 0
Range 25
Area one target
Fatigue 0
Gems —none
Effect With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.
Version 6.37 All values for Holy Word
Mend the Dead Ench 0 H2 25 +5/H one target 0 —none An unholy prayer that instantly mends the bones, vines and roots of a Manikin or carrion beast. 6.37
Spell Mend the Dead
Level 0
Range 25 +5/H
Area one target
Fatigue 0
Gems —none
Effect An unholy prayer that instantly mends the bones, vines and roots of a Manikin or carrion beast.
Version 6.37 All values for Mend the Dead
Poison Touch Alt 0 N1 1 one target 5 —none Deals 10 poison damage, rising with path level, to one unit within reach, ignoring armour. 6.37
Spell Poison Touch
Level 0
Range 1
Area one target
Fatigue 5
Gems —none
Effect Deals 10 poison damage, rising with path level, to one unit within reach, ignoring armour.
Version 6.37 All values for Poison Touch
Power of the Grave Div 0 H1 20 1 0 —none With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings. 6.37
Spell Power of the Grave
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings.
Version 6.37 All values for Power of the Grave
Power of the Reborn King Div 0 H4 0 whole battlefield 0 —none The Tomb King fills all his subjects with ancient power. 6.37
Spell Power of the Reborn King
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect The Tomb King fills all his subjects with ancient power.
Version 6.37 All values for Power of the Reborn King
Power of the Sepulchre Div 0 H4 0 whole battlefield 0 —none The Ermorian priest makes his undead subjects dance and twitch with the power of the Unholy Sepulchre. 6.37
Spell Power of the Sepulchre
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect The Ermorian priest makes his undead subjects dance and twitch with the power of the Unholy Sepulchre.
Version 6.37 All values for Power of the Sepulchre
Power of the Shadelands Div 0 H4 0 whole battlefield 0 —none The Lemurian priest infuses the undead with the power of the shadelands. 6.37
Spell Power of the Shadelands
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect The Lemurian priest infuses the undead with the power of the shadelands.
Version 6.37 All values for Power of the Shadelands
Protection of the Grave Divine · level 0 · #420 Div 0 H2 10 10 0 —none With this prayer, an unholy priest grants magic resistance to a small number of undead beings. 6.37
Spell Protection of the Grave
Level 0
Range 10
Area 10
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to a small number of undead beings.
Version 6.37 All values for Protection of the Grave
Protection of the Grave Divine · level 0 · #418 Div 0 H1 20 1 0 —none With this prayer, an unholy priest grants magic resistance to a small number of undead beings. 6.37
Spell Protection of the Grave
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to a small number of undead beings.
Version 6.37 All values for Protection of the Grave
Protection of the Sepulchre Div 0 H3 0 whole battlefield 0 —none With this prayer, an unholy priest grants magic resistance to most undead beings on the battlefield. 6.37
Spell Protection of the Sepulchre
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to most undead beings on the battlefield.
Version 6.37 All values for Protection of the Sepulchre
Protection of the Shadelands Div 0 H3 0 whole battlefield 0 —none With this prayer, a Lemurian priest grants magic resistance to most undead beings on the battlefield. 6.37
Spell Protection of the Shadelands
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect With this prayer, a Lemurian priest grants magic resistance to most undead beings on the battlefield.
Version 6.37 All values for Protection of the Shadelands
Pull from the Grave Div 0 H1 25 +5/H 4 +2/H 0 —none This is a banish spell. With this prayer the priest targets undead beings with the Chthonian power of his God. 6.37
Spell Pull from the Grave
Level 0
Range 25 +5/H
Area 4 +2/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest targets undead beings with the Chthonian power of his God.
Version 6.37 All values for Pull from the Grave
Puppet Mastery Ench 0 H3 0 whole battlefield 0 —none An unholy prayer that quickens the vines reanimating Manikins. 6.37
Spell Puppet Mastery
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect An unholy prayer that quickens the vines reanimating Manikins.
Version 6.37 All values for Puppet Mastery
Purifying Water Div 0 H1 25 +5/H 6 +3/H 0 —none This is a banish spell. With this prayer the priest smites undead beings with the purifying power of his God. 6.37
Spell Purifying Water
Level 0
Range 25 +5/H
Area 6 +3/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest smites undead beings with the purifying power of his God.
Version 6.37 All values for Purifying Water
Quick Roots Ench 0 H1 30 +5/H 1 +1/H 0 —none Gives friendly units in the target area the Swiftness effect; only MA Asphodel can cast it. 6.37
Spell Quick Roots
Level 0
Range 30 +5/H
Area 1 +1/H
Fatigue 0
Gems —none
Effect Gives friendly units in the target area the Swiftness effect; only MA Asphodel can cast it.
Version 6.37 All values for Quick Roots
Regrowth Ench 0 H2 30 +5/H 2 +1/H 0 —none An unholy prayer that makes the animating vines of the Manikin regrow at incredible speed. 6.37
Spell Regrowth
Level 0
Range 30 +5/H
Area 2 +1/H
Fatigue 0
Gems —none
Effect An unholy prayer that makes the animating vines of the Manikin regrow at incredible speed.
Version 6.37 All values for Regrowth
Return of the Past Div 0 H1 30 +5/H 8 +4/H 0 —none This is a banish spell. With this prayer the priest releases the memories of life upon undead beings. 6.37
Spell Return of the Past
Level 0
Range 30 +5/H
Area 8 +4/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest releases the memories of life upon undead beings.
Version 6.37 All values for Return of the Past
Revive Acolyte Conj 0 D2 —none —none —none 10 D The necromancer revives an ancient and unholy priest. 6.37
Spell Revive Acolyte
Level 0
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The necromancer revives an ancient and unholy priest.
Version 6.37 All values for Revive Acolyte
Revive Arch Bishop Conj 0 D3 —none —none —none 23 D The necromancer revives an ancient and unholy priest. 6.37
Spell Revive Arch Bishop
Level 0
Range —none
Area —none
Fatigue —none
Gems 23 D
Effect The necromancer revives an ancient and unholy priest.
Version 6.37 All values for Revive Arch Bishop
Revive Bishop Conj 0 D2 —none —none —none 16 D The necromancer revives an ancient and unholy priest. 6.37
Spell Revive Bishop
Level 0
Range —none
Area —none
Fatigue —none
Gems 16 D
Effect The necromancer revives an ancient and unholy priest.
Version 6.37 All values for Revive Bishop
Revive Censor Conj 0 D2 —none —none —none 4 D The necromancer revives an Ermorian Censor. 6.37
Spell Revive Censor
Level 0
Range —none
Area —none
Fatigue —none
Gems 4 D
Effect The necromancer revives an Ermorian Censor.
Version 6.37 All values for Revive Censor
Revive Dusk Elder Conj 0 D3 —none —none —none 20 D The necromancer revives the spectre of an ancient Ermorian mage. 6.37
Spell Revive Dusk Elder
Level 0
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect The necromancer revives the spectre of an ancient Ermorian mage.
Version 6.37 All values for Revive Dusk Elder
Revive Grand Lemur Conj 0 D3 —none —none —none 50 D A Grand Lemur is the spirit of an ancient Scelerian Grand Thaumaturg that has been brought back from the Underworld. 6.37
Spell Revive Grand Lemur
Level 0
Range —none
Area —none
Fatigue —none
Gems 50 D
Effect A Grand Lemur is the spirit of an ancient Scelerian Grand Thaumaturg that has been brought back from the Underworld.
Version 6.37 All values for Revive Grand Lemur
Revive Grave Consort Ench 0 D1 —none —none —none 10 D A ritual that summons a Grave Consort as a commander; only LA C'tis can cast it. 6.37
Spell Revive Grave Consort
Level 0
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect A ritual that summons a Grave Consort as a commander; only LA C'tis can cast it.
Version 6.37 All values for Revive Grave Consort
Revive Lemur Acolyte Conj 0 D2 —none —none —none 11 D A Lemur Acolyte is the spirit of an ancient Scelerian Acolyte that has been brought back from the Underworld. 6.37
Spell Revive Lemur Acolyte
Level 0
Range —none
Area —none
Fatigue —none
Gems 11 D
Effect A Lemur Acolyte is the spirit of an ancient Scelerian Acolyte that has been brought back from the Underworld.
Version 6.37 All values for Revive Lemur Acolyte
Revive Lemur Centurion Conj 0 D1 —none —none —none 5 D A Lemur Centurion is the spirit of an ancient Scelerian Centurion that has been brought back from the Underworld. 6.37
Spell Revive Lemur Centurion
Level 0
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect A Lemur Centurion is the spirit of an ancient Scelerian Centurion that has been brought back from the Underworld.
Version 6.37 All values for Revive Lemur Centurion
Revive Lemur Consul Conj 0 D3 —none —none —none 25 D A Lemur Consul is the spirit of an ancient Scelerian Consul that has been brought back from the Underworld. 6.37
Spell Revive Lemur Consul
Level 0
Range —none
Area —none
Fatigue —none
Gems 25 D
Effect A Lemur Consul is the spirit of an ancient Scelerian Consul that has been brought back from the Underworld.
Version 6.37 All values for Revive Lemur Consul
Revive Lemur Senator Conj 0 D2 —none —none —none 15 D A Lemur Senator is the spirit of an ancient Scelerian Senator that has been brought back from the Underworld. 6.37
Spell Revive Lemur Senator
Level 0
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect A Lemur Senator is the spirit of an ancient Scelerian Senator that has been brought back from the Underworld.
Version 6.37 All values for Revive Lemur Senator
Revive Lemur Thaumaturg Conj 0 D3 —none —none —none 20 D A Lemur Thaumaturg is the spirit of an ancient Scelerian Thaumaturg that has been brought back from the Underworld. 6.37
Spell Revive Lemur Thaumaturg
Level 0
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect A Lemur Thaumaturg is the spirit of an ancient Scelerian Thaumaturg that has been brought back from the Underworld.
Version 6.37 All values for Revive Lemur Thaumaturg
Revive Lictor Conj 0 D2 —none —none —none 3 D The necromancer revives an Ermorian Lictor. 6.37
Spell Revive Lictor
Level 0
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect The necromancer revives an Ermorian Lictor.
Version 6.37 All values for Revive Lictor
Revive Shadow Tribune Conj 0 D1 —none —none —none 8 D The spirit of an old Ermorian Tribune is brought back through a Soul Gate. 6.37
Spell Revive Shadow Tribune
Level 0
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect The spirit of an old Ermorian Tribune is brought back through a Soul Gate.
Version 6.37 All values for Revive Shadow Tribune
Revive Spectator Conj 0 D2 —none —none —none 12 D The necromancer revives the spectre of an ancient Ermorian mage. 6.37
Spell Revive Spectator
Level 0
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect The necromancer revives the spectre of an ancient Ermorian mage.
Version 6.37 All values for Revive Spectator
Revive Tomb King Ench 0 D3 —none —none —none 23 D The mummified corpse of an ancient Lizard King is brought from his sacred tomb and given life through dark rites of rebirth. 6.37
Spell Revive Tomb King
Level 0
Range —none
Area —none
Fatigue —none
Gems 23 D
Effect The mummified corpse of an ancient Lizard King is brought from his sacred tomb and given life through dark rites of rebirth.
Version 6.37 All values for Revive Tomb King
Revive Tomb Priest Ench 0 D2 —none —none —none 16 D The mummified corpse of a High Priest is brought from his tomb and given life through dark rites of rebirth. 6.37
Spell Revive Tomb Priest
Level 0
Range —none
Area —none
Fatigue —none
Gems 16 D
Effect The mummified corpse of a High Priest is brought from his tomb and given life through dark rites of rebirth.
Version 6.37 All values for Revive Tomb Priest
Royal Power Div 0 H3 10 5 0 —none The Tomb King fills all his subjects with ancient power. 6.37
Spell Royal Power
Level 0
Range 10
Area 5
Fatigue 0
Gems —none
Effect The Tomb King fills all his subjects with ancient power.
Version 6.37 All values for Royal Power
Royal Protection Div 0 H3 0 whole battlefield 0 —none With this prayer, a Tomb King grants magic resistance to most of his undead subjects. 6.37
Spell Royal Protection
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect With this prayer, a Tomb King grants magic resistance to most of his undead subjects.
Version 6.37 All values for Royal Protection
Sacred Wind Div 0 H1 30 +5/H 15 +5/H 0 —none This is a banish spell. With this prayer the priest unleashes a wind that is harmful to undead beings. 6.37
Spell Sacred Wind
Level 0
Range 30 +5/H
Area 15 +5/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest unleashes a wind that is harmful to undead beings.
Version 6.37 All values for Sacred Wind
Sanguine Heritage Blood 0 B3 D3 —none —none —none 44 B During the Malediction, evil was let loose in the kingdom. 6.37
Spell Sanguine Heritage
Level 0
Range —none
Area —none
Fatigue —none
Gems 44 B
Effect During the Malediction, evil was let loose in the kingdom.
Version 6.37 All values for Sanguine Heritage
Sermon of Courage Div 0 H2 25 +5/H 10 +5/H 0 —none Soldiers' morale is increased with the help of this prayer. 6.37
Spell Sermon of Courage
Level 0
Range 25 +5/H
Area 10 +5/H
Fatigue 0
Gems —none
Effect Soldiers' morale is increased with the help of this prayer.
Version 6.37 All values for Sermon of Courage
Sleep Ray Thaum 0 G1 1 1 20 —none Afflicts the units in one square within reach with Sleep unless magic resistance stops it; mindless beings, undead and demons are unaffected. 6.37
Spell Sleep Ray
Level 0
Range 1
Area 1
Fatigue 20
Gems —none
Effect Afflicts the units in one square within reach with Sleep unless magic resistance stops it; mindless beings, undead and demons are unaffected.
Version 6.37 All values for Sleep Ray
Smite Div 0 H3 30 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Smite
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Smite
Smite Demon Div 0 H2 30 +5/H one target 0 —none This prayer will make a divine bolt strike down from the sky and deliver massive damage to a demon who fails to resist the spell. 6.37
Spell Smite Demon
Level 0
Range 30 +5/H
Area one target
Fatigue 0
Gems —none
Effect This prayer will make a divine bolt strike down from the sky and deliver massive damage to a demon who fails to resist the spell.
Version 6.37 All values for Smite Demon
Stellar Decree Div 0 H1 35 +5/H 8 +4/H 0 —none This is a banish spell. With this prayer the priest smites undead beings with the power of his celestial God. 6.37
Spell Stellar Decree
Level 0
Range 35 +5/H
Area 8 +4/H
Fatigue 0
Gems —none
Effect This is a banish spell. With this prayer the priest smites undead beings with the power of his celestial God.
Version 6.37 All values for Stellar Decree
Summon Incubus Blood 0 B3 G1 —none —none —none 66 B Since the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church. 6.37
Spell Summon Incubus
Level 0
Range —none
Area —none
Fatigue —none
Gems 66 B
Effect Since the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church.
Version 6.37 All values for Summon Incubus
Summon Succubus Blood 0 B3 G1 —none —none —none 66 B Since the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church. 6.37
Spell Summon Succubus
Level 0
Range —none
Area —none
Fatigue —none
Gems 66 B
Effect Since the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church.
Version 6.37 All values for Summon Succubus
Syllable of Death Div 0 H3 25 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Syllable of Death
Level 0
Range 25
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Syllable of Death
Tune of Dancing Death Ench 0 N1 0 25 5 —none Nearby enemies start to jerk and move in an uncontrolled manner. 6.37
Spell Tune of Dancing Death
Level 0
Range 0
Area 25
Fatigue 5
Gems —none
Effect Nearby enemies start to jerk and move in an uncontrolled manner.
Version 6.37 All values for Tune of Dancing Death
Tune of Fear Ench 0 N1 0 25 5 —none Causes fear of strength 3 in the enemies in a 25-square area around the caster; mindless units are unaffected, and only Pangaea, in every era, can cast it. 6.37
Spell Tune of Fear
Level 0
Range 0
Area 25
Fatigue 5
Gems —none
Effect Causes fear of strength 3 in the enemies in a 25-square area around the caster; mindless units are unaffected, and only Pangaea, in every era, can cast it.
Version 6.37 All values for Tune of Fear
Tune of Growth Ench 0 N1 0 25 5 —none This tune makes roots and vines grow from the ground, entangling nearby enemies. 6.37
Spell Tune of Growth
Level 0
Range 0
Area 25
Fatigue 5
Gems —none
Effect This tune makes roots and vines grow from the ground, entangling nearby enemies.
Version 6.37 All values for Tune of Growth
Twist Fate Alt 0 S1 0 caster 10 —none Gives the caster the Twist Fate effect. 6.37
Spell Twist Fate
Level 0
Range 0
Area caster
Fatigue 10
Gems —none
Effect Gives the caster the Twist Fate effect.
Version 6.37 All values for Twist Fate
Unholy Blessing Divine · level 0 · #377 Div 0 H2 10 10 0 —none This prayer activates the powers of an unholy troop. 6.37
Spell Unholy Blessing
Level 0
Range 10
Area 10
Fatigue 0
Gems —none
Effect This prayer activates the powers of an unholy troop.
Version 6.37 All values for Unholy Blessing
Unholy Blessing Divine · level 0 · #380 Div 0 H3 0 whole battlefield 0 —none This prayer activates the powers of an unholy troop. 6.37
Spell Unholy Blessing
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect This prayer activates the powers of an unholy troop.
Version 6.37 All values for Unholy Blessing
Unholy Blessing Divine · level 0 · #405 Div 0 H1 20 1 0 —none This prayer activates the powers of an unholy troop. 6.37
Spell Unholy Blessing
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect This prayer activates the powers of an unholy troop.
Version 6.37 All values for Unholy Blessing
Unholy Blessing Divine · level 0 · #409 Div 0 H2 10 10 0 —none This prayer activates the powers of an unholy troop. 6.37
Spell Unholy Blessing
Level 0
Range 10
Area 10
Fatigue 0
Gems —none
Effect This prayer activates the powers of an unholy troop.
Version 6.37 All values for Unholy Blessing
Unholy Blessing Divine · level 0 · #412 Div 0 H3 0 whole battlefield 0 —none This prayer activates the powers of an unholy troop. 6.37
Spell Unholy Blessing
Level 0
Range 0
Area whole battlefield
Fatigue 0
Gems —none
Effect This prayer activates the powers of an unholy troop.
Version 6.37 All values for Unholy Blessing
Unholy Blessing Divine · level 0 · #374 Div 0 H1 20 1 0 —none This prayer activates the powers of an unholy troop. 6.37
Spell Unholy Blessing
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect This prayer activates the powers of an unholy troop.
Version 6.37 All values for Unholy Blessing
Unholy Command Divine · level 0 · #403 Div 0 H1 10 one target 0 —none An unholy priest commands an enemy undead being to serve him. 6.37
Spell Unholy Command
Level 0
Range 10
Area one target
Fatigue 0
Gems —none
Effect An unholy priest commands an enemy undead being to serve him.
Version 6.37 All values for Unholy Command
Unholy Command Divine · level 0 · #372 Div 0 H1 10 one target 0 —none An unholy priest commands an enemy undead being to serve him. 6.37
Spell Unholy Command
Level 0
Range 10
Area one target
Fatigue 0
Gems —none
Effect An unholy priest commands an enemy undead being to serve him.
Version 6.37 All values for Unholy Command
Unholy Power Divine · level 0 · #379 Div 0 H3 10 5 0 —none With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings. 6.37
Spell Unholy Power
Level 0
Range 10
Area 5
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings.
Version 6.37 All values for Unholy Power
Unholy Power Divine · level 0 · #406 Div 0 H1 20 1 0 —none With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings. 6.37
Spell Unholy Power
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings.
Version 6.37 All values for Unholy Power
Unholy Power Divine · level 0 · #411 Div 0 H3 10 5 0 —none With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings. 6.37
Spell Unholy Power
Level 0
Range 10
Area 5
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings.
Version 6.37 All values for Unholy Power
Unholy Power Divine · level 0 · #375 Div 0 H1 20 1 0 —none With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings. 6.37
Spell Unholy Power
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest can grant extra speed and attack skill to a small number of undead beings.
Version 6.37 All values for Unholy Power
Unholy Protection Divine · level 0 · #376 Div 0 H2 10 10 0 —none With this prayer, an unholy priest grants magic resistance to a small number of undead beings. 6.37
Spell Unholy Protection
Level 0
Range 10
Area 10
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to a small number of undead beings.
Version 6.37 All values for Unholy Protection
Unholy Protection Divine · level 0 · #404 Div 0 H1 20 1 0 —none With this prayer, an unholy priest grants magic resistance to a small number of undead beings. 6.37
Spell Unholy Protection
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to a small number of undead beings.
Version 6.37 All values for Unholy Protection
Unholy Protection Divine · level 0 · #408 Div 0 H2 10 10 0 —none With this prayer, an unholy priest grants magic resistance to a small number of undead beings. 6.37
Spell Unholy Protection
Level 0
Range 10
Area 10
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to a small number of undead beings.
Version 6.37 All values for Unholy Protection
Unholy Protection Divine · level 0 · #373 Div 0 H1 20 1 0 —none With this prayer, an unholy priest grants magic resistance to a small number of undead beings. 6.37
Spell Unholy Protection
Level 0
Range 20
Area 1
Fatigue 0
Gems —none
Effect With this prayer, an unholy priest grants magic resistance to a small number of undead beings.
Version 6.37 All values for Unholy Protection
Watery Death Div 0 H3 25 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Watery Death
Level 0
Range 25
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Watery Death
Word of Bewilderment Div 0 H3 30 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Word of Bewilderment
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Word of Bewilderment
Word of Power Div 0 H3 100 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Word of Power
Level 0
Range 100
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Word of Power
Word of Stone Div 0 H3 25 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Word of Stone
Level 0
Range 25
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Word of Stone
Word of Thorns Div 0 H3 30 one target 0 —none The priest utters a prayer most holy and a heathen is struck by a divine bolt. 6.37
Spell Word of Thorns
Level 0
Range 30
Area one target
Fatigue 0
Gems —none
Effect The priest utters a prayer most holy and a heathen is struck by a divine bolt.
Version 6.37 All values for Word of Thorns
Acid Spray Evo 1 W2 F1 2 5 20 —none The mage extends his hands, spraying acid at his enemies. 6.37
Spell Acid Spray
Level 1
Range 2
Area 5
Fatigue 20
Gems —none
Effect The mage extends his hands, spraying acid at his enemies.
Version 6.37 All values for Acid Spray
Animate Dead Ench 1 D1 5 —none 20 —none The necromancer animates a lifeless corpse to unholy service. 6.37
Spell Animate Dead
Level 1
Range 5
Area —none
Fatigue 20
Gems —none
Effect The necromancer animates a lifeless corpse to unholy service.
Version 6.37 All values for Animate Dead
Animate Skeleton Ench 1 D1 5 —none 30 —none The necromancer enchants the bones of a fallen warrior, giving it false life. 6.37
Spell Animate Skeleton
Level 1
Range 5
Area —none
Fatigue 30
Gems —none
Effect The necromancer enchants the bones of a fallen warrior, giving it false life.
Version 6.37 All values for Animate Skeleton
Arcane Bolt Evo 1 S2 40 +5/S 1 20 —none The caster fires a bolt of arcane energies that is deadly for magic beings but harmless for humans. 6.37
Spell Arcane Bolt
Level 1
Range 40 +5/S
Area 1
Fatigue 20
Gems —none
Effect The caster fires a bolt of arcane energies that is deadly for magic beings but harmless for humans.
Version 6.37 All values for Arcane Bolt
Astral Projection Evo 1 S1 —none —none —none 2 S The caster's mind is separated from his body and travels the Astral Planes in search of military information. 6.37
Spell Astral Projection
Level 1
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect The caster's mind is separated from his body and travels the Astral Planes in search of military information.
Version 6.37 All values for Astral Projection
Attentive Statues Ench 1 E2 —none —none —none 3 E A ritual that summons 2 Attentive Statues and can be cast underwater; only MA Agartha can cast it. 6.37
Spell Attentive Statues
Level 1
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect A ritual that summons 2 Attentive Statues and can be cast underwater; only MA Agartha can cast it.
Version 6.37 All values for Attentive Statues
Bewitching Lights Evo 1 G1 30 3 20 —none Stuns or fascinates the enemies in a 3-square area, ignoring armour; magic resistance easily stops it, and mindless units are unaffected. 6.37
Spell Bewitching Lights
Level 1
Range 30
Area 3
Fatigue 20
Gems —none
Effect Stuns or fascinates the enemies in a 3-square area, ignoring armour; magic resistance easily stops it, and mindless units are unaffected.
Version 6.37 All values for Bewitching Lights
Bind Fiery Imps Blood 1 B1 F1 —none —none —none 5 B The caster sacrifices blood slaves to summon and bind a few fiery imps. 6.37
Spell Bind Fiery Imps
Level 1
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster sacrifices blood slaves to summon and bind a few fiery imps.
Version 6.37 All values for Bind Fiery Imps
Bind Harlequin Blood 1 B1 —none —none —none 1 B The Diabolist summons and binds a Demon Jester. 6.37
Spell Bind Harlequin
Level 1
Range —none
Area —none
Fatigue —none
Gems 1 B
Effect The Diabolist summons and binds a Demon Jester.
Version 6.37 All values for Bind Harlequin
Bind Shadow Imp Blood 1 B1 —none —none —none 4 B The caster sacrifices blood slaves to summon and bind imp familiar. 6.37
Spell Bind Shadow Imp
Level 1
Range —none
Area —none
Fatigue —none
Gems 4 B
Effect The caster sacrifices blood slaves to summon and bind imp familiar.
Version 6.37 All values for Bind Shadow Imp
Blink Thaum 1 S1 0 caster 10 —none Teleports the caster to a new position on the battlefield. 6.37
Spell Blink
Level 1
Range 0
Area caster
Fatigue 10
Gems —none
Effect Teleports the caster to a new position on the battlefield.
Version 6.37 All values for Blink
Blood Boil Blood 1 B1 F1 25 one target 50 —none The spell boils the blood of the chosen victim. 6.37
Spell Blood Boil
Level 1
Range 25
Area one target
Fatigue 50
Gems —none
Effect The spell boils the blood of the chosen victim.
Version 6.37 All values for Blood Boil
Blood Burst Blood 1 B1 35 1 0 2 B The Blood Burst causes the victims' blood to explode. 6.37
Spell Blood Burst
Level 1
Range 35
Area 1
Fatigue 0
Gems 2 B
Effect The Blood Burst causes the victims' blood to explode.
Version 6.37 All values for Blood Burst
Blood Heal Blood 1 B1 0 caster 0 1 B The mage spills the blood of a blood slave and is healed in return. 6.37
Spell Blood Heal
Level 1
Range 0
Area caster
Fatigue 0
Gems 1 B
Effect The mage spills the blood of a blood slave and is healed in return.
Version 6.37 All values for Blood Heal
Blurred Body Alt 1 G1 0 caster 10 —none The mage's body becomes blurred, transparent and difficult to strike in melee. 6.37
Spell Blurred Body
Level 1
Range 0
Area caster
Fatigue 10
Gems —none
Effect The mage's body becomes blurred, transparent and difficult to strike in melee.
Version 6.37 All values for Blurred Body
Burning Hands Evo 1 F1 1 1 5 —none Deals 15 armour-piercing fire damage, rising with path level, to the units in one square within reach. 6.37
Spell Burning Hands
Level 1
Range 1
Area 1
Fatigue 5
Gems —none
Effect Deals 15 armour-piercing fire damage, rising with path level, to the units in one square within reach.
Version 6.37 All values for Burning Hands
Call Ancestor Conj 1 D1 1 —none 20 —none The spirit of a deceased ancestor is called to the battle. 6.37
Spell Call Ancestor
Level 1
Range 1
Area —none
Fatigue 20
Gems —none
Effect The spirit of a deceased ancestor is called to the battle.
Version 6.37 All values for Call Ancestor
Cat Eyes Alt 1 N1 0 caster 5 —none This spell grants the caster partial darkvision. 6.37
Spell Cat Eyes
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell grants the caster partial darkvision.
Version 6.37 All values for Cat Eyes
Celestial Servant Conj 1 E1 S1 —none —none —none 1 E A ritual that summons a Celestial Servant; only T'ien Ch'i, in every era, can cast it. 6.37
Spell Celestial Servant
Level 1
Range —none
Area —none
Fatigue —none
Gems 1 E
Effect A ritual that summons a Celestial Servant; only T'ien Ch'i, in every era, can cast it.
Version 6.37 All values for Celestial Servant
Charge Body Alt 1 A1 0 caster 5 —none When a charged body is struck in melee combat, a powerful jolt of electricity will strike the attacker. 6.37
Spell Charge Body
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect When a charged body is struck in melee combat, a powerful jolt of electricity will strike the attacker.
Version 6.37 All values for Charge Body
Chorus Master Thaum 1 G1 0 caster 20 —none The witches and bards of Man have developed the spell singing techniques of the Tuatha further. 6.37
Spell Chorus Master
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The witches and bards of Man have developed the spell singing techniques of the Tuatha further.
Version 6.37 All values for Chorus Master
Chorus Slave Thaum 1 G1 0 caster 20 —none The witches and bards of Man have developed the spell singing techniques of the Tuatha further. 6.37
Spell Chorus Slave
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The witches and bards of Man have developed the spell singing techniques of the Tuatha further.
Version 6.37 All values for Chorus Slave
Cold Bolt Evo 1 W2 50 +5/W 1 20 —none A bolt of intense cold issues forth from the caster's hands. 6.37
Spell Cold Bolt
Level 1
Range 50 +5/W
Area 1
Fatigue 20
Gems —none
Effect A bolt of intense cold issues forth from the caster's hands.
Version 6.37 All values for Cold Bolt
Communion Master Thaum 1 S1 0 caster 20 —none The mage who has cast this spell can use the magic power of the mages who have cast Communion Slave. 6.37
Spell Communion Master
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The mage who has cast this spell can use the magic power of the mages who have cast Communion Slave.
Version 6.37 All values for Communion Master
Communion Slave Thaum 1 S1 0 caster 20 —none The caster opens his mind to allow other mages to guide his magic power. 6.37
Spell Communion Slave
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster opens his mind to allow other mages to guide his magic power.
Version 6.37 All values for Communion Slave
Curse Thaum 1 G1 S1 50 one target 30 —none The mage curses the target with bad luck. 6.37
Spell Curse
Level 1
Range 50
Area one target
Fatigue 30
Gems —none
Effect The mage curses the target with bad luck.
Version 6.37 All values for Curse
Decay Thaum 1 D1 25 one target 20 —none This spell makes the victim age, wither and die at an incredibly fast rate. 6.37
Spell Decay
Level 1
Range 25
Area one target
Fatigue 20
Gems —none
Effect This spell makes the victim age, wither and die at an incredibly fast rate.
Version 6.37 All values for Decay
Desiccation Thaum 1 W2 30 1 20 —none Applies the Desiccation effect to the units in one square, ignoring armour, unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37
Spell Desiccation
Level 1
Range 30
Area 1
Fatigue 20
Gems —none
Effect Applies the Desiccation effect to the units in one square, ignoring armour, unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37 All values for Desiccation
Distill Gold Alt 1 F1 —none —none —none 10 F The alchemist distills gold from minerals. 6.37
Spell Distill Gold
Level 1
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemist distills gold from minerals.
Version 6.37 All values for Distill Gold
Dust to Dust Thaum 1 D1 30 1 20 —none Deals 22 damage, rising with path level, to the units in one square, ignoring armour; magic resistance can halve it. 6.37
Spell Dust to Dust
Level 1
Range 30
Area 1
Fatigue 20
Gems —none
Effect Deals 22 damage, rising with path level, to the units in one square, ignoring armour; magic resistance can halve it.
Version 6.37 All values for Dust to Dust
Eagle Eyes Alt 1 N1 0 caster 5 —none This spell grants the mage superior vision and accuracy for both spell casting and archery. 6.37
Spell Eagle Eyes
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell grants the mage superior vision and accuracy for both spell casting and archery.
Version 6.37 All values for Eagle Eyes
Earth Grip Alt 1 E1 20 one target 10 —none Afflicts one unit at range with Earth Grip, ignoring shields; units that fly or float are unaffected. 6.37
Spell Earth Grip
Level 1
Range 20
Area one target
Fatigue 10
Gems —none
Effect Afflicts one unit at range with Earth Grip, ignoring shields; units that fly or float are unaffected.
Version 6.37 All values for Earth Grip
False Fetters Ench 1 G2 15 2 +1/G 10 —none Afflicts the units in the target area with False Fetters, ignoring shields, unless magic resistance stops it. 6.37
Spell False Fetters
Level 1
Range 15
Area 2 +1/G
Fatigue 10
Gems —none
Effect Afflicts the units in the target area with False Fetters, ignoring shields, unless magic resistance stops it.
Version 6.37 All values for False Fetters
Farstrike Thaum 1 E2 S1 50 one target 5 —none Strikes one unit at range for 17 bludgeoning damage plus the caster's strength, rising with path level. 6.37
Spell Farstrike
Level 1
Range 50
Area one target
Fatigue 5
Gems —none
Effect Strikes one unit at range for 17 bludgeoning damage plus the caster's strength, rising with path level.
Version 6.37 All values for Farstrike
Fascination Thaum 1 G1 15 one target 20 —none The caster tries to project images and scents in an enemy's consciousness. 6.37
Spell Fascination
Level 1
Range 15
Area one target
Fatigue 20
Gems —none
Effect The caster tries to project images and scents in an enemy's consciousness.
Version 6.37 All values for Fascination
Fire Darts Evo 1 F1 30 +5/F —none 20 —none With this spell, a mage can fire many burning missiles towards his enemies. 6.37
Spell Fire Darts
Level 1
Range 30 +5/F
Area —none
Fatigue 20
Gems —none
Effect With this spell, a mage can fire many burning missiles towards his enemies.
Version 6.37 All values for Fire Darts
Fists of Iron Alt 1 E1 1 —none 20 —none Strikes a unit within reach for 15 bludgeoning damage plus the caster's strength, with one more strike per path level above the requirement. 6.37
Spell Fists of Iron
Level 1
Range 1
Area —none
Fatigue 20
Gems —none
Effect Strikes a unit within reach for 15 bludgeoning damage plus the caster's strength, with one more strike per path level above the requirement.
Version 6.37 All values for Fists of Iron
Flame Bolt Evo 1 F2 45 +5/F 1 20 —none With this spell, a mage can send a powerful bolt of flame towards a target. 6.37
Spell Flame Bolt
Level 1
Range 45 +5/F
Area 1
Fatigue 20
Gems —none
Effect With this spell, a mage can send a powerful bolt of flame towards a target.
Version 6.37 All values for Flame Bolt
Frighten Thaum 1 D1 50 1 5 —none The spell fills the targeted unit with fear. 6.37
Spell Frighten
Level 1
Range 50
Area 1
Fatigue 5
Gems —none
Effect The spell fills the targeted unit with fear.
Version 6.37 All values for Frighten
Geyser Evo 1 W1 F1 20 +5/W 3 10 —none A steaming-hot bolt of water rushes from the caster's hands. 6.37
Spell Geyser
Level 1
Range 20 +5/W
Area 3
Fatigue 10
Gems —none
Effect A steaming-hot bolt of water rushes from the caster's hands.
Version 6.37 All values for Geyser
Gust of Winds Evo 1 A1 35 +5/A 2 10 —none Creates a wind gust strong enough to knock soldiers prone. 6.37
Spell Gust of Winds
Level 1
Range 35 +5/A
Area 2
Fatigue 10
Gems —none
Effect Creates a wind gust strong enough to knock soldiers prone.
Version 6.37 All values for Gust of Winds
Hand of Death Alt 1 D2 1 one target 5 —none The left hand of the caster becomes deadly and destroys anything it touches. 6.37
Spell Hand of Death
Level 1
Range 1
Area one target
Fatigue 5
Gems —none
Effect The left hand of the caster becomes deadly and destroys anything it touches.
Version 6.37 All values for Hand of Death
Healing Touch Ench 1 N1 1 1 20 —none This spell heals a few targets within reach of the caster. 6.37
Spell Healing Touch
Level 1
Range 1
Area 1
Fatigue 20
Gems —none
Effect This spell heals a few targets within reach of the caster.
Version 6.37 All values for Healing Touch
Horror Mark Thaum 1 S2 50 one target 20 —none The Horror Mark is an astral beacon only perceivable by Horrors. 6.37
Spell Horror Mark
Level 1
Range 50
Area one target
Fatigue 20
Gems —none
Effect The Horror Mark is an astral beacon only perceivable by Horrors.
Version 6.37 All values for Horror Mark
Levitate Ench 1 A1 0 caster 20 —none Grants the caster the ability to float a few inches above the ground. 6.37
Spell Levitate
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect Grants the caster the ability to float a few inches above the ground.
Version 6.37 All values for Levitate
Orgy Blood 1 B1 N1 —none —none —none 1 B The reveler organizes a wild orgy in the woods with the sacrifice of a virgin as the climactic finale. 6.37
Spell Orgy
Level 1
Range —none
Area —none
Fatigue —none
Gems 1 B
Effect The reveler organizes a wild orgy in the woods with the sacrifice of a virgin as the climactic finale.
Version 6.37 All values for Orgy
Personal Barkskin Alt 1 N1 0 caster 5 —none The skin of the caster is transformed into a rough, bark-like hide. 6.37
Spell Personal Barkskin
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect The skin of the caster is transformed into a rough, bark-like hide.
Version 6.37 All values for Personal Barkskin
Personal Luck Thaum 1 G1 0 caster 20 —none The caster merges reality with the Dreamwild, where everything is possible. 6.37
Spell Personal Luck
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster merges reality with the Dreamwild, where everything is possible.
Version 6.37 All values for Personal Luck
Personal Poison Resistance Alt 1 N1 0 caster 5 —none This spell makes the caster quite resistant to poison. 6.37
Spell Personal Poison Resistance
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell makes the caster quite resistant to poison.
Version 6.37 All values for Personal Poison Resistance
Protection from Cold Ench 1 W1 0 caster 5 —none This spell protects the caster from cold. 6.37
Spell Protection from Cold
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell protects the caster from cold.
Version 6.37 All values for Protection from Cold
Protection from Fire Ench 1 F1 0 caster 5 —none This spell partially protects the caster from fire and flames. 6.37
Spell Protection from Fire
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell partially protects the caster from fire and flames.
Version 6.37 All values for Protection from Fire
Protection from Lightning Ench 1 A1 0 caster 5 —none This spell protects the caster from thunder and lightning. 6.37
Spell Protection from Lightning
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell protects the caster from thunder and lightning.
Version 6.37 All values for Protection from Lightning
Protection from Poison Ench 1 N1 0 caster 5 —none This spell protects the caster from poison. 6.37
Spell Protection from Poison
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell protects the caster from poison.
Version 6.37 All values for Protection from Poison
Reanimation Ench 1 D1 —none —none —none 3 D The necromancer enchants ten well-prepared corpses and gives them false life. 6.37
Spell Reanimation
Level 1
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect The necromancer enchants ten well-prepared corpses and gives them false life.
Version 6.37 All values for Reanimation
Reinvigoration Blood 1 B1 0 caster 0 1 B By sacrificing one blood slave, the mage will remove all of his fatigue. 6.37
Spell Reinvigoration
Level 1
Range 0
Area caster
Fatigue 0
Gems 1 B
Effect By sacrificing one blood slave, the mage will remove all of his fatigue.
Version 6.37 All values for Reinvigoration
Resist Magic Ench 1 S1 0 caster 20 —none Gives the caster the Magic Resistance effect. 6.37
Spell Resist Magic
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect Gives the caster the Magic Resistance effect.
Version 6.37 All values for Resist Magic
Sabbath Master Blood 1 B1 0 caster 0 1 B By casting this spell, the mage can take command of a Sabbath and add the power of other mages who have cast Sabbath Slave. 6.37
Spell Sabbath Master
Level 1
Range 0
Area caster
Fatigue 0
Gems 1 B
Effect By casting this spell, the mage can take command of a Sabbath and add the power of other mages who have cast Sabbath Slave.
Version 6.37 All values for Sabbath Master
Sabbath Slave Blood 1 B1 0 caster 0 1 B By casting this spell, the mage allows his magic powers to be guided by a Sabbath master. 6.37
Spell Sabbath Slave
Level 1
Range 0
Area caster
Fatigue 0
Gems 1 B
Effect By casting this spell, the mage allows his magic powers to be guided by a Sabbath master.
Version 6.37 All values for Sabbath Slave
Seven Year Fever Thaum 1 N1 F1 25 1 30 —none Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37
Spell Seven Year Fever
Level 1
Range 25
Area 1
Fatigue 30
Gems —none
Effect Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37 All values for Seven Year Fever
Shadow Servant Conj 1 D2 —none —none —none 5 D The Shadow Servant is a creature made out of solid darkness. 6.37
Spell Shadow Servant
Level 1
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The Shadow Servant is a creature made out of solid darkness.
Version 6.37 All values for Shadow Servant
Shocking Grasp Evo 1 A1 1 one target 5 —none Deals 18 shock damage, rising with path level, to one unit within reach, ignoring armour, followed by a Minor Area Shock. 6.37
Spell Shocking Grasp
Level 1
Range 1
Area one target
Fatigue 5
Gems —none
Effect Deals 18 shock damage, rising with path level, to one unit within reach, ignoring armour, followed by a Minor Area Shock.
Version 6.37 All values for Shocking Grasp
Skeletal Body Alt 1 D1 0 caster 20 —none The body of the caster dries up and becomes impossibly thin and skeletal. 6.37
Spell Skeletal Body
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The body of the caster dries up and becomes impossibly thin and skeletal.
Version 6.37 All values for Skeletal Body
Slime Evo 1 W1 30 +5/W 1 20 —none The caster hurls a ball of sticky goo at his enemies. 6.37
Spell Slime
Level 1
Range 30 +5/W
Area 1
Fatigue 20
Gems —none
Effect The caster hurls a ball of sticky goo at his enemies.
Version 6.37 All values for Slime
Spirit Curse Conj 1 D1 50 one target 0 1 D The caster summons a malign spirit from the underworld and coerces it to curse an enemy. 6.37
Spell Spirit Curse
Level 1
Range 50
Area one target
Fatigue 0
Gems 1 D
Effect The caster summons a malign spirit from the underworld and coerces it to curse an enemy.
Version 6.37 All values for Spirit Curse
Star Fires Evo 1 S1 35 —none 20 —none Fires 3 bolts, each dealing 5 damage that ignores armour and rises with path level. 6.37
Spell Star Fires
Level 1
Range 35
Area —none
Fatigue 20
Gems —none
Effect Fires 3 bolts, each dealing 5 damage that ignores armour and rises with path level.
Version 6.37 All values for Star Fires
Strength of Giants Ench 1 E2 5 1 20 —none Gives a few nearby soldiers increased strength. 6.37
Spell Strength of Giants
Level 1
Range 5
Area 1
Fatigue 20
Gems —none
Effect Gives a few nearby soldiers increased strength.
Version 6.37 All values for Strength of Giants
Summon Animals Conj 1 N2 —none —none —none 10 N The caster summons several animals and binds them to his service. 6.37
Spell Summon Animals
Level 1
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons several animals and binds them to his service.
Version 6.37 All values for Summon Animals
Summon Cave Grubs Conj 1 E1 —none —none —none 5 E In the deep caverns of the earth strange worms and crawling beasts can be found. 6.37
Spell Summon Cave Grubs
Level 1
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect In the deep caverns of the earth strange worms and crawling beasts can be found.
Version 6.37 All values for Summon Cave Grubs
Summon Crocodiles Conj 1 N1 W1 —none —none —none 4 N This ritual summons a few crocodiles and has them assist in battles. 6.37
Spell Summon Crocodiles
Level 1
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect This ritual summons a few crocodiles and has them assist in battles.
Version 6.37 All values for Summon Crocodiles
Summon Imps Blood 1 B1 1 —none 0 1 B The caster summons some Imps to aid him in the battle. 6.37
Spell Summon Imps
Level 1
Range 1
Area —none
Fatigue 0
Gems 1 B
Effect The caster summons some Imps to aid him in the battle.
Version 6.37 All values for Summon Imps
Summon Jaguar Toads Conj 1 N1 H1 —none —none —none 2 N A ritual that summons 3 Jaguar Toads; only Mictlan, in every era, and MA and LA Xibalba can cast it. 6.37
Spell Summon Jaguar Toads
Level 1
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect A ritual that summons 3 Jaguar Toads; only Mictlan, in every era, and MA and LA Xibalba can cast it.
Version 6.37 All values for Summon Jaguar Toads
Summon Kappa Conj 1 W1 N1 —none —none —none 3 W A ritual that summons 5 Kappa; only EA Yomi and LA Jomon can cast it. 6.37
Spell Summon Kappa
Level 1
Range —none
Area —none
Fatigue —none
Gems 3 W
Effect A ritual that summons 5 Kappa; only EA Yomi and LA Jomon can cast it.
Version 6.37 All values for Summon Kappa
Summon Ko-Oni Conj 1 D1 —none —none —none 4 D This spell summons six Ko-Oni. Ko-Oni are small mischievous demons from the wild mountains of Yomi. 6.37
Spell Summon Ko-Oni
Level 1
Range —none
Area —none
Fatigue —none
Gems 4 D
Effect This spell summons six Ko-Oni. Ko-Oni are small mischievous demons from the wild mountains of Yomi.
Version 6.37 All values for Summon Ko-Oni
Summon Rakshasas Blood 1 B1 —none —none —none 8 B Rakshasas are black-skinned demon ogres of the wild forests. 6.37
Spell Summon Rakshasas
Level 1
Range —none
Area —none
Fatigue —none
Gems 8 B
Effect Rakshasas are black-skinned demon ogres of the wild forests.
Version 6.37 All values for Summon Rakshasas
Summon Sea Dogs Conj 1 N1 W1 —none —none —none 2 N Life underneath the waves corresponds in many ways to that on dry land. 6.37
Spell Summon Sea Dogs
Level 1
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect Life underneath the waves corresponds in many ways to that on dry land.
Version 6.37 All values for Summon Sea Dogs
Tangle Vines Conj 1 N1 20 1 20 —none Vines will ensnare anyone in the targeted area. 6.37
Spell Tangle Vines
Level 1
Range 20
Area 1
Fatigue 20
Gems —none
Effect Vines will ensnare anyone in the targeted area.
Version 6.37 All values for Tangle Vines
True Sight Ench 1 G1 0 caster 5 —none The caster gains the ability to discern illusions and see the unseen. 6.37
Spell True Sight
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect The caster gains the ability to discern illusions and see the unseen.
Version 6.37 All values for True Sight
Trueshot Ench 1 A1 10 1 5 —none Gives the units in one square the Improved Precision effect. 6.37
Spell Trueshot
Level 1
Range 10
Area 1
Fatigue 5
Gems —none
Effect Gives the units in one square the Improved Precision effect.
Version 6.37 All values for Trueshot
Vine Arrow Evo 1 N1 30 +5/N one target 20 —none Deals 14 piercing damage, rising with path level, to one unit and afflicts it with Entangle. 6.37
Spell Vine Arrow
Level 1
Range 30 +5/N
Area one target
Fatigue 20
Gems —none
Effect Deals 14 piercing damage, rising with path level, to one unit and afflicts it with Entangle.
Version 6.37 All values for Vine Arrow
Water Strike Evo 1 W1 35 +5/W 1 20 —none This spell creates a torrent of Water magic that can rip flesh from bone. 6.37
Spell Water Strike
Level 1
Range 35 +5/W
Area 1
Fatigue 20
Gems —none
Effect This spell creates a torrent of Water magic that can rip flesh from bone.
Version 6.37 All values for Water Strike
Windrunner Ench 1 A1 0 caster 10 —none With this spell the caster will be aided by the wind when he is running. 6.37
Spell Windrunner
Level 1
Range 0
Area caster
Fatigue 10
Gems —none
Effect With this spell the caster will be aided by the wind when he is running.
Version 6.37 All values for Windrunner
Agony Blood 2 B2 40 4 +2/B 0 1 B The mage kills one or more blood slaves in an extremely painful way and transfers their pain onto a large number of enemies. 6.37
Spell Agony
Level 2
Range 40
Area 4 +2/B
Fatigue 0
Gems 1 B
Effect The mage kills one or more blood slaves in an extremely painful way and transfers their pain onto a large number of enemies.
Version 6.37 All values for Agony
Alchemical Transmutation Alt 2 E1 —none —none —none 10 E The alchemist transmutes base metals into precious ones. 6.37
Spell Alchemical Transmutation
Level 2
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect The alchemist transmutes base metals into precious ones.
