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Middle Age · #61

Marignon

Fiery Justice

F3H3S2rare A2, E2

verified 6.37updated 2026-10-01 · Data import · Data: Dom6 Inspector (larzm42)

Fiery Justice: Marignon sends crossbowmen, halberdiers, flagellants and Knights of the Chalice to war under paladins and inquisitors. Its clergy and witch hunters wield Fire and Holy, with Astral close behind.

Art: Illwinter Game Design, via illwiki.com

Magic profile
Magic profile: MarignonMarignon magic: Fire 3, Holy 3, Astral 2, Air 2 (rare), Earth 2 (rare).FAWESDNGBH
  • Fire 3
  • Holy 3
  • Astral 2
  • Air 2 rare
  • Earth 2 rare

National units

The nation's own recruits, in the order the game lists them. Click a unit for its page.

9 commanders, 8 troops

Pretender types (81)

The pretender bodies this nation may choose from, in game order.

Bars: hit points (full at 50) and protection (full at 25).

Art: Illwinter Game Design, via Dom6 Inspector

Roster

Every unit this nation recruits, commanders first, in the game’s list order. Sort any column to reorder.

Swipe sideways for more columns.

Roster. Verified 6.37.
ScoutCommanderForts only1059101
Unit
Scout
Role
Commander
Where recruited
Forts only
Hit points
10
Protection
5
Morale
9
Magic resistance
10
Game order
1
AssassinCommanderForts only10513112
Unit
Assassin
Role
Commander
Where recruited
Forts only
Hit points
10
Protection
5
Morale
13
Magic resistance
11
Game order
2
TroubadourCommanderForts only10410123
Unit
Troubadour
Role
Commander
Where recruited
Forts only
Hit points
10
Protection
4
Morale
10
Magic resistance
12
Game order
3
PaladinCommanderForts only151816124
Unit
Paladin
Role
Commander
Where recruited
Forts only
Hit points
15
Protection
18
Morale
16
Magic resistance
12
Game order
4
FriarCommanderAny province9011135
Unit
Friar
Role
Commander
Where recruited
Any province
Hit points
9
Protection
0
Morale
11
Magic resistance
13
Game order
5
InquisitorCommanderForts only9013156
Unit
Inquisitor
Role
Commander
Where recruited
Forts only
Hit points
9
Protection
0
Morale
13
Magic resistance
15
Game order
6
InitiateCommanderForts only10012137
Unit
Initiate
Role
Commander
Where recruited
Forts only
Hit points
10
Protection
0
Morale
12
Magic resistance
13
Game order
7
Witch HunterCommanderForts only10014168
Unit
Witch Hunter
Role
Commander
Where recruited
Forts only
Hit points
10
Protection
0
Morale
14
Magic resistance
16
Game order
8
FalconeerCommanderForts only10012109
Unit
Falconeer
Role
Commander
Where recruited
Forts only
Hit points
10
Protection
0
Morale
12
Magic resistance
10
Game order
9
CrossbowmanTroopForts only108111010
Unit
Crossbowman
Role
Troop
Where recruited
Forts only
Hit points
10
Protection
8
Morale
11
Magic resistance
10
Game order
10
SwordsmanTroopForts only1014111011
Unit
Swordsman
Role
Troop
Where recruited
Forts only
Hit points
10
Protection
14
Morale
11
Magic resistance
10
Game order
11
HalberdierTroopForts only1014111012
Unit
Halberdier
Role
Troop
Where recruited
Forts only
Hit points
10
Protection
14
Morale
11
Magic resistance
10
Game order
12
PikeneerTroopForts only1014111013
Unit
Pikeneer
Role
Troop
Where recruited
Forts only
Hit points
10
Protection
14
Morale
11
Magic resistance
10
Game order
13
Man at ArmsTroopForts only1115121014
Unit
Man at Arms
Role
Troop
Where recruited
Forts only
Hit points
11
Protection
15
Morale
12
Magic resistance
10
Game order
14
FlagellantTroopAny province90141015
Unit
Flagellant
Role
Troop
Where recruited
Any province
Hit points
9
Protection
0
Morale
14
Magic resistance
10
Game order
15
Royal GuardTroopForts only1221141016
Unit
Royal Guard
Role
Troop
Where recruited
Forts only
Hit points
12
Protection
21
Morale
14
Magic resistance
10
Game order
16
Knight of the ChaliceTroopForts only1418141217
Unit
Knight of the Chalice
Role
Troop
Where recruited
Forts only
Hit points
14
Protection
18
Morale
14
Magic resistance
12
Game order
17

Units this nation summons or gets by spell

Units tied to this nation that its recruit lists do not include: spell summons, site and capital specials, and other free units.

Swipe sideways for more columns.

Other units of Marignon. Verified 6.37.
Angel of FurySummon4903018
Unit
Angel of Fury
Class
Summon
Hit points
49
Protection
0
Morale
30
Magic resistance
18
Angel of the Heavenly ChoirSummon1401816
Unit
Angel of the Heavenly Choir
Class
Summon
Hit points
14
Protection
0
Morale
18
Magic resistance
16
Angel of the HostSummon17181817
Unit
Angel of the Host
Class
Summon
Hit points
17
Protection
18
Morale
18
Magic resistance
17
Angelique (Heroine)Hero12131313
Unit
Angelique (Heroine)
Class
Hero
Hit points
12
Protection
13
Morale
13
Magic resistance
13
ArchitectNational1001110
Unit
Architect
Class
National
Hit points
10
Protection
0
Morale
11
Magic resistance
10
CardinalHero901616
Unit
Cardinal
Class
Hero
Hit points
9
Protection
0
Morale
16
Magic resistance
16
Grand MasterNational1001118
Unit
Grand Master
Class
National
Hit points
10
Protection
0
Morale
11
Magic resistance
18
HarbingerSummon3501818
Unit
Harbinger
Class
Summon
Hit points
35
Protection
0
Morale
18
Magic resistance
18
Harbinger of the ChoirSummon3501818
Unit
Harbinger of the Choir
Class
Summon
Hit points
35
Protection
0
Morale
18
Magic resistance
18
High InquisitorNational1001616
Unit
High Inquisitor
Class
National
Hit points
10
Protection
0
Morale
16
Magic resistance
16
Rephaite ScholarHero3541017
Unit
Rephaite Scholar
Class
Hero
Hit points
35
Protection
4
Morale
10
Magic resistance
17
SeraphSummon7703018
Unit
Seraph
Class
Summon
Hit points
77
Protection
0
Morale
30
Magic resistance
18
Witch Hunter GeneralHero12131617
Unit
Witch Hunter General
Class
Hero
Hit points
12
Protection
13
Morale
16
Magic resistance
17

Last updated 2026-10-01 by Data importVerified for 6.37 (current)

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