Carrion Centaur Ench 0 N1 D1 —none —none —none 8 N The Panic Apostate gives unholy life and powers to the carcass of a rotting Centaur. 6.37 —none 1 Ritual
Spell Carrion Centaur
Level 0
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The Panic Apostate gives unholy life and powers to the carcass of a rotting Centaur.
Version 6.37
Precision —none
Effects 1
Cast Ritual Carrion Fortress Alt 0 N3 D2 —none —none —none 45 N This ritual forms a fortress of brambles, roots and bones in a matter of weeks, sturdy enough to rival stone walls. 6.37 —none 1 Ritual
Spell Carrion Fortress
Level 0
Range —none
Area —none
Fatigue —none
Gems 45 N
Effect This ritual forms a fortress of brambles, roots and bones in a matter of weeks, sturdy enough to rival stone walls.
Version 6.37
Precision —none
Effects 1
Cast Ritual Carrion Lady Ench 0 N1 D1 —none —none —none 16 N The Panic Apostate gives unholy life and powers to the carcass of a rotting Dryad. 6.37 —none 1 Ritual
Spell Carrion Lady
Level 0
Range —none
Area —none
Fatigue —none
Gems 16 N
Effect The Panic Apostate gives unholy life and powers to the carcass of a rotting Dryad.
Version 6.37
Precision —none
Effects 1
Cast Ritual Carrion Lord Ench 0 N3 D2 —none —none —none 35 N The Panic Apostate gives unholy life and powers to the carcass of a rotting Pan. 6.37 —none 1 Ritual
Spell Carrion Lord
Level 0
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect The Panic Apostate gives unholy life and powers to the carcass of a rotting Pan.
Version 6.37
Precision —none
Effects 1
Cast Ritual Grow Fortress Alt 0 N4 —none —none —none 35 N This ritual forces nature to form a complete fortress in a matter of weeks, sturdy enough to rival stone walls. 6.37 —none 1 Ritual
Spell Grow Fortress
Level 0
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect This ritual forces nature to form a complete fortress in a matter of weeks, sturdy enough to rival stone walls.
Version 6.37
Precision —none
Effects 1
Cast Ritual Poison Touch Alt 0 N1 1 one target 5 —none Deals 10 poison damage, rising with path level, to one unit within reach, ignoring armour. 6.37 0 1 Combat
Spell Poison Touch
Level 0
Range 1
Area one target
Fatigue 5
Gems —none
Effect Deals 10 poison damage, rising with path level, to one unit within reach, ignoring armour.
Version 6.37
Precision 0
Effects 1
Cast Combat Tune of Dancing Death Ench 0 N1 0 25 5 —none Nearby enemies start to jerk and move in an uncontrolled manner. 6.37 0 1 Combat
Spell Tune of Dancing Death
Level 0
Range 0
Area 25
Fatigue 5
Gems —none
Effect Nearby enemies start to jerk and move in an uncontrolled manner.
Version 6.37
Precision 0
Effects 1
Cast Combat Tune of Fear Ench 0 N1 0 25 5 —none Causes fear of strength 3 in the enemies in a 25-square area around the caster; mindless units are unaffected, and only Pangaea, in every era, can cast it. 6.37 0 1 Combat
Spell Tune of Fear
Level 0
Range 0
Area 25
Fatigue 5
Gems —none
Effect Causes fear of strength 3 in the enemies in a 25-square area around the caster; mindless units are unaffected, and only Pangaea, in every era, can cast it.
Version 6.37
Precision 0
Effects 1
Cast Combat Tune of Growth Ench 0 N1 0 25 5 —none This tune makes roots and vines grow from the ground, entangling nearby enemies. 6.37 0 1 Combat
Spell Tune of Growth
Level 0
Range 0
Area 25
Fatigue 5
Gems —none
Effect This tune makes roots and vines grow from the ground, entangling nearby enemies.
Version 6.37
Precision 0
Effects 1
Cast Combat Cat Eyes Alt 1 N1 0 caster 5 —none This spell grants the caster partial darkvision. 6.37 0 1 Combat
Spell Cat Eyes
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell grants the caster partial darkvision.
Version 6.37
Precision 0
Effects 1
Cast Combat Eagle Eyes Alt 1 N1 0 caster 5 —none This spell grants the mage superior vision and accuracy for both spell casting and archery. 6.37 0 1 Combat
Spell Eagle Eyes
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell grants the mage superior vision and accuracy for both spell casting and archery.
Version 6.37
Precision 0
Effects 1
Cast Combat Healing Touch Ench 1 N1 1 1 20 —none This spell heals a few targets within reach of the caster. 6.37 1 1 Combat
Spell Healing Touch
Level 1
Range 1
Area 1
Fatigue 20
Gems —none
Effect This spell heals a few targets within reach of the caster.
Version 6.37
Precision 1
Effects 1
Cast Combat Orgy Blood 1 B1 N1 —none —none —none 1 B The reveler organizes a wild orgy in the woods with the sacrifice of a virgin as the climactic finale. 6.37 —none 1 Ritual
Spell Orgy
Level 1
Range —none
Area —none
Fatigue —none
Gems 1 B
Effect The reveler organizes a wild orgy in the woods with the sacrifice of a virgin as the climactic finale.
Version 6.37
Precision —none
Effects 1
Cast Ritual Personal Barkskin Alt 1 N1 0 caster 5 —none The skin of the caster is transformed into a rough, bark-like hide. 6.37 0 1 Combat
Spell Personal Barkskin
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect The skin of the caster is transformed into a rough, bark-like hide.
Version 6.37
Precision 0
Effects 1
Cast Combat Personal Poison Resistance Alt 1 N1 0 caster 5 —none This spell makes the caster quite resistant to poison. 6.37 0 1 Combat
Spell Personal Poison Resistance
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell makes the caster quite resistant to poison.
Version 6.37
Precision 0
Effects 1
Cast Combat Protection from Poison Ench 1 N1 0 caster 5 —none This spell protects the caster from poison. 6.37 0 1 Combat
Spell Protection from Poison
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell protects the caster from poison.
