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Winds of Arcane Drought

verified 6.37updated 2026-09-30 · Data import · Data: Dom6 Inspector (larzm42)

Winds of Arcane Drought

Thaumlevel 9A7S6

Range
—none
Area
—none
Prec
—none
Gems
90 A

The caster creates an enormous whirlwind that originates in the province where the ritual is performed. With the help of astral magic the whirlwind will be sucked dry of any magical energies and then when it sweeps out over the world it will absorb elemental magic to replenish itself. The absorbed magic is then distilled into pure air gems at the origin. All elemental gem producing sites within range will have their output severely reduced as their magic is absorbed by the wind instead. Air being light is most affected, leaving nothing left and earth being heavy is least affected. Sites and rituals that extend the range of air rituals from a province will help the winds reach further.

Text: Illwinter Game Design, via Dom6 Inspector

Last updated 2026-09-30 by Data importVerified for 6.37 (current)

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