Version 6.37 All values for Alchemical Transmutation
Armor of Achilles Alt 2 E1 15 1 40 —none Almost totally destroys the target's armor and shield. 6.37
Spell Armor of Achilles
Level 2
Range 15
Area 1
Fatigue 40
Gems —none
Effect Almost totally destroys the target's armor and shield.
Version 6.37 All values for Armor of Achilles
Awaken Algae Men Conj 2 N1 —none —none —none 1 N The mage awakens some Algae Men and persuades them to serve him. 6.37
Spell Awaken Algae Men
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The mage awakens some Algae Men and persuades them to serve him.
Version 6.37 All values for Awaken Algae Men
Awaken Vine Men Conj 2 N1 —none —none —none 1 N The mage awakens some Vine Men and persuades them to serve him. 6.37
Spell Awaken Vine Men
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The mage awakens some Vine Men and persuades them to serve him.
Version 6.37 All values for Awaken Vine Men
Banish Demon Blood 2 B1 30 one target 0 1 B The caster banishes one demon back to Hell. 6.37
Spell Banish Demon
Level 2
Range 30
Area one target
Fatigue 0
Gems 1 B
Effect The caster banishes one demon back to Hell.
Version 6.37 All values for Banish Demon
Battle Fury Thaum 2 F2 10 1 20 —none The caster fills the hearts of men with righteous fury. 6.37
Spell Battle Fury
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster fills the hearts of men with righteous fury.
Version 6.37 All values for Battle Fury
Beast Fury Thaum 2 N1 10 1 20 —none The caster fills the hearts of beasts with fury. 6.37
Spell Beast Fury
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster fills the hearts of beasts with fury.
Version 6.37 All values for Beast Fury
Bind Beast Bats Blood 2 B1 —none —none —none 8 B Beast Bats are sacred bat fiends of the Mictlan forests. 6.37
Spell Bind Beast Bats
Level 2
Range —none
Area —none
Fatigue —none
Gems 8 B
Effect Beast Bats are sacred bat fiends of the Mictlan forests.
Version 6.37 All values for Bind Beast Bats
Bind Bone Fiends Blood 2 B1 D1 —none —none —none 5 B The caster sacrifices several blood slaves to summon and bind several Bone Fiends from the realms of the dead. 6.37
Spell Bind Bone Fiends
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster sacrifices several blood slaves to summon and bind several Bone Fiends from the realms of the dead.
Version 6.37 All values for Bind Bone Fiends
Bind Fiend Blood 2 B2 1 —none —none 3 B The caster sacrifices several blood slaves to contact and bind a Fiend of Darkness. 6.37
Spell Bind Fiend
Level 2
Range 1
Area —none
Fatigue —none
Gems 3 B
Effect The caster sacrifices several blood slaves to contact and bind a Fiend of Darkness.
Version 6.37 All values for Bind Fiend
Bind Spine Devil Blood 2 B2 —none —none —none 2 B The caster sacrifices several blood slaves to contact and bind a Spine Devil. 6.37
Spell Bind Spine Devil
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 B
Effect The caster sacrifices several blood slaves to contact and bind a Spine Devil.
Version 6.37 All values for Bind Spine Devil
Blur Alt 2 G1 20 1 20 —none A few soldiers becomes blurred, transparent and difficult to strike in melee. 6.37
Spell Blur
Level 2
Range 20
Area 1
Fatigue 20
Gems —none
Effect A few soldiers becomes blurred, transparent and difficult to strike in melee.
Version 6.37 All values for Blur
Bonds of Fire Thaum 2 F1 20 one target 20 —none Afflicts one unit at range with Bonds of Fire, ignoring shields. 6.37
Spell Bonds of Fire
Level 2
Range 20
Area one target
Fatigue 20
Gems —none
Effect Afflicts one unit at range with Bonds of Fire, ignoring shields.
Version 6.37 All values for Bonds of Fire
Bowl of Blood Blood 2 B1 —none —none —none 5 B The caster fills a bowl with blood, mixes it with soil from a distant land and observes the five signs. 6.37
Spell Bowl of Blood
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster fills a bowl with blood, mixes it with soil from a distant land and observes the five signs.
Version 6.37 All values for Bowl of Blood
Break the First Soul Blood 2 B1 30 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Break the First Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Break the First Soul
Break the Fourth Soul Thaum 2 D1 30 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Break the Fourth Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Break the Fourth Soul
Break the Second Soul Thaum 2 E1 30 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Break the Second Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Break the Second Soul
Break the Third Soul Thaum 2 A1 30 one target 20 —none Adds 20 fatigue, rising with path level, to one air-breathing unit, ignoring armour and shields; undead and inanimate beings are unaffected, and only Xibalba, in every era, can cast it. 6.37
Spell Break the Third Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect Adds 20 fatigue, rising with path level, to one air-breathing unit, ignoring armour and shields; undead and inanimate beings are unaffected, and only Xibalba, in every era, can cast it.
Version 6.37 All values for Break the Third Soul
Breath of Winter Ench 2 W1 0 caster 20 —none The caster is surrounded by extreme cold. 6.37
Spell Breath of Winter
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster is surrounded by extreme cold.
Version 6.37 All values for Breath of Winter
Burn Alt 2 F1 30 one target 10 —none Afflicts one unit at range with Immolate, a fire effect that ignores shields. 6.37
Spell Burn
Level 2
Range 30
Area one target
Fatigue 10
Gems —none
Effect Afflicts one unit at range with Immolate, a fire effect that ignores shields.
Version 6.37 All values for Burn
Calm Emotions Thaum 2 W1 10 one target 20 —none The caster afflicts the target with phlegmatic humors quenching his raging emotions. 6.37
Spell Calm Emotions
Level 2
Range 10
Area one target
Fatigue 20
Gems —none
Effect The caster afflicts the target with phlegmatic humors quenching his raging emotions.
Version 6.37 All values for Calm Emotions
Clockwork Soldiers Const 2 E2 —none —none —none 4 E This spell creates a few soldiers driven by magic clockwork. 6.37
Spell Clockwork Soldiers
Level 2
Range —none
Area —none
Fatigue —none
Gems 4 E
Effect This spell creates a few soldiers driven by magic clockwork.
Version 6.37 All values for Clockwork Soldiers
Cold Blast Evo 2 W2 7 +1/W 3 20 —none A powerful blast of cold strikes a small area close to the caster. 6.37
Spell Cold Blast
Level 2
Range 7 +1/W
Area 3
Fatigue 20
Gems —none
Effect A powerful blast of cold strikes a small area close to the caster.
Version 6.37 All values for Cold Blast
Construct Manikin Const 2 N1 D1 —none —none —none 7 N A ritual that creates 16 Manikins, plus 2 per path level above the requirement. 6.37
Spell Construct Manikin
Level 2
Range —none
Area —none
Fatigue —none
Gems 7 N
Effect A ritual that creates 16 Manikins, plus 2 per path level above the requirement.
Version 6.37 All values for Construct Manikin
Corpse Man Construction Const 2 A1 D1 —none —none —none 1 A A ritual that creates a Corpse Construct. 6.37
Spell Corpse Man Construction
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 A
Effect A ritual that creates a Corpse Construct.
Version 6.37 All values for Corpse Man Construction
Enlarge Alt 2 N2 10 1 20 —none A few soldiers are magically enlarged for the duration of the battle. 6.37
Spell Enlarge
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are magically enlarged for the duration of the battle.
Version 6.37 All values for Enlarge
Envenom Arrows Ench 2 N1 10 1 20 —none The mage enchants the arrows of a few archers. 6.37
Spell Envenom Arrows
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The mage enchants the arrows of a few archers.
Version 6.37 All values for Envenom Arrows
Ephemeral Bolt Evo 2 G2 35 +5/G 1 10 —none The caster projects a bolt of ephemeral power against his enemies. 6.37
Spell Ephemeral Bolt
Level 2
Range 35 +5/G
Area 1
Fatigue 10
Gems —none
Effect The caster projects a bolt of ephemeral power against his enemies.
Version 6.37 All values for Ephemeral Bolt
Eyes of the Condors Ench 2 A2 —none —none —none 1 A The Condor is sacred to the people of Nazca. 6.37
Spell Eyes of the Condors
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 A
Effect The Condor is sacred to the people of Nazca.
Version 6.37 All values for Eyes of the Condors
Feast of Flesh Blood 2 B1 N1 —none —none —none 50 B For this ritual, the Blood mage requires a huge banquet of food, drink and young girls. 6.37
Spell Feast of Flesh
Level 2
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect For this ritual, the Blood mage requires a huge banquet of food, drink and young girls.
Version 6.37 All values for Feast of Flesh
Fire Blast Evo 2 F2 7 +1/F 3 20 —none A powerful blast of fiery energies strikes a small area close to the caster. 6.37
Spell Fire Blast
Level 2
Range 7 +1/F
Area 3
Fatigue 20
Gems —none
Effect A powerful blast of fiery energies strikes a small area close to the caster.
Version 6.37 All values for Fire Blast
Flare Evo 2 F3 45 +5/F 1 50 —none With this spell, a mage can send a ball of flame towards his enemies. 6.37
Spell Flare
Level 2
Range 45 +5/F
Area 1
Fatigue 50
Gems —none
Effect With this spell, a mage can send a ball of flame towards his enemies.
Version 6.37 All values for Flare
Flying Shield Ench 2 E1 A1 0 caster 20 —none The mage animates a shield to protect himself from incoming attacks. 6.37
Spell Flying Shield
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect The mage animates a shield to protect himself from incoming attacks.
Version 6.37 All values for Flying Shield
Gift of Cheated Fate Alt 2 S1 10 1 20 —none The caster changes the future fates of a few soldiers. 6.37
Spell Gift of Cheated Fate
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster changes the future fates of a few soldiers.
Version 6.37 All values for Gift of Cheated Fate
Gift of the Hare Ench 2 N1 15 1 +1/N 20 —none Some soldiers are given quick feet. 6.37
Spell Gift of the Hare
Level 2
Range 15
Area 1 +1/N
Fatigue 20
Gems —none
Effect Some soldiers are given quick feet.
Version 6.37 All values for Gift of the Hare
Gift of the Sacred Swamp Ench 2 N1 H1 15 5 +2/N 20 —none The serpent priest grants some soldiers protection from the noxious fumes of the Sacred Swamp. 6.37
Spell Gift of the Sacred Swamp
Level 2
Range 15
Area 5 +2/N
Fatigue 20
Gems —none
Effect The serpent priest grants some soldiers protection from the noxious fumes of the Sacred Swamp.
Version 6.37 All values for Gift of the Sacred Swamp
Gift of the Serpent Ench 2 N1 15 1 20 —none This spell protects some soldiers from poison. 6.37
Spell Gift of the Serpent
Level 2
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell protects some soldiers from poison.
Version 6.37 All values for Gift of the Serpent
Gooey Water Alt 2 W2 35 +5/W 5 +1/W 20 —none The caster turns a patch of water into sticky slime. 6.37
Spell Gooey Water
Level 2
Range 35 +5/W
Area 5 +1/W
Fatigue 20
Gems —none
Effect The caster turns a patch of water into sticky slime.
Version 6.37 All values for Gooey Water
Hell Power Blood 2 B3 0 caster 0 3 B By sacrificing a large number of blood slaves, the caster attracts attention from the Netherworld. 6.37
Spell Hell Power
Level 2
Range 0
Area caster
Fatigue 0
Gems 3 B
Effect By sacrificing a large number of blood slaves, the caster attracts attention from the Netherworld.
Version 6.37 All values for Hell Power
Host of Ganas Conj 2 D1 —none —none —none 9 D Ganas are ghostly warriors serving the Daityas of the Nether Realms. 6.37
Spell Host of Ganas
Level 2
Range —none
Area —none
Fatigue —none
Gems 9 D
Effect Ganas are ghostly warriors serving the Daityas of the Nether Realms.
Version 6.37 All values for Host of Ganas
Ice Shield Alt 2 W1 0 caster 20 —none The mage transforms the water around him into a shield of ice that protects him from harm. 6.37
Spell Ice Shield
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect The mage transforms the water around him into a shield of ice that protects him from harm.
Version 6.37 All values for Ice Shield
Ignite Arrows Ench 2 F2 10 1 20 —none Gives the friendly units in one square the Flaming Arrows effect. 6.37
Spell Ignite Arrows
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect Gives the friendly units in one square the Flaming Arrows effect.
Version 6.37 All values for Ignite Arrows
Iron Corpse Reanimation Ench 2 E1 D1 —none —none —none 2 E The Ktonian Necromancers of Agartha use the dead in many ways. 6.37
Spell Iron Corpse Reanimation
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 E
Effect The Ktonian Necromancers of Agartha use the dead in many ways.
Version 6.37 All values for Iron Corpse Reanimation
Lightning Bolt Evo 2 A2 40 +5/A one target 10 —none The mage hurls a bolt of lightning towards an enemy. 6.37
Spell Lightning Bolt
Level 2
Range 40 +5/A
Area one target
Fatigue 10
Gems —none
Effect The mage hurls a bolt of lightning towards an enemy.
Version 6.37 All values for Lightning Bolt
Mind Burn Thaum 2 S2 100 one target 20 —none The caster tries to overload the mind of the target. 6.37
Spell Mind Burn
Level 2
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster tries to overload the mind of the target.
Version 6.37 All values for Mind Burn
Mirror Image Alt 2 G1 0 caster 10 —none This spell creates illusionary images of the caster. 6.37
Spell Mirror Image
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect This spell creates illusionary images of the caster.
Version 6.37 All values for Mirror Image
Pack of Wolves Conj 2 N1 —none —none —none 2 N The caster summons a pack of ferocious wolves and binds them to service. 6.37
Spell Pack of Wolves
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The caster summons a pack of ferocious wolves and binds them to service.
Version 6.37 All values for Pack of Wolves
Personal Flight Ench 2 A1 0 caster 20 —none Grants the caster the ability to fly. 6.37
Spell Personal Flight
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect Grants the caster the ability to fly.
Version 6.37 All values for Personal Flight
Personal Mistform Alt 2 A2 0 caster 10 —none The mage's body becomes mist. Striking the mist that makes up the mage's body causes the mage very little damage. 6.37
Spell Personal Mistform
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect The mage's body becomes mist. Striking the mist that makes up the mage's body causes the mage very little damage.
Version 6.37 All values for Personal Mistform
Personal Regeneration Ench 2 N2 0 caster 20 —none Gives the caster regenerative powers. However inanimate mages are not affected by regeneration spells. 6.37
Spell Personal Regeneration
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect Gives the caster regenerative powers. However inanimate mages are not affected by regeneration spells.
Version 6.37 All values for Personal Regeneration
Personal Stoneskin Alt 2 E1 0 caster 10 —none The skin of the caster is transformed into a rough, stone-like hide. 6.37
Spell Personal Stoneskin
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect The skin of the caster is transformed into a rough, stone-like hide.
Version 6.37 All values for Personal Stoneskin
Proud Steed Ench 2 N1 10 1 20 —none The caster enchants an animal mount giving it increased intelligence and defensive prowess. 6.37
Spell Proud Steed
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster enchants an animal mount giving it increased intelligence and defensive prowess.
Version 6.37 All values for Proud Steed
Quicken Self Alt 2 W1 0 caster 20 —none Quickness increases the speed of the caster and enhances his ability to dodge and evade incoming attacks. 6.37
Spell Quicken Self
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect Quickness increases the speed of the caster and enhances his ability to dodge and evade incoming attacks.
Version 6.37 All values for Quicken Self
Reanimate Ancestor Ench 2 E2 D2 —none —none —none 3 E An Iron Ancestor is a reanimated and iron-forged dead body possessed by a ghost. 6.37
Spell Reanimate Ancestor
Level 2
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect An Iron Ancestor is a reanimated and iron-forged dead body possessed by a ghost.
Version 6.37 All values for Reanimate Ancestor
Resist Cold Alt 2 F1 0 caster 10 —none This spell makes the caster resistant to cold. 6.37
Spell Resist Cold
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect This spell makes the caster resistant to cold.
Version 6.37 All values for Resist Cold
Resist Fire Alt 2 W1 0 caster 10 —none Gives the caster Fire Resistance +5. 6.37
Spell Resist Fire
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect Gives the caster Fire Resistance +5.
Version 6.37 All values for Resist Fire
Resist Lightning Alt 2 E1 0 caster 10 —none This spell makes the caster highly resistant to thunder and lightning. 6.37
Spell Resist Lightning
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect This spell makes the caster highly resistant to thunder and lightning.
Version 6.37 All values for Resist Lightning
Returning Thaum 2 S2 0 caster 0 2 S The caster creates a rift in space that sucks him through, sweeping him back to the home citadel. 6.37
Spell Returning
Level 2
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect The caster creates a rift in space that sucks him through, sweeping him back to the home citadel.
Version 6.37 All values for Returning
Revive King Ench 2 D1 —none —none —none 3 D The king is dead, long live the king! With this ritual, the necromancer revives a Mound King and binds him to his service. 6.37
Spell Revive King
Level 2
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect The king is dead, long live the king! With this ritual, the necromancer revives a Mound King and binds him to his service.
Version 6.37 All values for Revive King
Revive Wailing Lady Conj 2 D2 —none —none —none 8 D The necromancer revives the spectre of an Ermorian lady. 6.37
Spell Revive Wailing Lady
Level 2
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect The necromancer revives the spectre of an Ermorian lady.
Version 6.37 All values for Revive Wailing Lady
Rust Mist Evo 2 E2 W1 30 9 +1/E 30 —none Highly corrosive mists appear on the battlefield. 6.37
Spell Rust Mist
Level 2
Range 30
Area 9 +1/E
Fatigue 30
Gems —none
Effect Highly corrosive mists appear on the battlefield.
Version 6.37 All values for Rust Mist
Scrying Pool Thaum 2 W1 G1 —none —none —none 2 W The mage will enchant a pool of water to provide images of a province far away. 6.37
Spell Scrying Pool
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 W
Effect The mage will enchant a pool of water to provide images of a province far away.
Version 6.37 All values for Scrying Pool
Shock Wave Evo 2 A2 2 6 10 —none An electric shock wave will hit a large area in front of the caster. 6.37
Spell Shock Wave
Level 2
Range 2
Area 6
Fatigue 10
Gems —none
Effect An electric shock wave will hit a large area in front of the caster.
Version 6.37 All values for Shock Wave
Shroud of Splendor Ench 2 G1 F1 0 caster 10 —none The caster is wreathed in fiery splendor. 6.37
Spell Shroud of Splendor
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect The caster is wreathed in fiery splendor.
Version 6.37 All values for Shroud of Splendor
Sleep Thaum 2 G2 35 one target 20 —none The caster makes the target fall into an enchanted slumber. 6.37
Spell Sleep
Level 2
Range 35
Area one target
Fatigue 20
Gems —none
Effect The caster makes the target fall into an enchanted slumber.
Version 6.37 All values for Sleep
Solar Rays Evo 2 S2 40 +5/S 1 20 —none This spell calls down rays of fire from the sun that set undead targets ablaze. 6.37
Spell Solar Rays
Level 2
Range 40 +5/S
Area 1
Fatigue 20
Gems —none
Effect This spell calls down rays of fire from the sun that set undead targets ablaze.
Version 6.37 All values for Solar Rays
Steal Breath Thaum 2 A1 30 one target 20 —none The victim of this spell will have his breath stolen from him. 6.37
Spell Steal Breath
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The victim of this spell will have his breath stolen from him.
Version 6.37 All values for Steal Breath
Sulphur Haze Evo 2 F2 A1 30 4 +1/F 20 —none This spell creates several clouds of toxic mist that remain on the battlefield. 6.37
Spell Sulphur Haze
Level 2
Range 30
Area 4 +1/F
Fatigue 20
Gems —none
Effect This spell creates several clouds of toxic mist that remain on the battlefield.
Version 6.37 All values for Sulphur Haze
Summon Abysian Ancestors Conj 2 D1 F1 —none —none —none 5 D The Anathemant summons the spirits of ancient Abysian warriors. 6.37
Spell Summon Abysian Ancestors
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The Anathemant summons the spirits of ancient Abysian warriors.
Version 6.37 All values for Summon Abysian Ancestors
Summon Ao-Oni Conj 2 W1 D1 —none —none —none 7 W This spell summons four Ao-Oni. Ao-Oni are short green-skinned demons from the snow covered mountains of Yomi. 6.37
Spell Summon Ao-Oni
Level 2
Range —none
Area —none
Fatigue —none
Gems 7 W
Effect This spell summons four Ao-Oni. Ao-Oni are short green-skinned demons from the snow covered mountains of Yomi.
Version 6.37 All values for Summon Ao-Oni
Summon Black Dogs Conj 2 D2 —none —none —none 5 D The caster summons a pack of Black Dogs. 6.37
Spell Summon Black Dogs
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The caster summons a pack of Black Dogs.
Version 6.37 All values for Summon Black Dogs
Summon Fire Ants Conj 2 F2 N1 —none —none —none 9 F A ritual that summons 10 Fire Ants, plus 1 per path level above the requirement. 6.37
Spell Summon Fire Ants
Level 2
Range —none
Area —none
Fatigue —none
Gems 9 F
Effect A ritual that summons 10 Fire Ants, plus 1 per path level above the requirement.
Version 6.37 All values for Summon Fire Ants
Summon Hawk Conj 2 A1 5 —none 20 —none The caster shrieks and soon a Black Hawk will appear on the battlefield. 6.37
Spell Summon Hawk
Level 2
Range 5
Area —none
Fatigue 20
Gems —none
Effect The caster shrieks and soon a Black Hawk will appear on the battlefield.
Version 6.37 All values for Summon Hawk
Summon Horned Serpents Conj 2 N1 —none —none —none 4 N The mage ventures into a sandy desert to summon and bind several Horned Serpents. 6.37
Spell Summon Horned Serpents
Level 2
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect The mage ventures into a sandy desert to summon and bind several Horned Serpents.
Version 6.37 All values for Summon Horned Serpents
Summon Karasu Tengus Conj 2 N1 A1 —none —none —none 2 N The Karasu Tengu is a sacred being of the wild and the winds. 6.37
Spell Summon Karasu Tengus
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The Karasu Tengu is a sacred being of the wild and the winds.
Version 6.37 All values for Summon Karasu Tengus
Summon Killer Mantis Conj 2 N2 —none —none —none 5 N This ritual summons a bunch of giant killer mantis. 6.37
Spell Summon Killer Mantis
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect This ritual summons a bunch of giant killer mantis.
Version 6.37 All values for Summon Killer Mantis
Summon Ogres Conj 2 E1 —none —none —none 7 E The caster summons a group of Ogres and convinces them to serve. 6.37
Spell Summon Ogres
Level 2
Range —none
Area —none
Fatigue —none
Gems 7 E
Effect The caster summons a group of Ogres and convinces them to serve.
Version 6.37 All values for Summon Ogres
Summon Shades Conj 2 D2 —none —none —none 5 D The caster summons a group of Shades to serve him. 6.37
Spell Summon Shades
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The caster summons a group of Shades to serve him.
Version 6.37 All values for Summon Shades
Summon Simargl Conj 2 A1 —none —none —none 1 A A ritual that summons a Simargl; only EA Rus, MA Vanarus, LA Bogarus and LA Zemaitia can cast it. 6.37
Spell Summon Simargl
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 A
Effect A ritual that summons a Simargl; only EA Rus, MA Vanarus, LA Bogarus and LA Zemaitia can cast it.
Version 6.37 All values for Summon Simargl
Summon Spectral Infantry Conj 2 D1 F1 —none —none —none 5 D This spell will summon the spirits of a few formidable Abysian warriors who have died in battle. 6.37
Spell Summon Spectral Infantry
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect This spell will summon the spirits of a few formidable Abysian warriors who have died in battle.
Version 6.37 All values for Summon Spectral Infantry
Summon Storm Power Conj 2 A1 0 caster 10 —none During a storm, this spell can be used to channel the power of the storm through the mage. 6.37
Spell Summon Storm Power
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect During a storm, this spell can be used to channel the power of the storm through the mage.
Version 6.37 All values for Summon Storm Power
Summon Water Power Conj 2 W1 0 caster 20 —none The mage gathers power from the surrounding water to enable him to cast more powerful Water magic spells. 6.37
Spell Summon Water Power
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect The mage gathers power from the surrounding water to enable him to cast more powerful Water magic spells.
Version 6.37 All values for Summon Water Power
Tapestry of Dreams Conj 2 G2 —none —none —none 4 G The caster conjures the dreams and memories of a distant land and weaves them into a tapestry that reveals what transpires in the province. 6.37
Spell Tapestry of Dreams
Level 2
Range —none
Area —none
Fatigue —none
Gems 4 G
Effect The caster conjures the dreams and memories of a distant land and weaves them into a tapestry that reveals what transpires in the province.
Version 6.37 All values for Tapestry of Dreams
Temper Armors Const 2 E2 15 5 +1/E 30 —none Gives friendly units in the target area the Toughened Armor effect. 6.37
Spell Temper Armors
Level 2
Range 15
Area 5 +1/E
Fatigue 30
Gems —none
Effect Gives friendly units in the target area the Toughened Armor effect.
Version 6.37 All values for Temper Armors
Warrior Illusion Evo 2 G1 5 —none 10 —none The illusionist creates a Warrior Illusion who attacks the enemy. 6.37
Spell Warrior Illusion
Level 2
Range 5
Area —none
Fatigue 10
Gems —none
Effect The illusionist creates a Warrior Illusion who attacks the enemy.
Version 6.37 All values for Warrior Illusion
Water Shield Ench 2 W1 0 caster 20 —none The caster is surrounded by strong currents, making him very difficult to hit in combat. 6.37
Spell Water Shield
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster is surrounded by strong currents, making him very difficult to hit in combat.
Version 6.37 All values for Water Shield
Weakness Alt 2 D1 25 one target 20 —none The mage damages the life force of the target making it permanently weaker. 6.37
Spell Weakness
Level 2
Range 25
Area one target
Fatigue 20
Gems —none
Effect The mage damages the life force of the target making it permanently weaker.
Version 6.37 All values for Weakness
Web Evo 2 N1 25 +2/N 3 20 —none The mage projects a mass of sticky webs that will trap a small number of enemies. 6.37
Spell Web
Level 2
Range 25 +2/N
Area 3
Fatigue 20
Gems —none
Effect The mage projects a mass of sticky webs that will trap a small number of enemies.
Version 6.37 All values for Web
Acid Bolt Evo 3 W2 F1 35 +5/W 1 30 —none A gush of highly corrosive fluid flows from the mouth of the caster. 6.37
Spell Acid Bolt
Level 3
Range 35 +5/W
Area 1
Fatigue 30
Gems —none
Effect A gush of highly corrosive fluid flows from the mouth of the caster.
Version 6.37 All values for Acid Bolt
Ambush of Tigers Conj 3 N2 —none —none —none 9 N The caster summons an ambush of Tigers and binds them to service. 6.37
Spell Ambush of Tigers
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect The caster summons an ambush of Tigers and binds them to service.
Version 6.37 All values for Ambush of Tigers
Animate Tree Alt 3 N1 10 1 20 —none This spell will cause a small tree or a couple of large bushes to come alive, uproot themselves and start to fight for the nature mage that awakened them. 6.37
Spell Animate Tree
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect This spell will cause a small tree or a couple of large bushes to come alive, uproot themselves and start to fight for the nature mage that awakened them.
Version 6.37 All values for Animate Tree
Arcane Probing Evo 3 S1 —none —none —none 3 S The caster projects his astral self in an attempt to locate sites of Astral power. 6.37
Spell Arcane Probing
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The caster projects his astral self in an attempt to locate sites of Astral power.
Version 6.37 All values for Arcane Probing
Arrow of the Western Wind Ench 3 A2 50 +5/A one target 20 —none With a few swift words the caster enchants an arrow with the power of the Western Wind, the strongest of the four winds, and sends it towards an enemy. 6.37
Spell Arrow of the Western Wind
Level 3
Range 50 +5/A
Area one target
Fatigue 20
Gems —none
Effect With a few swift words the caster enchants an arrow with the power of the Western Wind, the strongest of the four winds, and sends it towards an enemy.
Version 6.37 All values for Arrow of the Western Wind
Astral Shield Ench 3 S1 0 caster 20 —none A shield of Astral energies forms around the mage. 6.37
Spell Astral Shield
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect A shield of Astral energies forms around the mage.
Version 6.37 All values for Astral Shield
Augury Thaum 3 F2 —none —none —none 2 F The caster pours oil on a pile of soil from a distant province and sets it ablaze. 6.37
Spell Augury
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster pours oil on a pile of soil from a distant province and sets it ablaze.
Version 6.37 All values for Augury
Awaken Shard Wights Conj 3 D1 E1 —none —none —none 10 D Shard Wights are reanimated Pale Ones taken from their final resting places to serve a Ktonian necromancer or an Oracle of the Ancients as guardians or company. 6.37
Spell Awaken Shard Wights
Level 3
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect Shard Wights are reanimated Pale Ones taken from their final resting places to serve a Ktonian necromancer or an Oracle of the Ancients as guardians or company.
Version 6.37 All values for Awaken Shard Wights
Awaken Tattoos Ench 3 N1 H1 20 +2/N 5 +2/N 20 —none The caster activates the dormant powers of enchanted tattoos. 6.37
Spell Awaken Tattoos
Level 3
Range 20 +2/N
Area 5 +2/N
Fatigue 20
Gems —none
Effect The caster activates the dormant powers of enchanted tattoos.
Version 6.37 All values for Awaken Tattoos
Barathrus Pact Conj 3 E2 —none —none —none 3 E An Agarthan Oracle ventures down to the Roots of the Earth and seals a pact with Barathrus, the King of Deeper Earth. 6.37
Spell Barathrus Pact
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect An Agarthan Oracle ventures down to the Roots of the Earth and seals a pact with Barathrus, the King of Deeper Earth.
Version 6.37 All values for Barathrus Pact
Barkskin Alt 3 N1 10 1 20 —none The skin of a few soldiers are transformed into a rough, bark-like hide. 6.37
Spell Barkskin
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The skin of a few soldiers are transformed into a rough, bark-like hide.
Version 6.37 All values for Barkskin
Bind Devil Blood 3 B2 F2 —none —none —none 5 B The caster sacrifices several blood slaves to contact and bind a Devil. 6.37
Spell Bind Devil
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster sacrifices several blood slaves to contact and bind a Devil.
Version 6.37 All values for Bind Devil
Bind Frost Fiend Blood 3 B2 W2 —none —none —none 7 B The caster sacrifices several blood slaves to contact and bind a Frost Fiend. 6.37
Spell Bind Frost Fiend
Level 3
Range —none
Area —none
Fatigue —none
Gems 7 B
Effect The caster sacrifices several blood slaves to contact and bind a Frost Fiend.
Version 6.37 All values for Bind Frost Fiend
Bind Penumbral Conj 3 D1 E1 —none —none —none 1 D An Oracle of the Dead ventures down to the deeper reaches of Agartha and the Chamber of the Seal to summon and bind a Penumbral. 6.37
Spell Bind Penumbral
Level 3
Range —none
Area —none
Fatigue —none
Gems 1 D
Effect An Oracle of the Dead ventures down to the deeper reaches of Agartha and the Chamber of the Seal to summon and bind a Penumbral.
Version 6.37 All values for Bind Penumbral
Bind Scorpion Beast Conj 3 F1 E1 —none —none —none 2 F The caster summons and binds a huge scorpion. 6.37
Spell Bind Scorpion Beast
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster summons and binds a huge scorpion.
Version 6.37 All values for Bind Scorpion Beast
Blood Feast Blood 3 B2 —none —none —none 5 B The caster has learned the recuperative secrets of cannibalism. 6.37
Spell Blood Feast
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster has learned the recuperative secrets of cannibalism.
Version 6.37 All values for Blood Feast
Body Ethereal Alt 3 S1 10 1 30 —none The target's body becomes hazy and transparent. 6.37
Spell Body Ethereal
Level 3
Range 10
Area 1
Fatigue 30
Gems —none
Effect The target's body becomes hazy and transparent.
Version 6.37 All values for Body Ethereal
Call Cyclops Tribe Conj 3 E2 —none —none —none 9 E There are in Ind many strange men. Large men, small men, and men with eyes in the back. 6.37
Spell Call Cyclops Tribe
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 E
Effect There are in Ind many strange men. Large men, small men, and men with eyes in the back.
Version 6.37 All values for Call Cyclops Tribe
Call Krakens Conj 3 W3 —none —none —none 4 W Summons several huge octopoid beasts to serve the caster. 6.37
Spell Call Krakens
Level 3
Range —none
Area —none
Fatigue —none
Gems 4 W
Effect Summons several huge octopoid beasts to serve the caster.
Version 6.37 All values for Call Krakens
Call of the Wild Conj 3 N4 —none —none —none 9 N Summons a werewolf and a large pack of wolves in a distant land. 6.37
Spell Call of the Wild
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect Summons a werewolf and a large pack of wolves in a distant land.
Version 6.37 All values for Call of the Wild
Call of the Winds Conj 3 A2 —none —none —none 8 A Summons a Great Hawk, along with a large flock of Black Hawks, in a province far away. 6.37
Spell Call of the Winds
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 A
Effect Summons a Great Hawk, along with a large flock of Black Hawks, in a province far away.
Version 6.37 All values for Call of the Winds
Carrier Birds Thaum 3 A2 —none —none —none 2 A This ritual summons a large flock of birds that will quickly transport the mage's magic gems to a commander in another province. 6.37
Spell Carrier Birds
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 A
Effect This ritual summons a large flock of birds that will quickly transport the mage's magic gems to a commander in another province.
Version 6.37 All values for Carrier Birds
Carrier Eagle Thaum 3 A2 —none —none —none 3 A This ritual summons a large eagle that will quickly transport a magic item to a commander in another province. 6.37
Spell Carrier Eagle
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect This ritual summons a large eagle that will quickly transport a magic item to a commander in another province.
Version 6.37 All values for Carrier Eagle
Claymen Ench 3 W1 E1 —none —none —none 7 W The caster forms several clay figures and gives them enchanted life. 6.37
Spell Claymen
Level 3
Range —none
Area —none
Fatigue —none
Gems 7 W
Effect The caster forms several clay figures and gives them enchanted life.
Version 6.37 All values for Claymen
Cloud of Dreamless Slumber Evo 3 G2 A1 30 3 +1/G 20 —none This spell creates a cloud that will cause those passing through to fall asleep in a dreamless slumber unless strong of mind. 6.37
Spell Cloud of Dreamless Slumber
Level 3
Range 30
Area 3 +1/G
Fatigue 20
Gems —none
Effect This spell creates a cloud that will cause those passing through to fall asleep in a dreamless slumber unless strong of mind.
Version 6.37 All values for Cloud of Dreamless Slumber
Cold Resistance Alt 3 F2 15 1 20 —none This spell makes a few units resistant to cold. 6.37
Spell Cold Resistance
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell makes a few units resistant to cold.
Version 6.37 All values for Cold Resistance
Conjure Phantasmal Wolves Conj 3 G1 5 —none 0 1 G The caster conjures Phantasmal Wolves to aid him in battle. 6.37
Spell Conjure Phantasmal Wolves
Level 3
Range 5
Area —none
Fatigue 0
Gems 1 G
Effect The caster conjures Phantasmal Wolves to aid him in battle.
Version 6.37 All values for Conjure Phantasmal Wolves
Contact Bakeneko Conj 3 N2 —none —none —none 8 N The caster contacts and makes a deal with a Bakeneko, a ghost cat of Shinuyama. 6.37
Spell Contact Bakeneko
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster contacts and makes a deal with a Bakeneko, a ghost cat of Shinuyama.
Version 6.37 All values for Contact Bakeneko
Contact Sirin Conj 3 S2 —none —none —none 8 S A ritual that brings a Sirin into service as a commander; only EA Rus, MA Vanarus, LA Bogarus and LA Zemaitia can cast it. 6.37
Spell Contact Sirin
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 S
Effect A ritual that brings a Sirin into service as a commander; only EA Rus, MA Vanarus, LA Bogarus and LA Zemaitia can cast it.
Version 6.37 All values for Contact Sirin
Create Revenant Ench 3 D2 —none —none —none 9 D The necromancer summons a spirit from the Underworld and makes it possess a human corpse. 6.37
Spell Create Revenant
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 D
Effect The necromancer summons a spirit from the Underworld and makes it possess a human corpse.
Version 6.37 All values for Create Revenant
Cross Breeding Blood 3 B1 N1 —none —none —none 15 B Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster. 6.37
Spell Cross Breeding
Level 3
Range —none
Area —none
Fatigue —none
Gems 15 B
Effect Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster.
Version 6.37 All values for Cross Breeding
Curse Tablet Conj 3 D1 —none —none —none 3 D With the emergent interest in the fate of souls in Arcoscephale, necromantic practices have emerged. 6.37
Spell Curse Tablet
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect With the emergent interest in the fate of souls in Arcoscephale, necromantic practices have emerged.
Version 6.37 All values for Curse Tablet
Dance of Ephemeral Swords Evo 3 G2 0 caster 10 —none The caster is surrounded by ephemeral dancing swords. 6.37
Spell Dance of Ephemeral Swords
Level 3
Range 0
Area caster
Fatigue 10
Gems —none
Effect The caster is surrounded by ephemeral dancing swords.
Version 6.37 All values for Dance of Ephemeral Swords
Dark Knowledge Conj 3 D1 —none —none —none 4 D The caster summons a spirit of the Underworld and coerces it to reveal knowledge of sites of Death in a distant province. 6.37
Spell Dark Knowledge
Level 3
Range —none
Area —none
Fatigue —none
Gems 4 D
Effect The caster summons a spirit of the Underworld and coerces it to reveal knowledge of sites of Death in a distant province.
Version 6.37 All values for Dark Knowledge
Despair Thaum 3 G2 30 5 +1/G 10 —none The enemies are overcome with despair and will be more likely to rout when they start taking casualties. 6.37
Spell Despair
Level 3
Range 30
Area 5 +1/G
Fatigue 10
Gems —none
Effect The enemies are overcome with despair and will be more likely to rout when they start taking casualties.
Version 6.37 All values for Despair
Displace Body Alt 3 G2 0 caster 10 —none The mage's image appears beside his actual location and is very difficult to hit in melee. 6.37
Spell Displace Body
Level 3
Range 0
Area caster
Fatigue 10
Gems —none
Effect The mage's image appears beside his actual location and is very difficult to hit in melee.
Version 6.37 All values for Displace Body
Earth Meld Alt 3 E2 25 5 60 —none The targeted soldiers start to sink into the ground. 6.37
Spell Earth Meld
Level 3
Range 25
Area 5
Fatigue 60
Gems —none
Effect The targeted soldiers start to sink into the ground.
Version 6.37 All values for Earth Meld
Elf Shot Evo 3 G1 N1 30 +5/G one target 20 —none This spell mimics the abilities used by sprites to strike humans down without harming them. 6.37
Spell Elf Shot
Level 3
Range 30 +5/G
Area one target
Fatigue 20
Gems —none
Effect This spell mimics the abilities used by sprites to strike humans down without harming them.
Version 6.37 All values for Elf Shot
Enliven Sentinel Ench 3 E2 —none —none —none 2 E Everything left by the Ancient Ones has become subject to worship by the humans of Agartha. 6.37
Spell Enliven Sentinel
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 E
Effect Everything left by the Ancient Ones has become subject to worship by the humans of Agartha.
Version 6.37 All values for Enliven Sentinel
Epopteia Ench 3 N1 —none —none —none 12 N Mystics of the Great Mother gather in the spring and perform the Epopteia, Greater Mystery, in order to bless the land with one year of fertility. 6.37
Spell Epopteia
Level 3
Range —none
Area —none
Fatigue —none
Gems 12 N
Effect Mystics of the Great Mother gather in the spring and perform the Epopteia, Greater Mystery, in order to bless the land with one year of fertility.
Version 6.37 All values for Epopteia
False Fire Evo 3 G1 F1 30 +5/G 1 20 —none This spell resembles the normal fireball, but the fire is not real and has a purple tone to it. 6.37
Spell False Fire
Level 3
Range 30 +5/G
Area 1
Fatigue 20
Gems —none
Effect This spell resembles the normal fireball, but the fire is not real and has a purple tone to it.
Version 6.37 All values for False Fire
Farflight Ench 3 A1 10 1 20 —none The caster enchants the arrows and bolts of a small group of soldiers, making the arrows fly swift and far. 6.37
Spell Farflight
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster enchants the arrows and bolts of a small group of soldiers, making the arrows fly swift and far.
Version 6.37 All values for Farflight
Fire Resistance Alt 3 W2 15 1 20 —none This spell makes a few units' bodies resistant to fire and flames. 6.37
Spell Fire Resistance
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell makes a few units' bodies resistant to fire and flames.
Version 6.37 All values for Fire Resistance
Fire Shield Ench 3 F1 0 caster 20 —none A wall of fire surrounds the mage. Anyone trying to strike the mage in melee combat will be burned by the Fire Shield immediately after attacking. 6.37
Spell Fire Shield
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect A wall of fire surrounds the mage. Anyone trying to strike the mage in melee combat will be burned by the Fire Shield immediately after attacking.
Version 6.37 All values for Fire Shield
Fireball Evo 3 F2 35 +5/F 1 20 —none The hallmark of Fire magic, this spell allows the mage to throw a ball of flame toward his enemies. 6.37
Spell Fireball
Level 3
Range 35 +5/F
Area 1
Fatigue 20
Gems —none
Effect The hallmark of Fire magic, this spell allows the mage to throw a ball of flame toward his enemies.
Version 6.37 All values for Fireball
Freeze Alt 3 W2 25 1 20 —none The caster freezes his enemies. Frozen units are slowed and suffer from fatigue each turn. 6.37
Spell Freeze
Level 3
Range 25
Area 1
Fatigue 20
Gems —none
Effect The caster freezes his enemies. Frozen units are slowed and suffer from fatigue each turn.
Version 6.37 All values for Freeze
Freezing Mist Evo 3 W3 A1 30 10 +1/W 20 —none This spell creates a large cloud of numbing cold that remains on the battlefield. 6.37
Spell Freezing Mist
Level 3
Range 30
Area 10 +1/W
Fatigue 20
Gems —none
Effect This spell creates a large cloud of numbing cold that remains on the battlefield.
Version 6.37 All values for Freezing Mist
From Death Comes Life Alt 3 D1 N1 —none —none —none 3 D The Panageis uses sacred carcasses from a Megara Chasm to complete the cycle of death and rebirth and procure fertility in the province. 6.37
Spell From Death Comes Life
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect The Panageis uses sacred carcasses from a Megara Chasm to complete the cycle of death and rebirth and procure fertility in the province.
Version 6.37 All values for From Death Comes Life
Geas Thaum 3 G2 25 one target 20 —none The caster places a geas on an enemy. The target is compelled to attack his friends and will act irrationally. 6.37
Spell Geas
Level 3
Range 25
Area one target
Fatigue 20
Gems —none
Effect The caster places a geas on an enemy. The target is compelled to attack his friends and will act irrationally.
Version 6.37 All values for Geas
Gift of Cat Eyes Alt 3 N1 15 2 +1/N 20 —none This spell grants a few soldiers partial darkvision. 6.37
Spell Gift of Cat Eyes
Level 3
Range 15
Area 2 +1/N
Fatigue 20
Gems —none
Effect This spell grants a few soldiers partial darkvision.
Version 6.37 All values for Gift of Cat Eyes
Gift of Flight Ench 3 A2 10 1 20 —none Grants a few units the ability to fly. 6.37
Spell Gift of Flight
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect Grants a few units the ability to fly.
Version 6.37 All values for Gift of Flight
Gift of Giant Strength Ench 3 E2 15 3 +1/E 40 —none Gives a group of soldiers increased strength. 6.37
Spell Gift of Giant Strength
Level 3
Range 15
Area 3 +1/E
Fatigue 40
Gems —none
Effect Gives a group of soldiers increased strength.
Version 6.37 All values for Gift of Giant Strength
Gift of the First Soul Blood 3 B1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Gift of the First Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Gift of the First Soul
Gift of the Fourth Soul Thaum 3 D1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Gift of the Fourth Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Gift of the Fourth Soul
Gift of the Second Soul Thaum 3 E1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Gift of the Second Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Gift of the Second Soul
Gift of the Third Soul Thaum 3 A1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37
Spell Gift of the Third Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37 All values for Gift of the Third Soul
Gift of True Sight Ench 3 G1 10 1 20 —none A few soldiers are granted the ability to discern illusions and see the unseen. 6.37
Spell Gift of True Sight
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are granted the ability to discern illusions and see the unseen.
Version 6.37 All values for Gift of True Sight
Group Blur Alt 3 G2 20 3 +1/G 40 —none Several soldiers becomes blurred, transparent and difficult to strike in melee. 6.37
Spell Group Blur
Level 3
Range 20
Area 3 +1/G
Fatigue 40
Gems —none
Effect Several soldiers becomes blurred, transparent and difficult to strike in melee.
Version 6.37 All values for Group Blur
Haruspex Thaum 3 N2 —none —none —none 2 N The caster opens the bellies of newly slaughtered animals and observes their livers. 6.37
Spell Haruspex
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The caster opens the bellies of newly slaughtered animals and observes their livers.
Version 6.37 All values for Haruspex
Heal Ench 3 N1 15 1 20 —none This spell can heal up to three human-sized targets within close range. 6.37
Spell Heal
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell can heal up to three human-sized targets within close range.
Version 6.37 All values for Heal
Healing Light Evo 3 S1 N1 30 +5/S 1 20 —none A cascade of warm and wonderful light showers the targets. 6.37
Spell Healing Light
Level 3
Range 30 +5/S
Area 1
Fatigue 20
Gems —none
Effect A cascade of warm and wonderful light showers the targets.
Version 6.37 All values for Healing Light
Heavenly Rivers Conj 3 W1 S1 —none —none —none 9 W The Demon of Heavenly Rivers is a violent Celestial being sprung from heavenly rivers. 6.37
Spell Heavenly Rivers
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 W
Effect The Demon of Heavenly Rivers is a violent Celestial being sprung from heavenly rivers.
Version 6.37 All values for Heavenly Rivers
Herd of Buffaloes Conj 3 N2 —none —none —none 8 N This ritual summons a herd of buffaloes and makes them loyal to the caster. 6.37
Spell Herd of Buffaloes
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect This ritual summons a herd of buffaloes and makes them loyal to the caster.
Version 6.37 All values for Herd of Buffaloes
Herd of Elephants Conj 3 N2 —none —none —none 20 N This ritual summons a herd of elephants and makes them loyal to the caster. 6.37
Spell Herd of Elephants
Level 3
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect This ritual summons a herd of elephants and makes them loyal to the caster.
Version 6.37 All values for Herd of Elephants
Herd of Gnus Conj 3 N2 —none —none —none 5 N The caster summons a herd of Gnus and binds them to his service. 6.37
Spell Herd of Gnus
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster summons a herd of Gnus and binds them to his service.
Version 6.37 All values for Herd of Gnus
Herd of Moose Conj 3 N2 —none —none —none 5 N The caster summons a herd of Moose and binds them to his service. 6.37
Spell Herd of Moose
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster summons a herd of Moose and binds them to his service.
Version 6.37 All values for Herd of Moose
Horrible Visage Ench 3 G2 D1 0 caster 10 —none The caster is wreathed in terror and his face becomes horrible to behold. 6.37
Spell Horrible Visage
Level 3
Range 0
Area caster
Fatigue 10
Gems —none
Effect The caster is wreathed in terror and his face becomes horrible to behold.
Version 6.37 All values for Horrible Visage
Immolation Alt 3 F2 0 7 20 —none The caster bursts into white-hot flames, badly burning everyone within range. 6.37
Spell Immolation
Level 3
Range 0
Area 7
Fatigue 20
Gems —none
Effect The caster bursts into white-hot flames, badly burning everyone within range.
Version 6.37 All values for Immolation
Infernal Breeding Blood 3 B2 —none —none —none 25 B The Warlocks of Abysia have experimented with crossbreeding since they first discovered blood magic. 6.37
Spell Infernal Breeding
Level 3
Range —none
Area —none
Fatigue —none
Gems 25 B
Effect The Warlocks of Abysia have experimented with crossbreeding since they first discovered blood magic.
Version 6.37 All values for Infernal Breeding
Infernal Circle Blood 3 B5 —none —none —none 5 B The caster creates a circle with infernal symbols drawn in the blood of virgins. 6.37
Spell Infernal Circle
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster creates a circle with infernal symbols drawn in the blood of virgins.