Version 6.37
Precision 0
Effects 1
Cast Combat Seven Year Fever Thaum 1 N1 F1 25 1 30 —none Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37 2 1 Combat
Spell Seven Year Fever
Level 1
Range 25
Area 1
Fatigue 30
Gems —none
Effect Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37
Precision 2
Effects 1
Cast Combat Summon Animals Conj 1 N2 —none —none —none 10 N The caster summons several animals and binds them to his service. 6.37 —none 30 +2/N Ritual
Spell Summon Animals
Level 1
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons several animals and binds them to his service.
Version 6.37
Precision —none
Effects 30 +2/N
Cast Ritual Summon Crocodiles Conj 1 N1 W1 —none —none —none 4 N This ritual summons a few crocodiles and has them assist in battles. 6.37 —none ? not verified Ritual
Spell Summon Crocodiles
Level 1
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect This ritual summons a few crocodiles and has them assist in battles.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Jaguar Toads Conj 1 N1 H1 —none —none —none 2 N A ritual that summons 3 Jaguar Toads; only Mictlan, in every era, and MA and LA Xibalba can cast it. 6.37 —none 3 Ritual
Spell Summon Jaguar Toads
Level 1
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect A ritual that summons 3 Jaguar Toads; only Mictlan, in every era, and MA and LA Xibalba can cast it.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Kappa Conj 1 W1 N1 —none —none —none 3 W A ritual that summons 5 Kappa; only EA Yomi and LA Jomon can cast it. 6.37 —none 5 Ritual
Spell Summon Kappa
Level 1
Range —none
Area —none
Fatigue —none
Gems 3 W
Effect A ritual that summons 5 Kappa; only EA Yomi and LA Jomon can cast it.
Version 6.37
Precision —none
Effects 5
Cast Ritual Summon Sea Dogs Conj 1 N1 W1 —none —none —none 2 N Life underneath the waves corresponds in many ways to that on dry land. 6.37 —none ? not verified Ritual
Spell Summon Sea Dogs
Level 1
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect Life underneath the waves corresponds in many ways to that on dry land.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Tangle Vines Conj 1 N1 20 1 20 —none Vines will ensnare anyone in the targeted area. 6.37 2 1 Combat
Spell Tangle Vines
Level 1
Range 20
Area 1
Fatigue 20
Gems —none
Effect Vines will ensnare anyone in the targeted area.
Version 6.37
Precision 2
Effects 1
Cast Combat Vine Arrow Evo 1 N1 30 +5/N one target 20 —none Deals 14 piercing damage, rising with path level, to one unit and afflicts it with Entangle. 6.37 0 1 Combat
Spell Vine Arrow
Level 1
Range 30 +5/N
Area one target
Fatigue 20
Gems —none
Effect Deals 14 piercing damage, rising with path level, to one unit and afflicts it with Entangle.
Version 6.37
Precision 0
Effects 1
Cast Combat Awaken Algae Men Conj 2 N1 —none —none —none 1 N The mage awakens some Algae Men and persuades them to serve him. 6.37 —none 4 Ritual
Spell Awaken Algae Men
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The mage awakens some Algae Men and persuades them to serve him.
Version 6.37
Precision —none
Effects 4
Cast Ritual Awaken Vine Men Conj 2 N1 —none —none —none 1 N The mage awakens some Vine Men and persuades them to serve him. 6.37 —none 4 Ritual
Spell Awaken Vine Men
Level 2
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The mage awakens some Vine Men and persuades them to serve him.
Version 6.37
Precision —none
Effects 4
Cast Ritual Beast Fury Thaum 2 N1 10 1 20 —none The caster fills the hearts of beasts with fury. 6.37 2 1 Combat
Spell Beast Fury
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Construct Manikin Const 2 N1 D1 —none —none —none 7 N A ritual that creates 16 Manikins, plus 2 per path level above the requirement. 6.37 —none 16 +2/N Ritual
Spell Construct Manikin
Level 2
Range —none
Area —none
Fatigue —none
Gems 7 N
Effect A ritual that creates 16 Manikins, plus 2 per path level above the requirement.
Version 6.37
Precision —none
Effects 16 +2/N
Cast Ritual Enlarge Alt 2 N2 10 1 20 —none A few soldiers are magically enlarged for the duration of the battle. 6.37 0 1 Combat
Spell Enlarge
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are magically enlarged for the duration of the battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Envenom Arrows Ench 2 N1 10 1 20 —none The mage enchants the arrows of a few archers. 6.37 0 1 Combat
Spell Envenom Arrows
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The mage enchants the arrows of a few archers.
Version 6.37
Precision 0
Effects 1
Cast Combat Feast of Flesh Blood 2 B1 N1 —none —none —none 50 B For this ritual, the Blood mage requires a huge banquet of food, drink and young girls. 6.37 —none 18 Ritual
Spell Feast of Flesh
Level 2
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect For this ritual, the Blood mage requires a huge banquet of food, drink and young girls.
Version 6.37
Precision —none
Effects 18
Cast Ritual Gift of the Hare Ench 2 N1 15 1 +1/N 20 —none Some soldiers are given quick feet. 6.37 0 1 Combat
Spell Gift of the Hare
Level 2
Range 15
Area 1 +1/N
Fatigue 20
Gems —none
Effect Some soldiers are given quick feet.
Version 6.37
Precision 0
Effects 1
Cast Combat Gift of the Sacred Swamp Ench 2 N1 H1 15 5 +2/N 20 —none The serpent priest grants some soldiers protection from the noxious fumes of the Sacred Swamp. 6.37 0 1 Combat
Spell Gift of the Sacred Swamp
Level 2
Range 15
Area 5 +2/N
Fatigue 20
Gems —none
Effect The serpent priest grants some soldiers protection from the noxious fumes of the Sacred Swamp.
Version 6.37
Precision 0
Effects 1
Cast Combat Gift of the Serpent Ench 2 N1 15 1 20 —none This spell protects some soldiers from poison. 6.37 0 1 Combat
Spell Gift of the Serpent
Level 2
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell protects some soldiers from poison.
Version 6.37
Precision 0
Effects 1
Cast Combat Pack of Wolves Conj 2 N1 —none —none —none 2 N The caster summons a pack of ferocious wolves and binds them to service. 6.37 —none 15 +1/N Ritual
Spell Pack of Wolves
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The caster summons a pack of ferocious wolves and binds them to service.
Version 6.37
Precision —none
Effects 15 +1/N
Cast Ritual Personal Regeneration Ench 2 N2 0 caster 20 —none Gives the caster regenerative powers. However inanimate mages are not affected by regeneration spells. 6.37 0 1 Combat
Spell Personal Regeneration
Level 2
Range 0
Area caster
Fatigue 20
Gems —none
Effect Gives the caster regenerative powers. However inanimate mages are not affected by regeneration spells.
Version 6.37
Precision 0
Effects 1
Cast Combat Proud Steed Ench 2 N1 10 1 20 —none The caster enchants an animal mount giving it increased intelligence and defensive prowess. 6.37 2 1 Combat
Spell Proud Steed
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster enchants an animal mount giving it increased intelligence and defensive prowess.
Version 6.37
Precision 2
Effects 1
Cast Combat Summon Fire Ants Conj 2 F2 N1 —none —none —none 9 F A ritual that summons 10 Fire Ants, plus 1 per path level above the requirement. 6.37 —none 10 +1/F Ritual
Spell Summon Fire Ants
Level 2
Range —none
Area —none
Fatigue —none
Gems 9 F
Effect A ritual that summons 10 Fire Ants, plus 1 per path level above the requirement.
Version 6.37
Precision —none
Effects 10 +1/F
Cast Ritual Summon Horned Serpents Conj 2 N1 —none —none —none 4 N The mage ventures into a sandy desert to summon and bind several Horned Serpents. 6.37 —none ? not verified Ritual
Spell Summon Horned Serpents
Level 2
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect The mage ventures into a sandy desert to summon and bind several Horned Serpents.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Karasu Tengus Conj 2 N1 A1 —none —none —none 2 N The Karasu Tengu is a sacred being of the wild and the winds. 6.37 —none 3 Ritual
Spell Summon Karasu Tengus
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The Karasu Tengu is a sacred being of the wild and the winds.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Killer Mantis Conj 2 N2 —none —none —none 5 N This ritual summons a bunch of giant killer mantis. 6.37 —none ? not verified Ritual
Spell Summon Killer Mantis
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect This ritual summons a bunch of giant killer mantis.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Web Evo 2 N1 25 +2/N 3 20 —none The mage projects a mass of sticky webs that will trap a small number of enemies. 6.37 2 1 Combat
Spell Web
Level 2
Range 25 +2/N
Area 3
Fatigue 20
Gems —none
Effect The mage projects a mass of sticky webs that will trap a small number of enemies.
Version 6.37
Precision 2
Effects 1
Cast Combat Ambush of Tigers Conj 3 N2 —none —none —none 9 N The caster summons an ambush of Tigers and binds them to service. 6.37 —none 15 +1/N Ritual
Spell Ambush of Tigers
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect The caster summons an ambush of Tigers and binds them to service.
Version 6.37
Precision —none
Effects 15 +1/N
Cast Ritual Animate Tree Alt 3 N1 10 1 20 —none This spell will cause a small tree or a couple of large bushes to come alive, uproot themselves and start to fight for the nature mage that awakened them. 6.37 100 1 Combat
Spell Animate Tree
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect This spell will cause a small tree or a couple of large bushes to come alive, uproot themselves and start to fight for the nature mage that awakened them.
Version 6.37
Precision 100
Effects 1
Cast Combat Awaken Tattoos Ench 3 N1 H1 20 +2/N 5 +2/N 20 —none The caster activates the dormant powers of enchanted tattoos. 6.37 100 1 Combat
Spell Awaken Tattoos
Level 3
Range 20 +2/N
Area 5 +2/N
Fatigue 20
Gems —none
Effect The caster activates the dormant powers of enchanted tattoos.
Version 6.37
Precision 100
Effects 1
Cast Combat Barkskin Alt 3 N1 10 1 20 —none The skin of a few soldiers are transformed into a rough, bark-like hide. 6.37 100 1 Combat
Spell Barkskin
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The skin of a few soldiers are transformed into a rough, bark-like hide.
Version 6.37
Precision 100
Effects 1
Cast Combat Call of the Wild Conj 3 N4 —none —none —none 9 N Summons a werewolf and a large pack of wolves in a distant land. 6.37 —none 40 Ritual
Spell Call of the Wild
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect Summons a werewolf and a large pack of wolves in a distant land.
Version 6.37
Precision —none
Effects 40
Cast Ritual Contact Bakeneko Conj 3 N2 —none —none —none 8 N The caster contacts and makes a deal with a Bakeneko, a ghost cat of Shinuyama. 6.37 —none 1 Ritual
Spell Contact Bakeneko
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster contacts and makes a deal with a Bakeneko, a ghost cat of Shinuyama.
Version 6.37
Precision —none
Effects 1
Cast Ritual Cross Breeding Blood 3 B1 N1 —none —none —none 15 B Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster. 6.37 —none 30 +1/B Ritual
Spell Cross Breeding
Level 3
Range —none
Area —none
Fatigue —none
Gems 15 B
Effect Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster.
Version 6.37
Precision —none
Effects 30 +1/B
Cast Ritual Elf Shot Evo 3 G1 N1 30 +5/G one target 20 —none This spell mimics the abilities used by sprites to strike humans down without harming them. 6.37 4 1 Combat
Spell Elf Shot
Level 3
Range 30 +5/G
Area one target
Fatigue 20
Gems —none
Effect This spell mimics the abilities used by sprites to strike humans down without harming them.
Version 6.37
Precision 4
Effects 1
Cast Combat Epopteia Ench 3 N1 —none —none —none 12 N Mystics of the Great Mother gather in the spring and perform the Epopteia, Greater Mystery, in order to bless the land with one year of fertility. 6.37 —none 1 Ritual
Spell Epopteia
Level 3
Range —none
Area —none
Fatigue —none
Gems 12 N
Effect Mystics of the Great Mother gather in the spring and perform the Epopteia, Greater Mystery, in order to bless the land with one year of fertility.