Version 6.37 All values for Infernal Circle
Inner Sun Alt 3 F1 S1 —none —none —none 1 F This spell provides the mage with a way to retaliate when attacked by undead warriors. 6.37
Spell Inner Sun
Level 3
Range —none
Area —none
Fatigue —none
Gems 1 F
Effect This spell provides the mage with a way to retaliate when attacked by undead warriors.
Version 6.37 All values for Inner Sun
Iron Darts Evo 3 E1 H1 40 —none 10 —none The Black Priest throws darts of cold iron against his enemies. 6.37
Spell Iron Darts
Level 3
Range 40
Area —none
Fatigue 10
Gems —none
Effect The Black Priest throws darts of cold iron against his enemies.
Version 6.37 All values for Iron Darts
Iron Will Thaum 3 E1 25 1 20 —none The caster strengthens the minds of some soldiers. 6.37
Spell Iron Will
Level 3
Range 25
Area 1
Fatigue 20
Gems —none
Effect The caster strengthens the minds of some soldiers.
Version 6.37 All values for Iron Will
Katabasis Ench 3 D1 W1 —none —none —none 8 D A mystic of the Sacred River of Death and Rebirth descends into the underworld through the Sacred River and prepares a path for an eventual return from the underworld. 6.37
Spell Katabasis
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect A mystic of the Sacred River of Death and Rebirth descends into the underworld through the Sacred River and prepares a path for an eventual return from the underworld.
Version 6.37 All values for Katabasis
Leeching Touch Blood 3 B1 1 one target 20 —none The mage tries to touch a target and will drain some of the target's life force if successful. 6.37
Spell Leeching Touch
Level 3
Range 1
Area one target
Fatigue 20
Gems —none
Effect The mage tries to touch a target and will drain some of the target's life force if successful.
Version 6.37 All values for Leeching Touch
Lesser Flame Ward Ench 3 F2 15 1 20 —none This spell partially protects a few units from fire and flames. 6.37
Spell Lesser Flame Ward
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell partially protects a few units from fire and flames.
Version 6.37 All values for Lesser Flame Ward
Lesser Thunder Ward Ench 3 A2 15 1 20 —none This spell protects a few units from the damage and stun effects caused by lightning and thunder. 6.37
Spell Lesser Thunder Ward
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell protects a few units from the damage and stun effects caused by lightning and thunder.
Version 6.37 All values for Lesser Thunder Ward
Lesser Winter Ward Ench 3 W2 15 1 20 —none This spell protects several units from cold. 6.37
Spell Lesser Winter Ward
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell protects several units from cold.
Version 6.37 All values for Lesser Winter Ward
Lictorian Guard Conj 3 D2 —none —none —none 10 D This spell summons a handful of Lictors. 6.37
Spell Lictorian Guard
Level 3
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect This spell summons a handful of Lictors.
Version 6.37 All values for Lictorian Guard
Lightning Resistance Alt 3 E2 15 1 20 —none This spell makes units resistant to the damage and stun effects caused by lightning. 6.37
Spell Lightning Resistance
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell makes units resistant to the damage and stun effects caused by lightning.
Version 6.37 All values for Lightning Resistance
Luck Thaum 3 G1 10 1 20 —none The caster merges reality with the Dreamwild, where everything is possible. 6.37
Spell Luck
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster merges reality with the Dreamwild, where everything is possible.
Version 6.37 All values for Luck
Magic Duel Evo 3 S1 100 one target 0 1 S By use of this spell, one Astral mage challenges another Astral mage to a mental duel. 6.37
Spell Magic Duel
Level 3
Range 100
Area one target
Fatigue 0
Gems 1 S
Effect By use of this spell, one Astral mage challenges another Astral mage to a mental duel.
Version 6.37 All values for Magic Duel
Magma Bolts Evo 3 E1 F1 30 +5/E —none 20 —none Five bolts of magma shoot towards the enemy at high speed. 6.37
Spell Magma Bolts
Level 3
Range 30 +5/E
Area —none
Fatigue 20
Gems —none
Effect Five bolts of magma shoot towards the enemy at high speed.
Version 6.37 All values for Magma Bolts
Mind Vessel Thaum 3 S3 —none 1 —none 15 S This ritual puts a part of the Aboleth's mind in the humanlike vessel that has been bred for this purpose. 6.37
Spell Mind Vessel
Level 3
Range —none
Area 1
Fatigue —none
Gems 15 S
Effect This ritual puts a part of the Aboleth's mind in the humanlike vessel that has been bred for this purpose.
Version 6.37 All values for Mind Vessel
Mist Alt 3 A3 0 caster 0 1 A The caster creates a dense magical mist across the battlefield that makes it difficult to see far and prevents any cloud effects from dissipating properly. 6.37
Spell Mist
Level 3
Range 0
Area caster
Fatigue 0
Gems 1 A
Effect The caster creates a dense magical mist across the battlefield that makes it difficult to see far and prevents any cloud effects from dissipating properly.
Version 6.37 All values for Mist
Mossbody Alt 3 N1 W1 10 1 20 —none The caster covers the body of a small number of troops in a moist magical moss. 6.37
Spell Mossbody
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster covers the body of a small number of troops in a moist magical moss.
Version 6.37 All values for Mossbody
Pain Transfer Blood 3 B2 0 caster 20 —none Wounds taken by the mage will be transferred to blood slaves that are nearby. 6.37
Spell Pain Transfer
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect Wounds taken by the mage will be transferred to blood slaves that are nearby.
Version 6.37 All values for Pain Transfer
Panic Thaum 3 N2 30 5 +2/N 20 —none This spell will cause panic to spread among the enemies. 6.37
Spell Panic
Level 3
Range 30
Area 5 +2/N
Fatigue 20
Gems —none
Effect This spell will cause panic to spread among the enemies.
Version 6.37 All values for Panic
Personal Ironskin Alt 3 E1 0 caster 20 —none The skin of the caster is transformed into a hard, metallic hide. 6.37
Spell Personal Ironskin
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect The skin of the caster is transformed into a hard, metallic hide.
Version 6.37 All values for Personal Ironskin
Phoenix Power Conj 3 F2 0 caster 20 —none This spell enables the mage to cast more powerful Fire spells and also grants him resistance to fire. 6.37
Spell Phoenix Power
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect This spell enables the mage to cast more powerful Fire spells and also grants him resistance to fire.
Version 6.37 All values for Phoenix Power
Poison Darts Evo 3 N1 30 +5/N —none 20 —none The caster shoots a handful of enchanted darts against his enemies. 6.37
Spell Poison Darts
Level 3
Range 30 +5/N
Area —none
Fatigue 20
Gems —none
Effect The caster shoots a handful of enchanted darts against his enemies.
Version 6.37 All values for Poison Darts
Power of the Spheres Conj 3 S1 0 caster 0 1 S This spell makes the caster more powerful in the elemental and sorcery paths of magic. 6.37
Spell Power of the Spheres
Level 3
Range 0
Area caster
Fatigue 0
Gems 1 S
Effect This spell makes the caster more powerful in the elemental and sorcery paths of magic.
Version 6.37 All values for Power of the Spheres
Pride of Lions Conj 3 N2 —none —none —none 9 N The caster summons a pride of Great Lions and binds them to his service. 6.37
Spell Pride of Lions
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect The caster summons a pride of Great Lions and binds them to his service.
Version 6.37 All values for Pride of Lions
Protective Winds Alt 3 A2 15 3 +1/A 40 —none Powerful winds will protect a group of friendly units from enemy projectiles. 6.37
Spell Protective Winds
Level 3
Range 15
Area 3 +1/A
Fatigue 40
Gems —none
Effect Powerful winds will protect a group of friendly units from enemy projectiles.
Version 6.37 All values for Protective Winds
Rage Thaum 3 F2 30 one target 20 —none The spell fills the heart of a man with furious anger. 6.37
Spell Rage
Level 3
Range 30
Area one target
Fatigue 20
Gems —none
Effect The spell fills the heart of a man with furious anger.
Version 6.37 All values for Rage
Rain Evo 3 W3 0 caster 0 1 W This spell creates a heavy rain upon the battlefield. 6.37
Spell Rain
Level 3
Range 0
Area caster
Fatigue 0
Gems 1 W
Effect This spell creates a heavy rain upon the battlefield.
Version 6.37 All values for Rain
Raise Skeletons Ench 3 D2 5 —none 40 —none The necromancer enchants the bones of a handful warriors, giving them false life. 6.37
Spell Raise Skeletons
Level 3
Range 5
Area —none
Fatigue 40
Gems —none
Effect The necromancer enchants the bones of a handful warriors, giving them false life.
Version 6.37 All values for Raise Skeletons
Regeneration Ench 3 N3 15 1 40 —none This spell gives a small number of targets regenerative powers. 6.37
Spell Regeneration
Level 3
Range 15
Area 1
Fatigue 40
Gems —none
Effect This spell gives a small number of targets regenerative powers.
Version 6.37 All values for Regeneration
Revive Bane Conj 3 D2 —none —none —none 7 D With this ritual, the necromancer revives a Bane and binds him to service. 6.37
Spell Revive Bane
Level 3
Range —none
Area —none
Fatigue —none
Gems 7 D
Effect With this ritual, the necromancer revives a Bane and binds him to service.
Version 6.37 All values for Revive Bane
Revive Cavern Wights Conj 3 D1 E1 —none —none —none 8 D Since the planning of the War under the Sun some Oracles of the Dead have begun experimenting with summoning of the dead. 6.37
Spell Revive Cavern Wights
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect Since the planning of the War under the Sun some Oracles of the Dead have begun experimenting with summoning of the dead.
Version 6.37 All values for Revive Cavern Wights
Revive Wights Conj 3 D2 —none —none —none 20 D With this ritual, the necromancer revives a small group of Wights and binds them to serve. 6.37
Spell Revive Wights
Level 3
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect With this ritual, the necromancer revives a small group of Wights and binds them to serve.
Version 6.37 All values for Revive Wights
Rhapsody of Life Thaum 3 N1 15 +5/N one target 20 —none The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death. 6.37
Spell Rhapsody of Life
Level 3
Range 15 +5/N
Area one target
Fatigue 20
Gems —none
Effect The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death.
Version 6.37 All values for Rhapsody of Life
Rhapsody of the Dead Thaum 3 D1 15 +5/D 4 +2/D 20 —none The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death. 6.37
Spell Rhapsody of the Dead
Level 3
Range 15 +5/D
Area 4 +2/D
Fatigue 20
Gems —none
Effect The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death.
Version 6.37 All values for Rhapsody of the Dead
Rhuax Pact Conj 3 F1 E1 —none —none —none 2 F An Oracle of Subterranean Fires ventures down to the Roots of the Earth and seals a pact with Rhuax, the King of Magma. 6.37
Spell Rhuax Pact
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect An Oracle of Subterranean Fires ventures down to the Roots of the Earth and seals a pact with Rhuax, the King of Magma.
Version 6.37 All values for Rhuax Pact
Sailors' Death Thaum 3 W3 30 1 20 —none The lungs of a small number of targets are filled with water. 6.37
Spell Sailors' Death
Level 3
Range 30
Area 1
Fatigue 20
Gems —none
Effect The lungs of a small number of targets are filled with water.
Version 6.37 All values for Sailors' Death
Scapegoats Blood 3 B1 —none —none —none 8 B With a sacrifice of blood, the caster prepares two goats and presents them with the sins of the people. 6.37
Spell Scapegoats
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 B
Effect With a sacrifice of blood, the caster prepares two goats and presents them with the sins of the people.
Version 6.37 All values for Scapegoats
Second Sight Ench 3 S1 D1 0 caster 20 —none The caster opens his third eye and observes the spirit world. 6.37
Spell Second Sight
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster opens his third eye and observes the spirit world.
Version 6.37 All values for Second Sight
Seeking Arrow Ench 3 A3 —none —none —none 4 A The caster sends an enchanted arrow across the world to find a suitable heart to penetrate. 6.37
Spell Seeking Arrow
Level 3
Range —none
Area —none
Fatigue —none
Gems 4 A
Effect The caster sends an enchanted arrow across the world to find a suitable heart to penetrate.
Version 6.37 All values for Seeking Arrow
Shadow Bolt Evo 3 D2 35 +5/D 1 20 —none Deals 7 damage, rising with path level, to the units in one square and can paralyse them, ignoring armour and shields; magic resistance can halve the damage or stop the paralysis, and undead are unaffected. 6.37
Spell Shadow Bolt
Level 3
Range 35 +5/D
Area 1
Fatigue 20
Gems —none
Effect Deals 7 damage, rising with path level, to the units in one square and can paralyse them, ignoring armour and shields; magic resistance can halve the damage or stop the paralysis, and undead are unaffected.
Version 6.37 All values for Shadow Bolt
Shroud of Bewilderment Ench 3 G2 0 caster 20 —none The caster and his surroundings shift and change. 6.37
Spell Shroud of Bewilderment
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster and his surroundings shift and change.
Version 6.37 All values for Shroud of Bewilderment
Sleep Vines Conj 3 N1 G1 20 1 20 —none Strange vines with purple flowers will emerge from the ground. 6.37
Spell Sleep Vines
Level 3
Range 20
Area 1
Fatigue 20
Gems —none
Effect Strange vines with purple flowers will emerge from the ground.
Version 6.37 All values for Sleep Vines
Sloth of Bears Conj 3 N2 —none —none —none 6 N The caster summons a sloth of Great Bears and binds them to service. 6.37
Spell Sloth of Bears
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The caster summons a sloth of Great Bears and binds them to service.
Version 6.37 All values for Sloth of Bears
Sounder of Boars Conj 3 N1 H1 —none —none —none 15 N The caster, often a Gutuater, summons a sounder of Great Boars. 6.37
Spell Sounder of Boars
Level 3
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The caster, often a Gutuater, summons a sounder of Great Boars.
Version 6.37 All values for Sounder of Boars
Storm Wind Evo 3 A2 40 +5/A 8 +2/A 10 —none Creates winds strong enough to knock soldiers prone. 6.37
Spell Storm Wind
Level 3
Range 40 +5/A
Area 8 +2/A
Fatigue 10
Gems —none
Effect Creates winds strong enough to knock soldiers prone.
Version 6.37 All values for Storm Wind
Summon Aka-Oni Conj 3 F1 D1 —none —none —none 7 F This spell summons three Aka-Oni. Aka-Oni are short red-skinned demons from the wild mountains of Yomi. 6.37
Spell Summon Aka-Oni
Level 3
Range —none
Area —none
Fatigue —none
Gems 7 F
Effect This spell summons three Aka-Oni. Aka-Oni are short red-skinned demons from the wild mountains of Yomi.
Version 6.37 All values for Summon Aka-Oni
Summon Amphiptere Conj 3 A2 N1 —none —none —none 3 A The caster summons an Amphiptere. The Amphiptere is a huge winged serpent. 6.37
Spell Summon Amphiptere
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect The caster summons an Amphiptere. The Amphiptere is a huge winged serpent.
Version 6.37 All values for Summon Amphiptere
Summon Angiri Conj 3 F2 —none —none —none 5 F Angiris are sun-born warriors that left this world ages ago. 6.37
Spell Summon Angiri
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 F
Effect Angiris are sun-born warriors that left this world ages ago.
Version 6.37 All values for Summon Angiri
Summon Apsaras Conj 3 S2 —none —none —none 3 S Apsaras are divine nymphs that have left this world ages ago. 6.37
Spell Summon Apsaras
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect Apsaras are divine nymphs that have left this world ages ago.
Version 6.37 All values for Summon Apsaras
Summon Asrapas Blood 3 B2 —none —none —none 8 B Asrapas, or Blood Drinkers, are female demonesses dancing into battle to feast on the blood of monkeys and men. 6.37
Spell Summon Asrapas
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 B
Effect Asrapas, or Blood Drinkers, are female demonesses dancing into battle to feast on the blood of monkeys and men.
Version 6.37 All values for Summon Asrapas
Summon Bears Conj 3 N1 H1 —none —none —none 8 N The Great Bear is a magnificent and sacred creature. 6.37
Spell Summon Bears
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The Great Bear is a magnificent and sacred creature.
Version 6.37 All values for Summon Bears
Summon Bog Beasts Conj 3 N2 W2 —none —none —none 5 N The mage summons and binds a few Bog Beasts. 6.37
Spell Summon Bog Beasts
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The mage summons and binds a few Bog Beasts.
Version 6.37 All values for Summon Bog Beasts
Summon Cave Cows Conj 3 W2 E2 —none —none —none 3 W The mage ventures down into a deep cavern to summon and bind a herd of Cave Cows. 6.37
Spell Summon Cave Cows
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 W
Effect The mage ventures down into a deep cavern to summon and bind a herd of Cave Cows.
Version 6.37 All values for Summon Cave Cows
Summon Cave Crab Conj 3 E1 W1 —none —none —none 4 E The Cave Crab resembles an ordinary crab, only larger than a horse instead of a lot smaller than one. 6.37
Spell Summon Cave Crab
Level 3
Range —none
Area —none
Fatigue —none
Gems 4 E
Effect The Cave Crab resembles an ordinary crab, only larger than a horse instead of a lot smaller than one.
Version 6.37 All values for Summon Cave Crab
Summon Condors Conj 3 A2 —none —none —none 8 A The Condor is sacred to the people of Nazca. 6.37
Spell Summon Condors
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 A
Effect The Condor is sacred to the people of Nazca.
Version 6.37 All values for Summon Condors
Summon Cu Sidhe Conj 3 G2 —none —none —none 5 G A ritual that summons 10 Cu Sidhe; only EA Tir na n'Og, MA Eriu, MA Man and LA Man can cast it. 6.37
Spell Summon Cu Sidhe
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect A ritual that summons 10 Cu Sidhe; only EA Tir na n'Og, MA Eriu, MA Man and LA Man can cast it.
Version 6.37 All values for Summon Cu Sidhe
Summon Earthpower Conj 3 E2 0 caster 20 —none The Earth will lend its endurance to the mage. 6.37
Spell Summon Earthpower
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect The Earth will lend its endurance to the mage.
Version 6.37 All values for Summon Earthpower
Summon Fay Folk Conj 3 G2 N1 —none —none —none 5 G The caster summons a group of Fay Folk. Fay Folk are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands. 6.37
Spell Summon Fay Folk
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect The caster summons a group of Fay Folk. Fay Folk are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.
Version 6.37 All values for Summon Fay Folk
Summon Firebird Conj 3 F1 S1 —none —none —none 2 F The caster summons a Firebird. The Firebird is a legendary bird with a brightly glowing plumage. 6.37
Spell Summon Firebird
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster summons a Firebird. The Firebird is a legendary bird with a brightly glowing plumage.
Version 6.37 All values for Summon Firebird
Summon Glosos Conjuration · level 3 · #501 Conj 3 D2 —none —none —none 10 D The caster travels to a graveyard and summons the vile sows known as Glosos and binds them to his service. 6.37
Spell Summon Glosos
Level 3
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The caster travels to a graveyard and summons the vile sows known as Glosos and binds them to his service.
Version 6.37 All values for Summon Glosos
Summon Glosos Conjuration · level 3 · #495 Conj 3 D2 —none —none —none 13 D The caster travels to a graveyard and summons the vile sows known as Glosos and binds them to his service. 6.37
Spell Summon Glosos
Level 3
Range —none
Area —none
Fatigue —none
Gems 13 D
Effect The caster travels to a graveyard and summons the vile sows known as Glosos and binds them to his service.
Version 6.37 All values for Summon Glosos
Summon Jaguars Conj 3 N2 H1 —none —none —none 20 N The caster summons a pack of Jaguars and binds them to service. 6.37
Spell Summon Jaguars
Level 3
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect The caster summons a pack of Jaguars and binds them to service.
Version 6.37 All values for Summon Jaguars
Summon Konoha Tengus Conj 3 A1 E1 —none —none —none 3 A This spell summons a handful of Konoha Tengu, sacred beings of the mountain winds. 6.37
Spell Summon Konoha Tengus
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect This spell summons a handful of Konoha Tengu, sacred beings of the mountain winds.
Version 6.37 All values for Summon Konoha Tengus
Summon Lesser Air Elemental Conj 3 A1 1 —none 0 1 A The caster summons a Lesser Air Elemental to aid him in battle. 6.37
Spell Summon Lesser Air Elemental
Level 3
Range 1
Area —none
Fatigue 0
Gems 1 A
Effect The caster summons a Lesser Air Elemental to aid him in battle.
Version 6.37 All values for Summon Lesser Air Elemental
Summon Lesser Earth Elemental Conj 3 E1 1 —none 0 1 E The caster summons a Lesser Earth Elemental to aid him in battle. 6.37
Spell Summon Lesser Earth Elemental
Level 3
Range 1
Area —none
Fatigue 0
Gems 1 E
Effect The caster summons a Lesser Earth Elemental to aid him in battle.
Version 6.37 All values for Summon Lesser Earth Elemental
Summon Lesser Fire Elemental Conj 3 F1 1 —none 0 1 F The caster summons a Lesser Fire Elemental to aid him in a battle. 6.37
Spell Summon Lesser Fire Elemental
Level 3
Range 1
Area —none
Fatigue 0
Gems 1 F
Effect The caster summons a Lesser Fire Elemental to aid him in a battle.
Version 6.37 All values for Summon Lesser Fire Elemental
Summon Lesser Water Elemental Conj 3 W1 1 —none 0 1 W The caster summons a Lesser Water Elemental to aid him in battle. 6.37
Spell Summon Lesser Water Elemental
Level 3
Range 1
Area —none
Fatigue 0
Gems 1 W
Effect The caster summons a Lesser Water Elemental to aid him in battle.
Version 6.37 All values for Summon Lesser Water Elemental
Summon Mazzikim Conj 3 N1 —none —none —none 3 N The caster summons a group of Mazzikim from the wild. 6.37
Spell Summon Mazzikim
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The caster summons a group of Mazzikim from the wild.
Version 6.37 All values for Summon Mazzikim
Summon Nagas Conj 3 W2 E1 —none —none —none 15 W Nagas are semi-divine serpent beings of the Nether World of Patala. 6.37
Spell Summon Nagas
Level 3
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect Nagas are semi-divine serpent beings of the Nether World of Patala.
Version 6.37 All values for Summon Nagas
Summon Okami Conj 3 N1 —none —none —none 4 N The caster summons a pack of Okami, supernatural wolves of Shinuyama. 6.37
Spell Summon Okami
Level 3
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect The caster summons a pack of Okami, supernatural wolves of Shinuyama.
Version 6.37 All values for Summon Okami
Summon Penumbrals Conj 3 D1 E1 —none —none —none 6 D An Oracle or a Ktonian Necromancer ventures down to the deeper reaches of Agartha and the Chamber of the Broken Seal to summon and bind a Penumbral. 6.37
Spell Summon Penumbrals
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 D
Effect An Oracle or a Ktonian Necromancer ventures down to the deeper reaches of Agartha and the Chamber of the Broken Seal to summon and bind a Penumbral.
Version 6.37 All values for Summon Penumbrals
Summon Sacred Scorpion Conj 3 E1 D1 —none —none —none 2 E The dark realm of Xibalba is home to many horrors. 6.37
Spell Summon Sacred Scorpion
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 E
Effect The dark realm of Xibalba is home to many horrors.
Version 6.37 All values for Summon Sacred Scorpion
Summon Se'irim Blood 3 B2 —none —none —none 23 B With a sacrifice of blood, the caster summons five Se'irim from the desert. 6.37
Spell Summon Se'irim
Level 3
Range —none
Area —none
Fatigue —none
Gems 23 B
Effect With a sacrifice of blood, the caster summons five Se'irim from the desert.
Version 6.37 All values for Summon Se'irim
Summon Sea Lions Conj 3 N2 W1 —none —none —none 10 N Life underneath the waves corresponds in many ways to that on dry land. 6.37
Spell Summon Sea Lions
Level 3
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect Life underneath the waves corresponds in many ways to that on dry land.
Version 6.37 All values for Summon Sea Lions
Summon Unseelie Folk Conj 3 G2 W1 —none —none —none 5 G The caster summons a group of Unseelie Fay Folk. 6.37
Spell Summon Unseelie Folk
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect The caster summons a group of Unseelie Fay Folk.
Version 6.37 All values for Summon Unseelie Folk
Summon Yetis Conj 3 W2 A1 —none —none —none 8 W The caster summons a group of Yeti from the mountains. 6.37
Spell Summon Yetis
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 W
Effect The caster summons a group of Yeti from the mountains.
Version 6.37 All values for Summon Yetis
Taurobolium Thaum 3 N1 F1 —none —none —none 6 N The Heliodromus performs a ritual slaying of a sacred bull. 6.37
Spell Taurobolium
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The Heliodromus performs a ritual slaying of a sacred bull.
Version 6.37 All values for Taurobolium
Teleport Gems Thaum 3 S3 —none —none —none 2 S This ritual can be used by an astral mage to teleport all his magic gems to a commander in a province far away. 6.37
Spell Teleport Gems
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect This ritual can be used by an astral mage to teleport all his magic gems to a commander in a province far away.
Version 6.37 All values for Teleport Gems
Torpor Alt 3 N2 35 1 20 —none This spell targets the metabolism and bodily functions of a few units. 6.37
Spell Torpor
Level 3
Range 35
Area 1
Fatigue 20
Gems —none
Effect This spell targets the metabolism and bodily functions of a few units.
Version 6.37 All values for Torpor
Whispers of the Wild Thaum 3 N2 —none —none —none 3 N The caster taps into the minds and perceptions of the animals of a distant forest province to gain insight into what transpires in the province. 6.37
Spell Whispers of the Wild
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The caster taps into the minds and perceptions of the animals of a distant forest province to gain insight into what transpires in the province.
Version 6.37 All values for Whispers of the Wild
Acid Rain Evo 4 W3 F1 30 6 +1/W 30 —none Highly acidic fluids pour down from the sky, showering a limited area with corrosive bile. 6.37
Spell Acid Rain
Level 4
Range 30
Area 6 +1/W
Fatigue 30
Gems —none
Effect Highly acidic fluids pour down from the sky, showering a limited area with corrosive bile.
Version 6.37 All values for Acid Rain
Amalgamation of Air and Flesh Alt 4 A2 S1 —none —none —none 10 A The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and air. 6.37
Spell Amalgamation of Air and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 A
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and air.
Version 6.37 All values for Amalgamation of Air and Flesh
Amalgamation of Earth and Flesh Alt 4 E2 S1 —none —none —none 10 E The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and earth. 6.37
Spell Amalgamation of Earth and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and earth.
Version 6.37 All values for Amalgamation of Earth and Flesh
Amalgamation of Fire and Flesh Alt 4 F2 S1 —none —none —none 10 F The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and fire. 6.37
Spell Amalgamation of Fire and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and fire.
Version 6.37 All values for Amalgamation of Fire and Flesh
Amalgamation of Water and Flesh Alt 4 W2 S1 —none —none —none 10 W The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and water. 6.37
Spell Amalgamation of Water and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 W
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and water.
Version 6.37 All values for Amalgamation of Water and Flesh
Arouse Hunger Alt 4 D3 —none —none —none 8 D The necromancer curses about forty beings in a far away province with undeath, more for skillful death mages. 6.37
Spell Arouse Hunger
Level 4
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect The necromancer curses about forty beings in a far away province with undeath, more for skillful death mages.
Version 6.37 All values for Arouse Hunger
Astral Healing Ench 4 S3 0 whole battlefield 0 1 S The mage summons Astral power to activate the healing energies inherent in the souls of all living beings. 6.37
Spell Astral Healing
Level 4
Range 0
Area whole battlefield
Fatigue 0
Gems 1 S
Effect The mage summons Astral power to activate the healing energies inherent in the souls of all living beings.
Version 6.37 All values for Astral Healing
Astral Window Thaum 4 S2 —none —none —none 3 S The caster opens an arcane rift through which he can observe distant lands. 6.37
Spell Astral Window
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The caster opens an arcane rift through which he can observe distant lands.
Version 6.37 All values for Astral Window
At the End of the Rainbow Conj 4 G2 —none —none —none 3 G The caster conjures dreams from beyond the Gate of Horn to find what lies hidden at the End of the Rainbow. 6.37
Spell At the End of the Rainbow
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 G
Effect The caster conjures dreams from beyond the Gate of Horn to find what lies hidden at the End of the Rainbow.
Version 6.37 All values for At the End of the Rainbow
Auspex Thaum 4 A2 —none —none —none 2 A The caster listens to the winds and observes the flight of birds. 6.37
Spell Auspex
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 A
Effect The caster listens to the winds and observes the flight of birds.
Version 6.37 All values for Auspex
Awaken Draugar Conj 4 D2 —none —none —none 12 D The Draug is a corporeal undead van. They are incredibly strong and can change their size at will or if they are wounded. 6.37
Spell Awaken Draugar
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect The Draug is a corporeal undead van. They are incredibly strong and can change their size at will or if they are wounded.
Version 6.37 All values for Awaken Draugar
Awaken Jotun Draugar Conj 4 D2 —none —none —none 15 D The Draug is a corporeal undead Jotun Giant. 6.37
Spell Awaken Jotun Draugar
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The Draug is a corporeal undead Jotun Giant.
Version 6.37 All values for Awaken Jotun Draugar
Awaken Vine Ogres Conj 4 N3 —none —none —none 3 N The mage awakens a group of Vine Ogres and persuades them to serve him. 6.37
Spell Awaken Vine Ogres
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The mage awakens a group of Vine Ogres and persuades them to serve him.
Version 6.37 All values for Awaken Vine Ogres
Bane Fire Dart Evo 4 D1 F1 30 +5/D one target 20 —none The caster projects a dart of Bane Fire against his enemies. 6.37
Spell Bane Fire Dart
Level 4
Range 30 +5/D
Area one target
Fatigue 20
Gems —none
Effect The caster projects a dart of Bane Fire against his enemies.
Version 6.37 All values for Bane Fire Dart
Behemoth Ench 4 D3 —none —none —none 7 D With this enchantment, the necromancer has mastered a dark ritual enabling him to reanimate the largest of all animals. 6.37
Spell Behemoth
Level 4
Range —none
Area —none
Fatigue —none
Gems 7 D
Effect With this enchantment, the necromancer has mastered a dark ritual enabling him to reanimate the largest of all animals.
Version 6.37 All values for Behemoth
Bind Jaguar Fiends Blood 4 B1 F1 —none —none —none 16 B The Ozelotl is a sacred jaguar fiend of the Mictlan forests. 6.37
Spell Bind Jaguar Fiends
Level 4
Range —none
Area —none
Fatigue —none
Gems 16 B
Effect The Ozelotl is a sacred jaguar fiend of the Mictlan forests.
Version 6.37 All values for Bind Jaguar Fiends
Bind Serpent Fiends Blood 4 B1 —none —none —none 4 B The caster sacrifices several blood slaves to contact and bind a few Serpent Fiends. 6.37
Spell Bind Serpent Fiends
Level 4
Range —none
Area —none
Fatigue —none
Gems 4 B
Effect The caster sacrifices several blood slaves to contact and bind a few Serpent Fiends.
Version 6.37 All values for Bind Serpent Fiends
Bind Storm Demon Blood 4 B2 A2 —none —none —none 10 B The caster sacrifices several blood slaves to contact and bind a Storm Demon. 6.37
Spell Bind Storm Demon
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect The caster sacrifices several blood slaves to contact and bind a Storm Demon.
Version 6.37 All values for Bind Storm Demon
Blade Wind Evo 4 E3 35 +5/E —none 80 —none The caster throws a huge swarm of whirling blades towards his enemies. 6.37
Spell Blade Wind
Level 4
Range 35 +5/E
Area —none
Fatigue 80
Gems —none
Effect The caster throws a huge swarm of whirling blades towards his enemies.
Version 6.37 All values for Blade Wind
Blight Alt 4 E2 D1 —none —none —none 5 E The caster unleashes a blight upon a distant province. 6.37
Spell Blight
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect The caster unleashes a blight upon a distant province.
Version 6.37 All values for Blight
Blood Fecundity Blood 4 B2 N2 —none —none —none 10 B The mage performs a great blood ceremony in order to increase the fertility of the land. 6.37
Spell Blood Fecundity
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect The mage performs a great blood ceremony in order to increase the fertility of the land.
Version 6.37 All values for Blood Fecundity
Blood Lust Blood 4 B2 0 whole battlefield 0 1 B By sacrificing blood, the mage awakens the blood lust of demons, giving them increased strength during battle. 6.37
Spell Blood Lust
Level 4
Range 0
Area whole battlefield
Fatigue 0
Gems 1 B
Effect By sacrificing blood, the mage awakens the blood lust of demons, giving them increased strength during battle.
Version 6.37 All values for Blood Lust
Bolt of Unlife Evo 4 D2 30 +1/D 1 20 —none This bolt passes straight through armor and damages the target's soul directly. 6.37
Spell Bolt of Unlife
Level 4
Range 30 +1/D
Area 1
Fatigue 20
Gems —none
Effect This bolt passes straight through armor and damages the target's soul directly.
Version 6.37 All values for Bolt of Unlife
Breath of the Desert Evo 4 F3 A1 —none —none —none 5 F The caster curses a distant province with a dramatic rise in temperature. 6.37
Spell Breath of the Desert
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 F
Effect The caster curses a distant province with a dramatic rise in temperature.
Version 6.37 All values for Breath of the Desert
Breath of the Dragon Evo 4 N2 20 +5/N 4 +1/N 20 —none The caster opens his mouth to let bile stream against his enemies. 6.37
Spell Breath of the Dragon
Level 4
Range 20 +5/N
Area 4 +1/N
Fatigue 20
Gems —none
Effect The caster opens his mouth to let bile stream against his enemies.
Version 6.37 All values for Breath of the Dragon
Brood of Garm Conj 4 N2 —none —none —none 10 N The caster summons a pack of the huge wolves that roam the Jotun forests. 6.37
Spell Brood of Garm
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a pack of the huge wolves that roam the Jotun forests.
Version 6.37 All values for Brood of Garm
Call Lesser Horror Blood 4 B2 S2 5 one target 0 2 B The caster sacrifices human blood to attract a few Lesser Horrors. 6.37
Spell Call Lesser Horror
Level 4
Range 5
Area one target
Fatigue 0
Gems 2 B
Effect The caster sacrifices human blood to attract a few Lesser Horrors.
Version 6.37 All values for Call Lesser Horror
Call Malakh Conj 4 S2 —none —none —none 9 S The caster calls down a heavenly messenger from the Celestial Sphere. 6.37
Spell Call Malakh
Level 4
Range —none
Area —none
Fatigue —none
Gems 9 S
Effect The caster calls down a heavenly messenger from the Celestial Sphere.
Version 6.37 All values for Call Malakh
Celestial Hounds Conj 4 A1 S1 —none —none —none 2 A This spell summons a pair of hounds from the Celestial Sphere. 6.37
Spell Celestial Hounds
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 A
Effect This spell summons a pair of hounds from the Celestial Sphere.
Version 6.37 All values for Celestial Hounds
Clockwork Horrors Const 4 E2 —none —none —none 9 E This spell recreates the work of the infamous watchmaker, Dr. Scheuer, who, in an attempt to increase the crop of prime Hoburg weed, designed a Hoburg-sized clockwork-driven automated harvester. 6.37
Spell Clockwork Horrors
Level 4
Range —none
Area —none
Fatigue —none
Gems 9 E
Effect This spell recreates the work of the infamous watchmaker, Dr. Scheuer, who, in an attempt to increase the crop of prime Hoburg weed, designed a Hoburg-sized clockwork-driven automated harvester.
Version 6.37 All values for Clockwork Horrors
Cloud Trapeze Ench 4 A2 —none —none —none 3 A The caster swings himself up and away with incredible speed, landing in a province far away. 6.37
Spell Cloud Trapeze
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect The caster swings himself up and away with incredible speed, landing in a province far away.
Version 6.37 All values for Cloud Trapeze
Combustion Alt 4 F1 30 1 20 —none A few enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victim. 6.37
Spell Combustion
Level 4
Range 30
Area 1
Fatigue 20
Gems —none
Effect A few enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victim.
Version 6.37 All values for Combustion
Command Draugar Conj 4 D2 —none —none —none 12 D Nidavangr has fought endless battles against the vanir and the jotuns. 6.37
Spell Command Draugar
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect Nidavangr has fought endless battles against the vanir and the jotuns.
Version 6.37 All values for Command Draugar
Conjure Phantasmal Warriors Conj 4 G2 5 —none 0 1 G The caster conjures Phantasmal Warriors to aid him in battle. 6.37
Spell Conjure Phantasmal Warriors
Level 4
Range 5
Area —none
Fatigue 0
Gems 1 G
Effect The caster conjures Phantasmal Warriors to aid him in battle.
Version 6.37 All values for Conjure Phantasmal Warriors
Construct Mandragora Const 4 N2 D1 —none —none —none 10 N This ritual lets vines and roots animate human corpses. 6.37
Spell Construct Mandragora
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect This ritual lets vines and roots animate human corpses.
Version 6.37 All values for Construct Mandragora
Contact Alkonost Conj 4 S2 —none —none —none 15 S The caster contacts a Alkonost and persuades it to aid him. 6.37
Spell Contact Alkonost
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster contacts a Alkonost and persuades it to aid him.
Version 6.37 All values for Contact Alkonost
Contact Jigami Conj 4 N1 —none —none —none 10 N The Shugenja contacts and strikes a bargain with a Jigami, a kami of the farms and fields. 6.37
Spell Contact Jigami
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The Shugenja contacts and strikes a bargain with a Jigami, a kami of the farms and fields.
Version 6.37 All values for Contact Jigami
Contact Jinn Conj 4 F2 A1 —none —none —none 18 F Jinnun are spiritual beings born from smokeless flame in a distant past. 6.37
Spell Contact Jinn
Level 4
Range —none
Area —none
Fatigue —none
Gems 18 F
Effect Jinnun are spiritual beings born from smokeless flame in a distant past.
Version 6.37 All values for Contact Jinn
Contact Nagini Conj 4 W2 E1 —none —none —none 25 W The Nagini is a Naga Princess from the Jeweled City of Patala. 6.37
Spell Contact Nagini
Level 4
Range —none
Area —none
Fatigue —none
Gems 25 W
Effect The Nagini is a Naga Princess from the Jeweled City of Patala.
Version 6.37 All values for Contact Nagini
Contact Yaksha Conj 4 N2 E1 —none —none —none 25 N Yakshas are semi-divine beings of the sacred Mount Kailasa. 6.37
Spell Contact Yaksha
Level 4
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect Yakshas are semi-divine beings of the sacred Mount Kailasa.
Version 6.37 All values for Contact Yaksha
Contact Yakshini Conj 4 N2 W1 —none —none —none 25 N Yakshinis are female Yakshas, semi-divine beings of the sacred Mount Kailasa. 6.37
Spell Contact Yakshini
Level 4
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect Yakshinis are female Yakshas, semi-divine beings of the sacred Mount Kailasa.
Version 6.37 All values for Contact Yakshini
Crusher Construction Const 4 E3 —none —none —none 10 E Creates one Crusher. A Crusher is a magically animated rock construction of immense strength. 6.37
Spell Crusher Construction
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect Creates one Crusher. A Crusher is a magically animated rock construction of immense strength.
Version 6.37 All values for Crusher Construction
Cure Disease Thaum 4 N4 —none —none —none 5 N This ritual cures a unit from disease, an affliction that otherwise is certain to result in a quick and early death. 6.37
Spell Cure Disease
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect This ritual cures a unit from disease, an affliction that otherwise is certain to result in a quick and early death.
Version 6.37 All values for Cure Disease
Curse of Stones Alt 4 E3 0 whole battlefield 0 3 E The caster curses the enemy army with the weight of earth and stones. 6.37
Spell Curse of Stones
Level 4
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect The caster curses the enemy army with the weight of earth and stones.
Version 6.37 All values for Curse of Stones
Curse of the Desert Thaum 4 W3 30 5 30 —none This spell will affect several targets with severe dehydration. 6.37
Spell Curse of the Desert
Level 4
Range 30
Area 5
Fatigue 30
Gems —none
Effect This spell will affect several targets with severe dehydration.
Version 6.37 All values for Curse of the Desert
Dark Slumber Ench 4 N4 D2 —none —none —none 15 N The Caster calls on the wrath of the forest to engulf a village in a distant province. 6.37
Spell Dark Slumber
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The Caster calls on the wrath of the forest to engulf a village in a distant province.
Version 6.37 All values for Dark Slumber
Destruction Alt 4 E3 30 6 40 —none The armor of several soldiers is destroyed and falls to the ground in useless heaps. 6.37
Spell Destruction
Level 4
Range 30
Area 6
Fatigue 40
Gems —none
Effect The armor of several soldiers is destroyed and falls to the ground in useless heaps.
Version 6.37 All values for Destruction
Dogs of Gold and Silver Const 4 E1 —none —none —none 7 E The opulent halls of the Orichalcum Palace are known for its guardian dogs of gold and silver. 6.37
Spell Dogs of Gold and Silver
Level 4
Range —none
Area —none
Fatigue —none
Gems 7 E
Effect The opulent halls of the Orichalcum Palace are known for its guardian dogs of gold and silver.
Version 6.37 All values for Dogs of Gold and Silver
Earth Shatter Hammers Ench 4 E2 15 1 40 —none The weapons of a few soldiers are enchanted with the power of the earth, making them stun those hit. 6.37
Spell Earth Shatter Hammers
Level 4
Range 15
Area 1
Fatigue 40
Gems —none
Effect The weapons of a few soldiers are enchanted with the power of the earth, making them stun those hit.
Version 6.37 All values for Earth Shatter Hammers
Elemental Fortitude Alt 4 N1 0 caster 10 —none Increases resistance to fire, cold and lightning. 6.37
Spell Elemental Fortitude
Level 4
Range 0
Area caster
Fatigue 10
Gems —none
Effect Increases resistance to fire, cold and lightning.
Version 6.37 All values for Elemental Fortitude
Encase in Ice Alt 4 W2 25 1 20 —none The caster transforms the water surrounding some enemies into ice. 6.37
Spell Encase in Ice
Level 4
Range 25
Area 1
Fatigue 20
Gems —none
Effect The caster transforms the water surrounding some enemies into ice.
Version 6.37 All values for Encase in Ice
Ephemeral Blast Evo 4 G3 40 +5/G 4 +1/G 10 —none The caster projects a blast of ephemeral power against his enemies. 6.37
Spell Ephemeral Blast
Level 4
Range 40 +5/G
Area 4 +1/G
Fatigue 10
Gems —none
Effect The caster projects a blast of ephemeral power against his enemies.
Version 6.37 All values for Ephemeral Blast
Fate of Oedipus Evo 4 F4 —none —none —none 75 F The caster punishes a mage for having claimed the Eyes of God. 6.37
Spell Fate of Oedipus
Level 4
Range —none
Area —none
Fatigue —none
Gems 75 F
Effect The caster punishes a mage for having claimed the Eyes of God.
Version 6.37 All values for Fate of Oedipus
Feast for Ghuls Blood 4 B1 —none —none —none 16 B Sorcerers skilled in blood magic can invite demonic beings of the desert to join him in a grisly feast. 6.37
Spell Feast for Ghuls
Level 4
Range —none
Area —none
Fatigue —none
Gems 16 B
Effect Sorcerers skilled in blood magic can invite demonic beings of the desert to join him in a grisly feast.
Version 6.37 All values for Feast for Ghuls
Ferocity Thaum 4 N2 15 3 +1/N 20 —none The caster fills the hearts of beasts with fury. 6.37
Spell Ferocity
Level 4
Range 15
Area 3 +1/N
Fatigue 20
Gems —none
Effect The caster fills the hearts of beasts with fury.
Version 6.37 All values for Ferocity
Fire Cloud Evo 4 F3 A1 30 8 +1/F 20 —none This spell creates a large cloud of fire and smoke that remain on the battlefield. 6.37
Spell Fire Cloud
Level 4
Range 30
Area 8 +1/F
Fatigue 20
Gems —none
Effect This spell creates a large cloud of fire and smoke that remain on the battlefield.
Version 6.37 All values for Fire Cloud
Flame Corpse Construction Ench 4 F1 D1 —none —none —none 1 F First, the major part of the corpse's midsection is removed and a wooden barrel is inserted in its place. 6.37
Spell Flame Corpse Construction
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 F
Effect First, the major part of the corpse's midsection is removed and a wooden barrel is inserted in its place.
Version 6.37 All values for Flame Corpse Construction
Furious Warriors Thaum 4 F2 15 3 +1/F 40 —none The caster fills the hearts of men with righteous fury. 6.37
Spell Furious Warriors
Level 4
Range 15
Area 3 +1/F
Fatigue 40
Gems —none
Effect The caster fills the hearts of men with righteous fury.
Version 6.37 All values for Furious Warriors
Ghost General Conj 4 D3 —none —none —none 10 D This spell summons a Shura, or warrior ghost, from the Underworld. 6.37
Spell Ghost General
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect This spell summons a Shura, or warrior ghost, from the Underworld.
Version 6.37 All values for Ghost General
Ghost Wolves Evo 4 G3 5 —none 10 —none The illusionist creates two illusory wolves that attack the enemy. 6.37
Spell Ghost Wolves
Level 4
Range 5
Area —none
Fatigue 10
Gems —none
Effect The illusionist creates two illusory wolves that attack the enemy.
Version 6.37 All values for Ghost Wolves
Gift of Splendor Ench 4 G2 F1 10 1 20 —none A few soldiers are wreathed in fiery splendor. 6.37
Spell Gift of Splendor
Level 4
Range 10
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are wreathed in fiery splendor.
Version 6.37 All values for Gift of Splendor
Gift of the Moon Ench 4 S1 30 +5/S 1 20 —none The caster calls on the powers of the moon and enchants his wolven companions with invulnerability. 6.37
Spell Gift of the Moon
Level 4
Range 30 +5/S
Area 1
Fatigue 20
Gems —none
Effect The caster calls on the powers of the moon and enchants his wolven companions with invulnerability.
Version 6.37 All values for Gift of the Moon
Gnome Lore Thaum 4 E2 —none —none —none 3 E The caster bestows the knowledge of the gnomes upon himself and uses it to find places of Earth power. 6.37
Spell Gnome Lore
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect The caster bestows the knowledge of the gnomes upon himself and uses it to find places of Earth power.
Version 6.37 All values for Gnome Lore
God Brood Conj 4 N2 D1 —none —none —none 12 N The sorcerer enters the God Forest and summons a brood of sacred hunter spiders. 6.37
Spell God Brood
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 N
Effect The sorcerer enters the God Forest and summons a brood of sacred hunter spiders.
Version 6.37 All values for God Brood
Group Barkskin Alt 4 N2 15 3 +1/N 40 —none The skin of several soldiers are transformed into a rough, bark-like hide. 6.37
Spell Group Barkskin
Level 4
Range 15
Area 3 +1/N
Fatigue 40
Gems —none
Effect The skin of several soldiers are transformed into a rough, bark-like hide.
Version 6.37 All values for Group Barkskin
Haste Ench 4 N3 15 20 +1/N 0 1 N A large number of soldiers are given quick feet. 6.37
Spell Haste
Level 4
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect A large number of soldiers are given quick feet.
Version 6.37 All values for Haste
Hell Ride Blood 4 B3 —none —none —none 10 B The caster summons a swarm of imps and commands them to carry him to a distant province with haste. 6.37
Spell Hell Ride
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect The caster summons a swarm of imps and commands them to carry him to a distant province with haste.
Version 6.37 All values for Hell Ride
Hellfire Blood 4 B1 F2 25 +5/B 3 0 1 B The caster opens a channel to the Inferno through which the dark flames of the sulphur lake pour. 6.37
Spell Hellfire
Level 4
Range 25 +5/B
Area 3
Fatigue 0
Gems 1 B
Effect The caster opens a channel to the Inferno through which the dark flames of the sulphur lake pour.
Version 6.37 All values for Hellfire
Herd of Morvarc'h Conj 4 G2 W1 —none —none —none 12 G The caster summons a herd of Morvarc'h, legendary black sea-horses with flaming nostrils and burning manes. 6.37
Spell Herd of Morvarc'h
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 G
Effect The caster summons a herd of Morvarc'h, legendary black sea-horses with flaming nostrils and burning manes.
Version 6.37 All values for Herd of Morvarc'h
Herd of Unicorns Conj 4 G2 N1 —none —none —none 10 G Unicorns are legendary beings of the Dreamwild. 6.37
Spell Herd of Unicorns
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect Unicorns are legendary beings of the Dreamwild.