Version 6.37
Precision —none
Effects 1
Cast Ritual From Death Comes Life Alt 3 D1 N1 —none —none —none 3 D The Panageis uses sacred carcasses from a Megara Chasm to complete the cycle of death and rebirth and procure fertility in the province. 6.37 —none 1 Ritual
Spell From Death Comes Life
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect The Panageis uses sacred carcasses from a Megara Chasm to complete the cycle of death and rebirth and procure fertility in the province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gift of Cat Eyes Alt 3 N1 15 2 +1/N 20 —none This spell grants a few soldiers partial darkvision. 6.37 0 1 Combat
Spell Gift of Cat Eyes
Level 3
Range 15
Area 2 +1/N
Fatigue 20
Gems —none
Effect This spell grants a few soldiers partial darkvision.
Version 6.37
Precision 0
Effects 1
Cast Combat Haruspex Thaum 3 N2 —none —none —none 2 N The caster opens the bellies of newly slaughtered animals and observes their livers. 6.37 —none 1 Ritual
Spell Haruspex
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The caster opens the bellies of newly slaughtered animals and observes their livers.
Version 6.37
Precision —none
Effects 1
Cast Ritual Heal Ench 3 N1 15 1 20 —none This spell can heal up to three human-sized targets within close range. 6.37 5 1 Combat
Spell Heal
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell can heal up to three human-sized targets within close range.
Version 6.37
Precision 5
Effects 1
Cast Combat Healing Light Evo 3 S1 N1 30 +5/S 1 20 —none A cascade of warm and wonderful light showers the targets. 6.37 100 1 Combat
Spell Healing Light
Level 3
Range 30 +5/S
Area 1
Fatigue 20
Gems —none
Effect A cascade of warm and wonderful light showers the targets.
Version 6.37
Precision 100
Effects 1
Cast Combat Herd of Buffaloes Conj 3 N2 —none —none —none 8 N This ritual summons a herd of buffaloes and makes them loyal to the caster. 6.37 —none ? not verified Ritual
Spell Herd of Buffaloes
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect This ritual summons a herd of buffaloes and makes them loyal to the caster.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Herd of Elephants Conj 3 N2 —none —none —none 20 N This ritual summons a herd of elephants and makes them loyal to the caster. 6.37 —none ? not verified Ritual
Spell Herd of Elephants
Level 3
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect This ritual summons a herd of elephants and makes them loyal to the caster.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Herd of Gnus Conj 3 N2 —none —none —none 5 N The caster summons a herd of Gnus and binds them to his service. 6.37 —none 20 +1/N Ritual
Spell Herd of Gnus
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster summons a herd of Gnus and binds them to his service.
Version 6.37
Precision —none
Effects 20 +1/N
Cast Ritual Herd of Moose Conj 3 N2 —none —none —none 5 N The caster summons a herd of Moose and binds them to his service. 6.37 —none 15 +1/N Ritual
Spell Herd of Moose
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster summons a herd of Moose and binds them to his service.
Version 6.37
Precision —none
Effects 15 +1/N
Cast Ritual Mossbody Alt 3 N1 W1 10 1 20 —none The caster covers the body of a small number of troops in a moist magical moss. 6.37 0 1 Combat
Spell Mossbody
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster covers the body of a small number of troops in a moist magical moss.
Version 6.37
Precision 0
Effects 1
Cast Combat Panic Thaum 3 N2 30 5 +2/N 20 —none This spell will cause panic to spread among the enemies. 6.37 1 1 Combat
Spell Panic
Level 3
Range 30
Area 5 +2/N
Fatigue 20
Gems —none
Effect This spell will cause panic to spread among the enemies.
Version 6.37
Precision 1
Effects 1
Cast Combat Poison Darts Evo 3 N1 30 +5/N —none 20 —none The caster shoots a handful of enchanted darts against his enemies. 6.37 3 5 +1/N Combat
Spell Poison Darts
Level 3
Range 30 +5/N
Area —none
Fatigue 20
Gems —none
Effect The caster shoots a handful of enchanted darts against his enemies.
Version 6.37
Precision 3
Effects 5 +1/N
Cast Combat Pride of Lions Conj 3 N2 —none —none —none 9 N The caster summons a pride of Great Lions and binds them to his service. 6.37 —none 15 +1/N Ritual
Spell Pride of Lions
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect The caster summons a pride of Great Lions and binds them to his service.
Version 6.37
Precision —none
Effects 15 +1/N
Cast Ritual Regeneration Ench 3 N3 15 1 40 —none This spell gives a small number of targets regenerative powers. 6.37 0 1 Combat
Spell Regeneration
Level 3
Range 15
Area 1
Fatigue 40
Gems —none
Effect This spell gives a small number of targets regenerative powers.
Version 6.37
Precision 0
Effects 1
Cast Combat Rhapsody of Life Thaum 3 N1 15 +5/N one target 20 —none The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death. 6.37 5 1 Combat
Spell Rhapsody of Life
Level 3
Range 15 +5/N
Area one target
Fatigue 20
Gems —none
Effect The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death.
Version 6.37
Precision 5
Effects 1
Cast Combat Sleep Vines Conj 3 N1 G1 20 1 20 —none Strange vines with purple flowers will emerge from the ground. 6.37 2 1 Combat
Spell Sleep Vines
Level 3
Range 20
Area 1
Fatigue 20
Gems —none
Effect Strange vines with purple flowers will emerge from the ground.
Version 6.37
Precision 2
Effects 1
Cast Combat Sloth of Bears Conj 3 N2 —none —none —none 6 N The caster summons a sloth of Great Bears and binds them to service. 6.37 —none 15 +1/N Ritual
Spell Sloth of Bears
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The caster summons a sloth of Great Bears and binds them to service.
Version 6.37
Precision —none
Effects 15 +1/N
Cast Ritual Sounder of Boars Conj 3 N1 H1 —none —none —none 15 N The caster, often a Gutuater, summons a sounder of Great Boars. 6.37 —none 20 Ritual
Spell Sounder of Boars
Level 3
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The caster, often a Gutuater, summons a sounder of Great Boars.