Version 6.37 All values for Herd of Unicorns
Holy Pyre Evo 4 F2 40 +5/F —none 20 —none The Holy Pyre burns living targets and consumes undead ones. 6.37
Spell Holy Pyre
Level 4
Range 40 +5/F
Area —none
Fatigue 20
Gems —none
Effect The Holy Pyre burns living targets and consumes undead ones.
Version 6.37 All values for Holy Pyre
Hurricane Evo 4 A3 —none —none —none 5 A The caster unleashes a violent hurricane upon a province, devastating the countryside. 6.37
Spell Hurricane
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 A
Effect The caster unleashes a violent hurricane upon a province, devastating the countryside.
Version 6.37 All values for Hurricane
Immaculate Mounts Ench 4 N2 10 3 +1/N 20 —none The caster enchants animal mounts giving them increased intelligence and defensive prowess. 6.37
Spell Immaculate Mounts
Level 4
Range 10
Area 3 +1/N
Fatigue 20
Gems —none
Effect The caster enchants animal mounts giving them increased intelligence and defensive prowess.
Version 6.37 All values for Immaculate Mounts
Lacerating Winds Alt 4 A2 40 +5/A 5 +1/A 20 —none The caster makes the very winds themselves attack his enemies by hardening and sharpening the air itself. 6.37
Spell Lacerating Winds
Level 4
Range 40 +5/A
Area 5 +1/A
Fatigue 20
Gems —none
Effect The caster makes the very winds themselves attack his enemies by hardening and sharpening the air itself.
Version 6.37 All values for Lacerating Winds
Levitate Soldiers Ench 4 A2 15 3 +1/A 40 —none Several soldiers are granted the ability to float a few inches above the ground. 6.37
Spell Levitate Soldiers
Level 4
Range 15
Area 3 +1/A
Fatigue 40
Gems —none
Effect Several soldiers are granted the ability to float a few inches above the ground.
Version 6.37 All values for Levitate Soldiers
Light of the Northern Star Conj 4 S3 0 caster 0 2 S This spell makes all wizards on the battlefield more powerful in Astral magic. 6.37
Spell Light of the Northern Star
Level 4
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect This spell makes all wizards on the battlefield more powerful in Astral magic.
Version 6.37 All values for Light of the Northern Star
Liquid Body Alt 4 W1 0 caster 20 —none The caster transforms himself into a semi-liquid being. 6.37
Spell Liquid Body
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster transforms himself into a semi-liquid being.
Version 6.37 All values for Liquid Body
Maggots Conj 4 N1 25 one target 0 1 N The mage conjures thousands of maggots, which will start to feed upon an undead being. 6.37
Spell Maggots
Level 4
Range 25
Area one target
Fatigue 0
Gems 1 N
Effect The mage conjures thousands of maggots, which will start to feed upon an undead being.
Version 6.37 All values for Maggots
Mind Blank Thaum 4 G1 S1 0 caster 20 —none The caster of this spell will shroud his mind with arcane energies. 6.37
Spell Mind Blank
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster of this spell will shroud his mind with arcane energies.
Version 6.37 All values for Mind Blank
Mirror of Earth's Memories Thaum 4 W2 E2 —none —none —none 5 W An Agarthan Oracle ventures down to the Womb of the Earth and gazes into the reflections of the First Pool to gain knowledge of subterranean sources of magic. 6.37
Spell Mirror of Earth's Memories
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect An Agarthan Oracle ventures down to the Womb of the Earth and gazes into the reflections of the First Pool to gain knowledge of subterranean sources of magic.
Version 6.37 All values for Mirror of Earth's Memories
Mirror Walk Thaum 4 G1 S1 —none —none —none 1 G With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between. 6.37
Spell Mirror Walk
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 G
Effect With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between.
Version 6.37 All values for Mirror Walk
Mistform Alt 4 A2 10 1 20 —none The bodies of a few soldiers becomes mist. 6.37
Spell Mistform
Level 4
Range 10
Area 1
Fatigue 20
Gems —none
Effect The bodies of a few soldiers becomes mist.
Version 6.37 All values for Mistform
Nest of Asps Conj 4 N2 D1 0 —none 0 1 N The caster conjures a nest of Asps, the deadliest of all serpents, whose poison will desiccate and mummify its victim. 6.37
Spell Nest of Asps
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 N
Effect The caster conjures a nest of Asps, the deadliest of all serpents, whose poison will desiccate and mummify its victim.
Version 6.37 All values for Nest of Asps
Nest of Salamanders Conj 4 F2 0 —none 0 1 F The caster conjures a nest of Salamander Asps. 6.37
Spell Nest of Salamanders
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 F
Effect The caster conjures a nest of Salamander Asps.
Version 6.37 All values for Nest of Salamanders
Nether Bolt Evo 4 S1 D1 35 +5/S 1 15 —none The mage fires a bolt of dark energies towards his enemies. 6.37
Spell Nether Bolt
Level 4
Range 35 +5/S
Area 1
Fatigue 15
Gems —none
Effect The mage fires a bolt of dark energies towards his enemies.
Version 6.37 All values for Nether Bolt
Olm Conclave Conj 4 W1 E1 —none —none —none 20 W The caster contacts the Great Olms of the deeper earth, once allied to the Oracles of Agartha, and persuades them to hold a conclave. 6.37
Spell Olm Conclave
Level 4
Range —none
Area —none
Fatigue —none
Gems 20 W
Effect The caster contacts the Great Olms of the deeper earth, once allied to the Oracles of Agartha, and persuades them to hold a conclave.
Version 6.37 All values for Olm Conclave
Paralyze Thaum 4 S2 100 one target 20 —none The caster overloads the target's mind and effectively paralyzes the target for a very long time. 6.37
Spell Paralyze
Level 4
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster overloads the target's mind and effectively paralyzes the target for a very long time.
Version 6.37 All values for Paralyze
Poison Ward Ench 4 N2 15 20 +1/N 0 1 N This spell protects several units from natural poisons. 6.37
Spell Poison Ward
Level 4
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect This spell protects several units from natural poisons.
Version 6.37 All values for Poison Ward
Prison of Fire Thaum 4 F3 30 3 +1/F 30 —none Shackles of fire will trap a group of enemies. 6.37
Spell Prison of Fire
Level 4
Range 30
Area 3 +1/F
Fatigue 30
Gems —none
Effect Shackles of fire will trap a group of enemies.
Version 6.37 All values for Prison of Fire
Quickness Alt 4 W2 15 1 20 —none Quickness increases the speed of a small number of units and enhances their ability to dodge and evade incoming attacks. 6.37
Spell Quickness
Level 4
Range 15
Area 1
Fatigue 20
Gems —none
Effect Quickness increases the speed of a small number of units and enhances their ability to dodge and evade incoming attacks.
Version 6.37 All values for Quickness
Rage of the Cornered Rat Thaum 4 N2 20 3 +1/N 20 —none A group of animals are provoked into a berserker rage. 6.37
Spell Rage of the Cornered Rat
Level 4
Range 20
Area 3 +1/N
Fatigue 20
Gems —none
Effect A group of animals are provoked into a berserker rage.
Version 6.37 All values for Rage of the Cornered Rat
Raise Dead Ench 4 D2 5 —none 40 —none The necromancer animates several corpses to unholy service. 6.37
Spell Raise Dead
Level 4
Range 5
Area —none
Fatigue 40
Gems —none
Effect The necromancer animates several corpses to unholy service.
Version 6.37 All values for Raise Dead
Sacred Crocodile Conj 4 N2 W2 —none —none —none 1 N All crocodiles are more or less sacred to the populace of C'tis. 6.37
Spell Sacred Crocodile
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect All crocodiles are more or less sacred to the populace of C'tis.
Version 6.37 All values for Sacred Crocodile
School of Sharks Conj 4 W2 0 —none 0 1 W The caster attracts several small sharks and makes them attack the enemies. 6.37
Spell School of Sharks
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 W
Effect The caster attracts several small sharks and makes them attack the enemies.
Version 6.37 All values for School of Sharks
Scorching Wind Evo 4 A2 F1 40 6 +1/A 30 —none The Scorching Wind is the primordial wind from which the Hinn were spawned. 6.37
Spell Scorching Wind
Level 4
Range 40
Area 6 +1/A
Fatigue 30
Gems —none
Effect The Scorching Wind is the primordial wind from which the Hinn were spawned.
Version 6.37 All values for Scorching Wind
Send Vodyanoy Conj 4 W2 —none —none —none 20 W The caster summons and sends a Vodyanoy to a distant sea province. 6.37
Spell Send Vodyanoy
Level 4
Range —none
Area —none
Fatigue —none
Gems 20 W
Effect The caster summons and sends a Vodyanoy to a distant sea province.
Version 6.37 All values for Send Vodyanoy
Serpent Fang Arrows Ench 4 N3 15 20 +1/N 0 1 N The mage enchants the arrows of a large number of archers. 6.37
Spell Serpent Fang Arrows
Level 4
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect The mage enchants the arrows of a large number of archers.
Version 6.37 All values for Serpent Fang Arrows
Shrink Alt 4 N2 20 +2/N 1 20 —none A few soldiers are shrunk for the rest of their lives. 6.37
Spell Shrink
Level 4
Range 20 +2/N
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are shrunk for the rest of their lives.
Version 6.37 All values for Shrink
Shroud of Flying Shards Ench 4 E2 A1 0 caster 20 —none The caster is surrounded by whirling winds and obsidian shards. 6.37
Spell Shroud of Flying Shards
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster is surrounded by whirling winds and obsidian shards.
Version 6.37 All values for Shroud of Flying Shards
Simulacrum Ench 4 G3 —none —none —none 20 G The caster creates a replica of himself and enchants it with glamour magic to give it false life. 6.37
Spell Simulacrum
Level 4
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The caster creates a replica of himself and enchants it with glamour magic to give it false life.
Version 6.37 All values for Simulacrum
Slow Alt 4 W2 30 1 20 —none This spell will slow down a small group of enemies. 6.37
Spell Slow
Level 4
Range 30
Area 1
Fatigue 20
Gems —none
Effect This spell will slow down a small group of enemies.
Version 6.37 All values for Slow
Slumber Thaum 4 G2 35 3 +1/G 20 —none The caster makes several targets fall into an enchanted slumber. 6.37
Spell Slumber
Level 4
Range 35
Area 3 +1/G
Fatigue 20
Gems —none
Effect The caster makes several targets fall into an enchanted slumber.
Version 6.37 All values for Slumber
Soldiers of Steel Const 4 E3 15 20 +1/E 60 —none The armor of a large group of soldiers is tempered with magic, making it more durable. 6.37
Spell Soldiers of Steel
Level 4
Range 15
Area 20 +1/E
Fatigue 60
Gems —none
Effect The armor of a large group of soldiers is tempered with magic, making it more durable.
Version 6.37 All values for Soldiers of Steel
Spell Ward Ench 4 S2 15 20 +1/S 0 1 S The mage seals the minds of a large group of friendly units against malign spells. 6.37
Spell Spell Ward
Level 4
Range 15
Area 20 +1/S
Fatigue 0
Gems 1 S
Effect The mage seals the minds of a large group of friendly units against malign spells.
Version 6.37 All values for Spell Ward
Stoneskin Alt 4 E2 15 1 20 —none The skin of a few soldiers are transformed into a rough, stone-like hide. 6.37
Spell Stoneskin
Level 4
Range 15
Area 1
Fatigue 20
Gems —none
Effect The skin of a few soldiers are transformed into a rough, stone-like hide.
Version 6.37 All values for Stoneskin
Strange Fire Evo 4 S2 F1 40 +5/S 3 20 —none The caster unleashes otherworldly fire to smite his enemies. 6.37
Spell Strange Fire
Level 4
Range 40 +5/S
Area 3
Fatigue 20
Gems —none
Effect The caster unleashes otherworldly fire to smite his enemies.
Version 6.37 All values for Strange Fire
Strength of Gaia Conj 4 N3 E1 0 caster 20 —none The caster connects himself with the might of the living Earth. 6.37
Spell Strength of Gaia
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster connects himself with the might of the living Earth.
Version 6.37 All values for Strength of Gaia
Stygian Skin Alt 4 D1 W1 0 caster 20 —none The caster drenches his skin in stygian water, making him almost impervious to physical damage. 6.37
Spell Stygian Skin
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster drenches his skin in stygian water, making him almost impervious to physical damage.
Version 6.37 All values for Stygian Skin
Summon Barghests Conj 4 D2 —none —none —none 7 D The caster summons a pack of Barghests. Barghests are huge, black fay hounds from the Fomorian plains. 6.37
Spell Summon Barghests
Level 4
Range —none
Area —none
Fatigue —none
Gems 7 D
Effect The caster summons a pack of Barghests. Barghests are huge, black fay hounds from the Fomorian plains.
Version 6.37 All values for Summon Barghests
Summon Cave Drake Conj 4 E2 —none —none —none 4 E The caster summons a Cave Drake and binds it to his service. 6.37
Spell Summon Cave Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 4 E
Effect The caster summons a Cave Drake and binds it to his service.
Version 6.37 All values for Summon Cave Drake
Summon Cave Kobolds Conj 4 G1 E1 —none —none —none 5 G The caster summons a group of Cave Kobolds that have lived manifest in this world for a while. 6.37
Spell Summon Cave Kobolds
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect The caster summons a group of Cave Kobolds that have lived manifest in this world for a while.
Version 6.37 All values for Summon Cave Kobolds
Summon Fay Archers Conj 4 G2 N1 —none —none —none 10 G The caster summons a group of soldiers from the Dreamwild. 6.37
Spell Summon Fay Archers
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect The caster summons a group of soldiers from the Dreamwild.
Version 6.37 All values for Summon Fay Archers
Summon Fire Drake Conj 4 F2 —none —none —none 6 F The caster summons a Fire Drake and binds it to his service. 6.37
Spell Summon Fire Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 6 F
Effect The caster summons a Fire Drake and binds it to his service.
Version 6.37 All values for Summon Fire Drake
Summon Flame Jellies Conj 4 F2 —none —none —none 6 F The caster summons a swarm of Flame Jellies. 6.37
Spell Summon Flame Jellies
Level 4
Range —none
Area —none
Fatigue —none
Gems 6 F
Effect The caster summons a swarm of Flame Jellies.
Version 6.37 All values for Summon Flame Jellies
Summon Gryphons Conj 4 A2 —none —none —none 9 A The caster summons and takes control of a convocation of gryphons. 6.37
Spell Summon Gryphons
Level 4
Range —none
Area —none
Fatigue —none
Gems 9 A
Effect The caster summons and takes control of a convocation of gryphons.
Version 6.37 All values for Summon Gryphons
Summon Ice Drake Conj 4 W2 —none —none —none 7 W The caster summons an Ice Drake and binds it to his service. 6.37
Spell Summon Ice Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 7 W
Effect The caster summons an Ice Drake and binds it to his service.
Version 6.37 All values for Summon Ice Drake
Summon Jade Serpents Conj 4 W2 —none —none —none 3 W The Priest summons two Jade Serpents to serve as temple guardians. 6.37
Spell Summon Jade Serpents
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 W
Effect The Priest summons two Jade Serpents to serve as temple guardians.
Version 6.37 All values for Summon Jade Serpents
Summon Kithaironic Lion Conj 4 N3 E1 —none —none —none 5 N The caster summons a Kithaironic Lion and binds it to his service. 6.37
Spell Summon Kithaironic Lion
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster summons a Kithaironic Lion and binds it to his service.
Version 6.37 All values for Summon Kithaironic Lion
Summon Kusarikkus Conj 4 E1 —none —none —none 4 E The caster summons a pair of Kusarikku, fabled Bull Men of enkidu legends. 6.37
Spell Summon Kusarikkus
Level 4
Range —none
Area —none
Fatigue —none
Gems 4 E
Effect The caster summons a pair of Kusarikku, fabled Bull Men of enkidu legends.
Version 6.37 All values for Summon Kusarikkus
Summon Lammashtas Conj 4 D2 0 —none 0 1 D The caster summons two Lammashtas to the battle. 6.37
Spell Summon Lammashtas
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 D
Effect The caster summons two Lammashtas to the battle.
Version 6.37 All values for Summon Lammashtas
Summon Leogryphs Conj 4 N2 —none —none —none 12 N With this ritual a convocation of Leogryphs is summoned and controlled. 6.37
Spell Summon Leogryphs
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 N
Effect With this ritual a convocation of Leogryphs is summoned and controlled.
Version 6.37 All values for Summon Leogryphs
Summon Likho Conj 4 D1 —none —none —none 10 D The caster summons a crone of misfortune. 6.37
Spell Summon Likho
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The caster summons a crone of misfortune.
Version 6.37 All values for Summon Likho
Summon Omukade Conj 4 E2 D1 —none —none —none 5 E The caster summons an Omukade, a monstrous centipede that lives in the lands of the Bakemono. 6.37
Spell Summon Omukade
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect The caster summons an Omukade, a monstrous centipede that lives in the lands of the Bakemono.
Version 6.37 All values for Summon Omukade
Summon Oni Conj 4 E1 D1 —none —none —none 8 E This spell summons three Oni. Oni are small ugly demons with wild staring eyes, unkempt red hair and pot-bellies. 6.37
Spell Summon Oni
Level 4
Range —none
Area —none
Fatigue —none
Gems 8 E
Effect This spell summons three Oni. Oni are small ugly demons with wild staring eyes, unkempt red hair and pot-bellies.
Version 6.37 All values for Summon Oni
Summon Rakshasa Warriors Blood 4 B2 —none —none —none 21 B Rakshasas are black-skinned demon ogres of the wild forests. 6.37
Spell Summon Rakshasa Warriors
Level 4
Range —none
Area —none
Fatigue —none
Gems 21 B
Effect Rakshasas are black-skinned demon ogres of the wild forests.
Version 6.37 All values for Summon Rakshasa Warriors
Summon Rusalka Conj 4 W1 D1 —none —none —none 16 W The caster approaches a river or lake where a young maiden has drowned herself and summons her dead spirit. 6.37
Spell Summon Rusalka
Level 4
Range —none
Area —none
Fatigue —none
Gems 16 W
Effect The caster approaches a river or lake where a young maiden has drowned herself and summons her dead spirit.
Version 6.37 All values for Summon Rusalka
Summon Sea Serpent Conj 4 W2 —none —none —none 4 W The caster summons a Sea Serpent and binds it to his service. 6.37
Spell Summon Sea Serpent
Level 4
Range —none
Area —none
Fatigue —none
Gems 4 W
Effect The caster summons a Sea Serpent and binds it to his service.
Version 6.37 All values for Summon Sea Serpent
Summon Shade Beasts Conj 4 D3 —none —none —none 15 D The caster summons several Shade Beasts to serve him. 6.37
Spell Summon Shade Beasts
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The caster summons several Shade Beasts to serve him.
Version 6.37 All values for Summon Shade Beasts
Summon Shedim Blood 4 B3 A1 —none —none —none 28 B With a sacrifice of blood, the caster summons three Shedim from the desert. 6.37
Spell Summon Shedim
Level 4
Range —none
Area —none
Fatigue —none
Gems 28 B
Effect With a sacrifice of blood, the caster summons three Shedim from the desert.
Version 6.37 All values for Summon Shedim
Summon Shikome Conj 4 D2 —none —none —none 5 D The shikome are hags of the underworld. They are sent to hunt down those who try to escape the land of the dead. 6.37
Spell Summon Shikome
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The shikome are hags of the underworld. They are sent to hunt down those who try to escape the land of the dead.
Version 6.37 All values for Summon Shikome
Summon Spine Frog Conj 4 N2 W1 —none —none —none 1 N The caster summons a Spine Frog and binds it to his service. 6.37
Spell Summon Spine Frog
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The caster summons a Spine Frog and binds it to his service.
Version 6.37 All values for Summon Spine Frog
Summon Storm Drake Conj 4 A2 —none —none —none 5 A The caster summons a Storm Drake and binds it to his service. 6.37
Spell Summon Storm Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 A
Effect The caster summons a Storm Drake and binds it to his service.
Version 6.37 All values for Summon Storm Drake
Summon Swamp Drake Conj 4 N2 W1 —none —none —none 5 N The mage summons a Swamp Drake and binds it to his service. 6.37
Spell Summon Swamp Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The mage summons a Swamp Drake and binds it to his service.
Version 6.37 All values for Summon Swamp Drake
Summon Unseelie Archers Conj 4 G2 W1 —none —none —none 10 G The caster summons a group of soldiers from the Dreamwild. 6.37
Spell Summon Unseelie Archers
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect The caster summons a group of soldiers from the Dreamwild.
Version 6.37 All values for Summon Unseelie Archers
Summon Unseelie Soldiers Conj 4 G2 W1 —none —none —none 12 G The caster summons a group of soldiers from the Dreamwild. 6.37
Spell Summon Unseelie Soldiers
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 G
Effect The caster summons a group of soldiers from the Dreamwild.
Version 6.37 All values for Summon Unseelie Soldiers
Summon Vidyadhara Conj 4 S2 —none —none —none 15 S Vidyadharas are divine sages that left this world ages ago. 6.37
Spell Summon Vidyadhara
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect Vidyadharas are divine sages that left this world ages ago.
Version 6.37 All values for Summon Vidyadhara
Summon Water Kobold Conj 4 G1 W1 —none —none —none 12 G The caster summons a water Kobold. Kobolds are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands. 6.37
Spell Summon Water Kobold
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 G
Effect The caster summons a water Kobold. Kobolds are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.
Version 6.37 All values for Summon Water Kobold
Summon Wyverns Conj 4 A2 —none —none —none 3 A The caster summons two wyverns and binds them to his service. 6.37
Spell Summon Wyverns
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect The caster summons two wyverns and binds them to his service.
Version 6.37 All values for Summon Wyverns
Swarm Alt 4 N2 0 —none 0 1 N The caster summons and transforms several insects, bugs and reptiles. 6.37
Spell Swarm
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 N
Effect The caster summons and transforms several insects, bugs and reptiles.
Version 6.37 All values for Swarm
Tangle Thicket Conj 4 N2 20 3 +1/N 30 —none Vines will ensnare anyone in the targeted area. 6.37
Spell Tangle Thicket
Level 4
Range 20
Area 3 +1/N
Fatigue 30
Gems —none
Effect Vines will ensnare anyone in the targeted area.
Version 6.37 All values for Tangle Thicket
Teleport Thaum 4 S3 —none —none —none 2 S With this spell, the mage can transport himself to almost any province in the world, only those very very far away are out of range for this ritual. 6.37
Spell Teleport
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect With this spell, the mage can transport himself to almost any province in the world, only those very very far away are out of range for this ritual.
Version 6.37 All values for Teleport
Telestic Animation Thaum 4 S2 —none —none —none 5 S The mage crafts a statue and places a golden plate inscribed with divine names within its head. 6.37
Spell Telestic Animation
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 S
Effect The mage crafts a statue and places a golden plate inscribed with divine names within its head.
Version 6.37 All values for Telestic Animation
Temper Flesh Alt 4 E1 0 caster 20 —none The flesh of the caster is tempered with earth magic and made highly resistant to physical damage as well as fire. 6.37
Spell Temper Flesh
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The flesh of the caster is tempered with earth magic and made highly resistant to physical damage as well as fire.
Version 6.37 All values for Temper Flesh
Terracotta Army Ench 4 F1 E1 —none —none —none 9 F The caster crafts an army of terracotta soldiers and imbues them with false life. 6.37
Spell Terracotta Army
Level 4
Range —none
Area —none
Fatigue —none
Gems 9 F
Effect The caster crafts an army of terracotta soldiers and imbues them with false life.
Version 6.37 All values for Terracotta Army
Terror Thaum 4 D3 30 5 +1/D 20 —none A connection is created between living soldiers and the dead harrowed in the Netherworld. 6.37
Spell Terror
Level 4
Range 30
Area 5 +1/D
Fatigue 20
Gems —none
Effect A connection is created between living soldiers and the dead harrowed in the Netherworld.
Version 6.37 All values for Terror
Thousand Year Ginseng Const 4 N1 —none —none —none 4 N The mystics and hermits of T'ien Ch'i have always been obsessed with longevity. 6.37
Spell Thousand Year Ginseng
Level 4
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect The mystics and hermits of T'ien Ch'i have always been obsessed with longevity.
Version 6.37 All values for Thousand Year Ginseng
Thunder Strike Evo 4 A3 100 1 50 —none A thunderbolt strikes the battlefield. The mage can make the thunderbolt strike very far away. 6.37
Spell Thunder Strike
Level 4
Range 100
Area 1
Fatigue 50
Gems —none
Effect A thunderbolt strikes the battlefield. The mage can make the thunderbolt strike very far away.
Version 6.37 All values for Thunder Strike
Touch of Madness Thaum 4 N1 20 1 30 —none A small group of soldiers are forced to go berserk. 6.37
Spell Touch of Madness
Level 4
Range 20
Area 1
Fatigue 30
Gems —none
Effect A small group of soldiers are forced to go berserk.
Version 6.37 All values for Touch of Madness
Trueshot Warriors Ench 4 A2 15 20 +1/A 0 1 A A large group of soldiers get increased Precision. 6.37
Spell Trueshot Warriors
Level 4
Range 15
Area 20 +1/A
Fatigue 0
Gems 1 A
Effect A large group of soldiers get increased Precision.
Version 6.37 All values for Trueshot Warriors
Twiceborn Ench 4 D2 —none —none —none 10 D With this ritual, the necromancer enchants his own body to protect himself from death. 6.37
Spell Twiceborn
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect With this ritual, the necromancer enchants his own body to protect himself from death.
Version 6.37 All values for Twiceborn
Twilight Alt 4 G3 0 caster 0 1 G The caster shrouds the battlefield in twilight. 6.37
Spell Twilight
Level 4
Range 0
Area caster
Fatigue 0
Gems 1 G
Effect The caster shrouds the battlefield in twilight.
Version 6.37 All values for Twilight
Vengeance of the Dead Thaum 4 G3 D1 —none —none —none 3 G The mage will contact the dead souls of all the people or creatures that the target has slain. 6.37
Spell Vengeance of the Dead
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 G
Effect The mage will contact the dead souls of all the people or creatures that the target has slain.
Version 6.37 All values for Vengeance of the Dead
Vengeful Vines Conj 4 N1 D1 20 1 20 —none Poisonous vines with dark flowers will emerge from the ground. 6.37
Spell Vengeful Vines
Level 4
Range 20
Area 1
Fatigue 20
Gems —none
Effect Poisonous vines with dark flowers will emerge from the ground.
Version 6.37 All values for Vengeful Vines
Vile Water Ench 4 W2 —none —none —none 2 W The alchemist creates a bath of water and vitriol. 6.37
Spell Vile Water
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 W
Effect The alchemist creates a bath of water and vitriol.
Version 6.37 All values for Vile Water
Visions of Death Thaum 4 G3 35 +5/G one target 20 —none The target of this spell will see a vision of himself dying a violent death. 6.37
Spell Visions of Death
Level 4
Range 35 +5/G
Area one target
Fatigue 20
Gems —none
Effect The target of this spell will see a vision of himself dying a violent death.
Version 6.37 All values for Visions of Death
Voice of Apsu Conj 4 W2 —none —none —none 2 W The caster conjures the dreams of Apsu, the Fresh Water Underneath. 6.37
Spell Voice of Apsu
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 W
Effect The caster conjures the dreams of Apsu, the Fresh Water Underneath.
Version 6.37 All values for Voice of Apsu
Wildness Thaum 4 N3 30 1 20 —none Animals in the enemy army become wild, unpredictable and difficult to control. 6.37
Spell Wildness
Level 4
Range 30
Area 1
Fatigue 20
Gems —none
Effect Animals in the enemy army become wild, unpredictable and difficult to control.
Version 6.37 All values for Wildness
Wolven Winter Alt 4 W3 —none —none —none 5 W The caster curses a distant province with a dramatic fall in temperature. 6.37
Spell Wolven Winter
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect The caster curses a distant province with a dramatic fall in temperature.
Version 6.37 All values for Wolven Winter
Wooden Construction Const 4 N3 —none —none —none 6 N Creates Lumber Constructs. A Lumber Construct is a magically animated wooden construction resembling a human. 6.37
Spell Wooden Construction
Level 4
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect Creates Lumber Constructs. A Lumber Construct is a magically animated wooden construction resembling a human.
Version 6.37 All values for Wooden Construction
Acashic Record Conj 5 S2 —none —none —none 10 S This spell lets the caster access the acashic records to find out the history for one nation. 6.37
Spell Acashic Record
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect This spell lets the caster access the acashic records to find out the history for one nation.
Version 6.37 All values for Acashic Record
Arrow Ward Alt 5 A3 15 20 +1/A 0 1 A The air itself will protect a large number of friendly units from enemy projectiles. 6.37
Spell Arrow Ward
Level 5
Range 15
Area 20 +1/A
Fatigue 0
Gems 1 A
Effect The air itself will protect a large number of friendly units from enemy projectiles.
Version 6.37 All values for Arrow Ward
Astral Geyser Evo 5 S3 50 +5/S 1 20 —none Tiny holes are blasted into the astral space. 6.37
Spell Astral Geyser
Level 5
Range 50 +5/S
Area 1
Fatigue 20
Gems —none
Effect Tiny holes are blasted into the astral space.
Version 6.37 All values for Astral Geyser
Awaken Dark Vines Blood 5 B1 N3 —none —none —none 12 B The caster spills sacrificial blood in the depths of dark forests to awaken forces that have slept since the coming of man. 6.37
Spell Awaken Dark Vines
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 B
Effect The caster spills sacrificial blood in the depths of dark forests to awaken forces that have slept since the coming of man.
Version 6.37 All values for Awaken Dark Vines
Awaken Hamadryad Ench 5 N4 —none —none —none 25 N Hamadryads are tree-nymphs. They are wise and skilled in nature magic and protect the forests they inhabit. 6.37
Spell Awaken Hamadryad
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect Hamadryads are tree-nymphs. They are wise and skilled in nature magic and protect the forests they inhabit.
Version 6.37 All values for Awaken Hamadryad
Awaken Jinn Block Thaum 5 E1 H1 —none —none —none 5 E The Karib awakens the Jinn inhabiting a stone idol. 6.37
Spell Awaken Jinn Block
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect The Karib awakens the Jinn inhabiting a stone idol.
Version 6.37 All values for Awaken Jinn Block
Awaken Sepulchral Conj 5 D2 E1 —none —none —none 3 D A Ktonian Necromancer summons the soul of a dead Seal Guard and makes it repossess its mummified body. 6.37
Spell Awaken Sepulchral
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect A Ktonian Necromancer summons the soul of a dead Seal Guard and makes it repossess its mummified body.
Version 6.37 All values for Awaken Sepulchral
Awaken Sleeper Conj 5 G4 —none —none —none 10 G The caster locates and awakens an ancient hero from his eternal sleep. 6.37
Spell Awaken Sleeper
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect The caster locates and awakens an ancient hero from his eternal sleep.
Version 6.37 All values for Awaken Sleeper
Awaken the Dreamwild Ench 5 G4 N2 —none —none —none 18 G The caster enters the heart of a forest and performs a ritual to awaken the slumbering powers of the Dreamwild. 6.37
Spell Awaken the Dreamwild
Level 5
Range —none
Area —none
Fatigue —none
Gems 18 G
Effect The caster enters the heart of a forest and performs a ritual to awaken the slumbering powers of the Dreamwild.
Version 6.37 All values for Awaken the Dreamwild
Baleful Star Alt 5 S3 —none —none —none 7 S The caster invokes the great Maleficent and forces the evil star to take a conjunctive position in the heavens above one province, causing unfortunate events and evil deeds to occur. 6.37
Spell Baleful Star
Level 5
Range —none
Area —none
Fatigue —none
Gems 7 S
Effect The caster invokes the great Maleficent and forces the evil star to take a conjunctive position in the heavens above one province, causing unfortunate events and evil deeds to occur.
Version 6.37 All values for Baleful Star
Bind Demon Knight Blood 5 B2 E2 —none —none —none 15 B The caster sacrifices several blood slaves to summon and bind a Demon Knight to his service. 6.37
Spell Bind Demon Knight
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 B
Effect The caster sacrifices several blood slaves to summon and bind a Demon Knight to his service.
Version 6.37 All values for Bind Demon Knight
Bind Incubus Blood 5 B4 G1 —none —none —none 66 B The caster sacrifices several blood slaves to contact and bind an Incubus, or demon lover. 6.37
Spell Bind Incubus
Level 5
Range —none
Area —none
Fatigue —none
Gems 66 B
Effect The caster sacrifices several blood slaves to contact and bind an Incubus, or demon lover.
Version 6.37 All values for Bind Incubus
Bind Succubus Blood 5 B4 G1 —none —none —none 66 B The caster sacrifices several blood slaves to contact and bind a Succubus, or demon lover. 6.37
Spell Bind Succubus
Level 5
Range —none
Area —none
Fatigue —none
Gems 66 B
Effect The caster sacrifices several blood slaves to contact and bind a Succubus, or demon lover.
Version 6.37 All values for Bind Succubus
Bind Umbral Conj 5 D2 E1 —none —none —none 2 D An Oracle of the Dead ventures down to the deeper reaches of Agartha and the Chamber of the Seal to summon and bind an Umbral. 6.37
Spell Bind Umbral
Level 5
Range —none
Area —none
Fatigue —none
Gems 2 D
Effect An Oracle of the Dead ventures down to the deeper reaches of Agartha and the Chamber of the Seal to summon and bind an Umbral.
Version 6.37 All values for Bind Umbral
Blood Poisoning Alt 5 N2 30 one target 20 —none The blood of the target is turned into poison. 6.37
Spell Blood Poisoning
Level 5
Range 30
Area one target
Fatigue 20
Gems —none
Effect The blood of the target is turned into poison.
Version 6.37 All values for Blood Poisoning
Bloodletting Blood 5 B4 0 whole battlefield 0 4 B With this arduous spell, the mage tries to drain blood from everyone on the battlefield. 6.37
Spell Bloodletting
Level 5
Range 0
Area whole battlefield
Fatigue 0
Gems 4 B
Effect With this arduous spell, the mage tries to drain blood from everyone on the battlefield.
Version 6.37 All values for Bloodletting
Bone Melter Alt 5 W3 N2 25 1 20 —none When affected by this spell, the targets will melt, dissolving instantly, resulting in a quick and certain death. 6.37
Spell Bone Melter
Level 5
Range 25
Area 1
Fatigue 20
Gems —none
Effect When affected by this spell, the targets will melt, dissolving instantly, resulting in a quick and certain death.
Version 6.37 All values for Bone Melter
Call Ahurani Conj 5 S2 W1 —none —none —none 12 S The Ahuranis are Yazatas of waters, rains, prosperity and health. 6.37
Spell Call Ahurani
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect The Ahuranis are Yazatas of waters, rains, prosperity and health.
Version 6.37 All values for Call Ahurani
Call Daevas Conj 5 D2 F1 —none —none —none 12 D Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37
Spell Call Daevas
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37 All values for Call Daevas
Call Jahi Conj 5 D3 F1 —none —none —none 15 D The Jahis, 'whores', are thought to be the wives of the Destructive Spirit. 6.37
Spell Call Jahi
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The Jahis, 'whores', are thought to be the wives of the Destructive Spirit.
Version 6.37 All values for Call Jahi
Cat-eyed Warriors Alt 5 N3 15 20 +1/N 0 1 N This spell grants a large group of soldiers partial darkvision. 6.37
Spell Cat-eyed Warriors
Level 5
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect This spell grants a large group of soldiers partial darkvision.
Version 6.37 All values for Cat-eyed Warriors
Celestial Chastisement Evo 5 S3 20 one target 20 —none The mage invokes the laws of the Celestial Bureaucracy and chastises a magical being for serving a false god. 6.37
Spell Celestial Chastisement
Level 5
Range 20
Area one target
Fatigue 20
Gems —none
Effect The mage invokes the laws of the Celestial Bureaucracy and chastises a magical being for serving a false god.
Version 6.37 All values for Celestial Chastisement
Charm Animal Thaum 5 N2 20 one target 20 —none An animal is charmed by the mage. 6.37
Spell Charm Animal
Level 5
Range 20
Area one target
Fatigue 20
Gems —none
Effect An animal is charmed by the mage.
Version 6.37 All values for Charm Animal
Cold Resistant Warriors Alt 5 F3 15 20 +1/F 0 1 F This spell makes several units resistant to cold. 6.37
Spell Cold Resistant Warriors
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect This spell makes several units resistant to cold.
Version 6.37 All values for Cold Resistant Warriors
Confusion Thaum 5 G2 30 1 10 —none The spell will confuse the minds of a group of soldiers for the remainder of the battle. 6.37
Spell Confusion
Level 5
Range 30
Area 1
Fatigue 10
Gems —none
Effect The spell will confuse the minds of a group of soldiers for the remainder of the battle.
Version 6.37 All values for Confusion
Conjure Phantasmal Beast Conj 5 G3 5 —none 0 1 G The caster conjures a Phantasmal Beast to aid him in battle. 6.37
Spell Conjure Phantasmal Beast
Level 5
Range 5
Area —none
Fatigue 0
Gems 1 G
Effect The caster conjures a Phantasmal Beast to aid him in battle.
Version 6.37 All values for Conjure Phantasmal Beast
Contact Angel of the Host Conj 5 S3 —none —none —none 7 S The caster contacts an Angel of the Host and asks for its aid. 6.37
Spell Contact Angel of the Host
Level 5
Range —none
Area —none
Fatigue —none
Gems 7 S
Effect The caster contacts an Angel of the Host and asks for its aid.
Version 6.37 All values for Contact Angel of the Host
Contact Boar of Carnutes Conj 5 N1 E1 —none —none —none 7 N The caster summons one of the Great Boars of Carnutes. 6.37
Spell Contact Boar of Carnutes
Level 5
Range —none
Area —none
Fatigue —none
Gems 7 N
Effect The caster summons one of the Great Boars of Carnutes.
Version 6.37 All values for Contact Boar of Carnutes
Contact Civateteo Blood 5 B2 D2 —none —none —none 36 B The mage-priest sits at a crossroads or in a graveyard for a week. 6.37
Spell Contact Civateteo
Level 5
Range —none
Area —none
Fatigue —none
Gems 36 B
Effect The mage-priest sits at a crossroads or in a graveyard for a week.
Version 6.37 All values for Contact Civateteo
Contact Dai Tengu Conj 5 A2 E1 —none —none —none 55 A The caster ventures into the wild mountains and makes a pact with a Tengu King. 6.37
Spell Contact Dai Tengu
Level 5
Range —none
Area —none
Fatigue —none
Gems 55 A
Effect The caster ventures into the wild mountains and makes a pact with a Tengu King.
Version 6.37 All values for Contact Dai Tengu
Contact Draconians Conj 5 A3 —none —none —none 20 A The caster summons a tribe of Draconians and binds them to his service. 6.37
Spell Contact Draconians
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 A
Effect The caster summons a tribe of Draconians and binds them to his service.
Version 6.37 All values for Contact Draconians
Contact Forest Trolls Conj 5 N3 —none —none —none 10 N The caster contacts a few Forest Trolls and persuades them to serve in exchange for the chance to eat a child or two. 6.37
Spell Contact Forest Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster contacts a few Forest Trolls and persuades them to serve in exchange for the chance to eat a child or two.
Version 6.37 All values for Contact Forest Trolls
Contact Gamayun Conj 5 S3 —none —none —none 25 S The caster contacts a Gamayun and persuades it to aid him. 6.37
Spell Contact Gamayun
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster contacts a Gamayun and persuades it to aid him.
Version 6.37 All values for Contact Gamayun
Contact Kaijin Conj 5 W3 —none —none —none 25 W The caster contacts a Kaijin and convinces it to serve the Lord. 6.37
Spell Contact Kaijin
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 W
Effect The caster contacts a Kaijin and convinces it to serve the Lord.
Version 6.37 All values for Contact Kaijin
Contact Lar Conj 5 N1 —none —none —none 16 N A priest of the old faith summons and persuades a Lar to join the servants of the empire. 6.37
Spell Contact Lar
Level 5
Range —none
Area —none
Fatigue —none
Gems 16 N
Effect A priest of the old faith summons and persuades a Lar to join the servants of the empire.
Version 6.37 All values for Contact Lar
Contact Mori-no-kami Conj 5 N3 —none —none —none 21 N The Shugenja contacts and strikes a bargain with a Mori-no-kami, a god of the Jomonese forests. 6.37
Spell Contact Mori-no-kami
Level 5
Range —none
Area —none
Fatigue —none
Gems 21 N
Effect The Shugenja contacts and strikes a bargain with a Mori-no-kami, a god of the Jomonese forests.
Version 6.37 All values for Contact Mori-no-kami
Contact Mujina Conj 5 N2 —none —none —none 21 N The caster contacts and makes a deal with a Mujina, a magical badger. 6.37
Spell Contact Mujina
Level 5
Range —none
Area —none
Fatigue —none
Gems 21 N
Effect The caster contacts and makes a deal with a Mujina, a magical badger.
Version 6.37 All values for Contact Mujina
Contact Nagaraja Conj 5 W2 E1 —none —none —none 30 W Nagarajas, Naga Kings, are the rulers of the Jeweled City of Patala. 6.37
Spell Contact Nagaraja
Level 5
Range —none
Area —none
Fatigue —none
Gems 30 W
Effect Nagarajas, Naga Kings, are the rulers of the Jeweled City of Patala.
Version 6.37 All values for Contact Nagaraja
Contact Naiad Conj 5 W3 N1 —none —none —none 35 W The caster goes to a river and makes a deal with a Naiad. 6.37
Spell Contact Naiad
Level 5
Range —none
Area —none
Fatigue —none
Gems 35 W
Effect The caster goes to a river and makes a deal with a Naiad.
Version 6.37 All values for Contact Naiad
Contact Nushi Conj 5 W2 N1 —none —none —none 25 W The Nushi is a swamp spirit. It has the appearance of a withered old crone, but takes the appearance of a beautiful woman when in the company of men. 6.37
Spell Contact Nushi
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 W
Effect The Nushi is a swamp spirit. It has the appearance of a withered old crone, but takes the appearance of a beautiful woman when in the company of men.
Version 6.37 All values for Contact Nushi
Contact Sea Trolls Conj 5 W3 —none —none —none 10 W The caster contacts a few Sea Trolls and persuades them to serve in exchange for the chance to eat a child or two. 6.37
Spell Contact Sea Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 W
Effect The caster contacts a few Sea Trolls and persuades them to serve in exchange for the chance to eat a child or two.
Version 6.37 All values for Contact Sea Trolls
Contact Tanuki Conj 5 N2 —none —none —none 26 N The caster contacts and makes a deal with a Tanuki, a magical raccoon dog. 6.37
Spell Contact Tanuki
Level 5
Range —none
Area —none
Fatigue —none
Gems 26 N
Effect The caster contacts and makes a deal with a Tanuki, a magical raccoon dog.
Version 6.37 All values for Contact Tanuki
Contact Trolls Conj 5 E3 —none —none —none 10 E The caster contacts a few Trolls and persuades them to serve in exchange for the chance to eat a child or two. 6.37
Spell Contact Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect The caster contacts a few Trolls and persuades them to serve in exchange for the chance to eat a child or two.
Version 6.37 All values for Contact Trolls
Control the Dead Thaum 5 D2 25 1 20 —none The caster takes control over some undead beings. 6.37
Spell Control the Dead
Level 5
Range 25
Area 1
Fatigue 20
Gems —none
Effect The caster takes control over some undead beings.
Version 6.37 All values for Control the Dead
Corpse Candle Conj 5 D1 F1 0 —none 0 1 D Some Corpse Candles are summoned to help their summoner in battle. 6.37
Spell Corpse Candle
Level 5
Range 0
Area —none
Fatigue 0
Gems 1 D
Effect Some Corpse Candles are summoned to help their summoner in battle.
Version 6.37 All values for Corpse Candle
Dispel Ench 5 S3 —none —none —none 30 S This enchantment enables a mage to destroy an active global enchantment. 6.37
Spell Dispel
Level 5
Range —none
Area —none
Fatigue —none
Gems 30 S
Effect This enchantment enables a mage to destroy an active global enchantment.
Version 6.37 All values for Dispel
Drain Life Alt 5 D4 30 one target 10 —none The caster drains life force from the target, adding it to his own health and endurance. 6.37
Spell Drain Life
Level 5
Range 30
Area one target
Fatigue 10
Gems —none
Effect The caster drains life force from the target, adding it to his own health and endurance.
Version 6.37 All values for Drain Life
Dreamwild Demesne Ench 5 G5 —none —none —none 10 G The caster enchants an entire province with the magic of the Dreamwild, creating a land of hope and peace free from misery and woe. 6.37
Spell Dreamwild Demesne
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect The caster enchants an entire province with the magic of the Dreamwild, creating a land of hope and peace free from misery and woe.
Version 6.37 All values for Dreamwild Demesne
Earth Sense Thaum 5 E4 —none —none —none 6 E The caster attunes himself with the earth itself to sense who treads upon it. 6.37
Spell Earth Sense
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 E
Effect The caster attunes himself with the earth itself to sense who treads upon it.
Version 6.37 All values for Earth Sense
Earthquake Evo 5 E4 0 whole battlefield 0 3 E With a thundering boom, the ground heaves and erupts, throwing soldiers into crevices that close after a few seconds. 6.37
Spell Earthquake
Level 5
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect With a thundering boom, the ground heaves and erupts, throwing soldiers into crevices that close after a few seconds.
Version 6.37 All values for Earthquake
Enfeeble Alt 5 D2 25 6 +2/D 0 1 D The mage damages the life force of the targets making them permanently weaker. 6.37
Spell Enfeeble
Level 5
Range 25
Area 6 +2/D
Fatigue 0
Gems 1 D
Effect The mage damages the life force of the targets making them permanently weaker.
Version 6.37 All values for Enfeeble
Enliven Gargoyles Ench 5 E3 A1 —none —none —none 12 E A group of grotesque, winged statues are given false life by this powerful enchantment. 6.37
Spell Enliven Gargoyles
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 E
Effect A group of grotesque, winged statues are given false life by this powerful enchantment.
Version 6.37 All values for Enliven Gargoyles
Enliven Granite Guard Ench 5 E3 —none —none —none 10 E Everything left by the Ancient Ones has become subject to worship by the humans of Agartha. 6.37
Spell Enliven Granite Guard
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect Everything left by the Ancient Ones has become subject to worship by the humans of Agartha.
Version 6.37 All values for Enliven Granite Guard
Enslave Sea Trolls Thaum 5 S3 W2 —none —none —none 10 S An Aboleth Mind Lord extends his mind to locate and attract a group of Sea Troll Warriors. 6.37
Spell Enslave Sea Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect An Aboleth Mind Lord extends his mind to locate and attract a group of Sea Troll Warriors.
Version 6.37 All values for Enslave Sea Trolls
Faery Trod Ench 5 N4 G1 —none —none —none 20 N The mage leads his army into a magic forest to find a Faery Trod. 6.37
Spell Faery Trod
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect The mage leads his army into a magic forest to find a Faery Trod.
Version 6.37 All values for Faery Trod
Falling Fires Evo 5 F3 50 6 +1/F 20 —none This spell calls down a rain of searing flames on the enemy. 6.37
Spell Falling Fires
Level 5
Range 50
Area 6 +1/F
Fatigue 20
Gems —none
Effect This spell calls down a rain of searing flames on the enemy.
Version 6.37 All values for Falling Fires
Falling Frost Evo 5 W3 50 10 +1/W 20 —none Bolts of breathtaking frost bombard an area. 6.37
Spell Falling Frost
Level 5
Range 50
Area 10 +1/W
Fatigue 20
Gems —none
Effect Bolts of breathtaking frost bombard an area.
Version 6.37 All values for Falling Frost
Farflight Arrows Ench 5 A2 15 20 +1/A 0 1 A The caster enchants the arrows and bolts of a large group of soldiers, making the arrows fly swift and far. 6.37
Spell Farflight Arrows
Level 5
Range 15
Area 20 +1/A
Fatigue 0
Gems 1 A
Effect The caster enchants the arrows and bolts of a large group of soldiers, making the arrows fly swift and far.
Version 6.37 All values for Farflight Arrows
Fire Resistant Warriors Alt 5 W3 15 20 +1/W 0 1 W This spell makes units' bodies resistant to fire and flames. 6.37
Spell Fire Resistant Warriors
Level 5
Range 15
Area 20 +1/W
Fatigue 0
Gems 1 W
Effect This spell makes units' bodies resistant to fire and flames.
Version 6.37 All values for Fire Resistant Warriors
Fires from Afar Evo 5 F4 —none —none —none 10 F The mage fires a row of flame bolts towards an enemy army camp located in a province far away. 6.37
Spell Fires from Afar
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The mage fires a row of flame bolts towards an enemy army camp located in a province far away.
Version 6.37 All values for Fires from Afar
Flame Ward Ench 5 F2 15 20 +1/F 0 1 F This spell partially protects several units from fire and flames. 6.37
Spell Flame Ward
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect This spell partially protects several units from fire and flames.
Version 6.37 All values for Flame Ward
Flaming Arrows Ench 5 F3 15 20 +1/F 0 1 F The mage enchants the arrows of a large number of friendly archers. 6.37
Spell Flaming Arrows
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect The mage enchants the arrows of a large number of friendly archers.
Version 6.37 All values for Flaming Arrows
Fort of the Ancients Alt 5 N4 —none —none —none 35 N In ancient times, Pangaea made its forts not from mud and mortar but bramble and birch. 6.37
Spell Fort of the Ancients
Level 5
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect In ancient times, Pangaea made its forts not from mud and mortar but bramble and birch.
Version 6.37 All values for Fort of the Ancients
Friendly Currents Ench 5 W3 0 caster 0 1 W This spell makes the water currents aid the caster and all his allies. 6.37
Spell Friendly Currents
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 W
Effect This spell makes the water currents aid the caster and all his allies.
Version 6.37 All values for Friendly Currents
Geoglyphs Ench 5 S3 E2 —none —none —none 18 S The Coyas of Nazca, daughters of the Moon, are accomplished students of the stellar bodies and their connection with the earth. 6.37
Spell Geoglyphs
Level 5
Range —none
Area —none
Fatigue —none
Gems 18 S
Effect The Coyas of Nazca, daughters of the Moon, are accomplished students of the stellar bodies and their connection with the earth.
Version 6.37 All values for Geoglyphs
Ghost Grip Conj 5 D1 25 —none 10 —none The caster summons energies from beyond the grave to target some troops on the battlefield. 6.37
Spell Ghost Grip
Level 5
Range 25
Area —none
Fatigue 10
Gems —none
Effect The caster summons energies from beyond the grave to target some troops on the battlefield.
Version 6.37 All values for Ghost Grip
Giant Strength Warriors Ench 5 E3 15 20 +1/E 0 1 E Gives a large group of soldiers increased strength. 6.37
Spell Giant Strength Warriors
Level 5
Range 15
Area 20 +1/E
Fatigue 0
Gems 1 E
Effect Gives a large group of soldiers increased strength.
Version 6.37 All values for Giant Strength Warriors
Gift of Formlessness Alt 5 W2 10 1 40 —none The caster transforms a handful of soldiers into semi-liquid beings. 6.37
Spell Gift of Formlessness
Level 5
Range 10
Area 1
Fatigue 40
Gems —none
Effect The caster transforms a handful of soldiers into semi-liquid beings.
Version 6.37 All values for Gift of Formlessness
Gift of Reason Thaum 5 N4 —none —none —none 20 N This gift grants commander status and a sharp intellect to any one being. 6.37
Spell Gift of Reason
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect This gift grants commander status and a sharp intellect to any one being.
Version 6.37 All values for Gift of Reason
Gift of Spirit Sight Ench 5 S3 D1 15 1 20 —none This spell grants a few soldiers spirit sight, making it possible to see invisible units and spirits. 6.37
Spell Gift of Spirit Sight
Level 5
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell grants a few soldiers spirit sight, making it possible to see invisible units and spirits.
Version 6.37 All values for Gift of Spirit Sight
Gift of the Furies Thaum 5 F3 15 20 +1/F 0 1 F The caster fills the hearts of men with righteous fury. 6.37
Spell Gift of the Furies
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect The caster fills the hearts of men with righteous fury.
Version 6.37 All values for Gift of the Furies
Gifts from Heaven Evo 5 E3 S1 100 1 50 —none A strange whizzing sound emanates from the heavens. 6.37
Spell Gifts from Heaven
Level 5
Range 100
Area 1
Fatigue 50
Gems —none
Effect A strange whizzing sound emanates from the heavens.
Version 6.37 All values for Gifts from Heaven
Group Luck Thaum 5 G2 15 3 +1/G 40 —none The caster merges reality with the Dreamwild, where everything is possible. 6.37
Spell Group Luck
Level 5
Range 15
Area 3 +1/G
Fatigue 40
Gems —none
Effect The caster merges reality with the Dreamwild, where everything is possible.
Version 6.37 All values for Group Luck
Group Regeneration Ench 5 N3 15 3 +1/N 60 —none This spell gives a group of targets regenerative powers. 6.37
Spell Group Regeneration
Level 5
Range 15
Area 3 +1/N
Fatigue 60
Gems —none
Effect This spell gives a group of targets regenerative powers.
Version 6.37 All values for Group Regeneration
Group Stoneskin Alt 5 E3 15 3 +1/E 40 —none The skin of a group of soldiers are transformed into a rough, stone-like hide. 6.37
Spell Group Stoneskin
Level 5
Range 15
Area 3 +1/E
Fatigue 40
Gems —none
Effect The skin of a group of soldiers are transformed into a rough, stone-like hide.
Version 6.37 All values for Group Stoneskin
Heavenly Fires Conj 5 F1 S1 —none —none —none 4 F The Demon of Heavenly Fires is a violent Celestial being sprung from heavenly fires. 6.37
Spell Heavenly Fires
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 F
Effect The Demon of Heavenly Fires is a violent Celestial being sprung from heavenly fires.
Version 6.37 All values for Heavenly Fires
Hellbind Heart Blood 5 B2 30 one target 0 1 B The caster binds an enemy soul to his service. 6.37
Spell Hellbind Heart
Level 5
Range 30
Area one target
Fatigue 0
Gems 1 B
Effect The caster binds an enemy soul to his service.
Version 6.37 All values for Hellbind Heart
Hidden Flame Evo 5 F3 S1 40 +5/F 1 20 —none The caster unleashes the Hidden Flame upon the enemies of this world. 6.37
Spell Hidden Flame
Level 5
Range 40 +5/F
Area 1
Fatigue 20
Gems —none
Effect The caster unleashes the Hidden Flame upon the enemies of this world.
Version 6.37 All values for Hidden Flame
Horde from Hell Blood 5 B4 —none —none —none 44 B The caster sends a horde of Imps led by a Devil to a distant province. 6.37
Spell Horde from Hell
Level 5
Range —none
Area —none
Fatigue —none
Gems 44 B
Effect The caster sends a horde of Imps led by a Devil to a distant province.
Version 6.37 All values for Horde from Hell
Horde of Skeletons Ench 5 D2 5 —none 40 —none The necromancer enchants the bones of the dead and calls forth a horde of Longdead Warriors. 6.37
Spell Horde of Skeletons
Level 5
Range 5
Area —none
Fatigue 40
Gems —none
Effect The necromancer enchants the bones of the dead and calls forth a horde of Longdead Warriors.
Version 6.37 All values for Horde of Skeletons
Howl Conj 5 N3 0 caster 0 3 N The caster summons a pack of wolves to aid him in battle. 6.37
Spell Howl
Level 5
Range 0
Area caster
Fatigue 0
Gems 3 N
Effect The caster summons a pack of wolves to aid him in battle.
Version 6.37 All values for Howl
Illusory Army Evo 5 G3 3 +1/G —none 0 1 G The illusionist creates a whole contingent of illusory warriors. 6.37
Spell Illusory Army
Level 5
Range 3 +1/G
Area —none
Fatigue 0
Gems 1 G
Effect The illusionist creates a whole contingent of illusory warriors.
Version 6.37 All values for Illusory Army
Incinerate Alt 5 F3 30 one target 20 —none A single target is consumed by flames from the inside. 6.37
Spell Incinerate
Level 5
Range 30
Area one target
Fatigue 20
Gems —none
Effect A single target is consumed by flames from the inside.
Version 6.37 All values for Incinerate
Inner Furnace Ench 5 F3 0 whole battlefield 0 1 F The caster invokes the power of Rhuax to strengthen the heat burning in every Abysian. 6.37
Spell Inner Furnace
Level 5
Range 0
Area whole battlefield
Fatigue 0
Gems 1 F
Effect The caster invokes the power of Rhuax to strengthen the heat burning in every Abysian.
Version 6.37 All values for Inner Furnace
Internal Alchemy Alt 5 W2 S1 —none —none —none 5 W The mystics and hermits of T'ien Ch'i have always been obsessed with longevity. 6.37
Spell Internal Alchemy
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect The mystics and hermits of T'ien Ch'i have always been obsessed with longevity.
Version 6.37 All values for Internal Alchemy
Invulnerability Alt 5 D3 0 caster 20 —none The flesh of the caster is made almost invulnerable from normal weapons. 6.37
Spell Invulnerability
Level 5
Range 0
Area caster
Fatigue 20
Gems —none
Effect The flesh of the caster is made almost invulnerable from normal weapons.
Version 6.37 All values for Invulnerability
Iron Marionettes Alt 5 E3 30 25 0 1 E This spell is primarily used to boost the power of the Agarthan Iron Corpses, but the spell works on other undead units as well. 6.37
Spell Iron Marionettes
Level 5
Range 30
Area 25
Fatigue 0
Gems 1 E
Effect This spell is primarily used to boost the power of the Agarthan Iron Corpses, but the spell works on other undead units as well.
Version 6.37 All values for Iron Marionettes
Ironskin Alt 5 E2 10 1 40 —none The skins of a few soldiers are transformed into a hard, metallic hide. 6.37
Spell Ironskin
Level 5
Range 10
Area 1
Fatigue 40
Gems —none
Effect The skins of a few soldiers are transformed into a hard, metallic hide.
Version 6.37 All values for Ironskin
Lamentation Conj 5 D3 —none —none —none 25 D This spell summons a handful of Wailing Ladies. 6.37
Spell Lamentation
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 D
Effect This spell summons a handful of Wailing Ladies.
Version 6.37 All values for Lamentation
Leeching Darkness Thaum 5 D3 30 3 +1/D 20 —none A deadly cloud of darkness will form upon the battlefield. 6.37
Spell Leeching Darkness
Level 5
Range 30
Area 3 +1/D
Fatigue 20
Gems —none
Effect A deadly cloud of darkness will form upon the battlefield.
Version 6.37 All values for Leeching Darkness
Lightning Resistant Warriors Alt 5 E3 15 20 +1/E 0 1 E This spell makes several units resistant to the damage and stun effects caused by lightning. 6.37
Spell Lightning Resistant Warriors
Level 5
Range 15
Area 20 +1/E
Fatigue 0
Gems 1 E
Effect This spell makes several units resistant to the damage and stun effects caused by lightning.
Version 6.37 All values for Lightning Resistant Warriors
Liquid Flames of Rhuax Evo 5 F3 E1 30 +5/F 1 20 —none This deadly spell hurls a ball of molten metal at the enemies. 6.37
Spell Liquid Flames of Rhuax
Level 5
Range 30 +5/F
Area 1
Fatigue 20
Gems —none
Effect This deadly spell hurls a ball of molten metal at the enemies.
Version 6.37 All values for Liquid Flames of Rhuax
Living Mercury Ench 5 W1 E1 1 —none —none 6 W Independent of each other the Oracles of the deeper earth and the alchemists of T'ien Ch'i have discovered the means to distill and animate the liquid silver of the deeps. 6.37
Spell Living Mercury
Level 5
Range 1
Area —none
Fatigue —none
Gems 6 W
Effect Independent of each other the Oracles of the deeper earth and the alchemists of T'ien Ch'i have discovered the means to distill and animate the liquid silver of the deeps.
Version 6.37 All values for Living Mercury
Maws of the Earth Alt 5 E3 30 +5/E 7 +1/E 0 1 E The earth cringes and heaves and a great maw with teeth of rock opens and swallows those unfortunate to be standing in the area. 6.37
Spell Maws of the Earth
Level 5
Range 30 +5/E
Area 7 +1/E
Fatigue 0
Gems 1 E
Effect The earth cringes and heaves and a great maw with teeth of rock opens and swallows those unfortunate to be standing in the area.
Version 6.37 All values for Maws of the Earth
Memories of Stone Ench 5 D2 E1 —none —none —none 10 D In a barren desert the Yeddeoni have found the fossilized remains of Rephaim armed with archaic weapons. 6.37
Spell Memories of Stone
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect In a barren desert the Yeddeoni have found the fossilized remains of Rephaim armed with archaic weapons.
Version 6.37 All values for Memories of Stone
Messenger Crows Conj 5 A4 —none —none —none 6 A The caster sends out a vast murder of crows to scout a distant province. 6.37
Spell Messenger Crows
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 A
Effect The caster sends out a vast murder of crows to scout a distant province.
Version 6.37 All values for Messenger Crows
Monster Boar Conj 5 N3 —none —none —none 10 N The caster summons a monster boar and sends it to a distant province to ravage the land. 6.37
Spell Monster Boar
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a monster boar and sends it to a distant province to ravage the land.
Version 6.37 All values for Monster Boar
Mother Oak Alt 5 N5 —none —none —none 50 N The oldest and mightiest of all oaks in the realm is enchanted to become the greatest oak there ever was. 6.37
Spell Mother Oak
Level 5
Range —none
Area —none
Fatigue —none
Gems 50 N
Effect The oldest and mightiest of all oaks in the realm is enchanted to become the greatest oak there ever was.
Version 6.37 All values for Mother Oak
Naiad Warriors Conj 5 W3 N1 —none —none —none 18 W The caster summons a contingent of Kydnides, warrior Naiads willing to leave their native river to wreak vengeance upon those who harm the rivers of the world. 6.37
Spell Naiad Warriors
Level 5
Range —none
Area —none
Fatigue —none
Gems 18 W
Effect The caster summons a contingent of Kydnides, warrior Naiads willing to leave their native river to wreak vengeance upon those who harm the rivers of the world.
Version 6.37 All values for Naiad Warriors
Nightfall Alt 5 G3 0 caster 0 1 G Casts the Solar Eclipse enchantment over the battlefield. 6.37
Spell Nightfall
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 G
Effect Casts the Solar Eclipse enchantment over the battlefield.
Version 6.37 All values for Nightfall
Nightmare Construction Ench 5 F1 D1 —none —none —none 2 F Not only human dead are crafted into servants of the necromancers. 6.37
Spell Nightmare Construction
Level 5
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect Not only human dead are crafted into servants of the necromancers.
Version 6.37 All values for Nightmare Construction
Orb Lightning Evo 5 A2 20 one target 20 —none The mage hurls an orb of pure lightning towards the enemies. 6.37
Spell Orb Lightning
Level 5
Range 20
Area one target
Fatigue 20
Gems —none
Effect The mage hurls an orb of pure lightning towards the enemies.
Version 6.37 All values for Orb Lightning
Pack Ferocity Thaum 5 N2 15 20 +1/N 0 1 N The caster fills the hearts of beasts with fury. 6.37
Spell Pack Ferocity
Level 5
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect The caster fills the hearts of beasts with fury.
Version 6.37 All values for Pack Ferocity
Pale Riders Ench 5 D3 —none —none —none 10 D The necromancer enchants the bones of dead warriors and their horses, giving them false life. 6.37
Spell Pale Riders
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The necromancer enchants the bones of dead warriors and their horses, giving them false life.
Version 6.37 All values for Pale Riders
Poison Arrows Evo 5 N2 35 +5/N —none 20 —none The caster shoots a few enchanted arrows against his enemies. 6.37
Spell Poison Arrows
Level 5
Range 35 +5/N
Area —none
Fatigue 20
Gems —none
Effect The caster shoots a few enchanted arrows against his enemies.
Version 6.37 All values for Poison Arrows
Poison Cloud Evo 5 N3 A1 30 6 +1/N 20 —none The caster creates a cloud of noxious spores dangerous to men. 6.37
Spell Poison Cloud
Level 5
Range 30
Area 6 +1/N
Fatigue 20
Gems —none
Effect The caster creates a cloud of noxious spores dangerous to men.
Version 6.37 All values for Poison Cloud
Procession of the Underworld Conj 5 D3 —none —none —none 13 D The caster leads a Lampade procession astray from its travels through the Underworld. 6.37
Spell Procession of the Underworld
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 D
Effect The caster leads a Lampade procession astray from its travels through the Underworld.
Version 6.37 All values for Procession of the Underworld
Project Self Evo 5 G3 S1 —none —none —none 5 G The caster sends a projection of himself to a distant land. 6.37
Spell Project Self
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect The caster sends a projection of himself to a distant land.
Version 6.37 All values for Project Self
Pyre of Catharsis Thaum 5 F3 —none —none —none 4 F Catharsis was once the spirit of the Purifying Flames. 6.37
Spell Pyre of Catharsis
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 F
Effect Catharsis was once the spirit of the Purifying Flames.
Version 6.37 All values for Pyre of Catharsis
Quagmire Ench 5 W4 0 caster 0 1 W Water will start to seep from the ground that will quickly become soft and difficult to traverse. 6.37
Spell Quagmire
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 W
Effect Water will start to seep from the ground that will quickly become soft and difficult to traverse.
Version 6.37 All values for Quagmire
Raging Hearts Thaum 5 F4 —none —none —none 10 F Fury will start to grow in the hearts of all people in an entire province. 6.37
Spell Raging Hearts
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect Fury will start to grow in the hearts of all people in an entire province.
Version 6.37 All values for Raging Hearts
Rain of Toads Blood 5 B3 N1 —none —none —none 20 B The caster creates a horrible omen, turning the falling rain in a target province into toads. 6.37
Spell Rain of Toads
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 B
Effect The caster creates a horrible omen, turning the falling rain in a target province into toads.
Version 6.37 All values for Rain of Toads
Raven Feast Conj 5 A4 —none —none —none 3 A The caster summons an unkindness of ravens and sends them into a distant province to feast upon the newly dead. 6.37
Spell Raven Feast
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect The caster summons an unkindness of ravens and sends them into a distant province to feast upon the newly dead.
Version 6.37 All values for Raven Feast
Reawaken Fossil Ench 5 E2 D1 —none —none —none 10 E Abysian mages have recently discovered a gorge near the borders of Gath, where ancient magic has been uncovered by eroding winds and a mighty earthquake. 6.37
Spell Reawaken Fossil
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect Abysian mages have recently discovered a gorge near the borders of Gath, where ancient magic has been uncovered by eroding winds and a mighty earthquake.
Version 6.37 All values for Reawaken Fossil
Revive Bane Lord Conj 5 D4 —none —none —none 12 D With this ritual, the necromancer revives a Bane Lord, an ancient hero serving the Lord of the Underworld. 6.37
Spell Revive Bane Lord
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect With this ritual, the necromancer revives a Bane Lord, an ancient hero serving the Lord of the Underworld.
Version 6.37 All values for Revive Bane Lord
Ritual of Returning Ench 5 S2 —none —none —none 3 S The mage will return to the home citadel at once if he is wounded. 6.37
Spell Ritual of Returning
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The mage will return to the home citadel at once if he is wounded.
Version 6.37 All values for Ritual of Returning
Seith Curse Thaum 5 D1 S1 —none —none —none 3 D Seith is an ancient form of sorcery, reputedly invented by Angerboda. 6.37
Spell Seith Curse
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect Seith is an ancient form of sorcery, reputedly invented by Angerboda.
Version 6.37 All values for Seith Curse
Send Bukavac Conj 5 W4 —none —none —none 5 W The caster summons and sends a Bukavac to wreak havoc in a distant sea province. 6.37
Spell Send Bukavac
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect The caster summons and sends a Bukavac to wreak havoc in a distant sea province.
Version 6.37 All values for Send Bukavac
Send Lady Midday Conj 5 A3 D1 —none —none —none 5 A The Lady Midday is a malign spirit of the noon. 6.37
Spell Send Lady Midday
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 A
Effect The Lady Midday is a malign spirit of the noon.
Version 6.37 All values for Send Lady Midday
Send Lesser Horror Blood 5 B3 S3 —none —none —none 14 B The caster contacts and forces one or a few Lesser Horrors to attack a distant province. 6.37
Spell Send Lesser Horror
Level 5
Range —none
Area —none
Fatigue —none
Gems 14 B
Effect The caster contacts and forces one or a few Lesser Horrors to attack a distant province.
Version 6.37 All values for Send Lesser Horror
Send Tupilak Ench 5 D3 W1 —none —none —none 5 D The Tupilak is an artificial animal made from various animal cadavers. 6.37
Spell Send Tupilak
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The Tupilak is an artificial animal made from various animal cadavers.
Version 6.37 All values for Send Tupilak
Serenity Thaum 5 W3 15 3 +1/W 20 —none The caster afflicts the targets with phlegmatic humors quenching their raging emotions. 6.37
Spell Serenity
Level 5
Range 15
Area 3 +1/W
Fatigue 20
Gems —none
Effect The caster afflicts the targets with phlegmatic humors quenching their raging emotions.
Version 6.37 All values for Serenity
Shadow Blast Evo 5 D2 35 +5/D 9 +1/D 0 1 D The necromancer hurls a blast of dark energies against his enemies. 6.37
Spell Shadow Blast
Level 5
Range 35 +5/D
Area 9 +1/D
Fatigue 0
Gems 1 D
Effect The necromancer hurls a blast of dark energies against his enemies.
Version 6.37 All values for Shadow Blast
Shadow Warriors Alt 5 G3 20 20 +1/G 0 1 G A large group of soldiers becomes blurred, transparent and difficult to strike in melee. 6.37
Spell Shadow Warriors
Level 5
Range 20
Area 20 +1/G
Fatigue 0
Gems 1 G
Effect A large group of soldiers becomes blurred, transparent and difficult to strike in melee.
Version 6.37 All values for Shadow Warriors
Shatter Alt 5 E3 15 one target 20 —none This spell shatters metal and stone, wood and bone. 6.37
Spell Shatter
Level 5
Range 15
Area one target
Fatigue 20
Gems —none
Effect This spell shatters metal and stone, wood and bone.
Version 6.37 All values for Shatter
Solar Eclipse Alt 5 F3 S1 0 caster 0 1 F The spell will blot out the sun, but only for a little while and in a limited area. 6.37
Spell Solar Eclipse
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 F
Effect The spell will blot out the sun, but only for a little while and in a limited area.
Version 6.37 All values for Solar Eclipse
Soul Slay Thaum 5 S3 100 one target 20 —none The caster attempts to rip the target's mind from his body. 6.37
Spell Soul Slay
Level 5
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster attempts to rip the target's mind from his body.
Version 6.37 All values for Soul Slay
Spirit Mastery Conj 5 D1 —none —none —none 4 D The caster summons spirits of the newly dead and prevents them from entering the Underworld. 6.37
Spell Spirit Mastery
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 D
Effect The caster summons spirits of the newly dead and prevents them from entering the Underworld.
Version 6.37 All values for Spirit Mastery
Spirits of the Wood Conj 5 N3 —none —none —none 8 N The caster summons several spirits that inhabit ancient trees. 6.37
Spell Spirits of the Wood
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster summons several spirits that inhabit ancient trees.
Version 6.37 All values for Spirits of the Wood
Stellar Cascades Evo 5 S2 35 7 20 —none Light from a stellar body will shower down upon a group of enemies. 6.37
Spell Stellar Cascades
Level 5
Range 35
Area 7
Fatigue 20
Gems —none
Effect Light from a stellar body will shower down upon a group of enemies.
Version 6.37 All values for Stellar Cascades
Storm Alt 5 A4 0 caster 0 1 A The caster controls the weather and conjures a mighty storm on the battlefield. 6.37
Spell Storm
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 A
Effect The caster controls the weather and conjures a mighty storm on the battlefield.
Version 6.37 All values for Storm
Summon Air Elemental Conj 5 A3 1 —none 0 1 A The caster summons an Air Elemental to aid him in battle. 6.37
Spell Summon Air Elemental
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 A
Effect The caster summons an Air Elemental to aid him in battle.
Version 6.37 All values for Summon Air Elemental
Summon Bean Sidhe Conj 5 D1 —none —none —none 25 D The Caster summons the spirit of a long dead Sidhe woman. 6.37
Spell Summon Bean Sidhe
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 D
Effect The Caster summons the spirit of a long dead Sidhe woman.
Version 6.37 All values for Summon Bean Sidhe
Summon Bluecap Conj 5 G2 E1 —none —none —none 20 G The caster summons a Cave Kobold from the Dreamwild and prevents the magic of the dreamwild to leave its body. 6.37
Spell Summon Bluecap
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The caster summons a Cave Kobold from the Dreamwild and prevents the magic of the dreamwild to leave its body.
Version 6.37 All values for Summon Bluecap
Summon Earth Elemental Conj 5 E3 1 —none 0 1 E The caster summons an Earth Elemental to aid him in a battle. 6.37
Spell Summon Earth Elemental
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 E
Effect The caster summons an Earth Elemental to aid him in a battle.
Version 6.37 All values for Summon Earth Elemental
Summon Ether Warriors Conj 5 S3 D1 —none —none —none 15 S The caster opens a rift in space and summons a few Ether Warriors. 6.37
Spell Summon Ether Warriors
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster opens a rift in space and summons a few Ether Warriors.
Version 6.37 All values for Summon Ether Warriors
Summon Fall Bears Conj 5 E3 —none —none —none 13 E The caster summons and binds five Fall Bears. 6.37
Spell Summon Fall Bears
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 E
Effect The caster summons and binds five Fall Bears.
Version 6.37 All values for Summon Fall Bears
Summon Fay Knights Conj 5 G3 N1 —none —none —none 15 G The caster summons a few mounted knights from the Dreamwild. 6.37
Spell Summon Fay Knights
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 G
Effect The caster summons a few mounted knights from the Dreamwild.
Version 6.37 All values for Summon Fay Knights
Summon Fire Elemental Conj 5 F3 1 —none 0 1 F The Caster summons a Fire Elemental to aid him in a battle. 6.37
Spell Summon Fire Elemental
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 F
Effect The Caster summons a Fire Elemental to aid him in a battle.
Version 6.37 All values for Summon Fire Elemental
Summon Gandharvas Conj 5 S2 —none —none —none 15 S Gandharvas are divine warrior-musicians that left this world ages ago. 6.37
Spell Summon Gandharvas
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect Gandharvas are divine warrior-musicians that left this world ages ago.
Version 6.37 All values for Summon Gandharvas
Summon Ghulah Blood 5 B1 —none —none —none 31 B The caster summons and binds a Ghulah to his service. 6.37
Spell Summon Ghulah
Level 5
Range —none
Area —none
Fatigue —none
Gems 31 B
Effect The caster summons and binds a Ghulah to his service.
Version 6.37 All values for Summon Ghulah
Summon Hekateride Conj 5 N3 W1 —none —none —none 30 N When the spectre of Therodos was laid to rest the remaining Daktyloi and Hekaterides sequestered themselves on remote islands. 6.37
Spell Summon Hekateride
Level 5
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect When the spectre of Therodos was laid to rest the remaining Daktyloi and Hekaterides sequestered themselves on remote islands.
Version 6.37 All values for Summon Hekateride
Summon Hound of Twilight Conj 5 E2 D1 —none —none —none 3 E The Hounds of Twilight are stygian monsters spawned by the Mother of Monsters at the dawn of time. 6.37
Spell Summon Hound of Twilight
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect The Hounds of Twilight are stygian monsters spawned by the Mother of Monsters at the dawn of time.
Version 6.37 All values for Summon Hound of Twilight
Summon Huacas Conj 5 S2 —none —none —none 12 S The Huacas, 'sacred ones', were semi-divine beings of an earlier age and the ancestors of the Nazcans. 6.37
Spell Summon Huacas
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect The Huacas, 'sacred ones', were semi-divine beings of an earlier age and the ancestors of the Nazcans.
Version 6.37 All values for Summon Huacas
Summon Ifrit Blood 5 B1 F3 —none —none —none 58 B Afarit are powerful Jinnun born from smokeless flame. 6.37
Spell Summon Ifrit
Level 5
Range —none
Area —none
Fatigue —none
Gems 58 B
Effect Afarit are powerful Jinnun born from smokeless flame.
Version 6.37 All values for Summon Ifrit
Summon Illearth Blood 5 B2 E2 1 —none 0 2 B The caster summons an Earth Elemental to aid him in a battle. 6.37
Spell Summon Illearth
Level 5
Range 1
Area —none
Fatigue 0
Gems 2 B
Effect The caster summons an Earth Elemental to aid him in a battle.
Version 6.37 All values for Summon Illearth
Summon Jinn Warriors Conj 5 F2 A1 —none —none —none 13 F Jinnun are spiritual beings born from smokeless flame in a distant past. 6.37
Spell Summon Jinn Warriors
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 F
Effect Jinnun are spiritual beings born from smokeless flame in a distant past.
Version 6.37 All values for Summon Jinn Warriors
Summon Kimpurushas Conj 5 N2 S1 —none —none —none 15 N Kimpurushas are divine lion-headed warriors that left this world ages ago. 6.37
Spell Summon Kimpurushas
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect Kimpurushas are divine lion-headed warriors that left this world ages ago.
Version 6.37 All values for Summon Kimpurushas
Summon Kuro-Oni Conj 5 D2 F1 —none —none —none 9 D This spell summons four Kuro-Oni. Kuro-Oni are black-skinned demons from the wild mountains of Yomi. 6.37
Spell Summon Kuro-Oni
Level 5
Range —none
Area —none
Fatigue —none
Gems 9 D
Effect This spell summons four Kuro-Oni. Kuro-Oni are black-skinned demons from the wild mountains of Yomi.
Version 6.37 All values for Summon Kuro-Oni
Summon Lilot Conj 5 N4 —none —none —none 15 N The caster summons a Lilot from the wild. 6.37
Spell Summon Lilot
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The caster summons a Lilot from the wild.
Version 6.37 All values for Summon Lilot
Summon Manticores Conj 5 N2 E2 —none —none —none 10 N The Manticore, or man-eater, is a horrible half-beast that prowls the wilderness. 6.37
Spell Summon Manticores
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The Manticore, or man-eater, is a horrible half-beast that prowls the wilderness.
Version 6.37 All values for Summon Manticores
Summon Monster Toad Conj 5 N2 —none —none —none 1 N The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis. 6.37
Spell Summon Monster Toad
Level 5
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis.
Version 6.37 All values for Summon Monster Toad
Summon Monster Toads Conj 5 N2 —none —none —none 5 N The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis. 6.37
Spell Summon Monster Toads
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis.
Version 6.37 All values for Summon Monster Toads
Summon Rimvaettir Conj 5 W2 —none —none —none 5 W The Skratti summons a group of Rimvaettir, small beings spawned from Glacial Frost in ancient times and reminiscent of the Niefel Giants in all but size. 6.37
Spell Summon Rimvaettir
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect The Skratti summons a group of Rimvaettir, small beings spawned from Glacial Frost in ancient times and reminiscent of the Niefel Giants in all but size.
Version 6.37 All values for Summon Rimvaettir
Summon Sandhyabalas Blood 5 B2 D1 —none —none —none 25 B The Sandhyabalas, Strong-in-Twilight, are demon ogres of the night. 6.37
Spell Summon Sandhyabalas
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 B
Effect The Sandhyabalas, Strong-in-Twilight, are demon ogres of the night.
Version 6.37 All values for Summon Sandhyabalas
Summon Spring Hawks Conj 5 A3 —none —none —none 13 A The caster summons and binds five Spring Hawks. 6.37
Spell Summon Spring Hawks
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 A
Effect The caster summons and binds five Spring Hawks.
Version 6.37 All values for Summon Spring Hawks
Summon Summer Lions Conj 5 F3 —none —none —none 13 F The caster summons and binds five Summer Lions. 6.37
Spell Summon Summer Lions
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 F
Effect The caster summons and binds five Summer Lions.
Version 6.37 All values for Summon Summer Lions
Summon Supayas Conj 5 D2 —none —none —none 8 D The Supaya is the ghost of a Huaca, the semi-divine ancestors of the Nazcans. 6.37
Spell Summon Supayas
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect The Supaya is the ghost of a Huaca, the semi-divine ancestors of the Nazcans.
Version 6.37 All values for Summon Supayas
Summon Ugallu Conj 5 A3 —none —none —none 24 A The caster summons an Ugallu to smite the demons of evil. 6.37
Spell Summon Ugallu
Level 5
Range —none
Area —none
Fatigue —none
Gems 24 A
Effect The caster summons an Ugallu to smite the demons of evil.
Version 6.37 All values for Summon Ugallu
Summon Ujigami Conj 5 E1 S1 —none —none —none 8 E The caster summons an Ujigami from the spirit world. 6.37
Spell Summon Ujigami
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 E
Effect The caster summons an Ujigami from the spirit world.
Version 6.37 All values for Summon Ujigami
Summon Umbrals Conj 5 D2 E1 —none —none —none 8 D An Oracle or a Ktonian Necromancer ventures down to the deeper reaches of Agartha and the Chamber of the Broken Seal to summon and bind an Umbral. 6.37
Spell Summon Umbrals
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 D
Effect An Oracle or a Ktonian Necromancer ventures down to the deeper reaches of Agartha and the Chamber of the Broken Seal to summon and bind an Umbral.
Version 6.37 All values for Summon Umbrals
Summon Unseelie Knights Conj 5 G3 W1 —none —none —none 15 G The caster summons a few mounted knights from the Dreamwild. 6.37
Spell Summon Unseelie Knights
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 G
Effect The caster summons a few mounted knights from the Dreamwild.
Version 6.37 All values for Summon Unseelie Knights
Summon Vetalas Conj 5 D2 —none —none —none 10 D A Vetala is a malicious spirit who haunts graveyards and takes possession of corpses. 6.37
Spell Summon Vetalas
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect A Vetala is a malicious spirit who haunts graveyards and takes possession of corpses.
Version 6.37 All values for Summon Vetalas
Summon Water Elemental Conj 5 W3 1 —none 0 1 W The caster summons a Water Elemental to aid him in battle. 6.37
Spell Summon Water Elemental
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 W
Effect The caster summons a Water Elemental to aid him in battle.
Version 6.37 All values for Summon Water Elemental
Summon Winter Wolves Conj 5 W3 —none —none —none 6 W The caster summons and binds five Winter Wolves. 6.37
Spell Summon Winter Wolves
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 W
Effect The caster summons and binds five Winter Wolves.
Version 6.37 All values for Summon Winter Wolves
Summon Yazatas Conj 5 S2 —none —none —none 12 S Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37
Spell Summon Yazatas
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37 All values for Summon Yazatas
Summon Zmey Conj 5 F2 —none —none —none 5 F The caster summons a Zmey. The Zmey is a three headed dragon capable of breathing flames. 6.37
Spell Summon Zmey
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 F
Effect The caster summons a Zmey. The Zmey is a three headed dragon capable of breathing flames.
Version 6.37 All values for Summon Zmey
Teleport Item Thaum 5 S2 —none —none —none 3 S This ritual can be used by an astral mage to teleport a single magic item to a commander in a province far away. 6.37
Spell Teleport Item
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect This ritual can be used by an astral mage to teleport a single magic item to a commander in a province far away.
Version 6.37 All values for Teleport Item
Tempering the Will Thaum 5 E3 0 whole battlefield 20 —none The forces of Ulm have their strength of mind enhanced by magic. 6.37
Spell Tempering the Will
Level 5
Range 0
Area whole battlefield
Fatigue 20
Gems —none
Effect The forces of Ulm have their strength of mind enhanced by magic.
Version 6.37 All values for Tempering the Will
The Eyes of God Ench 5 S5 —none —none —none 50 S This enchantment enables the mage to see all provinces in the world. 6.37
Spell The Eyes of God
Level 5
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect This enchantment enables the mage to see all provinces in the world.
Version 6.37 All values for The Eyes of God
The Ravenous Swarm Thaum 5 N3 1 —none 0 1 N This spell is sometimes used by nature mages to combat the undead. 6.37
Spell The Ravenous Swarm
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 N
Effect This spell is sometimes used by nature mages to combat the undead.
Version 6.37 All values for The Ravenous Swarm
Thunder Ward Ench 5 A2 15 20 +1/A 0 1 A This spell protects several units from the damage and stun effects caused by lightning and thunder. 6.37
Spell Thunder Ward
Level 5
Range 15
Area 20 +1/A
Fatigue 0
Gems 1 A
Effect This spell protects several units from the damage and stun effects caused by lightning and thunder.
Version 6.37 All values for Thunder Ward
Trade Wind Ench 5 A4 —none —none —none 10 A The caster creates a perpetual stable wind in a coastal province that enables merchants to quickly sail to and from the province. 6.37
Spell Trade Wind
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 A
Effect The caster creates a perpetual stable wind in a coastal province that enables merchants to quickly sail to and from the province.
Version 6.37 All values for Trade Wind
Transmute Fire Alt 5 F2 —none —none —none 10 F The alchemist transmutes fire gems into gold. 6.37
Spell Transmute Fire
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemist transmutes fire gems into gold.
Version 6.37 All values for Transmute Fire
Vermin Feast Conj 5 N4 —none —none —none 6 N The caster makes vermin like rats and cockroaches (or shrimps and crabs) attracted to the supply stores of a besieged castle. 6.37
Spell Vermin Feast
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The caster makes vermin like rats and cockroaches (or shrimps and crabs) attracted to the supply stores of a besieged castle.
Version 6.37 All values for Vermin Feast
Voice of Tiamat Conj 5 W2 —none —none —none 8 W The caster conjures up the dreams of Tiamat, the Raging Sea. 6.37
Spell Voice of Tiamat
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 W
Effect The caster conjures up the dreams of Tiamat, the Raging Sea.
Version 6.37 All values for Voice of Tiamat
Watcher Ench 5 A3 E1 —none —none —none 5 A The mage creates a stone statue and gives it awareness and magical powers. 6.37
Spell Watcher
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 A
Effect The mage creates a stone statue and gives it awareness and magical powers.
Version 6.37 All values for Watcher
Weapons of Sharpness Ench 5 E3 15 1 40 —none A few friendly units are gifted with weapons so sharp that they can cut through armor and flesh with equal ease. 6.37
Spell Weapons of Sharpness
Level 5
Range 15
Area 1
Fatigue 40
Gems —none
Effect A few friendly units are gifted with weapons so sharp that they can cut through armor and flesh with equal ease.
Version 6.37 All values for Weapons of Sharpness
Weavers of the Wood Ench 5 N4 —none —none —none 6 N The caster makes spiders large and small weave a giant web covering an entire forest province. 6.37
Spell Weavers of the Wood
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The caster makes spiders large and small weave a giant web covering an entire forest province.
Version 6.37 All values for Weavers of the Wood
Will o' the Wisp Conj 5 F1 0 —none 0 1 F Two Will o' the Wisps are summoned to help their summoner in battle. 6.37
Spell Will o' the Wisp
Level 5
Range 0
Area —none
Fatigue 0
Gems 1 F
Effect Two Will o' the Wisps are summoned to help their summoner in battle.
Version 6.37 All values for Will o' the Wisp
Wind Ride Conj 5 A5 —none —none —none 10 A The Air mage summons a whirlwind in a province of his choice. 6.37
Spell Wind Ride
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 A
Effect The Air mage summons a whirlwind in a province of his choice.
Version 6.37 All values for Wind Ride
Winged Monkeys Conj 5 N3 S2 —none —none —none 10 N The caster summons a troop of winged monkeys and sends them away to fetch a commander from a distant land. 6.37
Spell Winged Monkeys
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a troop of winged monkeys and sends them away to fetch a commander from a distant land.
Version 6.37 All values for Winged Monkeys
Winter Ward Ench 5 W2 15 20 +1/W 0 1 W This spell protects several units from cold. 6.37
Spell Winter Ward
Level 5
Range 15
Area 20 +1/W
Fatigue 0
Gems 1 W
Effect This spell protects several units from cold.
Version 6.37 All values for Winter Ward
Winter's Chill Alt 5 W3 25 5 +1/W 20 —none The caster freezes several enemy soldiers. 6.37
Spell Winter's Chill
Level 5
Range 25
Area 5 +1/W
Fatigue 20
Gems —none
Effect The caster freezes several enemy soldiers.
Version 6.37 All values for Winter's Chill
Wrath of Pazuzu Blood 5 B1 A3 —none —none —none 15 B The caster unleashes an infernal tempest from the realm of Pazuzu upon a province. 6.37
Spell Wrath of Pazuzu
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 B
Effect The caster unleashes an infernal tempest from the realm of Pazuzu upon a province.
Version 6.37 All values for Wrath of Pazuzu
Acashic Knowledge Conj 6 S3 —none —none —none 25 S This spell lets the caster tap information from the memory of the Spheres to reveal the presence of all magical sites in a given province. 6.37
Spell Acashic Knowledge
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect This spell lets the caster tap information from the memory of the Spheres to reveal the presence of all magical sites in a given province.
Version 6.37 All values for Acashic Knowledge
Angelic Choir Conj 6 S3 —none —none —none 15 S The caster contacts an angelic choir and asks for its aid. 6.37
Spell Angelic Choir
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster contacts an angelic choir and asks for its aid.
Version 6.37 All values for Angelic Choir
Astral Fires Evo 6 S4 F1 45 +5/S 1 20 —none Astral fires consume the essence of materials as ordinary fires consume wood. 6.37
Spell Astral Fires
Level 6
Range 45 +5/S
Area 1
Fatigue 20
Gems —none
Effect Astral fires consume the essence of materials as ordinary fires consume wood.
Version 6.37 All values for Astral Fires
Aura of Splendor Ench 6 G3 F1 15 5 +1/G 40 —none Several soldiers are wreathed in fiery splendor. 6.37
Spell Aura of Splendor
Level 6
Range 15
Area 5 +1/G
Fatigue 40
Gems —none
Effect Several soldiers are wreathed in fiery splendor.
Version 6.37 All values for Aura of Splendor
Awaken Tomb Oracle Conj 6 D3 E2 —none —none —none 30 D When one of the ancient Oracles dies, it is mummified and buried in a tomb under the Hall of the Oracles. 6.37
Spell Awaken Tomb Oracle
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 D
Effect When one of the ancient Oracles dies, it is mummified and buried in a tomb under the Hall of the Oracles.
Version 6.37 All values for Awaken Tomb Oracle
Bane Fire Evo 6 D3 F1 45 +5/D 1 20 —none The Bane Fire is a sickly greenish flame said to burn in the braziers of the Underworld. 6.37
Spell Bane Fire
Level 6
Range 45 +5/D
Area 1
Fatigue 20
Gems —none
Effect The Bane Fire is a sickly greenish flame said to burn in the braziers of the Underworld.
Version 6.37 All values for Bane Fire
Beckoning Thaum 6 G4 N2 —none —none —none 20 G The caster awakens the forces of the wild, which call out to lure the unwary. 6.37
Spell Beckoning
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The caster awakens the forces of the wild, which call out to lure the unwary.
Version 6.37 All values for Beckoning
Bind Ice Devil Blood 6 B3 W3 —none —none —none 88 B The Blood mage sacrifices several blood slaves to contact and bind one of the six Ice Devils. 6.37
Spell Bind Ice Devil
Level 6
Range —none
Area —none
Fatigue —none
Gems 88 B
Effect The Blood mage sacrifices several blood slaves to contact and bind one of the six Ice Devils.
Version 6.37 All values for Bind Ice Devil
Bind Keres Conj 6 D2 —none —none —none 12 D The caster summons and binds three Keres. 6.37
Spell Bind Keres
Level 6
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect The caster summons and binds three Keres.
Version 6.37 All values for Bind Keres
Bind Tzitzimitl Blood 6 B2 S2 —none —none —none 10 B Tzitzimitl are demons of the Stellar Spheres. 6.37
Spell Bind Tzitzimitl
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect Tzitzimitl are demons of the Stellar Spheres.
Version 6.37 All values for Bind Tzitzimitl
Blast of Unlife Evo 6 D3 30 +1/D 2 20 —none This blast passes straight through armor and damages the targets' souls directly. 6.37
Spell Blast of Unlife
Level 6
Range 30 +1/D
Area 2
Fatigue 20
Gems —none
Effect This blast passes straight through armor and damages the targets' souls directly.
Version 6.37 All values for Blast of Unlife
Blindness Alt 6 F1 20 one target 20 —none A very bright light flashes in the target's eyes. 6.37
Spell Blindness
Level 6
Range 20
Area one target
Fatigue 20
Gems —none
Effect A very bright light flashes in the target's eyes.
Version 6.37 All values for Blindness
Blizzard Alt 6 A4 W3 0 caster 0 1 A The caster conjures an unexpected blizzard. 6.37
Spell Blizzard
Level 6
Range 0
Area caster
Fatigue 0
Gems 1 A
Effect The caster conjures an unexpected blizzard.
Version 6.37 All values for Blizzard
Blood Rain Blood 6 B3 0 caster 0 3 B Blood pours down over the battlefield, lowering everyone's morale. 6.37
Spell Blood Rain
Level 6
Range 0
Area caster
Fatigue 0
Gems 3 B
Effect Blood pours down over the battlefield, lowering everyone's morale.
Version 6.37 All values for Blood Rain
Blood Rite Blood 6 B2 D2 1 —none —none 11 B The caster curses a human thrall with vampirism. 6.37
Spell Blood Rite
Level 6
Range 1
Area —none
Fatigue —none
Gems 11 B
Effect The caster curses a human thrall with vampirism.
Version 6.37 All values for Blood Rite
Boil Alt 6 F3 W1 30 1 20 —none This spell heats up a large underwater area to the point of boiling. 6.37
Spell Boil
Level 6
Range 30
Area 1
Fatigue 20
Gems —none
Effect This spell heats up a large underwater area to the point of boiling.
Version 6.37 All values for Boil
Call Celestial Soldiers Conj 6 A2 S1 —none —none —none 15 A The Celestial Soldier is a being of the Celestial Sphere. 6.37
Spell Call Celestial Soldiers
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 A
Effect The Celestial Soldier is a being of the Celestial Sphere.
Version 6.37 All values for Call Celestial Soldiers
Call Celestial Yazad Conj 6 S4 —none —none —none 40 S Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37
Spell Call Celestial Yazad
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 S
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37 All values for Call Celestial Yazad
Call Hashmal Conj 6 S3 F1 —none —none —none 21 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37
Spell Call Hashmal
Level 6
Range —none
Area —none
Fatigue —none
Gems 21 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37 All values for Call Hashmal
Call Horror Blood 6 B3 S3 5 one target 0 3 B The caster sacrifices human blood to attract a Horror. 6.37
Spell Call Horror
Level 6
Range 5
Area one target
Fatigue 0
Gems 3 B
Effect The caster sacrifices human blood to attract a Horror.
Version 6.37 All values for Call Horror
Call Ladon Conj 6 F3 N2 —none —none —none 15 F The caster summons Ladon, the Hesperian Dragon, and ends its eternal vigil. 6.37
Spell Call Ladon
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 F
Effect The caster summons Ladon, the Hesperian Dragon, and ends its eternal vigil.
Version 6.37 All values for Call Ladon
Call Melqart Blood 6 B3 F2 —none —none —none 99 B The Melqart is a Rephaite king of a city. 6.37
Spell Call Melqart
Level 6
Range —none
Area —none
Fatigue —none
Gems 99 B
Effect The Melqart is a Rephaite king of a city.
Version 6.37 All values for Call Melqart
Call the Birds of Splendor Conj 6 F2 N1 —none —none —none 7 F In Magnificent Ind lives the Yllerions, the Birds of Splendor. 6.37
Spell Call the Birds of Splendor
Level 6
Range —none
Area —none
Fatigue —none
Gems 7 F
Effect In Magnificent Ind lives the Yllerions, the Birds of Splendor.
Version 6.37 All values for Call the Birds of Splendor
Call Yata Conj 6 D3 F2 —none —none —none 40 D Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37
Spell Call Yata
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 D
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37 All values for Call Yata
Celestial Music Thaum 6 S3 1 whole battlefield 0 1 S The caster begins playing the music of the Celestial Spheres. 6.37
Spell Celestial Music
Level 6
Range 1
Area whole battlefield
Fatigue 0
Gems 1 S
Effect The caster begins playing the music of the Celestial Spheres.
Version 6.37 All values for Celestial Music
Choleria Thaum 6 F5 —none —none —none 20 F The caster affects a friendly province with the humor of fire, choleria. 6.37
Spell Choleria
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 F
Effect The caster affects a friendly province with the humor of fire, choleria.