Version 6.37
Precision —none
Effects 20
Cast Ritual Summon Amphiptere Conj 3 A2 N1 —none —none —none 3 A The caster summons an Amphiptere. The Amphiptere is a huge winged serpent. 6.37 —none 1 Ritual
Spell Summon Amphiptere
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect The caster summons an Amphiptere. The Amphiptere is a huge winged serpent.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Bears Conj 3 N1 H1 —none —none —none 8 N The Great Bear is a magnificent and sacred creature. 6.37 —none 10 Ritual
Spell Summon Bears
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The Great Bear is a magnificent and sacred creature.
Version 6.37
Precision —none
Effects 10
Cast Ritual Summon Bog Beasts Conj 3 N2 W2 —none —none —none 5 N The mage summons and binds a few Bog Beasts. 6.37 —none ? not verified Ritual
Spell Summon Bog Beasts
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The mage summons and binds a few Bog Beasts.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Fay Folk Conj 3 G2 N1 —none —none —none 5 G The caster summons a group of Fay Folk. Fay Folk are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands. 6.37 —none 10 Ritual
Spell Summon Fay Folk
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect The caster summons a group of Fay Folk. Fay Folk are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.
Version 6.37
Precision —none
Effects 10
Cast Ritual Summon Jaguars Conj 3 N2 H1 —none —none —none 20 N The caster summons a pack of Jaguars and binds them to service. 6.37 —none 25 Ritual
Spell Summon Jaguars
Level 3
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect The caster summons a pack of Jaguars and binds them to service.
Version 6.37
Precision —none
Effects 25
Cast Ritual Summon Mazzikim Conj 3 N1 —none —none —none 3 N The caster summons a group of Mazzikim from the wild. 6.37 —none 10 Ritual
Spell Summon Mazzikim
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The caster summons a group of Mazzikim from the wild.
Version 6.37
Precision —none
Effects 10
Cast Ritual Summon Okami Conj 3 N1 —none —none —none 4 N The caster summons a pack of Okami, supernatural wolves of Shinuyama. 6.37 —none 10 +1/N Ritual
Spell Summon Okami
Level 3
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect The caster summons a pack of Okami, supernatural wolves of Shinuyama.
Version 6.37
Precision —none
Effects 10 +1/N
Cast Ritual Summon Sea Lions Conj 3 N2 W1 —none —none —none 10 N Life underneath the waves corresponds in many ways to that on dry land. 6.37 —none 16 +1/N Ritual
Spell Summon Sea Lions
Level 3
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect Life underneath the waves corresponds in many ways to that on dry land.
Version 6.37
Precision —none
Effects 16 +1/N
Cast Ritual Taurobolium Thaum 3 N1 F1 —none —none —none 6 N The Heliodromus performs a ritual slaying of a sacred bull. 6.37 —none 1 Ritual
Spell Taurobolium
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The Heliodromus performs a ritual slaying of a sacred bull.
Version 6.37
Precision —none
Effects 1
Cast Ritual Torpor Alt 3 N2 35 1 20 —none This spell targets the metabolism and bodily functions of a few units. 6.37 100 1 Combat
Spell Torpor
Level 3
Range 35
Area 1
Fatigue 20
Gems —none
Effect This spell targets the metabolism and bodily functions of a few units.
Version 6.37
Precision 100
Effects 1
Cast Combat Whispers of the Wild Thaum 3 N2 —none —none —none 3 N The caster taps into the minds and perceptions of the animals of a distant forest province to gain insight into what transpires in the province. 6.37 —none 1 Ritual
Spell Whispers of the Wild
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The caster taps into the minds and perceptions of the animals of a distant forest province to gain insight into what transpires in the province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Awaken Vine Ogres Conj 4 N3 —none —none —none 3 N The mage awakens a group of Vine Ogres and persuades them to serve him. 6.37 —none 3 Ritual
Spell Awaken Vine Ogres
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The mage awakens a group of Vine Ogres and persuades them to serve him.
Version 6.37
Precision —none
Effects 3
Cast Ritual Blood Fecundity Blood 4 B2 N2 —none —none —none 10 B The mage performs a great blood ceremony in order to increase the fertility of the land. 6.37 —none 1 Ritual
Spell Blood Fecundity
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect The mage performs a great blood ceremony in order to increase the fertility of the land.
Version 6.37
Precision —none
Effects 1
Cast Ritual Breath of the Dragon Evo 4 N2 20 +5/N 4 +1/N 20 —none The caster opens his mouth to let bile stream against his enemies. 6.37 ? not verified 1 Combat
Spell Breath of the Dragon
Level 4
Range 20 +5/N
Area 4 +1/N
Fatigue 20
Gems —none
Effect The caster opens his mouth to let bile stream against his enemies.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Brood of Garm Conj 4 N2 —none —none —none 10 N The caster summons a pack of the huge wolves that roam the Jotun forests. 6.37 —none 5 Ritual
Spell Brood of Garm
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a pack of the huge wolves that roam the Jotun forests.
Version 6.37
Precision —none
Effects 5
Cast Ritual Construct Mandragora Const 4 N2 D1 —none —none —none 10 N This ritual lets vines and roots animate human corpses. 6.37 —none 10 +2/N Ritual
Spell Construct Mandragora
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect This ritual lets vines and roots animate human corpses.
Version 6.37
Precision —none
Effects 10 +2/N
Cast Ritual Contact Jigami Conj 4 N1 —none —none —none 10 N The Shugenja contacts and strikes a bargain with a Jigami, a kami of the farms and fields. 6.37 —none 1 Ritual
Spell Contact Jigami
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The Shugenja contacts and strikes a bargain with a Jigami, a kami of the farms and fields.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Yaksha Conj 4 N2 E1 —none —none —none 25 N Yakshas are semi-divine beings of the sacred Mount Kailasa. 6.37 —none 1 Ritual
Spell Contact Yaksha
Level 4
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect Yakshas are semi-divine beings of the sacred Mount Kailasa.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Yakshini Conj 4 N2 W1 —none —none —none 25 N Yakshinis are female Yakshas, semi-divine beings of the sacred Mount Kailasa. 6.37 —none 1 Ritual
Spell Contact Yakshini
Level 4
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect Yakshinis are female Yakshas, semi-divine beings of the sacred Mount Kailasa.