Version 6.37 All values for Choleria
Cleansing Water Evo 6 W2 30 +5/W 5 +1/W 20 —none The caster projects a torrent of water against undead enemies. 6.37
Spell Cleansing Water
Level 6
Range 30 +5/W
Area 5 +1/W
Fatigue 20
Gems —none
Effect The caster projects a torrent of water against undead enemies.
Version 6.37 All values for Cleansing Water
Contact Beregina Conj 6 W3 E1 —none —none —none 35 W The caster approaches a shore or riverbank and tries to contact a Beregina. 6.37
Spell Contact Beregina
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 W
Effect The caster approaches a shore or riverbank and tries to contact a Beregina.
Version 6.37 All values for Contact Beregina
Contact Couatl Conjuration · level 6 Conj 6 N1 S1 —none —none —none 40 N The mage contacts a Couatl and persuades it to aid him. 6.37
Spell Contact Couatl
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The mage contacts a Couatl and persuades it to aid him.
Version 6.37 All values for Contact Couatl
Contact Forest Giants Conj 6 N3 —none —none —none 2 N This ritual summons a pair of Giants and forces them to serve. 6.37
Spell Contact Forest Giants
Level 6
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect This ritual summons a pair of Giants and forces them to serve.
Version 6.37 All values for Contact Forest Giants
Contact Harbinger Conj 6 S4 —none —none —none 25 S The caster contacts a heavenly Harbinger. 6.37
Spell Contact Harbinger
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster contacts a heavenly Harbinger.
Version 6.37 All values for Contact Harbinger
Contact Hesperide Conj 6 F3 S1 —none —none —none 35 F The caster contacts and attracts one of the Hesperides. 6.37
Spell Contact Hesperide
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 F
Effect The caster contacts and attracts one of the Hesperides.
Version 6.37 All values for Contact Hesperide
Contact Hill Giant Conj 6 E3 —none —none —none 3 E This ritual summons a Giant and forces him to serve. 6.37
Spell Contact Hill Giant
Level 6
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect This ritual summons a Giant and forces him to serve.
Version 6.37 All values for Contact Hill Giant
Contact Houri Conj 6 A2 G1 —none —none —none 26 A The Malika contacts a Houri and persuades her to use her skills to infiltrate and seduce the enemies of the awakening Lord. 6.37
Spell Contact Houri
Level 6
Range —none
Area —none
Fatigue —none
Gems 26 A
Effect The Malika contacts a Houri and persuades her to use her skills to infiltrate and seduce the enemies of the awakening Lord.
Version 6.37 All values for Contact Houri
Contact Huli Jing Conj 6 N2 —none —none —none 30 N The Huli Jing is a fox spirit. It has the appearance of a silvery fox with many tails. 6.37
Spell Contact Huli Jing
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The Huli Jing is a fox spirit. It has the appearance of a silvery fox with many tails.
Version 6.37 All values for Contact Huli Jing
Contact Jorogumo Conj 6 N2 D1 —none —none —none 32 N The caster contacts and makes a deal with a Jorogumo, a supernatural spider. 6.37
Spell Contact Jorogumo
Level 6
Range —none
Area —none
Fatigue —none
Gems 32 N
Effect The caster contacts and makes a deal with a Jorogumo, a supernatural spider.
Version 6.37 All values for Contact Jorogumo
Contact Kitsune Conj 6 N2 —none —none —none 30 N The Kitsune is a fox spirit. It has the appearance of a silvery fox with many tails. 6.37
Spell Contact Kitsune
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The Kitsune is a fox spirit. It has the appearance of a silvery fox with many tails.
Version 6.37 All values for Contact Kitsune
Contact Lamia Queen Conj 6 N5 D2 —none —none —none 25 N The caster performs the rites necessary to communicate with and persuade a Lamia Queen to aid him. 6.37
Spell Contact Lamia Queen
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect The caster performs the rites necessary to communicate with and persuade a Lamia Queen to aid him.
Version 6.37 All values for Contact Lamia Queen
Contact Lamias Conj 6 N3 —none —none —none 5 N The caster performs the rites necessary to summon Lamias, serpent women, to aid him. 6.37
Spell Contact Lamias
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster performs the rites necessary to summon Lamias, serpent women, to aid him.
Version 6.37 All values for Contact Lamias
Contact Nagarishi Conj 6 W3 E1 —none —none —none 40 W Nagarishis are sages of considerable power living in the Jeweled City of Patala. 6.37
Spell Contact Nagarishi
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 W
Effect Nagarishis are sages of considerable power living in the Jeweled City of Patala.
Version 6.37 All values for Contact Nagarishi
Contact Tatsu Conj 6 E3 —none —none —none 19 E The shugenja ventures up into a mountainous region and makes contact with a tatsu. 6.37
Spell Contact Tatsu
Level 6
Range —none
Area —none
Fatigue —none
Gems 19 E
Effect The shugenja ventures up into a mountainous region and makes contact with a tatsu.
Version 6.37 All values for Contact Tatsu
Contact Tlahuelpuchi Blood 6 B3 —none —none —none 42 B The mage-priest collects a newborn child and ventures into the woods to attract a Tlahuelpuchi and propose a pact. 6.37
Spell Contact Tlahuelpuchi
Level 6
Range —none
Area —none
Fatigue —none
Gems 42 B
Effect The mage-priest collects a newborn child and ventures into the woods to attract a Tlahuelpuchi and propose a pact.
Version 6.37 All values for Contact Tlahuelpuchi
Contact Void Spectre Conj 6 S3 —none —none —none 25 S With this spell an Astral mage can contact a dead Starspawn and call him forth into this world as a Void Spectre. 6.37
Spell Contact Void Spectre
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect With this spell an Astral mage can contact a dead Starspawn and call him forth into this world as a Void Spectre.
Version 6.37 All values for Contact Void Spectre
Control Alt 6 S3 25 one target 0 1 S The caster alters the magical bonds of a magical being, making it serve him instead of its creator. 6.37
Spell Control
Level 6
Range 25
Area one target
Fatigue 0
Gems 1 S
Effect The caster alters the magical bonds of a magical being, making it serve him instead of its creator.
Version 6.37 All values for Control
Craft Keledone Const 6 E2 S2 —none —none —none 5 E The caster crafts a Keledone, a wondrous statue of gold, and gives it the ability to sing heavenly songs. 6.37
Spell Craft Keledone
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect The caster crafts a Keledone, a wondrous statue of gold, and gives it the ability to sing heavenly songs.
Version 6.37 All values for Craft Keledone
Crumble Alt 6 E5 —none —none —none 20 E The caster unleashes great power upon a besieged castle. 6.37
Spell Crumble
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 E
Effect The caster unleashes great power upon a besieged castle.
Version 6.37 All values for Crumble
Darkness Alt 6 D4 0 caster 0 4 D The battlefield is covered in a blanket of darkness that even renders torches useless. 6.37
Spell Darkness
Level 6
Range 0
Area caster
Fatigue 0
Gems 4 D
Effect The battlefield is covered in a blanket of darkness that even renders torches useless.
Version 6.37 All values for Darkness
Deceive the Decree of the Lost Thaum 6 G3 S1 —none —none —none 45 G In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death. 6.37
Spell Deceive the Decree of the Lost
Level 6
Range —none
Area —none
Fatigue —none
Gems 45 G
Effect In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death.
Version 6.37 All values for Deceive the Decree of the Lost
Dirge for the Dead Conj 6 D3 H1 —none —none —none 25 D The Zamzummite contacts and summons a Ditanu from Sheol. 6.37
Spell Dirge for the Dead
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 D
Effect The Zamzummite contacts and summons a Ditanu from Sheol.
Version 6.37 All values for Dirge for the Dead
Dome of Arcane Warding Ench 6 S4 —none —none —none 10 S An astral dome is created over the entire province that the mage is located in. 6.37
Spell Dome of Arcane Warding
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect An astral dome is created over the entire province that the mage is located in.
Version 6.37 All values for Dome of Arcane Warding
Dome of Misdirection Ench 6 G5 —none —none —none 20 G The entire province the mage is in is protected by a dome of glamour and illusions. 6.37
Spell Dome of Misdirection
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The entire province the mage is in is protected by a dome of glamour and illusions.
Version 6.37 All values for Dome of Misdirection
Dome of Solid Air Ench 6 A5 —none —none —none 20 A A dome made out of air is created over the entire province the mage is in. 6.37
Spell Dome of Solid Air
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 A
Effect A dome made out of air is created over the entire province the mage is in.
Version 6.37 All values for Dome of Solid Air
Dreams of R'lyeh Thaum 6 S3 G1 —none —none —none 4 S This spell can target the dreams of an enemy commander anywhere in the world. 6.37
Spell Dreams of R'lyeh
Level 6
Range —none
Area —none
Fatigue —none
Gems 4 S
Effect This spell can target the dreams of an enemy commander anywhere in the world.
Version 6.37 All values for Dreams of R'lyeh
Eagle-eyed Warriors Alt 6 N3 15 20 +1/N 0 1 N A large group of soldiers are granted superior vision and accuracy. 6.37
Spell Eagle-eyed Warriors
Level 6
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect A large group of soldiers are granted superior vision and accuracy.
Version 6.37 All values for Eagle-eyed Warriors
Earth Gem Alchemy Alt 6 E2 —none —none —none 10 E The alchemist transmutes earth gems into precious metals. 6.37
Spell Earth Gem Alchemy
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect The alchemist transmutes earth gems into precious metals.
Version 6.37 All values for Earth Gem Alchemy
Earthquake Warriors Ench 6 E4 15 20 +1/E 0 1 E The weapons of a large group of soldiers are enchanted with the power of the earth, making them stun those hit. 6.37
Spell Earthquake Warriors
Level 6
Range 15
Area 20 +1/E
Fatigue 0
Gems 1 E
Effect The weapons of a large group of soldiers are enchanted with the power of the earth, making them stun those hit.
Version 6.37 All values for Earthquake Warriors
End of Culture Thaum 6 F5 —none whole battlefield —none 60 F This is the End of Culture for the entire world as chaos will increase worldwide. 6.37
Spell End of Culture
Level 6
Range —none
Area whole battlefield
Fatigue —none
Gems 60 F
Effect This is the End of Culture for the entire world as chaos will increase worldwide.
Version 6.37 All values for End of Culture
End of Weakness Alt 6 E2 0 whole battlefield 0 1 E All Oni on the battlefield are enchanted with the strength of the Underworld and their skin becomes almost impervious to non magical weapons. 6.37
Spell End of Weakness
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 1 E
Effect All Oni on the battlefield are enchanted with the strength of the Underworld and their skin becomes almost impervious to non magical weapons.
Version 6.37 All values for End of Weakness
Enliven Marble Oracle Ench 6 E3 D1 —none —none —none 35 E Everything left by the Ancient Ones has become subject to worship by the humans of Agartha. 6.37
Spell Enliven Marble Oracle
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 E
Effect Everything left by the Ancient Ones has become subject to worship by the humans of Agartha.
Version 6.37 All values for Enliven Marble Oracle
Enliven Statues Ench 6 E3 —none —none —none 20 E Ten or more statues are given false life by this powerful enchantment. 6.37
Spell Enliven Statues
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 E
Effect Ten or more statues are given false life by this powerful enchantment.
Version 6.37 All values for Enliven Statues
Enslave Mind Thaum 6 S4 100 one target 20 —none The caster enslaves the body and mind of one target. 6.37
Spell Enslave Mind
Level 6
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster enslaves the body and mind of one target.
Version 6.37 All values for Enslave Mind
Ermorian Legion Ench 6 D4 —none —none —none 15 D This spell reanimates an entire legion of dead soldiers from the Old Empire. 6.37
Spell Ermorian Legion
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect This spell reanimates an entire legion of dead soldiers from the Old Empire.
Version 6.37 All values for Ermorian Legion
Eternal Pyre Ench 6 F6 —none —none —none 80 F A huge blazing pyre lights up the landscape. 6.37
Spell Eternal Pyre
Level 6
Range —none
Area —none
Fatigue —none
Gems 80 F
Effect A huge blazing pyre lights up the landscape.
Version 6.37 All values for Eternal Pyre
Ether Gate Conj 6 S4 D1 —none —none —none 90 S This ritual opens a gate to the Astral Plane and summons a clan of Ether Warriors led by an Ether Lord. 6.37
Spell Ether Gate
Level 6
Range —none
Area —none
Fatigue —none
Gems 90 S
Effect This ritual opens a gate to the Astral Plane and summons a clan of Ether Warriors led by an Ether Lord.
Version 6.37 All values for Ether Gate
False Horror Evo 6 G3 5 —none 10 —none The illusionist creates a frightening illusion of a Horror. 6.37
Spell False Horror
Level 6
Range 5
Area —none
Fatigue 10
Gems —none
Effect The illusionist creates a frightening illusion of a Horror.
Version 6.37 All values for False Horror
Fay-eyed Warriors Ench 6 G3 15 20 +1/G 0 1 G Several soldiers are granted the ability to discern illusions and see the unseen. 6.37
Spell Fay-eyed Warriors
Level 6
Range 15
Area 20 +1/G
Fatigue 0
Gems 1 G
Effect Several soldiers are granted the ability to discern illusions and see the unseen.
Version 6.37 All values for Fay-eyed Warriors
Flame Eruption Evo 6 F2 7 +1/F 15 30 —none This spell works like the Burning Hands spell except that the flames cover a much larger area. 6.37
Spell Flame Eruption
Level 6
Range 7 +1/F
Area 15
Fatigue 30
Gems —none
Effect This spell works like the Burning Hands spell except that the flames cover a much larger area.
Version 6.37 All values for Flame Eruption
Forest Dome Ench 6 N5 —none —none —none 10 N Vegetation will grow into a dome that covers the entire province where the spell is cast. 6.37
Spell Forest Dome
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect Vegetation will grow into a dome that covers the entire province where the spell is cast.
Version 6.37 All values for Forest Dome
Forest Troll Tribe Conj 6 N3 —none —none —none 37 N The caster contacts a Troll Shaman and his retinue of fifteen Forest Trolls. 6.37
Spell Forest Troll Tribe
Level 6
Range —none
Area —none
Fatigue —none
Gems 37 N
Effect The caster contacts a Troll Shaman and his retinue of fifteen Forest Trolls.
Version 6.37 All values for Forest Troll Tribe
Forge Brass Bull Const 6 F3 E3 —none —none —none 25 F A ritual that creates a Khalkotauros; nine nations can cast it, among them Arcoscephale in every era. 6.37
Spell Forge Brass Bull
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 F
Effect A ritual that creates a Khalkotauros; nine nations can cast it, among them Arcoscephale in every era.
Version 6.37 All values for Forge Brass Bull
Forge of the Ancients Const 6 E5 —none —none —none 80 E The ancient forge of the Great One's servants is reconstructed. 6.37
Spell Forge of the Ancients
Level 6
Range —none
Area —none
Fatigue —none
Gems 80 E
Effect The ancient forge of the Great One's servants is reconstructed.
Version 6.37 All values for Forge of the Ancients
Forgotten Palace Thaum 6 G5 —none —none —none 15 G The caster casts a spell on a fortress in a nearby province and makes it disappear from everyone's memories. 6.37
Spell Forgotten Palace
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 G
Effect The caster casts a spell on a fortress in a nearby province and makes it disappear from everyone's memories.
Version 6.37 All values for Forgotten Palace
Foul Air Thaum 6 D5 A1 —none —none —none 75 D The air will become polluted by a deadly disease when this enchantment is cast. 6.37
Spell Foul Air
Level 6
Range —none
Area —none
Fatigue —none
Gems 75 D
Effect The air will become polluted by a deadly disease when this enchantment is cast.
Version 6.37 All values for Foul Air
Foul Vapors Ench 6 N4 W1 0 caster 0 2 N Poisonous gas will begin to seep from the ground shortly after this spell is cast. 6.37
Spell Foul Vapors
Level 6
Range 0
Area caster
Fatigue 0
Gems 2 N
Effect Poisonous gas will begin to seep from the ground shortly after this spell is cast.
Version 6.37 All values for Foul Vapors
Frost Dome Ench 6 W5 —none —none —none 15 W A frost dome is created over the entire province where the spell is cast. 6.37
Spell Frost Dome
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect A frost dome is created over the entire province where the spell is cast.
Version 6.37 All values for Frost Dome
Frozen Heart Alt 6 W1 25 +5/W one target 20 —none The victim's heart is instantly frozen. 6.37
Spell Frozen Heart
Level 6
Range 25 +5/W
Area one target
Fatigue 20
Gems —none
Effect The victim's heart is instantly frozen.
Version 6.37 All values for Frozen Heart
Gateway Thaum 6 S4 —none —none —none 10 S The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant laboratory that has been prepared for the gateway. 6.37
Spell Gateway
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant laboratory that has been prepared for the gateway.
Version 6.37 All values for Gateway
Giant Warriors Alt 6 N3 10 10 0 1 N A large group of soldiers are magically enlarged for the duration of the battle. 6.37
Spell Giant Warriors
Level 6
Range 10
Area 10
Fatigue 0
Gems 1 N
Effect A large group of soldiers are magically enlarged for the duration of the battle.
Version 6.37 All values for Giant Warriors
Gift of Displacement Alt 6 G2 10 1 20 —none The target's images appear beside their actual location and are very difficult to hit in melee. 6.37
Spell Gift of Displacement
Level 6
Range 10
Area 1
Fatigue 20
Gems —none
Effect The target's images appear beside their actual location and are very difficult to hit in melee.
Version 6.37 All values for Gift of Displacement
Golem Construction Const 6 S3 E2 —none —none —none 35 S A ritual that creates a Golem, which serves as a commander; it can be cast underwater. 6.37
Spell Golem Construction
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect A ritual that creates a Golem, which serves as a commander; it can be cast underwater.
Version 6.37 All values for Golem Construction
Greater Farflight Ench 6 A4 0 whole battlefield 0 1 A The caster enchants the arrows and bolts of all friendly soldiers on the battlefield, making the arrows fly swift and far. 6.37
Spell Greater Farflight
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 1 A
Effect The caster enchants the arrows and bolts of all friendly soldiers on the battlefield, making the arrows fly swift and far.
Version 6.37 All values for Greater Farflight
Grip of Winter Ench 6 W4 0 caster 0 2 W The entire battlefield is harrowed by enormous cold. 6.37
Spell Grip of Winter
Level 6
Range 0
Area caster
Fatigue 0
Gems 2 W
Effect The entire battlefield is harrowed by enormous cold.
Version 6.37 All values for Grip of Winter
Group Ironskin Alt 6 E3 15 3 +1/E 60 —none The skins of a group of soldiers are transformed into a hard, metallic hide. 6.37
Spell Group Ironskin
Level 6
Range 15
Area 3 +1/E
Fatigue 60
Gems —none
Effect The skins of a group of soldiers are transformed into a hard, metallic hide.
Version 6.37 All values for Group Ironskin
Growing Fury Thaum 6 N4 0 caster 0 1 N A growing fury will affect all friendly units on the battlefield. 6.37
Spell Growing Fury
Level 6
Range 0
Area caster
Fatigue 0
Gems 1 N
Effect A growing fury will affect all friendly units on the battlefield.
Version 6.37 All values for Growing Fury
Hail of Serpent Fangs Ench 6 N4 0 whole battlefield 0 2 N The mage enchants the arrows of all friendly archers on the battlefield. 6.37
Spell Hail of Serpent Fangs
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The mage enchants the arrows of all friendly archers on the battlefield.
Version 6.37 All values for Hail of Serpent Fangs
Harm Blood 6 B2 50 4 +2/B 0 1 B This spell causes severe damage to the victims' chests and stomachs. 6.37
Spell Harm
Level 6
Range 50
Area 4 +2/B
Fatigue 0
Gems 1 B
Effect This spell causes severe damage to the victims' chests and stomachs.
Version 6.37 All values for Harm
Heat from Hell Ench 6 F4 0 caster 0 2 F The entire battlefield is struck by heat worse than that of the hottest of deserts. 6.37
Spell Heat from Hell
Level 6
Range 0
Area caster
Fatigue 0
Gems 2 F
Effect The entire battlefield is struck by heat worse than that of the hottest of deserts.
Version 6.37 All values for Heat from Hell
Hellscape Alt 6 F4 —none —none —none 10 F The caster calls on the fires of Rhuax to curse a distant province with blistering heat. 6.37
Spell Hellscape
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The caster calls on the fires of Rhuax to curse a distant province with blistering heat.
Version 6.37 All values for Hellscape
Hidden in Sand Ench 6 E3 D1 —none —none —none 65 E This spell can only be cast in a wasteland. 6.37
Spell Hidden in Sand
Level 6
Range —none
Area —none
Fatigue —none
Gems 65 E
Effect This spell can only be cast in a wasteland.
Version 6.37 All values for Hidden in Sand
Hidden in Snow Ench 6 W3 D1 —none —none —none 65 W This spell can only be cast where there are high mountains nearby. 6.37
Spell Hidden in Snow
Level 6
Range —none
Area —none
Fatigue —none
Gems 65 W
Effect This spell can only be cast where there are high mountains nearby.
Version 6.37 All values for Hidden in Snow
Hidden Underneath Ench 6 E3 D1 —none —none —none 65 E This spell can only be cast in a cave province. 6.37
Spell Hidden Underneath
Level 6
Range —none
Area —none
Fatigue —none
Gems 65 E
Effect This spell can only be cast in a cave province.
Version 6.37 All values for Hidden Underneath
Illwinter Blood 6 B5 W3 —none —none —none 120 B The caster sacrifices the blood of innocent virgins in an attempt to revive the old Rimtursar, ancient giants of terrible might and the ancestors of the Jotun. 6.37
Spell Illwinter
Level 6
Range —none
Area —none
Fatigue —none
Gems 120 B
Effect The caster sacrifices the blood of innocent virgins in an attempt to revive the old Rimtursar, ancient giants of terrible might and the ancestors of the Jotun.
Version 6.37 All values for Illwinter
Imprint Souls Thaum 6 S4 —none —none —none 15 S The people of a small village in a remote province will have their minds gradually broken down. 6.37
Spell Imprint Souls
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The people of a small village in a remote province will have their minds gradually broken down.
Version 6.37 All values for Imprint Souls
Infernal Disease Blood 6 B5 —none —none —none 5 B This ritual starts with a month of scribing complex magic symbols and eventually culminates with the sacrifice of five young girls. 6.37
Spell Infernal Disease
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect This ritual starts with a month of scribing complex magic symbols and eventually culminates with the sacrifice of five young girls.
Version 6.37 All values for Infernal Disease
Invisibility Alt 6 G3 0 caster 10 —none The caster becomes invisible and will be almost impossible to hit in melee. 6.37
Spell Invisibility
Level 6
Range 0
Area caster
Fatigue 10
Gems —none
Effect The caster becomes invisible and will be almost impossible to hit in melee.
Version 6.37 All values for Invisibility
Iron Bane Alt 6 E3 0 whole battlefield 0 1 E The armor of all soldiers on the battlefield will rust and become weakened. 6.37
Spell Iron Bane
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 1 E
Effect The armor of all soldiers on the battlefield will rust and become weakened.
Version 6.37 All values for Iron Bane
Iron Blizzard Evo 6 E1 H1 30 —none 50 —none The Black Priest throws a swarm of cold iron darts against his enemies. 6.37
Spell Iron Blizzard
Level 6
Range 30
Area —none
Fatigue 50
Gems —none
Effect The Black Priest throws a swarm of cold iron darts against his enemies.
Version 6.37 All values for Iron Blizzard
Iron Gryphon Const 6 F3 E1 —none —none —none 6 F The mage casts an iron statue in the form of a gryphon and infuses it with fiery magic. 6.37
Spell Iron Gryphon
Level 6
Range —none
Area —none
Fatigue —none
Gems 6 F
Effect The mage casts an iron statue in the form of a gryphon and infuses it with fiery magic.
Version 6.37 All values for Iron Gryphon
Iron Pigs Alt 6 E3 N1 —none —none —none 9 E The caster transforms seven ordinary boars into beings of flesh and steel. 6.37
Spell Iron Pigs
Level 6
Range —none
Area —none
Fatigue —none
Gems 9 E
Effect The caster transforms seven ordinary boars into beings of flesh and steel.
Version 6.37 All values for Iron Pigs
Ktonian Legion Ench 6 E2 D2 —none —none —none 15 E The Ktonian Necromancers of Agartha use the dead in many ways. 6.37
Spell Ktonian Legion
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 E
Effect The Ktonian Necromancers of Agartha use the dead in many ways.
Version 6.37 All values for Ktonian Legion
Legions of Steel Const 6 E4 0 whole battlefield 0 1 E The armor of all soldiers on the battlefield is tempered with magic, making it more durable. 6.37
Spell Legions of Steel
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 1 E
Effect The armor of all soldiers on the battlefield is tempered with magic, making it more durable.
Version 6.37 All values for Legions of Steel
Leprosy Thaum 6 D5 —none —none —none 10 D The mage conjures forth a wasting disease upon an enemy army in a distant province. 6.37
Spell Leprosy
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The mage conjures forth a wasting disease upon an enemy army in a distant province.
Version 6.37 All values for Leprosy
Locust Swarms Conj 6 N3 —none —none —none 8 N The caster unleashes swarms of locusts upon a province. 6.37
Spell Locust Swarms
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster unleashes swarms of locusts upon a province.
Version 6.37 All values for Locust Swarms
Magma Eruption Evo 6 E2 F2 30 6 +1/E 50 —none A shower of magma and rocks shoots out from the ground. 6.37
Spell Magma Eruption
Level 6
Range 30
Area 6 +1/E
Fatigue 50
Gems —none
Effect A shower of magma and rocks shoots out from the ground.
Version 6.37 All values for Magma Eruption
Manifest Vitriol Alt 6 W2 F1 —none —none —none 3 W The alchemist conjures a manifestation of the alchemical principle of vitriol. 6.37
Spell Manifest Vitriol
Level 6
Range —none
Area —none
Fatigue —none
Gems 3 W
Effect The alchemist conjures a manifestation of the alchemical principle of vitriol.
Version 6.37 All values for Manifest Vitriol
Mechanical Men Const 6 E2 —none —none —none 15 E The caster makes a group of Mechanical Men to serve him. 6.37
Spell Mechanical Men
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 E
Effect The caster makes a group of Mechanical Men to serve him.
Version 6.37 All values for Mechanical Men
Melancholia Thaum 6 E5 —none —none —none 20 E The caster curses a province with the humor of earth, melancholia. 6.37
Spell Melancholia
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 E
Effect The caster curses a province with the humor of earth, melancholia.
Version 6.37 All values for Melancholia
Mind Hunt Evo 6 S4 —none —none —none 2 S The caster's mind is separated from his body and travels the astral planes in search of enemy commanders' minds. 6.37
Spell Mind Hunt
Level 6
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect The caster's mind is separated from his body and travels the astral planes in search of enemy commanders' minds.
Version 6.37 All values for Mind Hunt
Mirage Alt 6 G4 —none —none —none 20 G The mage creates an illusory castle in a distant province to fool neighboring nations. 6.37
Spell Mirage
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The mage creates an illusory castle in a distant province to fool neighboring nations.
Version 6.37 All values for Mirage
Mirror Mind Thaum 6 G2 S1 15 3 +1/G 20 —none The caster of this spell will shroud the minds of a few soldiers with arcane energies. 6.37
Spell Mirror Mind
Level 6
Range 15
Area 3 +1/G
Fatigue 20
Gems —none
Effect The caster of this spell will shroud the minds of a few soldiers with arcane energies.
Version 6.37 All values for Mirror Mind
Opposition Ench 6 S3 25 one target 20 —none The caster creates a supernatural force diametrically opposed to a target magical being. 6.37
Spell Opposition
Level 6
Range 25
Area one target
Fatigue 20
Gems —none
Effect The caster creates a supernatural force diametrically opposed to a target magical being.
Version 6.37 All values for Opposition
Parting of the Soul Thaum 6 D1 A1 30 one target 40 —none Since the pollution of the Cleansing Flame, funerary pyres are strictly forbidden in Caelum. 6.37
Spell Parting of the Soul
Level 6
Range 30
Area one target
Fatigue 40
Gems —none
Effect Since the pollution of the Cleansing Flame, funerary pyres are strictly forbidden in Caelum.
Version 6.37 All values for Parting of the Soul
Perpetual Storm Evo 6 A5 —none —none —none 70 A An enormous storm will rage constantly over the entire world. 6.37
Spell Perpetual Storm
Level 6
Range —none
Area —none
Fatigue —none
Gems 70 A
Effect An enormous storm will rage constantly over the entire world.
Version 6.37 All values for Perpetual Storm
Petrify Alt 6 E5 30 1 40 —none The caster transforms some targets into stone. 6.37
Spell Petrify
Level 6
Range 30
Area 1
Fatigue 40
Gems —none
Effect The caster transforms some targets into stone.
Version 6.37 All values for Petrify
Phlegmatia Thaum 6 W5 —none —none —none 20 W The caster curses a province with the humor of water, phlegmatia. 6.37
Spell Phlegmatia
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 W
Effect The caster curses a province with the humor of water, phlegmatia.
Version 6.37 All values for Phlegmatia
Reanimate Archers Ench 6 D2 F1 —none —none —none 5 D The necromancer enchants ten well-prepared corpses and gives them false life. 6.37
Spell Reanimate Archers
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The necromancer enchants ten well-prepared corpses and gives them false life.
Version 6.37 All values for Reanimate Archers
Rejuvenate Blood 6 B1 —none —none —none 10 B The mage drenches himself in the blood of ten young girls in an attempt to become younger. 6.37
Spell Rejuvenate
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect The mage drenches himself in the blood of ten young girls in an attempt to become younger.
Version 6.37 All values for Rejuvenate
Relief Ench 6 N5 0 caster 0 1 N This battle enchantment reduces the fatigue of all friendly units on the battlefield. 6.37
Spell Relief
Level 6
Range 0
Area caster
Fatigue 0
Gems 1 N
Effect This battle enchantment reduces the fatigue of all friendly units on the battlefield.
Version 6.37 All values for Relief
Rewrite Fate Alt 6 S4 15 20 +1/S 0 1 S The caster alters the fate of a large group of soldiers. 6.37
Spell Rewrite Fate
Level 6
Range 15
Area 20 +1/S
Fatigue 0
Gems 1 S
Effect The caster alters the fate of a large group of soldiers.
Version 6.37 All values for Rewrite Fate
Riches from Beneath Ench 6 E5 —none —none —none 70 E This enchantment transforms mining from something harsh and dangerous to a really uplifting experience. 6.37
Spell Riches from Beneath
Level 6
Range —none
Area —none
Fatigue —none
Gems 70 E
Effect This enchantment transforms mining from something harsh and dangerous to a really uplifting experience.
Version 6.37 All values for Riches from Beneath
Rigor Mortis Ench 6 D4 0 caster 0 3 D The necromancer causes the joints of both friends and enemies to stiffen as their bodies suffer the fate of the newly dead. 6.37
Spell Rigor Mortis
Level 6
Range 0
Area caster
Fatigue 0
Gems 3 D
Effect The necromancer causes the joints of both friends and enemies to stiffen as their bodies suffer the fate of the newly dead.
Version 6.37 All values for Rigor Mortis
Ritual of Five Gates Blood 6 B5 —none —none —none 33 B The demonologist inscribes a pentagram on the floor of his summoning chamber and opens a gate in each point of the star. 6.37
Spell Ritual of Five Gates
Level 6
Range —none
Area —none
Fatigue —none
Gems 33 B
Effect The demonologist inscribes a pentagram on the floor of his summoning chamber and opens a gate in each point of the star.
Version 6.37 All values for Ritual of Five Gates
Sandman's Blessing Thaum 6 G5 30 25 20 —none A large number of soldiers are touched by the Sandman and will fall asleep. 6.37
Spell Sandman's Blessing
Level 6
Range 30
Area 25
Fatigue 20
Gems —none
Effect A large number of soldiers are touched by the Sandman and will fall asleep.
Version 6.37 All values for Sandman's Blessing
Sanguinia Thaum 6 A5 —none —none —none 20 A The caster affects a friendly province with the humor of air, sanguinia. 6.37
Spell Sanguinia
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 A
Effect The caster affects a friendly province with the humor of air, sanguinia.
Version 6.37 All values for Sanguinia
Sea King's Court Conj 6 W4 —none —none —none 55 W The caster contacts a Sea King and his retinue of twenty Sea Trolls. 6.37
Spell Sea King's Court
Level 6
Range —none
Area —none
Fatigue —none
Gems 55 W
Effect The caster contacts a Sea King and his retinue of twenty Sea Trolls.
Version 6.37 All values for Sea King's Court
Send Aatxe Conj 6 A3 —none —none —none 6 A The Aatxe is a flaming bull spirit and servant of the Mother of Storms. 6.37
Spell Send Aatxe
Level 6
Range —none
Area —none
Fatigue —none
Gems 6 A
Effect The Aatxe is a flaming bull spirit and servant of the Mother of Storms.
Version 6.37 All values for Send Aatxe
Shark Attack Conj 6 W3 1 —none 0 3 W The caster attracts sharks to the smell of blood in the water. 6.37
Spell Shark Attack
Level 6
Range 1
Area —none
Fatigue 0
Gems 3 W
Effect The caster attracts sharks to the smell of blood in the water.
Version 6.37 All values for Shark Attack
Skeletal Legion Alt 6 D4 0 whole battlefield 0 1 D The caster transforms an entire army into skeletal beings, making them highly resistant to piercing attacks. 6.37
Spell Skeletal Legion
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 1 D
Effect The caster transforms an entire army into skeletal beings, making them highly resistant to piercing attacks.
Version 6.37 All values for Skeletal Legion
Smokeless Flame Evo 6 F3 A1 35 +5/F 1 30 —none The Smokeless Flame is the primordial fire from which the Jinn were spawned. 6.37
Spell Smokeless Flame
Level 6
Range 35 +5/F
Area 1
Fatigue 30
Gems —none
Effect The Smokeless Flame is the primordial fire from which the Jinn were spawned.
Version 6.37 All values for Smokeless Flame
Soul Transaction Blood 6 B1 G1 20 one target 0 1 B The caster tries to buy the soul and servitude of the target with the promise to protect him from his former masters. 6.37
Spell Soul Transaction
Level 6
Range 20
Area one target
Fatigue 0
Gems 1 B
Effect The caster tries to buy the soul and servitude of the target with the promise to protect him from his former masters.
Version 6.37 All values for Soul Transaction
Soul Vortex Alt 6 D3 0 caster 40 —none Anyone close to the necromancer will have his life force drained from him. 6.37
Spell Soul Vortex
Level 6
Range 0
Area caster
Fatigue 40
Gems —none
Effect Anyone close to the necromancer will have his life force drained from him.
Version 6.37 All values for Soul Vortex
Sow Dragon Teeth Ench 6 E2 1 —none 0 1 E The caster sows a handful of dragon teeth and enchants them with powerful spells. 6.37
Spell Sow Dragon Teeth
Level 6
Range 1
Area —none
Fatigue 0
Gems 1 E
Effect The caster sows a handful of dragon teeth and enchants them with powerful spells.
Version 6.37 All values for Sow Dragon Teeth
Steal Sight Ench 6 G1 20 one target 20 —none The caster renders an enemy bereft of sight. 6.37
Spell Steal Sight
Level 6
Range 20
Area one target
Fatigue 20
Gems —none
Effect The caster renders an enemy bereft of sight.
Version 6.37 All values for Steal Sight
Stream of Life Evo 6 N3 40 +5/N 1 20 —none The caster pours life into the bodies of his enemies in an attempt to overload the body systems of the targets. 6.37
Spell Stream of Life
Level 6
Range 40 +5/N
Area 1
Fatigue 20
Gems —none
Effect The caster pours life into the bodies of his enemies in an attempt to overload the body systems of the targets.
Version 6.37 All values for Stream of Life
Streams from Hades Conj 6 W4 D1 —none —none —none 40 W The caster draws forth water from the Underworld and summons a Kokythiad. 6.37
Spell Streams from Hades
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 W
Effect The caster draws forth water from the Underworld and summons a Kokythiad.
Version 6.37 All values for Streams from Hades
Summon Binn Conj 6 W1 A1 —none —none —none 4 W The Binn are spiritual beings of an earlier time. 6.37
Spell Summon Binn
Level 6
Range —none
Area —none
Fatigue —none
Gems 4 W
Effect The Binn are spiritual beings of an earlier time.
Version 6.37 All values for Summon Binn
Summon Bishop Fish Conj 6 W3 —none —none —none 15 W The caster summons a Bishop Fish. The legendary Bishop Fish is a strange fish with fins resembling priestly robes. 6.37
Spell Summon Bishop Fish
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect The caster summons a Bishop Fish. The legendary Bishop Fish is a strange fish with fins resembling priestly robes.
Version 6.37 All values for Summon Bishop Fish
Summon Dakini Blood 6 B4 A1 —none —none —none 81 B The Dakini is a bloodthirsty apparition of vengeance from the Nether Realms. 6.37
Spell Summon Dakini
Level 6
Range —none
Area —none
Fatigue —none
Gems 81 B
Effect The Dakini is a bloodthirsty apparition of vengeance from the Nether Realms.
Version 6.37 All values for Summon Dakini
Summon Daktyl Conj 6 E3 A1 —none —none —none 30 E When the spectre of Therodos was laid to rest the remaining Daktyloi and Hekaterides sequestered themselves on remote islands. 6.37
Spell Summon Daktyl
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 E
Effect When the spectre of Therodos was laid to rest the remaining Daktyloi and Hekaterides sequestered themselves on remote islands.
Version 6.37 All values for Summon Daktyl
Summon Fay Prince Conj 6 G4 N1 —none —none —none 30 G The caster summons a Fay Prince from the Dreamwild. 6.37
Spell Summon Fay Prince
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 G
Effect The caster summons a Fay Prince from the Dreamwild.
Version 6.37 All values for Summon Fay Prince
Summon Fire Snakes Conj 6 F2 —none —none —none 8 F The caster summons and binds several Fire Snakes. 6.37
Spell Summon Fire Snakes
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 F
Effect The caster summons and binds several Fire Snakes.
Version 6.37 All values for Summon Fire Snakes
Summon Flame Spirit Conj 6 F3 —none —none —none 30 F This ritual summons a Flame Spirit. Flame Spirits are beings made of pure fire that are highly skilled in fire magic. 6.37
Spell Summon Flame Spirit
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 F
Effect This ritual summons a Flame Spirit. Flame Spirits are beings made of pure fire that are highly skilled in fire magic.
Version 6.37 All values for Summon Flame Spirit
Summon Garudas Conj 6 S2 —none —none —none 21 S Garudas are divine bird-warriors that left this world ages ago. 6.37
Spell Summon Garudas
Level 6
Range —none
Area —none
Fatigue —none
Gems 21 S
Effect Garudas are divine bird-warriors that left this world ages ago.
Version 6.37 All values for Summon Garudas
Summon Ghosts Conj 6 D2 —none —none —none 10 D Ghosts are the souls of slain humans summoned from the Underworld. 6.37
Spell Summon Ghosts
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect Ghosts are the souls of slain humans summoned from the Underworld.
Version 6.37 All values for Summon Ghosts
Summon Gnome Conj 6 G3 E2 —none —none —none 35 G The caster summons a Gnome to serve him. 6.37
Spell Summon Gnome
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 G
Effect The caster summons a Gnome to serve him.
Version 6.37 All values for Summon Gnome
Summon Gozu Mezu Conj 6 D3 —none —none —none 6 D The caster opens a gate to the underworld and calls forth a pair of demon jailers and torturers of the dead, Ox-head and Horse-face. 6.37
Spell Summon Gozu Mezu
Level 6
Range —none
Area —none
Fatigue —none
Gems 6 D
Effect The caster opens a gate to the underworld and calls forth a pair of demon jailers and torturers of the dead, Ox-head and Horse-face.
Version 6.37 All values for Summon Gozu Mezu
Summon Great Eagles Conj 6 A3 —none —none —none 8 A Great Eagles are eagles large enough to carry a horse and fierce enough to battle a dragon. 6.37
Spell Summon Great Eagles
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 A
Effect Great Eagles are eagles large enough to carry a horse and fierce enough to battle a dragon.
Version 6.37 All values for Summon Great Eagles
Summon Hinn Conj 6 A1 F1 —none —none —none 4 A The Hinn are spiritual beings of an earlier time. 6.37
Spell Summon Hinn
Level 6
Range —none
Area —none
Fatigue —none
Gems 4 A
Effect The Hinn are spiritual beings of an earlier time.
Version 6.37 All values for Summon Hinn
Summon Kenzoku Conj 6 S1 E1 —none —none —none 9 S The caster summons a Kenzoku from the spirit world. 6.37
Spell Summon Kenzoku
Level 6
Range —none
Area —none
Fatigue —none
Gems 9 S
Effect The caster summons a Kenzoku from the spirit world.
Version 6.37 All values for Summon Kenzoku
Summon Kinnara Conj 6 S3 —none —none —none 25 S The Kinnara is a divine being and musician of the Spheres. 6.37
Spell Summon Kinnara
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The Kinnara is a divine being and musician of the Spheres.
Version 6.37 All values for Summon Kinnara
Summon Lauma Conj 6 G2 N2 —none —none —none 35 G The caster performs a ritual dance to attract a Lauma. 6.37
Spell Summon Lauma
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 G
Effect The caster performs a ritual dance to attract a Lauma.
Version 6.37 All values for Summon Lauma
Summon Maruts Conj 6 S2 —none —none —none 18 S Maruts are storm-born divine warriors armed with lightning and demon-slaying swords. 6.37
Spell Summon Maruts
Level 6
Range —none
Area —none
Fatigue —none
Gems 18 S
Effect Maruts are storm-born divine warriors armed with lightning and demon-slaying swords.
Version 6.37 All values for Summon Maruts
Summon Monster Fish Conj 6 W3 —none —none —none 6 W This spell summons a Monster Fish. This huge fish lives only in the deepest gorges of the ocean. 6.37
Spell Summon Monster Fish
Level 6
Range —none
Area —none
Fatigue —none
Gems 6 W
Effect This spell summons a Monster Fish. This huge fish lives only in the deepest gorges of the ocean.
Version 6.37 All values for Summon Monster Fish
Summon Morrigan Conj 6 D2 A1 1 —none —none 5 D The caster summons one of the Morrigans in an attempt to turn the tide of the battle. 6.37
Spell Summon Morrigan
Level 6
Range 1
Area —none
Fatigue —none
Gems 5 D
Effect The caster summons one of the Morrigans in an attempt to turn the tide of the battle.
Version 6.37 All values for Summon Morrigan
Summon Oni General Conj 6 D2 F1 —none —none —none 20 D This spell summons a mighty Oni General. 6.37
Spell Summon Oni General
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect This spell summons a mighty Oni General.
Version 6.37 All values for Summon Oni General
Summon Shaytan Blood 6 B1 F3 —none —none —none 73 B The Shayatin are malign Jinnun, spiritual beings born from smokeless flame. 6.37
Spell Summon Shaytan
Level 6
Range —none
Area —none
Fatigue —none
Gems 73 B
Effect The Shayatin are malign Jinnun, spiritual beings born from smokeless flame.
Version 6.37 All values for Summon Shaytan
Summon Si'lat Conj 6 A2 —none —none —none 21 A The Sahir summons a Si'lat and binds it to his service. 6.37
Spell Summon Si'lat
Level 6
Range —none
Area —none
Fatigue —none
Gems 21 A
Effect The Sahir summons a Si'lat and binds it to his service.
Version 6.37 All values for Summon Si'lat
Summon Spectre Conj 6 D3 —none —none —none 22 D The necromancer summons the Spectre of a dead mage and binds it to his service. 6.37
Spell Summon Spectre
Level 6
Range —none
Area —none
Fatigue —none
Gems 22 D
Effect The necromancer summons the Spectre of a dead mage and binds it to his service.
Version 6.37 All values for Summon Spectre
Summon Sprites Conj 6 G1 N1 1 —none 0 1 G The caster summons six sprites to aid him in battle. 6.37
Spell Summon Sprites
Level 6
Range 1
Area —none
Fatigue 0
Gems 1 G
Effect The caster summons six sprites to aid him in battle.
Version 6.37 All values for Summon Sprites
Summon Unseelie Prince Conj 6 G4 W1 —none —none —none 30 G The caster summons a Fay Prince from the Dreamwild. 6.37
Spell Summon Unseelie Prince
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 G
Effect The caster summons a Fay Prince from the Dreamwild.
Version 6.37 All values for Summon Unseelie Prince
Summon Valkyries Conj 6 A3 D1 1 —none 0 1 A The caster summons a group of Valkyries to aid him in battle. 6.37
Spell Summon Valkyries
Level 6
Range 1
Area —none
Fatigue 0
Gems 1 A
Effect The caster summons a group of Valkyries to aid him in battle.
Version 6.37 All values for Summon Valkyries
The Wrath of God Evo 6 S5 A3 —none —none —none 70 S With this enchantment, lighting will strike the enemies of the God, no matter where they are. 6.37
Spell The Wrath of God
Level 6
Range —none
Area —none
Fatigue —none
Gems 70 S
Effect With this enchantment, lighting will strike the enemies of the God, no matter where they are.
Version 6.37 All values for The Wrath of God
Transformation Alt 6 N2 —none —none —none 8 N The caster is transformed into a random monster or animal. 6.37
Spell Transformation
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster is transformed into a random monster or animal.
Version 6.37 All values for Transformation
Troll King's Court Conj 6 E4 —none —none —none 65 E The caster contacts a Troll King and his retinue of Trolls. 6.37
Spell Troll King's Court
Level 6
Range —none
Area —none
Fatigue —none
Gems 65 E
Effect The caster contacts a Troll King and his retinue of Trolls.
Version 6.37 All values for Troll King's Court
Unending Nightmare Thaum 6 G3 D1 35 3 +1/G 20 —none The target falls asleep in a fitful slumber haunted by nightmares. 6.37
Spell Unending Nightmare
Level 6
Range 35
Area 3 +1/G
Fatigue 20
Gems —none
Effect The target falls asleep in a fitful slumber haunted by nightmares.
Version 6.37 All values for Unending Nightmare
Vafur Flames Ench 6 F5 —none —none —none 10 F This spell recreates the legendary enchantment of Asgård. 6.37
Spell Vafur Flames
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect This spell recreates the legendary enchantment of Asgård.
Version 6.37 All values for Vafur Flames
Venomous Death Alt 6 N2 D1 30 one target 20 —none The caster emulates the horrible bite of the Asp, the most deadly of snakes. 6.37
Spell Venomous Death
Level 6
Range 30
Area one target
Fatigue 20
Gems —none
Effect The caster emulates the horrible bite of the Asp, the most deadly of snakes.
Version 6.37 All values for Venomous Death
Water Ward Ench 6 W1 15 25 0 1 W Many soldiers become surrounded by strong currents, making them very difficult to hit in combat. 6.37
Spell Water Ward
Level 6
Range 15
Area 25
Fatigue 0
Gems 1 W
Effect Many soldiers become surrounded by strong currents, making them very difficult to hit in combat.
Version 6.37 All values for Water Ward
Wind Guide Ench 6 A3 0 whole battlefield 0 1 A Makes all friendly units shoot more accurately and reduces the problem of firing during Storm. 6.37
Spell Wind Guide
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 1 A
Effect Makes all friendly units shoot more accurately and reduces the problem of firing during Storm.
Version 6.37 All values for Wind Guide
Winter's Call Blood 6 B3 W2 —none —none —none 86 B The caster sacrifices blood to summon a Herald of the Eternal Winter. 6.37
Spell Winter's Call
Level 6
Range —none
Area —none
Fatigue —none
Gems 86 B
Effect The caster sacrifices blood to summon a Herald of the Eternal Winter.
Version 6.37 All values for Winter's Call
Wither Bones Thaum 6 D3 30 6 +2/D 50 —none This spell is the nightmare of necromancers. 6.37
Spell Wither Bones
Level 6
Range 30
Area 6 +2/D
Fatigue 50
Gems —none
Effect This spell is the nightmare of necromancers.
Version 6.37 All values for Wither Bones
Wooden Warriors Alt 6 N3 15 20 +1/N 0 1 N This spell gives Barkskin to a large group of soldiers. 6.37
Spell Wooden Warriors
Level 6
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect This spell gives Barkskin to a large group of soldiers.
Version 6.37 All values for Wooden Warriors
Wrathful Skies Evo 6 A5 0 caster 0 2 A The sky turns dark and lightning strikes all over the battlefield. 6.37
Spell Wrathful Skies
Level 6
Range 0
Area caster
Fatigue 0
Gems 2 A
Effect The sky turns dark and lightning strikes all over the battlefield.