Version 6.37
Precision —none
Effects 1
Cast Ritual Cure Disease Thaum 4 N4 —none —none —none 5 N This ritual cures a unit from disease, an affliction that otherwise is certain to result in a quick and early death. 6.37 —none 1 Ritual
Spell Cure Disease
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect This ritual cures a unit from disease, an affliction that otherwise is certain to result in a quick and early death.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dark Slumber Ench 4 N4 D2 —none —none —none 15 N The Caster calls on the wrath of the forest to engulf a village in a distant province. 6.37 —none 1 Ritual
Spell Dark Slumber
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The Caster calls on the wrath of the forest to engulf a village in a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Elemental Fortitude Alt 4 N1 0 caster 10 —none Increases resistance to fire, cold and lightning. 6.37 0 1 Combat
Spell Elemental Fortitude
Level 4
Range 0
Area caster
Fatigue 10
Gems —none
Effect Increases resistance to fire, cold and lightning.
Version 6.37
Precision 0
Effects 1
Cast Combat Ferocity Thaum 4 N2 15 3 +1/N 20 —none The caster fills the hearts of beasts with fury. 6.37 2 1 Combat
Spell Ferocity
Level 4
Range 15
Area 3 +1/N
Fatigue 20
Gems —none
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 2
Effects 1
Cast Combat God Brood Conj 4 N2 D1 —none —none —none 12 N The sorcerer enters the God Forest and summons a brood of sacred hunter spiders. 6.37 —none 6 Ritual
Spell God Brood
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 N
Effect The sorcerer enters the God Forest and summons a brood of sacred hunter spiders.
Version 6.37
Precision —none
Effects 6
Cast Ritual Group Barkskin Alt 4 N2 15 3 +1/N 40 —none The skin of several soldiers are transformed into a rough, bark-like hide. 6.37 100 1 Combat
Spell Group Barkskin
Level 4
Range 15
Area 3 +1/N
Fatigue 40
Gems —none
Effect The skin of several soldiers are transformed into a rough, bark-like hide.
Version 6.37
Precision 100
Effects 1
Cast Combat Haste Ench 4 N3 15 20 +1/N 0 1 N A large number of soldiers are given quick feet. 6.37 0 1 Combat
Spell Haste
Level 4
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect A large number of soldiers are given quick feet.
Version 6.37
Precision 0
Effects 1
Cast Combat Herd of Unicorns Conj 4 G2 N1 —none —none —none 10 G Unicorns are legendary beings of the Dreamwild. 6.37 —none 10 Ritual
Spell Herd of Unicorns
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect Unicorns are legendary beings of the Dreamwild.
Version 6.37
Precision —none
Effects 10
Cast Ritual Immaculate Mounts Ench 4 N2 10 3 +1/N 20 —none The caster enchants animal mounts giving them increased intelligence and defensive prowess. 6.37 2 1 Combat
Spell Immaculate Mounts
Level 4
Range 10
Area 3 +1/N
Fatigue 20
Gems —none
Effect The caster enchants animal mounts giving them increased intelligence and defensive prowess.
Version 6.37
Precision 2
Effects 1
Cast Combat Maggots Conj 4 N1 25 one target 0 1 N The mage conjures thousands of maggots, which will start to feed upon an undead being. 6.37 100 1 Combat
Spell Maggots
Level 4
Range 25
Area one target
Fatigue 0
Gems 1 N
Effect The mage conjures thousands of maggots, which will start to feed upon an undead being.
Version 6.37
Precision 100
Effects 1
Cast Combat Nest of Asps Conj 4 N2 D1 0 —none 0 1 N The caster conjures a nest of Asps, the deadliest of all serpents, whose poison will desiccate and mummify its victim. 6.37 0 10 +1/N Combat
Spell Nest of Asps
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 N
Effect The caster conjures a nest of Asps, the deadliest of all serpents, whose poison will desiccate and mummify its victim.
Version 6.37
Precision 0
Effects 10 +1/N
Cast Combat Poison Ward Ench 4 N2 15 20 +1/N 0 1 N This spell protects several units from natural poisons. 6.37 0 1 Combat
Spell Poison Ward
Level 4
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect This spell protects several units from natural poisons.
Version 6.37
Precision 0
Effects 1
Cast Combat Rage of the Cornered Rat Thaum 4 N2 20 3 +1/N 20 —none A group of animals are provoked into a berserker rage. 6.37 0 1 Combat
Spell Rage of the Cornered Rat
Level 4
Range 20
Area 3 +1/N
Fatigue 20
Gems —none
Effect A group of animals are provoked into a berserker rage.
Version 6.37
Precision 0
Effects 1
Cast Combat Sacred Crocodile Conj 4 N2 W2 —none —none —none 1 N All crocodiles are more or less sacred to the populace of C'tis. 6.37 —none 1 Ritual
Spell Sacred Crocodile
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect All crocodiles are more or less sacred to the populace of C'tis.
Version 6.37
Precision —none
Effects 1
Cast Ritual Serpent Fang Arrows Ench 4 N3 15 20 +1/N 0 1 N The mage enchants the arrows of a large number of archers. 6.37 0 1 Combat
Spell Serpent Fang Arrows
Level 4
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect The mage enchants the arrows of a large number of archers.
Version 6.37
Precision 0
Effects 1
Cast Combat Shrink Alt 4 N2 20 +2/N 1 20 —none A few soldiers are shrunk for the rest of their lives. 6.37 0 1 Combat
Spell Shrink
Level 4
Range 20 +2/N
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are shrunk for the rest of their lives.
Version 6.37
Precision 0
Effects 1
Cast Combat Strength of Gaia Conj 4 N3 E1 0 caster 20 —none The caster connects himself with the might of the living Earth. 6.37 0 1 Combat
Spell Strength of Gaia
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster connects himself with the might of the living Earth.
Version 6.37
Precision 0
Effects 1
Cast Combat Summon Fay Archers Conj 4 G2 N1 —none —none —none 10 G The caster summons a group of soldiers from the Dreamwild. 6.37 —none ? not verified Ritual
Spell Summon Fay Archers
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect The caster summons a group of soldiers from the Dreamwild.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Kithaironic Lion Conj 4 N3 E1 —none —none —none 5 N The caster summons a Kithaironic Lion and binds it to his service. 6.37 —none 1 Ritual
Spell Summon Kithaironic Lion
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster summons a Kithaironic Lion and binds it to his service.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Leogryphs Conj 4 N2 —none —none —none 12 N With this ritual a convocation of Leogryphs is summoned and controlled. 6.37 —none 20 +2/N Ritual
Spell Summon Leogryphs
Level 4
Range —none
Area —none
Fatigue —none
Gems 12 N
Effect With this ritual a convocation of Leogryphs is summoned and controlled.
Version 6.37
Precision —none
Effects 20 +2/N
Cast Ritual Summon Spine Frog Conj 4 N2 W1 —none —none —none 1 N The caster summons a Spine Frog and binds it to his service. 6.37 —none 1 Ritual
Spell Summon Spine Frog
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The caster summons a Spine Frog and binds it to his service.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Swamp Drake Conj 4 N2 W1 —none —none —none 5 N The mage summons a Swamp Drake and binds it to his service. 6.37 —none 1 Ritual
Spell Summon Swamp Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The mage summons a Swamp Drake and binds it to his service.
Version 6.37
Precision —none
Effects 1
Cast Ritual Swarm Alt 4 N2 0 —none 0 1 N The caster summons and transforms several insects, bugs and reptiles. 6.37 0 20 +2/N Combat
Spell Swarm
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 N
Effect The caster summons and transforms several insects, bugs and reptiles.
Version 6.37
Precision 0
Effects 20 +2/N
Cast Combat Tangle Thicket Conj 4 N2 20 3 +1/N 30 —none Vines will ensnare anyone in the targeted area. 6.37 2 1 Combat
Spell Tangle Thicket
Level 4
Range 20
Area 3 +1/N
Fatigue 30
Gems —none
Effect Vines will ensnare anyone in the targeted area.
Version 6.37
Precision 2
Effects 1
Cast Combat Thousand Year Ginseng Const 4 N1 —none —none —none 4 N The mystics and hermits of T'ien Ch'i have always been obsessed with longevity. 6.37 —none 1 Ritual
Spell Thousand Year Ginseng
Level 4
Range —none
Area —none
Fatigue —none
Gems 4 N
Effect The mystics and hermits of T'ien Ch'i have always been obsessed with longevity.
Version 6.37
Precision —none
Effects 1
Cast Ritual Touch of Madness Thaum 4 N1 20 1 30 —none A small group of soldiers are forced to go berserk. 6.37 0 1 Combat
Spell Touch of Madness
Level 4
Range 20
Area 1
Fatigue 30
Gems —none
Effect A small group of soldiers are forced to go berserk.
Version 6.37
Precision 0
Effects 1
Cast Combat Vengeful Vines Conj 4 N1 D1 20 1 20 —none Poisonous vines with dark flowers will emerge from the ground. 6.37 2 1 Combat
Spell Vengeful Vines
Level 4
Range 20
Area 1
Fatigue 20
Gems —none
Effect Poisonous vines with dark flowers will emerge from the ground.
Version 6.37
Precision 2
Effects 1
Cast Combat Wildness Thaum 4 N3 30 1 20 —none Animals in the enemy army become wild, unpredictable and difficult to control. 6.37 3 1 Combat
Spell Wildness
Level 4
Range 30
Area 1
Fatigue 20
Gems —none
Effect Animals in the enemy army become wild, unpredictable and difficult to control.
Version 6.37
Precision 3
Effects 1
Cast Combat Wooden Construction Const 4 N3 —none —none —none 6 N Creates Lumber Constructs. A Lumber Construct is a magically animated wooden construction resembling a human. 6.37 —none 4 Ritual
Spell Wooden Construction
Level 4
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect Creates Lumber Constructs. A Lumber Construct is a magically animated wooden construction resembling a human.
Version 6.37
Precision —none
Effects 4
Cast Ritual Awaken Dark Vines Blood 5 B1 N3 —none —none —none 12 B The caster spills sacrificial blood in the depths of dark forests to awaken forces that have slept since the coming of man. 6.37 —none 2 Ritual
Spell Awaken Dark Vines
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 B
Effect The caster spills sacrificial blood in the depths of dark forests to awaken forces that have slept since the coming of man.
Version 6.37
Precision —none
Effects 2
Cast Ritual Awaken Hamadryad Ench 5 N4 —none —none —none 25 N Hamadryads are tree-nymphs. They are wise and skilled in nature magic and protect the forests they inhabit. 6.37 —none 1 Ritual
Spell Awaken Hamadryad
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect Hamadryads are tree-nymphs. They are wise and skilled in nature magic and protect the forests they inhabit.
Version 6.37
Precision —none
Effects 1
Cast Ritual Awaken the Dreamwild Ench 5 G4 N2 —none —none —none 18 G The caster enters the heart of a forest and performs a ritual to awaken the slumbering powers of the Dreamwild. 6.37 —none 1 Ritual
Spell Awaken the Dreamwild
Level 5
Range —none
Area —none
Fatigue —none
Gems 18 G
Effect The caster enters the heart of a forest and performs a ritual to awaken the slumbering powers of the Dreamwild.
Version 6.37
Precision —none
Effects 1
Cast Ritual Blood Poisoning Alt 5 N2 30 one target 20 —none The blood of the target is turned into poison. 6.37 100 1 Combat
Spell Blood Poisoning
Level 5
Range 30
Area one target
Fatigue 20
Gems —none
Effect The blood of the target is turned into poison.