Version 6.37 All values for Wrathful Skies
Ziz Ench 6 D3 A2 —none —none —none 2 D The Ziz is a dead, rotting Great Eagle given false life by a necromancer. 6.37
Spell Ziz
Level 6
Range —none
Area —none
Fatigue —none
Gems 2 D
Effect The Ziz is a dead, rotting Great Eagle given false life by a necromancer.
Version 6.37 All values for Ziz
Acid Storm Evo 7 W4 F1 0 caster 0 3 W The whole battlefield is showered in highly corrosive fluids pouring down from the heavens. 6.37
Spell Acid Storm
Level 7
Range 0
Area caster
Fatigue 0
Gems 3 W
Effect The whole battlefield is showered in highly corrosive fluids pouring down from the heavens.
Version 6.37 All values for Acid Storm
Angelic Host Conj 7 S5 —none —none —none 50 S The caster contacts an Arch Angel and asks for its aid. 6.37
Spell Angelic Host
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect The caster contacts an Arch Angel and asks for its aid.
Version 6.37 All values for Angelic Host
Animal Horde Conj 7 N4 —none —none —none 10 N The caster summons a horde of animals and binds them to his service. 6.37
Spell Animal Horde
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a horde of animals and binds them to his service.
Version 6.37 All values for Animal Horde
Antimagic Ench 7 S3 0 whole battlefield 0 2 S The mage seals the minds of all friendly units against malign spells. 6.37
Spell Antimagic
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 S
Effect The mage seals the minds of all friendly units against malign spells.
Version 6.37 All values for Antimagic
Army of Immaculate Mounts Ench 7 N4 0 whole battlefield 0 2 N The caster enchants all friendly animal mounts on the battlefield, giving them increased intelligence and defensive prowess. 6.37
Spell Army of Immaculate Mounts
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The caster enchants all friendly animal mounts on the battlefield, giving them increased intelligence and defensive prowess.
Version 6.37 All values for Army of Immaculate Mounts
Army of Shades Alt 7 G4 0 whole battlefield 0 2 G The entire army becomes blurred, transparent and difficult to strike in melee. 6.37
Spell Army of Shades
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 G
Effect The entire army becomes blurred, transparent and difficult to strike in melee.
Version 6.37 All values for Army of Shades
Arrow Fend Alt 7 A4 0 whole battlefield 0 1 A The air itself will protect all friendly units from enemy projectiles. 6.37
Spell Arrow Fend
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 1 A
Effect The air itself will protect all friendly units from enemy projectiles.
Version 6.37 All values for Arrow Fend
Aura of Bewilderment Ench 7 G4 15 5 +1/G 0 1 G A group of soldiers are enchanted with glamour making their surroundings shift and change. 6.37
Spell Aura of Bewilderment
Level 7
Range 15
Area 5 +1/G
Fatigue 0
Gems 1 G
Effect A group of soldiers are enchanted with glamour making their surroundings shift and change.
Version 6.37 All values for Aura of Bewilderment
Awaken Ivy King Conj 7 N4 —none —none —none 30 N The mage awakens an ancient Ivy King and persuades him to serve him. 6.37
Spell Awaken Ivy King
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The mage awakens an ancient Ivy King and persuades him to serve him.
Version 6.37 All values for Awaken Ivy King
Awaken Treelord Ench 7 N5 —none —none —none 35 N The Treelords are ancient living trees that were once vibrant and very powerful. 6.37
Spell Awaken Treelord
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect The Treelords are ancient living trees that were once vibrant and very powerful.
Version 6.37 All values for Awaken Treelord
Bind Arch Devil Blood 7 B4 F2 —none —none —none 99 B The Blood mage sacrifices several blood slaves to contact and bind one of the five Arch Devils to serve him. 6.37
Spell Bind Arch Devil
Level 7
Range —none
Area —none
Fatigue —none
Gems 99 B
Effect The Blood mage sacrifices several blood slaves to contact and bind one of the five Arch Devils to serve him.
Version 6.37 All values for Bind Arch Devil
Blood Moon Blood 7 B7 S5 —none —none —none 90 B By making an enormous blood sacrifice when both the stars and the moon are right, it is possible to imbue the moon with the power of the blood. 6.37
Spell Blood Moon
Level 7
Range —none
Area —none
Fatigue —none
Gems 90 B
Effect By making an enormous blood sacrifice when both the stars and the moon are right, it is possible to imbue the moon with the power of the blood.
Version 6.37 All values for Blood Moon
Bone Grinding Alt 7 D7 0 whole battlefield 0 1 D With a horrible grinding noise, all units on the battlefield fall to the ground as their bones crack and break. 6.37
Spell Bone Grinding
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 1 D
Effect With a horrible grinding noise, all units on the battlefield fall to the ground as their bones crack and break.
Version 6.37 All values for Bone Grinding
Burden of Time Thaum 7 D7 —none —none —none 70 D This evil enchantment will make everyone in the world age at a highly accelerated rate. 6.37
Spell Burden of Time
Level 7
Range —none
Area —none
Fatigue —none
Gems 70 D
Effect This evil enchantment will make everyone in the world age at a highly accelerated rate.
Version 6.37 All values for Burden of Time
Call Anzus Conj 7 W2 E2 —none —none —none 4 W The caster summons a pair of Anzu bird-monsters. 6.37
Spell Call Anzus
Level 7
Range —none
Area —none
Fatigue —none
Gems 4 W
Effect The caster summons a pair of Anzu bird-monsters.
Version 6.37 All values for Call Anzus
Call Arel Conj 7 S4 N1 —none —none —none 39 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37
Spell Call Arel
Level 7
Range —none
Area —none
Fatigue —none
Gems 39 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37 All values for Call Arel
Call Fravashi Conj 7 S3 —none —none —none 30 S With the aid of arcane rituals the Seraphs can summon the divinities of old to lead the nation anew. 6.37
Spell Call Fravashi
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 S
Effect With the aid of arcane rituals the Seraphs can summon the divinities of old to lead the nation anew.
Version 6.37 All values for Call Fravashi
Call of the Drugvant Thaum 7 D4 F1 —none —none —none 15 D The Drugvant are the People of the Lie, those under the influence of evil intentions. 6.37
Spell Call of the Drugvant
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The Drugvant are the People of the Lie, those under the influence of evil intentions.
Version 6.37 All values for Call of the Drugvant
Carrion Reanimation Ench 7 D3 —none —none —none 10 D During a dark and stormy night, the unburied dead stir as the necromancer unleashes the vast powers of his art. 6.37
Spell Carrion Reanimation
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect During a dark and stormy night, the unburied dead stir as the necromancer unleashes the vast powers of his art.
Version 6.37 All values for Carrion Reanimation
Charm Thaum 7 G3 25 one target 30 —none The victim of a Charm spell will become totally loyal to the caster of the spell. 6.37
Spell Charm
Level 7
Range 25
Area one target
Fatigue 30
Gems —none
Effect The victim of a Charm spell will become totally loyal to the caster of the spell.
Version 6.37 All values for Charm
Cloud of Death Evo 7 D4 A1 30 15 +2/D 20 —none A deadly grey cloud will form upon the battlefield. 6.37
Spell Cloud of Death
Level 7
Range 30
Area 15 +2/D
Fatigue 20
Gems —none
Effect A deadly grey cloud will form upon the battlefield.
Version 6.37 All values for Cloud of Death
Conjure Phantasmal Knight Conj 7 G2 5 —none 0 1 G The caster conjures a Phantasmal Knight to aid him in battle. 6.37
Spell Conjure Phantasmal Knight
Level 7
Range 5
Area —none
Fatigue 0
Gems 1 G
Effect The caster conjures a Phantasmal Knight to aid him in battle.
Version 6.37 All values for Conjure Phantasmal Knight
Contact Cloud Vila Conj 7 A4 —none —none —none 40 A The caster travels to a remote mountain top to contact a Vila and persuade her to aid him. 6.37
Spell Contact Cloud Vila
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 A
Effect The caster travels to a remote mountain top to contact a Vila and persuade her to aid him.
Version 6.37 All values for Contact Cloud Vila
Contact Couatl Conjuration · level 7 Conj 7 N1 S1 —none —none —none 40 N The mage contacts a Couatl and persuades it to aid him. 6.37
Spell Contact Couatl
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The mage contacts a Couatl and persuades it to aid him.
Version 6.37 All values for Contact Couatl
Contact Mountain Vila Conj 7 N4 —none —none —none 40 N The caster travels to a remote mountain to contact a Vila and persuade her to aid him. 6.37
Spell Contact Mountain Vila
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The caster travels to a remote mountain to contact a Vila and persuade her to aid him.
Version 6.37 All values for Contact Mountain Vila
Contact Onaqui Blood 7 B4 —none —none —none 101 B The priest ventures into the depths of the Mictlan forests and makes a pact with an Onaqui. 6.37
Spell Contact Onaqui
Level 7
Range —none
Area —none
Fatigue —none
Gems 101 B
Effect The priest ventures into the depths of the Mictlan forests and makes a pact with an Onaqui.
Version 6.37 All values for Contact Onaqui
Contact Yama-no-kami Conj 7 E4 —none —none —none 28 E The Shugenja contacts and strikes a bargain with a Yama-no-kami, a mountain god and protector of the wild. 6.37
Spell Contact Yama-no-kami
Level 7
Range —none
Area —none
Fatigue —none
Gems 28 E
Effect The Shugenja contacts and strikes a bargain with a Yama-no-kami, a mountain god and protector of the wild.
Version 6.37 All values for Contact Yama-no-kami
Crawl Alt 7 W3 30 6 +2/W 0 1 W This spell will slow down a large group of enemies. 6.37
Spell Crawl
Level 7
Range 30
Area 6 +2/W
Fatigue 0
Gems 1 W
Effect This spell will slow down a large group of enemies.
Version 6.37 All values for Crawl
Creeping Doom Alt 7 N3 0 —none 0 1 N This spell enlarges a huge number of insects to enormous proportions. 6.37
Spell Creeping Doom
Level 7
Range 0
Area —none
Fatigue 0
Gems 1 N
Effect This spell enlarges a huge number of insects to enormous proportions.
Version 6.37 All values for Creeping Doom
Curse of Balor Ench 7 G3 D1 20 11 +1/G 0 1 G The caster strikes his enemies with blindness. 6.37
Spell Curse of Balor
Level 7
Range 20
Area 11 +1/G
Fatigue 0
Gems 1 G
Effect The caster strikes his enemies with blindness.
Version 6.37 All values for Curse of Balor
Curse of the Frog Prince Alt 7 N2 25 one target 20 —none The victim is cursed with the form of a frog for the rest of his life. 6.37
Spell Curse of the Frog Prince
Level 7
Range 25
Area one target
Fatigue 20
Gems —none
Effect The victim is cursed with the form of a frog for the rest of his life.
Version 6.37 All values for Curse of the Frog Prince
Dark Skies Thaum 7 A5 —none —none —none 50 A Black clouds billow forth and cover the lands of your Dominion. 6.37
Spell Dark Skies
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 A
Effect Black clouds billow forth and cover the lands of your Dominion.
Version 6.37 All values for Dark Skies
Disenchantment Ench 7 S5 —none —none —none 50 S This ritual is a more powerful Dispel. If cast at sufficient power it will destroy an active global enchantment, but if it fails it will still reduce the power of the targeted enchantment. 6.37
Spell Disenchantment
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect This ritual is a more powerful Dispel. If cast at sufficient power it will destroy an active global enchantment, but if it fails it will still reduce the power of the targeted enchantment.
Version 6.37 All values for Disenchantment
Divine Name Thaum 7 S5 —none —none —none 25 S The caster inscribes a divine name on a piece of paper and places it in the head of a mindless being. 6.37
Spell Divine Name
Level 7
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster inscribes a divine name on a piece of paper and places it in the head of a mindless being.
Version 6.37 All values for Divine Name
Dome of Corruption Blood 7 B4 S4 —none —none —none 20 B The caster seals a pact with Horrors. The Horrors create a dome that protects the province from most spells that originate from outside the warded province. 6.37
Spell Dome of Corruption
Level 7
Range —none
Area —none
Fatigue —none
Gems 20 B
Effect The caster seals a pact with Horrors. The Horrors create a dome that protects the province from most spells that originate from outside the warded province.
Version 6.37 All values for Dome of Corruption
Dome of Flaming Death Ench 7 F4 —none —none —none 8 F An invisible web of Fire magic is created over the entire province where this spell is cast. 6.37
Spell Dome of Flaming Death
Level 7
Range —none
Area —none
Fatigue —none
Gems 8 F
Effect An invisible web of Fire magic is created over the entire province where this spell is cast.
Version 6.37 All values for Dome of Flaming Death
Doom Alt 7 S4 0 whole battlefield 0 1 S This spell curses all enemy units on the battlefield. 6.37
Spell Doom
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 1 S
Effect This spell curses all enemy units on the battlefield.
Version 6.37 All values for Doom
Earth Blood Deep Well Ench 7 E6 —none —none —none 80 E A well, deeper than any other, is created. 6.37
Spell Earth Blood Deep Well
Level 7
Range —none
Area —none
Fatigue —none
Gems 80 E
Effect A well, deeper than any other, is created.
Version 6.37 All values for Earth Blood Deep Well
Elemental Opposition of Air Evo 7 E5 —none —none —none 60 E The caster channels vast amounts of Earth arcana against all active Global Air Enchantments to simultaneously dispel them. 6.37
Spell Elemental Opposition of Air
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 E
Effect The caster channels vast amounts of Earth arcana against all active Global Air Enchantments to simultaneously dispel them.
Version 6.37 All values for Elemental Opposition of Air
Elemental Opposition of Earth Evo 7 A5 —none —none —none 60 A The caster channels vast amounts of Air Arcana against all active Global Earth Enchantments to simultaneously dispel them. 6.37
Spell Elemental Opposition of Earth
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 A
Effect The caster channels vast amounts of Air Arcana against all active Global Earth Enchantments to simultaneously dispel them.
Version 6.37 All values for Elemental Opposition of Earth
Elemental Opposition of Fire Evo 7 W5 —none —none —none 60 W The caster channels vast amounts of Water Arcana against all active Global Fire Enchantments to simultaneously dispel them. 6.37
Spell Elemental Opposition of Fire
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 W
Effect The caster channels vast amounts of Water Arcana against all active Global Fire Enchantments to simultaneously dispel them.
Version 6.37 All values for Elemental Opposition of Fire
Elemental Opposition of Water Evo 7 F5 —none —none —none 60 F The caster channels vast amounts of Fire Arcana against all active Global Water Enchantments to simultaneously dispel them. 6.37
Spell Elemental Opposition of Water
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 F
Effect The caster channels vast amounts of Fire Arcana against all active Global Water Enchantments to simultaneously dispel them.
Version 6.37 All values for Elemental Opposition of Water
Enchanted Walls Alt 7 S5 —none —none —none 12 S By enchanting the walls of a castle they will become slightly more difficult to breach, but more importantly ethereal beings will not be able to pass through the walls. 6.37
Spell Enchanted Walls
Level 7
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect By enchanting the walls of a castle they will become slightly more difficult to breach, but more importantly ethereal beings will not be able to pass through the walls.
Version 6.37 All values for Enchanted Walls
Father Illearth Blood 7 B3 E4 —none —none —none 105 B The Blood mage spills sacrificial blood on the ground to awaken Pedoseion, the fallen King of Elemental Earth. 6.37
Spell Father Illearth
Level 7
Range —none
Area —none
Fatigue —none
Gems 105 B
Effect The Blood mage spills sacrificial blood on the ground to awaken Pedoseion, the fallen King of Elemental Earth.
Version 6.37 All values for Father Illearth
Featherweight Army Ench 7 A4 0 whole battlefield 0 2 A All soldiers on the battlefield are granted the ability to float a few inches above the ground. 6.37
Spell Featherweight Army
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 A
Effect All soldiers on the battlefield are granted the ability to float a few inches above the ground.
Version 6.37 All values for Featherweight Army
Fire Storm Evo 7 F5 0 caster 0 3 F A massive storm of fire is unleashed on the battlefield. 6.37
Spell Fire Storm
Level 7
Range 0
Area caster
Fatigue 0
Gems 3 F
Effect A massive storm of fire is unleashed on the battlefield.
Version 6.37 All values for Fire Storm
Fog Warriors Alt 7 A4 15 20 +1/A 0 1 A The bodies of a large group of friendly troops become misty and almost impossible to damage. 6.37
Spell Fog Warriors
Level 7
Range 15
Area 20 +1/A
Fatigue 0
Gems 1 A
Effect The bodies of a large group of friendly troops become misty and almost impossible to damage.
Version 6.37 All values for Fog Warriors
Fury of the Wild Thaum 7 N4 0 whole battlefield 0 2 N The caster fills the hearts of beasts with fury. 6.37
Spell Fury of the Wild
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The caster fills the hearts of beasts with fury.
Version 6.37 All values for Fury of the Wild
Gates of Horn and Ivory Thaum 7 G5 —none —none —none 60 G The caster erects two gates into the Dreamwild. 6.37
Spell Gates of Horn and Ivory
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 G
Effect The caster erects two gates into the Dreamwild.
Version 6.37 All values for Gates of Horn and Ivory
Ghost Ship Armada Ench 7 W5 D3 —none —none —none 60 W This spell will awaken the dead Admiral Torgrin and make him fight for your cause. 6.37
Spell Ghost Ship Armada
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 W
Effect This spell will awaken the dead Admiral Torgrin and make him fight for your cause.
Version 6.37 All values for Ghost Ship Armada
Gift of Health Ench 7 N6 —none —none —none 50 N This gift grants excellent health to all loyal subjects inside the God's Dominion. 6.37
Spell Gift of Health
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 N
Effect This gift grants excellent health to all loyal subjects inside the God's Dominion.
Version 6.37 All values for Gift of Health
Gigantomachia Thaum 7 E4 F4 —none whole battlefield —none 60 E The war upon the gods is declared. Trembling and cowering in fear, false gods sense the rattling of spears forged for the armies of the giants. 6.37
Spell Gigantomachia
Level 7
Range —none
Area whole battlefield
Fatigue —none
Gems 60 E
Effect The war upon the gods is declared. Trembling and cowering in fear, false gods sense the rattling of spears forged for the armies of the giants.
Version 6.37 All values for Gigantomachia
Great Lamentation Conj 7 D5 —none —none —none 33 D This spell summons a great number of Wailing Ladies. 6.37
Spell Great Lamentation
Level 7
Range —none
Area —none
Fatigue —none
Gems 33 D
Effect This spell summons a great number of Wailing Ladies.
Version 6.37 All values for Great Lamentation
Hail of Burning Embers Ench 7 F4 0 whole battlefield 0 2 F The mage enchants the arrows of all friendly archers on the battlefield. 6.37
Spell Hail of Burning Embers
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 F
Effect The mage enchants the arrows of all friendly archers on the battlefield.
Version 6.37 All values for Hail of Burning Embers
Harvester of Sorrows Conj 7 D4 —none —none —none 20 D A Harvester of Sorrows is summoned. The Harvester is a messenger of death and disease. 6.37
Spell Harvester of Sorrows
Level 7
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect A Harvester of Sorrows is summoned. The Harvester is a messenger of death and disease.
Version 6.37 All values for Harvester of Sorrows
Heavenly Wrath Conj 7 S3 F1 —none —none —none 35 S This spell calls down an Angel of Fury from the heavens so he can aid the Pretender God in punishing all false Pretenders. 6.37
Spell Heavenly Wrath
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect This spell calls down an Angel of Fury from the heavens so he can aid the Pretender God in punishing all false Pretenders.
Version 6.37 All values for Heavenly Wrath
Ice Strike Evo 7 W2 30 —none 20 —none The caster hurls a ball of ice at his enemies. 6.37
Spell Ice Strike
Level 7
Range 30
Area —none
Fatigue 20
Gems —none
Effect The caster hurls a ball of ice at his enemies.
Version 6.37 All values for Ice Strike
Ice Walls Alt 7 W5 —none —none —none 15 W The caster strengthens the walls of a castle by covering them in ice, making the walls very difficult to breach. 6.37
Spell Ice Walls
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect The caster strengthens the walls of a castle by covering them in ice, making the walls very difficult to breach.
Version 6.37 All values for Ice Walls
Illusory Attack Evo 7 G4 —none —none —none 8 G The mage projects an illusionary army at a province far away. 6.37
Spell Illusory Attack
Level 7
Range —none
Area —none
Fatigue —none
Gems 8 G
Effect The mage projects an illusionary army at a province far away.
Version 6.37 All values for Illusory Attack
Immaculate Fort Alt 7 G5 —none —none —none 10 G With the help of glamour a fortification and everything in it is made perfect, at least that is how it seems. 6.37
Spell Immaculate Fort
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect With the help of glamour a fortification and everything in it is made perfect, at least that is how it seems.
Version 6.37 All values for Immaculate Fort
Iron Walls Alt 7 E5 —none —none —none 15 E The caster transforms the stone walls of a castle into iron walls, making it almost impregnable. 6.37
Spell Iron Walls
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 E
Effect The caster transforms the stone walls of a castle into iron walls, making it almost impregnable.
Version 6.37 All values for Iron Walls
Land of the Ever Young Ench 7 G5 N1 —none —none —none 10 G With this enchantment in place everyone in the province will grow old much much slower than usual, only aging one year in four winters. 6.37
Spell Land of the Ever Young
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect With this enchantment in place everyone in the province will grow old much much slower than usual, only aging one year in four winters.
Version 6.37 All values for Land of the Ever Young
Leech Blood 7 B1 30 1 0 1 B The mage drains the life force of a small group of enemies. 6.37
Spell Leech
Level 7
Range 30
Area 1
Fatigue 0
Gems 1 B
Effect The mage drains the life force of a small group of enemies.
Version 6.37 All values for Leech
Leviathan Ench 7 D3 W1 —none —none —none 10 D The Leviathan is a dead, rotting Asp Turtle given false life by a necromancer. 6.37
Spell Leviathan
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The Leviathan is a dead, rotting Asp Turtle given false life by a necromancer.
Version 6.37 All values for Leviathan
Life after Death Ench 7 D4 0 whole battlefield 0 4 D This spell gives all friendly units a second chance to fight after dying in the battle. 6.37
Spell Life after Death
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 4 D
Effect This spell gives all friendly units a second chance to fight after dying in the battle.
Version 6.37 All values for Life after Death
Lion Sentinels Ench 7 E5 —none —none —none 30 E The caster sculpts eleven statues of lions and enchants them with powerful magic. 6.37
Spell Lion Sentinels
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 E
Effect The caster sculpts eleven statues of lions and enchants them with powerful magic.
Version 6.37 All values for Lion Sentinels
Living Castle Conj 7 N4 W1 —none —none —none 40 N The caster conjures a castle of living kelp and algae. 6.37
Spell Living Castle
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The caster conjures a castle of living kelp and algae.
Version 6.37 All values for Living Castle
Living Clouds Conj 7 A4 1 —none 0 2 A The caster releases the power of the winds and calls forth several mid-sized Air Elementals. 6.37
Spell Living Clouds
Level 7
Range 1
Area —none
Fatigue 0
Gems 2 A
Effect The caster releases the power of the winds and calls forth several mid-sized Air Elementals.
Version 6.37 All values for Living Clouds
Living Earth Conj 7 E4 1 —none 0 2 E The caster releases the powers of the Earth and calls forth several mid-sized Earth Elementals. 6.37
Spell Living Earth
Level 7
Range 1
Area —none
Fatigue 0
Gems 2 E
Effect The caster releases the powers of the Earth and calls forth several mid-sized Earth Elementals.
Version 6.37 All values for Living Earth
Living Fire Conj 7 F4 1 —none 0 2 F The caster releases the powers of Fire and calls forth several mid-sized Fire Elementals. 6.37
Spell Living Fire
Level 7
Range 1
Area —none
Fatigue 0
Gems 2 F
Effect The caster releases the powers of Fire and calls forth several mid-sized Fire Elementals.
Version 6.37 All values for Living Fire
Living Water Conj 7 W4 1 —none 0 2 W The caster releases the powers of Water and calls forth several mid-sized Water Elementals. 6.37
Spell Living Water
Level 7
Range 1
Area —none
Fatigue 0
Gems 2 W
Effect The caster releases the powers of Water and calls forth several mid-sized Water Elementals.
Version 6.37 All values for Living Water
Lore of Legends Conj 7 G4 —none —none —none 20 G The caster taps into the legends of the dreamwild to unearth long forgotten lore. 6.37
Spell Lore of Legends
Level 7
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The caster taps into the legends of the dreamwild to unearth long forgotten lore.
Version 6.37 All values for Lore of Legends
Marble Warriors Alt 7 E3 15 20 +1/E 0 1 E The caster transforms the skin of a large group of soldiers into a hard marble-like hide. 6.37
Spell Marble Warriors
Level 7
Range 15
Area 20 +1/E
Fatigue 0
Gems 1 E
Effect The caster transforms the skin of a large group of soldiers into a hard marble-like hide.
Version 6.37 All values for Marble Warriors
Mass Confusion Thaum 7 G3 30 5 +1/G 10 —none The spell will confuse the minds of a large group of soldiers for the remainder of the battle. 6.37
Spell Mass Confusion
Level 7
Range 30
Area 5 +1/G
Fatigue 10
Gems —none
Effect The spell will confuse the minds of a large group of soldiers for the remainder of the battle.
Version 6.37 All values for Mass Confusion
Mass Flight Ench 7 A4 15 20 +1/A 0 1 A The caster grants a large number of soldiers the ability to fly. 6.37
Spell Mass Flight
Level 7
Range 15
Area 20 +1/A
Fatigue 0
Gems 1 A
Effect The caster grants a large number of soldiers the ability to fly.
Version 6.37 All values for Mass Flight
Mass Regeneration Ench 7 N4 15 20 +1/N 0 1 N Gives regenerative powers to a large group of units. 6.37
Spell Mass Regeneration
Level 7
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect Gives regenerative powers to a large group of units.
Version 6.37 All values for Mass Regeneration
Miasma Evo 7 N4 —none —none —none 25 N With this ritual a nature mage will try to poison an entire enemy army camp by releasing the poisonous gases that are trapped under the ground. 6.37
Spell Miasma
Level 7
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect With this ritual a nature mage will try to poison an entire enemy army camp by releasing the poisonous gases that are trapped under the ground.
Version 6.37 All values for Miasma
Murdering Winter Evo 7 W5 —none —none —none 40 W A sudden, furious blizzard will strike an enemy army camp in a province of the mage's choice. 6.37
Spell Murdering Winter
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 W
Effect A sudden, furious blizzard will strike an enemy army camp in a province of the mage's choice.
Version 6.37 All values for Murdering Winter
Nether Darts Evo 7 S1 D1 30 +5/S —none 15 —none The mage fires dark energies towards his enemies. 6.37
Spell Nether Darts
Level 7
Range 30 +5/S
Area —none
Fatigue 15
Gems —none
Effect The mage fires dark energies towards his enemies.
Version 6.37 All values for Nether Darts
Nightmare Masks Ench 7 G4 D1 15 5 +1/G 0 1 G A few soldiers are wreathed in terror and their faces becomes horrible to behold. 6.37
Spell Nightmare Masks
Level 7
Range 15
Area 5 +1/G
Fatigue 0
Gems 1 G
Effect A few soldiers are wreathed in terror and their faces becomes horrible to behold.
Version 6.37 All values for Nightmare Masks
Oaken Army Alt 7 N4 0 whole battlefield 0 3 N This spell gives Barkskin to all friendly units on the entire battlefield. 6.37
Spell Oaken Army
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect This spell gives Barkskin to all friendly units on the entire battlefield.
Version 6.37 All values for Oaken Army
Phoenix Pyre Alt 7 F2 0 caster 20 —none This spell gives the mage limited immortality. 6.37
Spell Phoenix Pyre
Level 7
Range 0
Area caster
Fatigue 20
Gems —none
Effect This spell gives the mage limited immortality.
Version 6.37 All values for Phoenix Pyre
Plague Thaum 7 D4 25 1 0 1 D With this spell, the mage will bring a magic plague on some victims. 6.37
Spell Plague
Level 7
Range 25
Area 1
Fatigue 0
Gems 1 D
Effect With this spell, the mage will bring a magic plague on some victims.
Version 6.37 All values for Plague
Plague of Locusts Blood 7 B5 —none —none —none 88 B After sacrificing eight and eighty slaves a chasm smoking with sulfur opens in a distant land. 6.37
Spell Plague of Locusts
Level 7
Range —none
Area —none
Fatigue —none
Gems 88 B
Effect After sacrificing eight and eighty slaves a chasm smoking with sulfur opens in a distant land.
Version 6.37 All values for Plague of Locusts
Poison Mist Evo 7 N3 A1 30 15 +3/N 40 —none The caster creates a large cloud of noxious spores dangerous to men. 6.37
Spell Poison Mist
Level 7
Range 30
Area 15 +3/N
Fatigue 40
Gems —none
Effect The caster creates a large cloud of noxious spores dangerous to men.
Version 6.37 All values for Poison Mist
Prison of Sedna Alt 7 W3 25 6 +2/W 0 1 W The caster transforms the water surrounding the enemies into ice. 6.37
Spell Prison of Sedna
Level 7
Range 25
Area 6 +2/W
Fatigue 0
Gems 1 W
Effect The caster transforms the water surrounding the enemies into ice.
Version 6.37 All values for Prison of Sedna
Purgatory Thaum 7 F6 —none —none —none 60 F Holy fire will strike undead enemy creatures in the God's Dominion. 6.37
Spell Purgatory
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 F
Effect Holy fire will strike undead enemy creatures in the God's Dominion.
Version 6.37 All values for Purgatory
Purify Blood Blood 7 B4 N1 0 whole battlefield 0 3 B The entire army is purified and protected from poisons for the remainder of the battle. 6.37
Spell Purify Blood
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 B
Effect The entire army is purified and protected from poisons for the remainder of the battle.
Version 6.37 All values for Purify Blood
Rain of Stones Evo 7 E3 A1 0 caster 0 1 E The sky blackens and rumbling sounds echo over the battlefield. 6.37
Spell Rain of Stones
Level 7
Range 0
Area caster
Fatigue 0
Gems 1 E
Effect The sky blackens and rumbling sounds echo over the battlefield.
Version 6.37 All values for Rain of Stones
Reascendance Blood 7 B4 S1 —none —none —none 88 B By sacrificing enough blood, the caster shatters the infernal prison of a Fallen Angel, allowing it to reascend to the Earthly Spheres. 6.37
Spell Reascendance
Level 7
Range —none
Area —none
Fatigue —none
Gems 88 B
Effect By sacrificing enough blood, the caster shatters the infernal prison of a Fallen Angel, allowing it to reascend to the Earthly Spheres.
Version 6.37 All values for Reascendance
Ritual of Rebirth Ench 7 D4 —none —none —none 15 D The caster of this spell revives a previously slain hero via the ancient Ritual of Rebirth. 6.37
Spell Ritual of Rebirth
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The caster of this spell revives a previously slain hero via the ancient Ritual of Rebirth.
Version 6.37 All values for Ritual of Rebirth
Sea of Ice Alt 7 W6 —none —none —none 80 W All lakes, seas and rivers in the world are frozen by this powerful enchantment. 6.37
Spell Sea of Ice
Level 7
Range —none
Area —none
Fatigue —none
Gems 80 W
Effect All lakes, seas and rivers in the world are frozen by this powerful enchantment.
Version 6.37 All values for Sea of Ice
Send Dream Horror Blood 7 B3 S4 —none —none —none 15 B The caster sends a Defiler of Dreams to attack a distant province. 6.37
Spell Send Dream Horror
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 B
Effect The caster sends a Defiler of Dreams to attack a distant province.
Version 6.37 All values for Send Dream Horror
Serpent's Blessing Ench 7 N4 0 whole battlefield 0 2 N This spell makes all friendly units on the battlefield resistant to natural poisons. 6.37
Spell Serpent's Blessing
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect This spell makes all friendly units on the battlefield resistant to natural poisons.
Version 6.37 All values for Serpent's Blessing
Shimmering Fields Evo 7 G5 25 50 0 2 G The caster projects a storm of ephemeral power against his enemies. 6.37
Spell Shimmering Fields
Level 7
Range 25
Area 50
Fatigue 0
Gems 2 G
Effect The caster projects a storm of ephemeral power against his enemies.
Version 6.37 All values for Shimmering Fields
Solar Brilliance Ench 7 S5 0 caster 0 3 S The sun starts to shine with a brilliance that destroys the retinas of all soldiers on the battlefield and burns all undead and demonic units to cinders. 6.37
Spell Solar Brilliance
Level 7
Range 0
Area caster
Fatigue 0
Gems 3 S
Effect The sun starts to shine with a brilliance that destroys the retinas of all soldiers on the battlefield and burns all undead and demonic units to cinders.
Version 6.37 All values for Solar Brilliance
Steel Slice Warriors Ench 7 E4 15 20 +1/E 0 1 E A large number of friendly units are gifted with weapons so sharp that they can cut through armor and flesh with equal ease. 6.37
Spell Steel Slice Warriors
Level 7
Range 15
Area 20 +1/E
Fatigue 0
Gems 1 E
Effect A large number of friendly units are gifted with weapons so sharp that they can cut through armor and flesh with equal ease.
Version 6.37 All values for Steel Slice Warriors
Stellar Focus Ench 7 S5 —none —none —none 60 S This spell focuses the light of the night sky into a crystal sphere, depriving the entire world of some of its splendor. 6.37
Spell Stellar Focus
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect This spell focuses the light of the night sky into a crystal sphere, depriving the entire world of some of its splendor.
Version 6.37 All values for Stellar Focus
Storm of Thorns Evo 7 N2 35 +5/N —none 20 —none The caster shoots a storm of enchanted Vine Arrows against his enemies. 6.37
Spell Storm of Thorns
Level 7
Range 35 +5/N
Area —none
Fatigue 20
Gems —none
Effect The caster shoots a storm of enchanted Vine Arrows against his enemies.
Version 6.37 All values for Storm of Thorns
Stygian Rains Evo 7 D3 W2 0 whole battlefield 0 2 D The caster channels the forces of the underworld and releases a torrent of stygian rains upon the battlefield. 6.37
Spell Stygian Rains
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 D
Effect The caster channels the forces of the underworld and releases a torrent of stygian rains upon the battlefield.
Version 6.37 All values for Stygian Rains
Summon Araburu-kami Conj 7 D1 F1 —none —none —none 5 D The caster summons an Araburu-kami, a malign and violent god sent to Yomi for its bad manners. 6.37
Spell Summon Araburu-kami
Level 7
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The caster summons an Araburu-kami, a malign and violent god sent to Yomi for its bad manners.
Version 6.37 All values for Summon Araburu-kami
Summon Asp Turtle Conj 7 W3 —none —none —none 10 W The Asp Turtle is probably the most powerful beast encountered outside the deep gorges in the ocean. 6.37
Spell Summon Asp Turtle
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 W
Effect The Asp Turtle is probably the most powerful beast encountered outside the deep gorges in the ocean.
Version 6.37 All values for Summon Asp Turtle
Summon Balam Conj 7 N4 —none —none —none 60 N The caster summons one of the four Balam. 6.37
Spell Summon Balam
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 N
Effect The caster summons one of the four Balam.
Version 6.37 All values for Summon Balam
Summon Calydonian Boar Conj 7 N5 —none —none —none 9 N The caster summons a Calydonian Boar and binds it to his service. 6.37
Spell Summon Calydonian Boar
Level 7
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect The caster summons a Calydonian Boar and binds it to his service.
Version 6.37 All values for Summon Calydonian Boar
Summon Catoblepas Conj 7 W3 D2 —none —none —none 12 W The caster ventures into a deep and unwholesome swamp and summons a Catoblepas, a horrible beastly bull that breathes poison and whose gaze is death. 6.37
Spell Summon Catoblepas
Level 7
Range —none
Area —none
Fatigue —none
Gems 12 W
Effect The caster ventures into a deep and unwholesome swamp and summons a Catoblepas, a horrible beastly bull that breathes poison and whose gaze is death.
Version 6.37 All values for Summon Catoblepas
Summon Mound Fiend Conj 7 D3 —none —none —none 28 D The necromancer summons and binds a Mound Fiend, an apparition able to reanimate the dead and curse humans with its hunger. 6.37
Spell Summon Mound Fiend
Level 7
Range —none
Area —none
Fatigue —none
Gems 28 D
Effect The necromancer summons and binds a Mound Fiend, an apparition able to reanimate the dead and curse humans with its hunger.
Version 6.37 All values for Summon Mound Fiend
Summon Samanishada Blood 7 B3 D1 —none —none —none 35 B The Samanishadas, Night Walkers, are demon assassins of great renown. 6.37
Spell Summon Samanishada
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 B
Effect The Samanishadas, Night Walkers, are demon assassins of great renown.
Version 6.37 All values for Summon Samanishada
Summon Siddha Conj 7 S4 —none —none —none 35 S This spell summons a Siddha, a sacred being that has achieved physical as well as spiritual perfection. 6.37
Spell Summon Siddha
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect This spell summons a Siddha, a sacred being that has achieved physical as well as spiritual perfection.
Version 6.37 All values for Summon Siddha
Summon Tlaloque Conj 7 W4 —none —none —none 60 W The mage-priest summons one of the four Tlaloque. 6.37
Spell Summon Tlaloque
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 W
Effect The mage-priest summons one of the four Tlaloque.
Version 6.37 All values for Summon Tlaloque
Thetis' Blessing Ench 7 W5 —none —none —none 50 W Allows all troops in the world to enter the sea and breathe under water. 6.37
Spell Thetis' Blessing
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 W
Effect Allows all troops in the world to enter the sea and breathe under water.
Version 6.37 All values for Thetis' Blessing
Thunderstorm Evo 7 A4 —none —none —none 30 A The caster unleashes a devastating thunderstorm upon an enemy army. 6.37
Spell Thunderstorm
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 A
Effect The caster unleashes a devastating thunderstorm upon an enemy army.
Version 6.37 All values for Thunderstorm
Veil of Perpetual Mists Ench 7 G5 —none —none —none 30 G The caster shrouds an entire province in mists alive with whispers, screams and harrowing shapes. 6.37
Spell Veil of Perpetual Mists
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 G
Effect The caster shrouds an entire province in mists alive with whispers, screams and harrowing shapes.
Version 6.37 All values for Veil of Perpetual Mists
Vengeful Water Thaum 7 W7 —none —none —none 70 W The caster chains the seven pillars of water to his god's command. 6.37
Spell Vengeful Water
Level 7
Range —none
Area —none
Fatigue —none
Gems 70 W
Effect The caster chains the seven pillars of water to his god's command.
Version 6.37 All values for Vengeful Water
Vortex of Returning Thaum 7 S4 0 whole battlefield 0 3 S The caster creates a rift in space that carries the entire army back to the home province on astral currents. 6.37
Spell Vortex of Returning
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 S
Effect The caster creates a rift in space that carries the entire army back to the home province on astral currents.
Version 6.37 All values for Vortex of Returning
Wailing Winds Evo 7 G4 A1 0 caster 0 2 G The mage releases a wind of horrible screams and sighs. 6.37
Spell Wailing Winds
Level 7
Range 0
Area caster
Fatigue 0
Gems 2 G
Effect The mage releases a wind of horrible screams and sighs.
Version 6.37 All values for Wailing Winds
Warriors of the Dawn Ench 7 G4 F1 20 20 +1/G 0 1 G A large group of soldiers are wreathed in fiery splendor. 6.37
Spell Warriors of the Dawn
Level 7
Range 20
Area 20 +1/G
Fatigue 0
Gems 1 G
Effect A large group of soldiers are wreathed in fiery splendor.
Version 6.37 All values for Warriors of the Dawn
Wave Warriors Alt 7 W3 15 20 +1/W 0 1 W The caster transforms a large group of soldiers into semi-liquid beings. 6.37
Spell Wave Warriors
Level 7
Range 15
Area 20 +1/W
Fatigue 0
Gems 1 W
Effect The caster transforms a large group of soldiers into semi-liquid beings.
Version 6.37 All values for Wave Warriors
Wild Hunt Conj 7 G5 N3 —none —none —none 50 G The caster unleashes the Wild Hunt upon the world. 6.37
Spell Wild Hunt
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 G
Effect The caster unleashes the Wild Hunt upon the world.
Version 6.37 All values for Wild Hunt
Will of the Fates Alt 7 S5 0 whole battlefield 0 2 S The caster alters the fate of an entire battle. 6.37
Spell Will of the Fates
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 S
Effect The caster alters the fate of an entire battle.
Version 6.37 All values for Will of the Fates
Wind of Death Evo 7 D4 A1 0 whole battlefield 0 1 D With this horrible spell, the necromancer releases a wind thick with the stench of open graves. 6.37
Spell Wind of Death
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 1 D
Effect With this horrible spell, the necromancer releases a wind thick with the stench of open graves.
Version 6.37 All values for Wind of Death
Wrath of the Ancestors Conj 7 D1 1 —none 0 1 D A host of wrathful ancestral spirits is summoned to decide the battle. 6.37
Spell Wrath of the Ancestors
Level 7
Range 1
Area —none
Fatigue 0
Gems 1 D
Effect A host of wrathful ancestral spirits is summoned to decide the battle.
Version 6.37 All values for Wrath of the Ancestors
All-consuming Pyre Alt 8 F5 0 40 0 1 F The caster erupts in a pyre of white-hot flames, incinerating everyone and everything in a large area around him. 6.37
Spell All-consuming Pyre
Level 8
Range 0
Area 40
Fatigue 0
Gems 1 F
Effect The caster erupts in a pyre of white-hot flames, incinerating everyone and everything in a large area around him.
Version 6.37 All values for All-consuming Pyre
Arcane Domination Alt 8 S7 0 whole battlefield 0 7 S The caster alters the magical bonds of all magical beings on the battlefield, making them serve him instead of their creators. 6.37
Spell Arcane Domination
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 7 S
Effect The caster alters the magical bonds of all magical beings on the battlefield, making them serve him instead of their creators.
Version 6.37 All values for Arcane Domination
Army of Giants Alt 8 N5 0 whole battlefield 0 3 N An entire army is magically enlarged for the duration of the battle. 6.37
Spell Army of Giants
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect An entire army is magically enlarged for the duration of the battle.
Version 6.37 All values for Army of Giants
Army of Mist Alt 8 A5 0 whole battlefield 0 3 A The entire army becomes misty and almost impossible to damage. 6.37
Spell Army of Mist
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 A
Effect The entire army becomes misty and almost impossible to damage.
Version 6.37 All values for Army of Mist
Army Regeneration Ench 8 N5 0 whole battlefield 0 3 N Gives regenerative powers to all friendly units on the battlefield. 6.37
Spell Army Regeneration
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect Gives regenerative powers to all friendly units on the battlefield.
Version 6.37 All values for Army Regeneration
Astral Tempest Evo 8 S5 0 caster 0 2 S The caster unleashes an astral storm upon the battlefield. 6.37
Spell Astral Tempest
Level 8
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect The caster unleashes an astral storm upon the battlefield.
Version 6.37 All values for Astral Tempest
Astral Travel Thaum 8 S5 —none —none —none 25 S The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant province. 6.37
Spell Astral Travel
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant province.
Version 6.37 All values for Astral Travel
Aurora Borealis Evo 8 G5 S1 1 1 0 2 G The caster drapes the night skies in dancing curtains of otherworldly lights. 6.37
Spell Aurora Borealis
Level 8
Range 1
Area 1
Fatigue 0
Gems 2 G
Effect The caster drapes the night skies in dancing curtains of otherworldly lights.
Version 6.37 All values for Aurora Borealis
Banquet for the Dead Conj 8 D4 H1 —none —none —none 55 D The Zamzummite holds a banquet for the deified dead. 6.37
Spell Banquet for the Dead
Level 8
Range —none
Area —none
Fatigue —none
Gems 55 D
Effect The Zamzummite holds a banquet for the deified dead.
Version 6.37 All values for Banquet for the Dead
Battle Fortune Thaum 8 G4 15 20 +1/G 0 2 G The caster merges reality with the Dreamwild and tricks fate itself to grant a large number of soldiers unnatural luck in battle. 6.37
Spell Battle Fortune
Level 8
Range 15
Area 20 +1/G
Fatigue 0
Gems 2 G
Effect The caster merges reality with the Dreamwild and tricks fate itself to grant a large number of soldiers unnatural luck in battle.
Version 6.37 All values for Battle Fortune
Bind Heliophagus Blood 8 B5 —none —none —none 111 B The Blood mage sacrifices several blood slaves to contact and bind one of the four Heliophagii to serve him. 6.37
Spell Bind Heliophagus
Level 8
Range —none
Area —none
Fatigue —none
Gems 111 B
Effect The Blood mage sacrifices several blood slaves to contact and bind one of the four Heliophagii to serve him.
Version 6.37 All values for Bind Heliophagus
Black Death Thaum 8 D5 —none —none —none 15 D The necromancer curses a province with the Black Death. 6.37
Spell Black Death
Level 8
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The necromancer curses a province with the Black Death.
Version 6.37 All values for Black Death
Blood Vortex Blood 8 B7 —none —none —none 166 B This horrifying ritual creates the blood vortex. 6.37
Spell Blood Vortex
Level 8
Range —none
Area —none
Fatigue —none
Gems 166 B
Effect This horrifying ritual creates the blood vortex.
Version 6.37 All values for Blood Vortex
Call Amesha Spenta Conj 8 S5 —none —none —none 60 S One of the six Amesha Spentas is summoned from the Stellar Sphere. 6.37
Spell Call Amesha Spenta
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect One of the six Amesha Spentas is summoned from the Stellar Sphere.
Version 6.37 All values for Call Amesha Spenta
Call Apkallu Conj 8 S5 —none —none —none 60 S The Mashmashu contacts the celestial sphere to call upon an Umu-apkallu. 6.37
Spell Call Apkallu
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect The Mashmashu contacts the celestial sphere to call upon an Umu-apkallu.
Version 6.37 All values for Call Apkallu
Call Greater Daeva Conj 8 D4 F2 —none —none —none 60 D One of the Greater Daevas of the Daevic Heptad is summoned. 6.37
Spell Call Greater Daeva
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 D
Effect One of the Greater Daevas of the Daevic Heptad is summoned.
Version 6.37 All values for Call Greater Daeva
Call Ophan Conj 8 S5 F2 —none —none —none 49 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37
Spell Call Ophan
Level 8
Range —none
Area —none
Fatigue —none
Gems 49 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37 All values for Call Ophan
Call the Eater of the Dead Conj 8 S4 D4 —none —none —none 50 S The Death mage uses ancient and unholy rituals to call forth the Eater of the Dead, a dreadful being once banished to the Void by the previous Pantokrator. 6.37
Spell Call the Eater of the Dead
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect The Death mage uses ancient and unholy rituals to call forth the Eater of the Dead, a dreadful being once banished to the Void by the previous Pantokrator.
Version 6.37 All values for Call the Eater of the Dead
Call the Worm That Walks Thaum 8 N5 —none —none —none 30 N Potent nature mages do not die easily, and for the more potent even death might not stop them. 6.37
Spell Call the Worm That Walks
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect Potent nature mages do not die easily, and for the more potent even death might not stop them.
Version 6.37 All values for Call the Worm That Walks
Call Wraith Lord Conj 8 D5 —none —none —none 40 D The caster summons a Wraith Lord from the Underworld to serve him. 6.37
Spell Call Wraith Lord
Level 8
Range —none
Area —none
Fatigue —none
Gems 40 D
Effect The caster summons a Wraith Lord from the Underworld to serve him.
Version 6.37 All values for Call Wraith Lord
Chain Lightning Evo 8 A3 25 one target 30 —none The mage hurls an orb of pure lightning towards the enemies. 6.37
Spell Chain Lightning
Level 8
Range 25
Area one target
Fatigue 30
Gems —none
Effect The mage hurls an orb of pure lightning towards the enemies.
Version 6.37 All values for Chain Lightning
Claws of Kokytos Blood 8 B3 W1 35 one target 0 2 B A gate is opened and the target is instantly thrown into Kokytos, the icy realm of Devils. 6.37
Spell Claws of Kokytos
Level 8
Range 35
Area one target
Fatigue 0
Gems 2 B
Effect A gate is opened and the target is instantly thrown into Kokytos, the icy realm of Devils.
Version 6.37 All values for Claws of Kokytos
Conflagration Alt 8 F2 30 10 20 —none Many enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victims. 6.37
Spell Conflagration
Level 8
Range 30
Area 10
Fatigue 20
Gems —none
Effect Many enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victims.
Version 6.37 All values for Conflagration
Contact Iron Angel Conj 8 E5 S2 —none —none —none 25 E The caster contacts an Iron Angel to teach the weak to be strong. 6.37
Spell Contact Iron Angel
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 E
Effect The caster contacts an Iron Angel to teach the weak to be strong.
Version 6.37 All values for Contact Iron Angel
Contact Leshiy Conj 8 N6 —none —none —none 60 N The caster enters a deep forest and contacts its spirit ruler and persuades it to aid him. 6.37
Spell Contact Leshiy
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 N
Effect The caster enters a deep forest and contacts its spirit ruler and persuades it to aid him.
Version 6.37 All values for Contact Leshiy
Contact Marid Conj 8 W2 F4 —none —none —none 60 W The caster contacts a Marid and persuades it to abandon its rebellious ways and return to serve the awakening Lord. 6.37
Spell Contact Marid
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 W
Effect The caster contacts a Marid and persuades it to abandon its rebellious ways and return to serve the awakening Lord.
Version 6.37 All values for Contact Marid
Contact Scorpion Man Conj 8 E1 F1 —none —none —none 12 E The Scorpion Man is the most frightening beast that wanders the desert. 6.37
Spell Contact Scorpion Man
Level 8
Range —none
Area —none
Fatigue —none
Gems 12 E
Effect The Scorpion Man is the most frightening beast that wanders the desert.
Version 6.37 All values for Contact Scorpion Man
Curse of Blood Blood 8 B3 D4 —none —none —none 96 B The caster creates a Vampire Lord by cursing the blood of a suitable human servant. 6.37
Spell Curse of Blood
Level 8
Range —none
Area —none
Fatigue —none
Gems 96 B
Effect The caster creates a Vampire Lord by cursing the blood of a suitable human servant.
Version 6.37 All values for Curse of Blood
Damage Reversal Blood 8 B1 0 caster 0 1 B This spell will bring the ultimate protection for a mage in battle. 6.37
Spell Damage Reversal
Level 8
Range 0
Area caster
Fatigue 0
Gems 1 B
Effect This spell will bring the ultimate protection for a mage in battle.
Version 6.37 All values for Damage Reversal
Dance of the Morrigans Conj 8 D5 A2 0 caster 0 4 D The caster unleashes the Morrigans on the battlefield, coloring the skies red and wrathful. 6.37
Spell Dance of the Morrigans
Level 8
Range 0
Area caster
Fatigue 0
Gems 4 D
Effect The caster unleashes the Morrigans on the battlefield, coloring the skies red and wrathful.
Version 6.37 All values for Dance of the Morrigans
Daughter of Typhon Conj 8 N5 D2 —none —none —none 30 N The mage enters the misty swamps of Pythia to find the entrance to the underworld hidden there. 6.37
Spell Daughter of Typhon
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The mage enters the misty swamps of Pythia to find the entrance to the underworld hidden there.
Version 6.37 All values for Daughter of Typhon
Disintegrate Alt 8 D2 30 one target 10 —none The necromancer points a bony finger at a target, who instantly turns to dust. 6.37
Spell Disintegrate
Level 8
Range 30
Area one target
Fatigue 10
Gems —none
Effect The necromancer points a bony finger at a target, who instantly turns to dust.
Version 6.37 All values for Disintegrate
Displaced Warriors Alt 8 G4 15 20 +1/G 0 1 G A large group of soldiers get their images displaced to appear beside their actual location. 6.37
Spell Displaced Warriors
Level 8
Range 15
Area 20 +1/G
Fatigue 0
Gems 1 G
Effect A large group of soldiers get their images displaced to appear beside their actual location.
Version 6.37 All values for Displaced Warriors
Dragon Master Ench 8 G3 —none —none —none 30 G The caster claims lordship over all serpentkin. 6.37
Spell Dragon Master
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 G
Effect The caster claims lordship over all serpentkin.
Version 6.37 All values for Dragon Master
Earth Attack Conj 8 E5 —none —none —none 5 E A huge Earth Elemental will appear in a province of the caster's choice. 6.37
Spell Earth Attack
Level 8
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect A huge Earth Elemental will appear in a province of the caster's choice.
Version 6.37 All values for Earth Attack
Eternal Twilight Alt 8 G8 —none —none —none 90 G The entire world is stuck in between the day and the night, an eternal twilight. 6.37
Spell Eternal Twilight
Level 8
Range —none
Area —none
Fatigue —none
Gems 90 G
Effect The entire world is stuck in between the day and the night, an eternal twilight.
Version 6.37 All values for Eternal Twilight
Faerie Court Conj 8 G4 N1 —none —none —none 60 G The caster summons a Faery Queen and her court from the Dreamwild. 6.37
Spell Faerie Court
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 G
Effect The caster summons a Faery Queen and her court from the Dreamwild.
Version 6.37 All values for Faerie Court
Fata Morgana Ench 8 G7 —none —none —none 90 G Under the fata morgana life seems much easier and everyone is happy. 6.37
Spell Fata Morgana
Level 8
Range —none
Area —none
Fatigue —none
Gems 90 G
Effect Under the fata morgana life seems much easier and everyone is happy.
Version 6.37 All values for Fata Morgana
Fields of the Dead Ench 8 D5 E2 0 caster 0 2 D The necromancer releases the powers of the underworld and reanimates bodies and bones across the entire battlefield. 6.37
Spell Fields of the Dead
Level 8
Range 0
Area caster
Fatigue 0
Gems 2 D
Effect The necromancer releases the powers of the underworld and reanimates bodies and bones across the entire battlefield.
Version 6.37 All values for Fields of the Dead
Fire Fend Ench 8 F4 0 whole battlefield 0 1 F This spell partially protects the entire army from fire and flames. 6.37
Spell Fire Fend
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 1 F
Effect This spell partially protects the entire army from fire and flames.
Version 6.37 All values for Fire Fend
Flameflesh Army Alt 8 F4 0 whole battlefield 0 2 F This spell transforms the caster's entire army into a legion of red-hued apparitions. 6.37
Spell Flameflesh Army
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 2 F
Effect This spell transforms the caster's entire army into a legion of red-hued apparitions.
Version 6.37 All values for Flameflesh Army
Frost Fend Ench 8 W4 0 whole battlefield 0 1 W This spell protects the entire army from cold. 6.37
Spell Frost Fend
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 1 W
Effect This spell protects the entire army from cold.
Version 6.37 All values for Frost Fend
Frostflesh Army Alt 8 W4 0 whole battlefield 0 2 W This spell transforms the caster's entire army into a legion of half-frozen apparitions. 6.37
Spell Frostflesh Army
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 2 W
Effect This spell transforms the caster's entire army into a legion of half-frozen apparitions.
Version 6.37 All values for Frostflesh Army
Gale Gate Thaum 8 A5 —none —none —none 60 A The caster opens a rift in space creating a gate into a realm of storms. 6.37
Spell Gale Gate
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 A
Effect The caster opens a rift in space creating a gate into a realm of storms.
Version 6.37 All values for Gale Gate
Ground Army Alt 8 E4 0 whole battlefield 0 2 E This spell makes the entire army highly resistant to lightning and thunder. 6.37
Spell Ground Army
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 2 E
Effect This spell makes the entire army highly resistant to lightning and thunder.
Version 6.37 All values for Ground Army
Guardians of the Deep Conj 8 W6 —none —none —none 60 W Sea monsters will help the local militia defend underwater provinces for as long as this spell is in effect. 6.37
Spell Guardians of the Deep
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 W
Effect Sea monsters will help the local militia defend underwater provinces for as long as this spell is in effect.
Version 6.37 All values for Guardians of the Deep
Hall of Statues Ench 8 E5 —none —none —none 30 E Some halls underneath the earth contain entire rows of the sacred status of the pale ones from before. 6.37
Spell Hall of Statues
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 E
Effect Some halls underneath the earth contain entire rows of the sacred status of the pale ones from before.
Version 6.37 All values for Hall of Statues
Hall of the Dead Conj 8 D5 E1 —none —none —none 25 D A Tomb Oracle or a powerful Ktonian Necromancer releases vast powers and opens a tomb hall to let unquiet spirits animate the entire tomb. 6.37
Spell Hall of the Dead
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 D
Effect A Tomb Oracle or a powerful Ktonian Necromancer releases vast powers and opens a tomb hall to let unquiet spirits animate the entire tomb.
Version 6.37 All values for Hall of the Dead
Haunted Forest Ench 8 N5 D1 —none —none —none 60 N Vines will merge with anyone killed in the God's Dominion, creating an undead Manikin. 6.37
Spell Haunted Forest
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 N
Effect Vines will merge with anyone killed in the God's Dominion, creating an undead Manikin.
Version 6.37 All values for Haunted Forest
Horror Seed Blood 8 B3 S4 —none —none —none 25 B A Horror is sent to possess a far away enemy. 6.37
Spell Horror Seed
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 B
Effect A Horror is sent to possess a far away enemy.
Version 6.37 All values for Horror Seed
Hydrophobia Thaum 8 F2 30 5 0 1 F The spell afflicts enemies with rabies. Affected units become rabid and will attack anything nearby, even friends. 6.37
Spell Hydrophobia
Level 8
Range 30
Area 5
Fatigue 0
Gems 1 F
Effect The spell afflicts enemies with rabies. Affected units become rabid and will attack anything nearby, even friends.
Version 6.37 All values for Hydrophobia
Improved Cross Breeding Blood 8 B2 N2 —none —none —none 20 B Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster. 6.37
Spell Improved Cross Breeding
Level 8
Range —none
Area —none
Fatigue —none
Gems 20 B
Effect Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster.
Version 6.37 All values for Improved Cross Breeding
Infernal Prison Blood 8 B3 F1 35 one target 0 2 B A gate is opened and the target is instantly thrown into the Inferno, the realm of Devils. 6.37
Spell Infernal Prison
Level 8
Range 35
Area one target
Fatigue 0
Gems 2 B
Effect A gate is opened and the target is instantly thrown into the Inferno, the realm of Devils.
Version 6.37 All values for Infernal Prison
Iron Dragon Const 8 E4 F2 —none —none —none 25 E The caster makes a mechanical dragon covered with thick iron plates. 6.37
Spell Iron Dragon
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 E
Effect The caster makes a mechanical dragon covered with thick iron plates.
Version 6.37 All values for Iron Dragon
Iron Warriors Alt 8 E4 15 20 +1/E 0 2 E The skins of a large group of soldiers are transformed into hard, metallic hides. 6.37
Spell Iron Warriors
Level 8
Range 15
Area 20 +1/E
Fatigue 0
Gems 2 E
Effect The skins of a large group of soldiers are transformed into hard, metallic hides.
Version 6.37 All values for Iron Warriors
Juggernaut Construction Const 8 S5 —none —none —none 25 S The Juggernaut is a colossal structure made out of religious idols and two pairs of enormous wheels. 6.37
Spell Juggernaut Construction
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The Juggernaut is a colossal structure made out of religious idols and two pairs of enormous wheels.
Version 6.37 All values for Juggernaut Construction
King of Banefires Conj 8 D3 F4 —none —none —none 50 D The caster calls upon the supernatural forces of Fire itself and summons Anthrax, the King of Banefires. 6.37
Spell King of Banefires
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 D
Effect The caster calls upon the supernatural forces of Fire itself and summons Anthrax, the King of Banefires.
Version 6.37 All values for King of Banefires
King of Elemental Earth Conj 8 E5 —none —none —none 50 E The caster calls upon the supernatural forces of the Earth itself and summons one of the Kings of Elemental Earth. 6.37
Spell King of Elemental Earth
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 E
Effect The caster calls upon the supernatural forces of the Earth itself and summons one of the Kings of Elemental Earth.
Version 6.37 All values for King of Elemental Earth
King of Elemental Fire Conj 8 F5 —none —none —none 50 F The caster calls upon the supernatural forces of Fire itself and summons one of the Kings of Elemental Fire. 6.37
Spell King of Elemental Fire
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 F
Effect The caster calls upon the supernatural forces of Fire itself and summons one of the Kings of Elemental Fire.
Version 6.37 All values for King of Elemental Fire
Lictorian Legion Conj 8 D4 —none —none —none 35 D This spell summons an entire legion of Lictors. 6.37
Spell Lictorian Legion
Level 8
Range —none
Area —none
Fatigue —none
Gems 35 D
Effect This spell summons an entire legion of Lictors.
Version 6.37 All values for Lictorian Legion
Life for a Life Blood 8 B3 100 one target 99 1 B The Blood mage sacrifices a virgin and in exchange one of his foes on the battlefield is slain. 6.37
Spell Life for a Life
Level 8
Range 100
Area one target
Fatigue 99
Gems 1 B
Effect The Blood mage sacrifices a virgin and in exchange one of his foes on the battlefield is slain.
Version 6.37 All values for Life for a Life
Liquify Alt 8 W4 30 3 20 —none The targets are turned into pools of liquid flesh, causing instant death. 6.37
Spell Liquify
Level 8
Range 30
Area 3
Fatigue 20
Gems —none
Effect The targets are turned into pools of liquid flesh, causing instant death.
Version 6.37 All values for Liquify
Lure of the Deep Thaum 8 G5 W2 —none —none —none 70 G Sirens will start to emerge from the deeps when this powerful enchantment is cast. 6.37
Spell Lure of the Deep
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 G
Effect Sirens will start to emerge from the deeps when this powerful enchantment is cast.
Version 6.37 All values for Lure of the Deep
Maelstrom Evo 8 W6 —none —none —none 80 W A huge magical maelstrom is created in a sea. 6.37
Spell Maelstrom
Level 8
Range —none
Area —none
Fatigue —none
Gems 80 W
Effect A huge magical maelstrom is created in a sea.
Version 6.37 All values for Maelstrom
Manifestation Conj 8 D5 —none —none —none 4 D With this spell, an Ashen Angel is summoned with the promise of an opportunity to kill a commander in this realm and to bring his soul back to the Lord of the Netherworld. 6.37
Spell Manifestation
Level 8
Range —none
Area —none
Fatigue —none
Gems 4 D
Effect With this spell, an Ashen Angel is summoned with the promise of an opportunity to kill a commander in this realm and to bring his soul back to the Lord of the Netherworld.
Version 6.37 All values for Manifestation
Marble Army Alt 8 E4 0 whole battlefield 0 3 E The caster transforms the skin of the entire army into a hard marble-like hide. 6.37
Spell Marble Army
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect The caster transforms the skin of the entire army into a hard marble-like hide.
Version 6.37 All values for Marble Army
Mechanical Militia Const 8 E5 —none —none —none 80 E Mechanical Men will help the local militia defend their provinces as long as this spell is in effect. 6.37
Spell Mechanical Militia
Level 8
Range —none
Area —none
Fatigue —none
Gems 80 E
Effect Mechanical Men will help the local militia defend their provinces as long as this spell is in effect.
Version 6.37 All values for Mechanical Militia
Meteor Shower Evo 8 E5 S4 0 caster 0 3 E This spell should only be cast as a last resort as it will likely kill the friendly forces as well as the enemy ones. 6.37
Spell Meteor Shower
Level 8
Range 0
Area caster
Fatigue 0
Gems 3 E
Effect This spell should only be cast as a last resort as it will likely kill the friendly forces as well as the enemy ones.
Version 6.37 All values for Meteor Shower
Mists of Deception Ench 8 G5 A1 0 caster 0 2 G This powerful enchantment creates a magic mist on the battlefield. 6.37
Spell Mists of Deception
Level 8
Range 0
Area caster
Fatigue 0
Gems 2 G
Effect This powerful enchantment creates a magic mist on the battlefield.
Version 6.37 All values for Mists of Deception
Ordeal by Fire Thaum 8 F6 S6 —none —none —none 70 F This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems. 6.37
Spell Ordeal by Fire
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 F
Effect This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems.
Version 6.37 All values for Ordeal by Fire
Pillar of Fire Evo 8 F2 100 1 20 —none This spell creates a huge column of fire that strikes from the sky. 6.37
Spell Pillar of Fire
Level 8
Range 100
Area 1
Fatigue 20
Gems —none
Effect This spell creates a huge column of fire that strikes from the sky.
Version 6.37 All values for Pillar of Fire
Poison Golem Const 8 D4 E2 —none —none —none 35 D A ritual that creates a Poison Golem, which serves as a commander; it can be cast underwater. 6.37
Spell Poison Golem
Level 8
Range —none
Area —none
Fatigue —none
Gems 35 D
Effect A ritual that creates a Poison Golem, which serves as a commander; it can be cast underwater.
Version 6.37 All values for Poison Golem
Polymorph Alt 8 N3 25 10 +2/N 0 2 N The caster transforms his enemies into swine. 6.37
Spell Polymorph
Level 8
Range 25
Area 10 +2/N
Fatigue 0
Gems 2 N
Effect The caster transforms his enemies into swine.
Version 6.37 All values for Polymorph
Queen of Elemental Air Conj 8 A5 —none —none —none 50 A The caster calls on the supernatural forces of the sky itself and summons one of the three Queens of Elemental Air. 6.37
Spell Queen of Elemental Air
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 A
Effect The caster calls on the supernatural forces of the sky itself and summons one of the three Queens of Elemental Air.
Version 6.37 All values for Queen of Elemental Air
Queen of Elemental Water Conj 8 W5 —none —none —none 50 W The caster calls the supernatural forces of the sea itself and summons one of the three Queens of Elemental Water. 6.37
Spell Queen of Elemental Water
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 W
Effect The caster calls the supernatural forces of the sea itself and summons one of the three Queens of Elemental Water.
Version 6.37 All values for Queen of Elemental Water
Quickening Alt 8 W2 20 9 +1/W 0 1 W This spells grants quickness to a large number of units. 6.37
Spell Quickening
Level 8
Range 20
Area 9 +1/W
Fatigue 0
Gems 1 W
Effect This spells grants quickness to a large number of units.
Version 6.37 All values for Quickening
Rain of Jaguars Blood 8 B6 F2 —none —none —none 40 B The Ozelotl is a sacred jaguar fiend of the Mictlan forests. 6.37
Spell Rain of Jaguars
Level 8
Range —none
Area —none
Fatigue —none
Gems 40 B
Effect The Ozelotl is a sacred jaguar fiend of the Mictlan forests.
Version 6.37 All values for Rain of Jaguars
Rush of Strength Blood 8 B3 0 whole battlefield 0 1 B By sacrificing a blood slave, all friendly units receive increased physical strength for the duration of the battle. 6.37
Spell Rush of Strength
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 1 B
Effect By sacrificing a blood slave, all friendly units receive increased physical strength for the duration of the battle.
Version 6.37 All values for Rush of Strength
Second Sun Evo 8 F8 —none —none —none 80 F The caster creates a huge ball of fire in the sky. 6.37
Spell Second Sun
Level 8
Range —none
Area —none
Fatigue —none
Gems 80 F
Effect The caster creates a huge ball of fire in the sky.
Version 6.37 All values for Second Sun
Siege Golem Const 8 E3 —none —none —none 15 E A ritual that creates a Siege Golem. 6.37
Spell Siege Golem
Level 8
Range —none
Area —none
Fatigue —none
Gems 15 E
Effect A ritual that creates a Siege Golem.
Version 6.37 All values for Siege Golem
Soaring Army Ench 8 A5 0 whole battlefield 0 3 A The caster grants all friendly soldiers on the battlefield the ability to fly. 6.37
Spell Soaring Army
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 A
Effect The caster grants all friendly soldiers on the battlefield the ability to fly.
Version 6.37 All values for Soaring Army
Soul Drain Thaum 8 S5 D5 0 caster 0 5 S The caster creates a well of unlife on the battlefield and opens a channel between himself and the well. 6.37
Spell Soul Drain
Level 8
Range 0
Area caster
Fatigue 0
Gems 5 S
Effect The caster creates a well of unlife on the battlefield and opens a channel between himself and the well.
Version 6.37 All values for Soul Drain
Stygian Paths Thaum 8 D5 —none —none —none 15 D All lands are connected to the Underworld and every location in the Underworld corresponds to a location in the lands of the living, but time passes differently in the Underworld. 6.37
Spell Stygian Paths
Level 8
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect All lands are connected to the Underworld and every location in the Underworld corresponds to a location in the lands of the living, but time passes differently in the Underworld.
Version 6.37 All values for Stygian Paths
Summon Chaac Conj 8 A4 —none —none —none 75 A The caster summons one of the four Chaac, powerful warrior spirits of thunder and rain. 6.37
Spell Summon Chaac
Level 8
Range —none
Area —none
Fatigue —none
Gems 75 A
Effect The caster summons one of the four Chaac, powerful warrior spirits of thunder and rain.
Version 6.37 All values for Summon Chaac
Summon Dai Oni Conj 8 D4 F1 —none —none —none 45 D This spells summons a mighty demon king from the Netherworld. 6.37
Spell Summon Dai Oni
Level 8
Range —none
Area —none
Fatigue —none
Gems 45 D
Effect This spells summons a mighty demon king from the Netherworld.
Version 6.37 All values for Summon Dai Oni
Summon Daitya Blood 8 B5 —none —none —none 45 B Daityas are handsome demon-titans of ancient times. 6.37
Spell Summon Daitya
Level 8
Range —none
Area —none
Fatigue —none
Gems 45 B
Effect Daityas are handsome demon-titans of ancient times.
Version 6.37 All values for Summon Daitya
Summon Danavas Blood 8 B5 —none —none —none 70 B Danavas are demon titans of ancient times. 6.37
Spell Summon Danavas
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 B
Effect Danavas are demon titans of ancient times.
Version 6.37 All values for Summon Danavas
Summon Devata Conj 8 S5 —none —none —none 45 S This spell summons a Devata, a lesser divinity of the Celestial Sphere. 6.37
Spell Summon Devata
Level 8
Range —none
Area —none
Fatigue —none
Gems 45 S
Effect This spell summons a Devata, a lesser divinity of the Celestial Sphere.
Version 6.37 All values for Summon Devata
Summon Dwarf of the Four Directions Conj 8 A4 E3 —none —none —none 62 A In every cardinal direction the Sky and the Earth meet, and in each of these places there is a dwarf of vast powers holding the Dome of the Sky in place. 6.37
Spell Summon Dwarf of the Four Directions
Level 8
Range —none
Area —none
Fatigue —none
Gems 62 A
Effect In every cardinal direction the Sky and the Earth meet, and in each of these places there is a dwarf of vast powers holding the Dome of the Sky in place.
Version 6.37 All values for Summon Dwarf of the Four Directions
Summon Mandeha Blood 8 B5 D2 —none —none —none 133 B The Mandehas are three huge and horrible Rakshasa brothers intent on one goal and one goal only: To gobble up the sun and plunge the world into eternal slumber. 6.37
Spell Summon Mandeha
Level 8
Range —none
Area —none
Fatigue —none
Gems 133 B
Effect The Mandehas are three huge and horrible Rakshasa brothers intent on one goal and one goal only: To gobble up the sun and plunge the world into eternal slumber.
Version 6.37 All values for Summon Mandeha
Summon Marid Conj 8 F4 A2 —none —none —none 66 F The Marids are rebellious Jinnun of vast powers. 6.37
Spell Summon Marid
Level 8
Range —none
Area —none
Fatigue —none
Gems 66 F
Effect The Marids are rebellious Jinnun of vast powers.
Version 6.37 All values for Summon Marid
Summon Telkhine Conj 8 W5 A2 —none —none —none 69 W The caster releases one of the Telkhines from its Tartarian prison. 6.37
Spell Summon Telkhine
Level 8
Range —none
Area —none
Fatigue —none
Gems 69 W
Effect The caster releases one of the Telkhines from its Tartarian prison.
Version 6.37 All values for Summon Telkhine
The Kindly Ones Conj 8 F6 N4 —none —none —none 40 F The caster unleashes the Erinyes upon the world. 6.37
Spell The Kindly Ones
Level 8
Range —none
Area —none
Fatigue —none
Gems 40 F
Effect The caster unleashes the Erinyes upon the world.
Version 6.37 All values for The Kindly Ones
Theft of the Sun Ench 8 D6 F3 —none —none —none 70 D Since the disappearance of the Sun, the Zotz have longed for the warmth and reputed splendor of the celestial entity. 6.37
Spell Theft of the Sun
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 D
Effect Since the disappearance of the Sun, the Zotz have longed for the warmth and reputed splendor of the celestial entity.
Version 6.37 All values for Theft of the Sun
Three Red Seconds Blood 8 B5 —none —none —none 120 B The caster summons a horde of Imps and commands them to raise a fortress. 6.37
Spell Three Red Seconds
Level 8
Range —none
Area —none
Fatigue —none
Gems 120 B
Effect The caster summons a horde of Imps and commands them to raise a fortress.
Version 6.37 All values for Three Red Seconds
Thunder Fend Ench 8 A4 0 whole battlefield 0 1 A This spell protects the entire army from damage and stun effects caused by lightning and thunder. 6.37
Spell Thunder Fend
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 1 A
Effect This spell protects the entire army from damage and stun effects caused by lightning and thunder.
Version 6.37 All values for Thunder Fend
Tidal Wave Evo 8 W5 —none —none —none 15 W The caster unleashes a huge tidal wave upon a distant province, destroying the lands and killing the people. 6.37
Spell Tidal Wave
Level 8
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect The caster unleashes a huge tidal wave upon a distant province, destroying the lands and killing the people.
Version 6.37 All values for Tidal Wave
Undead Mastery Thaum 8 D7 0 whole battlefield 0 7 D The caster takes control over all undead beings on the entire battlefield. 6.37
Spell Undead Mastery
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 7 D
Effect The caster takes control over all undead beings on the entire battlefield.
Version 6.37 All values for Undead Mastery
Unleash Imprisoned Ones Alt 8 E6 D4 —none —none —none 100 E Since before the founding of Agartha there has been a forbidden chamber under the Roots of the Earth. 6.37
Spell Unleash Imprisoned Ones
Level 8
Range —none
Area —none
Fatigue —none
Gems 100 E
Effect Since before the founding of Agartha there has been a forbidden chamber under the Roots of the Earth.
Version 6.37 All values for Unleash Imprisoned Ones
Unraveling Ench 8 S6 0 whole battlefield 0 6 S The caster unravels the enchantments that bind magic beings together. 6.37
Spell Unraveling
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 6 S
Effect The caster unravels the enchantments that bind magic beings together.
Version 6.37 All values for Unraveling
Void Pattern Labyrinth Ench 8 S4 G3 —none —none —none 10 S A void pattern dome is created over the province that the mage is located in. 6.37
Spell Void Pattern Labyrinth
Level 8
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect A void pattern dome is created over the province that the mage is located in.
Version 6.37 All values for Void Pattern Labyrinth
Vortex of Unlife Evo 8 D5 30 +2/D 8 +1/D 20 —none This vortex affects a large area and passes straight through armor and damages the targets' souls directly. 6.37
Spell Vortex of Unlife
Level 8
Range 30 +2/D
Area 8 +1/D
Fatigue 20
Gems —none
Effect This vortex affects a large area and passes straight through armor and damages the targets' souls directly.
Version 6.37 All values for Vortex of Unlife
Well of Misery Conj 8 D6 —none —none —none 80 D This mighty ritual is a blessing to units across the world. 6.37
Spell Well of Misery
Level 8
Range —none
Area —none
Fatigue —none
Gems 80 D
Effect This mighty ritual is a blessing to units across the world.
Version 6.37 All values for Well of Misery
Wild Growth Conj 8 N4 20 10 +2/N 40 —none Vines and roots sprout from the ground, grabbing all enemies within reach. 6.37
Spell Wild Growth
Level 8
Range 20
Area 10 +2/N
Fatigue 40
Gems —none
Effect Vines and roots sprout from the ground, grabbing all enemies within reach.
Version 6.37 All values for Wild Growth
Wizard's Tower Alt 8 E4 —none —none —none 50 E The caster raises a tall impregnable stone tower from the ground in any friendly province within range. 6.37
Spell Wizard's Tower
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 E
Effect The caster raises a tall impregnable stone tower from the ground in any friendly province within range.
Version 6.37 All values for Wizard's Tower
Wrath of the Sea Ench 8 W5 —none —none —none 70 W The sea will rise and flood all coastal provinces within just a few months. 6.37
Spell Wrath of the Sea
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 W
Effect The sea will rise and flood all coastal provinces within just a few months.
Version 6.37 All values for Wrath of the Sea
Arcane Analysis Thaum 9 S4 —none —none —none 25 S With this ritual a skillful astral mage can send a thaumaturgical probe into the ether in order to examine the strength and weaknesses of a global enchantment. 6.37
Spell Arcane Analysis
Level 9
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect With this ritual a skillful astral mage can send a thaumaturgical probe into the ether in order to examine the strength and weaknesses of a global enchantment.
Version 6.37 All values for Arcane Analysis
Arcane Decree Alt 9 S6 —none —none —none 60 S This decree forbids anyone but the rightful Pretender God from manipulating the global enchantments. 6.37
Spell Arcane Decree
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect This decree forbids anyone but the rightful Pretender God from manipulating the global enchantments.
Version 6.37 All values for Arcane Decree
Arcane Nexus Ench 9 S8 —none —none —none 150 S This mighty enchantment absorbs magical energies worldwide to replenish the caster's magical resources. 6.37
Spell Arcane Nexus
Level 9
Range —none
Area —none
Fatigue —none
Gems 150 S
Effect This mighty enchantment absorbs magical energies worldwide to replenish the caster's magical resources.
Version 6.37 All values for Arcane Nexus
Army of Bronze Alt 9 E6 0 whole battlefield 0 3 E Gives every friendly unit on the battlefield Extra Strength and Ironskin; illusions and spiritforms are unaffected. 6.37
Spell Army of Bronze
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect Gives every friendly unit on the battlefield Extra Strength and Ironskin; illusions and spiritforms are unaffected.
Version 6.37 All values for Army of Bronze
Army of Gold Alt 9 E5 F1 0 whole battlefield 0 3 E An entire army is physically altered into beings with golden skin. 6.37
Spell Army of Gold
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect An entire army is physically altered into beings with golden skin.
Version 6.37 All values for Army of Gold
Army of Lead Alt 9 E5 S1 0 whole battlefield 0 3 E An entire army is physically altered into beings with leaden skin. 6.37
Spell Army of Lead
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect An entire army is physically altered into beings with leaden skin.
Version 6.37 All values for Army of Lead
Army of Rats Alt 9 N5 0 whole battlefield 0 4 N The entire enemy army takes on the aspect of the rat and becomes small and nervous for the rest of their lives. 6.37
Spell Army of Rats
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 N
Effect The entire enemy army takes on the aspect of the rat and becomes small and nervous for the rest of their lives.
Version 6.37 All values for Army of Rats
Army of the Dead Ench 9 D5 —none —none —none 10 D Animates an entire army of skeletal Longdead Warriors in a distant province. 6.37
Spell Army of the Dead
Level 9
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect Animates an entire army of skeletal Longdead Warriors in a distant province.
Version 6.37 All values for Army of the Dead
Astral Corruption Blood 9 B6 S6 —none —none —none 166 B This horrible ritual is the cause of Blood magic being banned in ancient times. 6.37
Spell Astral Corruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 166 B
Effect This horrible ritual is the cause of Blood magic being banned in ancient times.
Version 6.37 All values for Astral Corruption
Astral Disruption Thaum 9 S6 —none —none —none 60 S The mage manipulates the astral plane, creating ripples that overload the world with magic. 6.37
Spell Astral Disruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect The mage manipulates the astral plane, creating ripples that overload the world with magic.
Version 6.37 All values for Astral Disruption
Awaken Forest Alt 9 N5 0 —none 0 2 N This spell will awaken all the bushes and small trees on the battlefield. 6.37
Spell Awaken Forest
Level 9
Range 0
Area —none
Fatigue 0
Gems 2 N
Effect This spell will awaken all the bushes and small trees on the battlefield.
Version 6.37 All values for Awaken Forest
Awaken Tarrasque Conj 9 N5 —none —none —none 15 N The caster awakens an ancient sleeping dragon. 6.37
Spell Awaken Tarrasque
Level 9
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The caster awakens an ancient sleeping dragon.
Version 6.37 All values for Awaken Tarrasque
Beast Mastery Thaum 9 N6 0 whole battlefield 0 4 N All animals on the battlefield are bound to the will of the caster. 6.37
Spell Beast Mastery
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 N
Effect All animals on the battlefield are bound to the will of the caster.
Version 6.37 All values for Beast Mastery
Bind Demon Lord Blood 9 B8 —none —none —none 150 B The Blood mage performs a beastly ritual, sacrificing vast numbers of slaves in an attempt to contact and bind one of the Demon Lords. 6.37
Spell Bind Demon Lord
Level 9
Range —none
Area —none
Fatigue —none
Gems 150 B
Effect The Blood mage performs a beastly ritual, sacrificing vast numbers of slaves in an attempt to contact and bind one of the Demon Lords.
Version 6.37 All values for Bind Demon Lord
Call Abomination Conj 9 S5 W2 —none —none —none 15 S The caster summons an Abomination from the nether planes. 6.37
Spell Call Abomination
Level 9
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster summons an Abomination from the nether planes.
Version 6.37 All values for Call Abomination
Call Ancient Presence Conj 9 W5 N4 —none —none —none 15 W In the deepest parts of the most fearsome swamps there is something that devours everything that dares to enter. 6.37
Spell Call Ancient Presence
Level 9
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect In the deepest parts of the most fearsome swamps there is something that devours everything that dares to enter.
Version 6.37 All values for Call Ancient Presence
Celestial Rainbow Evo 9 G7 W5 —none —none —none 80 G This ritual creates a rainbow large enough to be seen from everywhere in the world. 6.37
Spell Celestial Rainbow
Level 9
Range —none
Area —none
Fatigue —none
Gems 80 G
Effect This ritual creates a rainbow large enough to be seen from everywhere in the world.
Version 6.37 All values for Celestial Rainbow
Demon Cleansing Ench 9 W5 0 caster 0 1 W Casts the Demon Cleansing enchantment over the battlefield. 6.37
Spell Demon Cleansing
Level 9
Range 0
Area caster
Fatigue 0
Gems 1 W
Effect Casts the Demon Cleansing enchantment over the battlefield.
Version 6.37 All values for Demon Cleansing
Dome of Seven Seals Ench 9 S4 E4 —none —none —none 14 S A magic dome is created over the entire province. 6.37
Spell Dome of Seven Seals
Level 9
Range —none
Area —none
Fatigue —none
Gems 14 S
Effect A magic dome is created over the entire province.
Version 6.37 All values for Dome of Seven Seals
Dreams of the Awakening God Thaum 9 G8 —none —none —none 90 G Everywhere where it is not yet worshiped, people will start dreaming of the rightful Pretender God. 6.37
Spell Dreams of the Awakening God
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 G
Effect Everywhere where it is not yet worshiped, people will start dreaming of the rightful Pretender God.
Version 6.37 All values for Dreams of the Awakening God
Dreamwild Legion Thaum 9 G5 0 whole battlefield 0 4 G The caster conjures the memories and dreams of battles of the Dreamwild, where soldiers never die, and merges them with the reality of the physical world. 6.37
Spell Dreamwild Legion
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 G
Effect The caster conjures the memories and dreams of battles of the Dreamwild, where soldiers never die, and merges them with the reality of the physical world.
Version 6.37 All values for Dreamwild Legion
Earth Shatter Army Ench 9 E5 0 whole battlefield 0 2 E The weapons of all friendly soldiers are enchanted with the power of the earth, making them stun those hit. 6.37
Spell Earth Shatter Army
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 2 E
Effect The weapons of all friendly soldiers are enchanted with the power of the earth, making them stun those hit.
Version 6.37 All values for Earth Shatter Army
Elemental Dampening Thaum 9 E7 S3 —none —none —none 60 E This ritual dampens any attempt at manipulating the elemental powers. 6.37
Spell Elemental Dampening
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 E
Effect This ritual dampens any attempt at manipulating the elemental powers.
Version 6.37 All values for Elemental Dampening
Enchanted Forests Conj 9 N7 —none —none —none 90 N All forests will start to whisper the hymns to the pretender that controls this enchantment. 6.37
Spell Enchanted Forests
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 N
Effect All forests will start to whisper the hymns to the pretender that controls this enchantment.
Version 6.37 All values for Enchanted Forests
Flame Storm Evo 9 F5 40 +5/F 50 0 1 F Deals 15 armour-piercing fire damage, rising with path level, to every unit in a 50-square area. 6.37
Spell Flame Storm
Level 9
Range 40 +5/F
Area 50
Fatigue 0
Gems 1 F
Effect Deals 15 armour-piercing fire damage, rising with path level, to every unit in a 50-square area.
Version 6.37 All values for Flame Storm
Flames from the Sky Evo 9 F5 —none —none —none 30 F With this spell, the mage hurls a maelstrom of flaming spheres towards an enemy province. 6.37
Spell Flames from the Sky
Level 9
Range —none
Area —none
Fatigue —none
Gems 30 F
Effect With this spell, the mage hurls a maelstrom of flaming spheres towards an enemy province.
Version 6.37 All values for Flames from the Sky
Forces of Darkness Blood 9 B6 —none —none —none 50 B The caster summons and binds several Fiends of Darkness. 6.37
Spell Forces of Darkness
Level 9
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect The caster summons and binds several Fiends of Darkness.
Version 6.37 All values for Forces of Darkness
Forces of Ice Blood 9 B5 W2 —none —none —none 50 B The caster summons and binds several Frost Fiends. 6.37
Spell Forces of Ice
Level 9
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect The caster summons and binds several Frost Fiends.
Version 6.37 All values for Forces of Ice
Gaia's Blessing Ench 9 N5 E2 0 whole battlefield 0 3 N This powerful enchantment protects an entire army from the power of the elements. 6.37
Spell Gaia's Blessing
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect This powerful enchantment protects an entire army from the power of the elements.
Version 6.37 All values for Gaia's Blessing
Ghost Riders Conj 9 D5 —none —none —none 5 D This spell summons 75 Longdead Horsemen led by a Wraith Lord of the Netherworld. 6.37
Spell Ghost Riders
Level 9
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect This spell summons 75 Longdead Horsemen led by a Wraith Lord of the Netherworld.
Version 6.37 All values for Ghost Riders
Gift of Nature's Bounty Ench 9 N7 —none —none —none 70 N All life in the God's Dominion is blessed. 6.37
Spell Gift of Nature's Bounty
Level 9
Range —none
Area —none
Fatigue —none
Gems 70 N
Effect All life in the God's Dominion is blessed.
Version 6.37 All values for Gift of Nature's Bounty
Heavenly Choir Conj 9 S7 F2 —none —none —none 144 S A ritual that summons a Seraph as a commander, together with Angels and Harbingers of the Heavenly Choir; only MA Marignon, LA Marignon and MA Pythium can cast it. 6.37
Spell Heavenly Choir
Level 9
Range —none
Area —none
Fatigue —none
Gems 144 S
Effect A ritual that summons a Seraph as a commander, together with Angels and Harbingers of the Heavenly Choir; only MA Marignon, LA Marignon and MA Pythium can cast it.
Version 6.37 All values for Heavenly Choir
Infernal Crusade Blood 9 B5 E2 —none —none —none 50 B The caster summons and binds several Demon Knights. 6.37
Spell Infernal Crusade
Level 9
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect The caster summons and binds several Demon Knights.
Version 6.37 All values for Infernal Crusade
Infernal Forces Blood 9 B5 F2 —none —none —none 50 B The caster summons and binds several Devils and twenty Imps. 6.37
Spell Infernal Forces
Level 9
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect The caster summons and binds several Devils and twenty Imps.
Version 6.37 All values for Infernal Forces
Infernal Fumes Blood 9 B4 E3 —none —none —none 40 B This ritual opens up a way for the hot infernal gases trapped under the depths, to make their way into the sea. 6.37
Spell Infernal Fumes
Level 9
Range —none
Area —none
Fatigue —none
Gems 40 B
Effect This ritual opens up a way for the hot infernal gases trapped under the depths, to make their way into the sea.
Version 6.37 All values for Infernal Fumes
Infernal Tempest Blood 9 B5 A2 —none —none —none 50 B The caster unleashes an infernal tempest. 6.37
Spell Infernal Tempest
Level 9
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect The caster unleashes an infernal tempest.
Version 6.37 All values for Infernal Tempest
Legion of Wights Conj 9 D5 —none —none —none 20 D The necromancer summons a contingent of Wights from the Underworld to serve him. 6.37
Spell Legion of Wights
Level 9
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect The necromancer summons a contingent of Wights from the Underworld to serve him.
Version 6.37 All values for Legion of Wights
Legion's Demise Thaum 9 G7 0 caster 0 4 G When this enchantment is active the enemies will experience relentless attacks on themselves and all their allies. 6.37
Spell Legion's Demise
Level 9
Range 0
Area caster
Fatigue 0
Gems 4 G
Effect When this enchantment is active the enemies will experience relentless attacks on themselves and all their allies.
Version 6.37 All values for Legion's Demise
Lichcraft Ench 9 D5 —none —none —none 25 D With knowledge of this ritual, the Death mage has discovered the means to remove his own viscera and place it in a jar, killing himself, only to return as an immortal undead being of great power. 6.37
Spell Lichcraft
Level 9
Range —none
Area —none
Fatigue —none
Gems 25 D
Effect With knowledge of this ritual, the Death mage has discovered the means to remove his own viscera and place it in a jar, killing himself, only to return as an immortal undead being of great power.
Version 6.37 All values for Lichcraft
Lightning Field Evo 9 A6 30 100 0 1 A This very powerful spell charges a large area with the power of air and thunder. 6.37
Spell Lightning Field
Level 9
Range 30
Area 100
Fatigue 0
Gems 1 A
Effect This very powerful spell charges a large area with the power of air and thunder.
Version 6.37 All values for Lightning Field
Lost Land Evo 9 E6 W5 —none —none —none 100 E This most powerful ritual will cause an entire province to slowly sink until it has become lost far under the surface of the sea. 6.37
Spell Lost Land
Level 9
Range —none
Area —none
Fatigue —none
Gems 100 E
Effect This most powerful ritual will cause an entire province to slowly sink until it has become lost far under the surface of the sea.
Version 6.37 All values for Lost Land
Master Enslave Thaum 9 S8 0 whole battlefield 0 8 S Tries to enslave every enemy unit on the battlefield, ignoring armour; magic resistance easily stops it, and mindless units are unaffected. 6.37
Spell Master Enslave
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 8 S
Effect Tries to enslave every enemy unit on the battlefield, ignoring armour; magic resistance easily stops it, and mindless units are unaffected.
Version 6.37 All values for Master Enslave
Nexus Gate Thaum 9 S5 E3 —none —none —none 40 S The caster enscribes and enchants a great stone archway, creating an arcane portal to Nexus, a place between places. 6.37
Spell Nexus Gate
Level 9
Range —none
Area —none
Fatigue —none
Gems 40 S
Effect The caster enscribes and enchants a great stone archway, creating an arcane portal to Nexus, a place between places.
Version 6.37 All values for Nexus Gate
Niefel Flames Evo 9 W5 40 +5/W 75 +5/W 0 1 W A shower of blue flames shoots out from the caster's hands and flies towards the enemy ranks. 6.37
Spell Niefel Flames
Level 9
Range 40 +5/W
Area 75 +5/W
Fatigue 0
Gems 1 W
Effect A shower of blue flames shoots out from the caster's hands and flies towards the enemy ranks.
Version 6.37 All values for Niefel Flames
Release Lord of Civilization Blood 9 B8 —none —none —none 177 B A ritual that summons Grigori, a unique commander, and ages the caster by ten years; only EA Hinnom, MA Ind and LA Feminie can cast it. 6.37
Spell Release Lord of Civilization
Level 9
Range —none
Area —none
Fatigue —none
Gems 177 B
Effect A ritual that summons Grigori, a unique commander, and ages the caster by ten years; only EA Hinnom, MA Ind and LA Feminie can cast it.
Version 6.37 All values for Release Lord of Civilization
Remnants in the Depths Thaum 9 D6 W4 —none —none —none 90 D Massive amounts of death and disease have always been safely locked away at the bottom of the oceans. 6.37
Spell Remnants in the Depths
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 D
Effect Massive amounts of death and disease have always been safely locked away at the bottom of the oceans.
Version 6.37 All values for Remnants in the Depths
Send Horror Blood 9 B4 S4 —none —none —none 30 B The caster contacts and forces a Horror to attack a distant province. 6.37
Spell Send Horror
Level 9
Range —none
Area —none
Fatigue —none
Gems 30 B
Effect The caster contacts and forces a Horror to attack a distant province.
Version 6.37 All values for Send Horror
Stellar Strike Evo 9 S5 E3 —none —none —none 20 S By reading the stars carefully the astral mage will be able to foresee the perfect opportunity to inflict maximum damage on the enemy. 6.37
Spell Stellar Strike
Level 9
Range —none
Area —none
Fatigue —none
Gems 20 S
Effect By reading the stars carefully the astral mage will be able to foresee the perfect opportunity to inflict maximum damage on the enemy.
Version 6.37 All values for Stellar Strike
Strands of Arcane Power Evo 9 S7 —none —none —none 70 S This mighty enchantment enables the caster to project his mind to many distant places at once, via strands of arcane power. 6.37
Spell Strands of Arcane Power
Level 9
Range —none
Area —none
Fatigue —none
Gems 70 S
Effect This mighty enchantment enables the caster to project his mind to many distant places at once, via strands of arcane power.
Version 6.37 All values for Strands of Arcane Power
Summon Devala Conj 9 S5 —none —none —none 55 S The Devala is a personification of music and lesser god of the Celestial Sphere. 6.37
Spell Summon Devala
Level 9
Range —none
Area —none
Fatigue —none
Gems 55 S
Effect The Devala is a personification of music and lesser god of the Celestial Sphere.
Version 6.37 All values for Summon Devala
Summon Rudra Conj 9 S5 —none —none —none 55 S The caster summons one of the Rudras from the Celestial Spheres. 6.37
Spell Summon Rudra
Level 9
Range —none
Area —none
Fatigue —none
Gems 55 S
Effect The caster summons one of the Rudras from the Celestial Spheres.
Version 6.37 All values for Summon Rudra
Tartarian Gate Conj 9 D7 —none —none —none 7 D The caster opens a gate to Tartarus and releases a dead Titan or Monstrum imprisoned in that horrible place. 6.37
Spell Tartarian Gate
Level 9
Range —none
Area —none
Fatigue —none
Gems 7 D
Effect The caster opens a gate to Tartarus and releases a dead Titan or Monstrum imprisoned in that horrible place.
Version 6.37 All values for Tartarian Gate
The Looming Hell Blood 9 B8 —none —none —none 150 B Devils will appear in the dreams of some unfortunate enemies whenever they try to sleep. 6.37
Spell The Looming Hell
Level 9
Range —none
Area —none
Fatigue —none
Gems 150 B
Effect Devils will appear in the dreams of some unfortunate enemies whenever they try to sleep.
Version 6.37 All values for The Looming Hell
Time Stop Alt 9 S6 0 caster 0 1 S This powerful alteration will slow down time to almost a standstill for everyone but the caster. 6.37
Spell Time Stop
Level 9
Range 0
Area caster
Fatigue 0
Gems 1 S
Effect This powerful alteration will slow down time to almost a standstill for everyone but the caster.
Version 6.37 All values for Time Stop
Utterdark Alt 9 D9 —none —none —none 100 D The world is covered by a blanket of utter darkness. 6.37
Spell Utterdark
Level 9
Range —none
Area —none
Fatigue —none
Gems 100 D
Effect The world is covered by a blanket of utter darkness.
Version 6.37 All values for Utterdark
Volcanic Eruption Evo 9 F4 E3 —none —none —none 25 F The caster unleashes a volcanic eruption upon a distant province, destroying the lands and killing one third of the population. 6.37
Spell Volcanic Eruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 25 F
Effect The caster unleashes a volcanic eruption upon a distant province, destroying the lands and killing one third of the population.
Version 6.37 All values for Volcanic Eruption
Winds of Arcane Drought Thaum 9 A7 S6 —none —none —none 90 A The caster creates an enormous whirlwind that originates in the province where the ritual is performed. 6.37
Spell Winds of Arcane Drought
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 A
Effect The caster creates an enormous whirlwind that originates in the province where the ritual is performed.
Version 6.37 All values for Winds of Arcane Drought
Wish Alt 9 S9 —none —none —none 100 S This ritual taps the primal powers from beyond the Spheres. 6.37
Spell Wish
Level 9
Range —none
Area —none
Fatigue —none
Gems 100 S
Effect This ritual taps the primal powers from beyond the Spheres.
Version 6.37 All values for Wish