Version 6.37
Precision 100
Effects 1
Cast Combat Bone Melter Alt 5 W3 N2 25 1 20 —none When affected by this spell, the targets will melt, dissolving instantly, resulting in a quick and certain death. 6.37 3 1 Combat
Spell Bone Melter
Level 5
Range 25
Area 1
Fatigue 20
Gems —none
Effect When affected by this spell, the targets will melt, dissolving instantly, resulting in a quick and certain death.
Version 6.37
Precision 3
Effects 1
Cast Combat Cat-eyed Warriors Alt 5 N3 15 20 +1/N 0 1 N This spell grants a large group of soldiers partial darkvision. 6.37 0 1 Combat
Spell Cat-eyed Warriors
Level 5
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect This spell grants a large group of soldiers partial darkvision.
Version 6.37
Precision 0
Effects 1
Cast Combat Charm Animal Thaum 5 N2 20 one target 20 —none An animal is charmed by the mage. 6.37 100 1 Combat
Spell Charm Animal
Level 5
Range 20
Area one target
Fatigue 20
Gems —none
Effect An animal is charmed by the mage.
Version 6.37
Precision 100
Effects 1
Cast Combat Contact Boar of Carnutes Conj 5 N1 E1 —none —none —none 7 N The caster summons one of the Great Boars of Carnutes. 6.37 —none 1 Ritual
Spell Contact Boar of Carnutes
Level 5
Range —none
Area —none
Fatigue —none
Gems 7 N
Effect The caster summons one of the Great Boars of Carnutes.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Forest Trolls Conj 5 N3 —none —none —none 10 N The caster contacts a few Forest Trolls and persuades them to serve in exchange for the chance to eat a child or two. 6.37 —none ? not verified Ritual
Spell Contact Forest Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster contacts a few Forest Trolls and persuades them to serve in exchange for the chance to eat a child or two.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Contact Lar Conj 5 N1 —none —none —none 16 N A priest of the old faith summons and persuades a Lar to join the servants of the empire. 6.37 —none 1 Ritual
Spell Contact Lar
Level 5
Range —none
Area —none
Fatigue —none
Gems 16 N
Effect A priest of the old faith summons and persuades a Lar to join the servants of the empire.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Mori-no-kami Conj 5 N3 —none —none —none 21 N The Shugenja contacts and strikes a bargain with a Mori-no-kami, a god of the Jomonese forests. 6.37 —none 1 Ritual
Spell Contact Mori-no-kami
Level 5
Range —none
Area —none
Fatigue —none
Gems 21 N
Effect The Shugenja contacts and strikes a bargain with a Mori-no-kami, a god of the Jomonese forests.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Mujina Conj 5 N2 —none —none —none 21 N The caster contacts and makes a deal with a Mujina, a magical badger. 6.37 —none 1 Ritual
Spell Contact Mujina
Level 5
Range —none
Area —none
Fatigue —none
Gems 21 N
Effect The caster contacts and makes a deal with a Mujina, a magical badger.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Naiad Conj 5 W3 N1 —none —none —none 35 W The caster goes to a river and makes a deal with a Naiad. 6.37 —none 1 Ritual
Spell Contact Naiad
Level 5
Range —none
Area —none
Fatigue —none
Gems 35 W
Effect The caster goes to a river and makes a deal with a Naiad.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Nushi Conj 5 W2 N1 —none —none —none 25 W The Nushi is a swamp spirit. It has the appearance of a withered old crone, but takes the appearance of a beautiful woman when in the company of men. 6.37 —none 1 Ritual
Spell Contact Nushi
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 W
Effect The Nushi is a swamp spirit. It has the appearance of a withered old crone, but takes the appearance of a beautiful woman when in the company of men.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Tanuki Conj 5 N2 —none —none —none 26 N The caster contacts and makes a deal with a Tanuki, a magical raccoon dog. 6.37 —none 1 Ritual
Spell Contact Tanuki
Level 5
Range —none
Area —none
Fatigue —none
Gems 26 N
Effect The caster contacts and makes a deal with a Tanuki, a magical raccoon dog.
Version 6.37
Precision —none
Effects 1
Cast Ritual Faery Trod Ench 5 N4 G1 —none —none —none 20 N The mage leads his army into a magic forest to find a Faery Trod. 6.37 —none 1 Ritual
Spell Faery Trod
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect The mage leads his army into a magic forest to find a Faery Trod.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fort of the Ancients Alt 5 N4 —none —none —none 35 N In ancient times, Pangaea made its forts not from mud and mortar but bramble and birch. 6.37 —none 1 Ritual
Spell Fort of the Ancients
Level 5
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect In ancient times, Pangaea made its forts not from mud and mortar but bramble and birch.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gift of Reason Thaum 5 N4 —none —none —none 20 N This gift grants commander status and a sharp intellect to any one being. 6.37 —none 1 Ritual
Spell Gift of Reason
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect This gift grants commander status and a sharp intellect to any one being.
Version 6.37
Precision —none
Effects 1
Cast Ritual Group Regeneration Ench 5 N3 15 3 +1/N 60 —none This spell gives a group of targets regenerative powers. 6.37 0 1 Combat
Spell Group Regeneration
Level 5
Range 15
Area 3 +1/N
Fatigue 60
Gems —none
Effect This spell gives a group of targets regenerative powers.
Version 6.37
Precision 0
Effects 1
Cast Combat Howl Conj 5 N3 0 caster 0 3 N The caster summons a pack of wolves to aid him in battle. 6.37 0 1 Combat
Spell Howl
Level 5
Range 0
Area caster
Fatigue 0
Gems 3 N
Effect The caster summons a pack of wolves to aid him in battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Monster Boar Conj 5 N3 —none —none —none 10 N The caster summons a monster boar and sends it to a distant province to ravage the land. 6.37 —none 1 Ritual
Spell Monster Boar
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a monster boar and sends it to a distant province to ravage the land.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mother Oak Alt 5 N5 —none —none —none 50 N The oldest and mightiest of all oaks in the realm is enchanted to become the greatest oak there ever was. 6.37 —none 1 Ritual
Spell Mother Oak
Level 5
Range —none
Area —none
Fatigue —none
Gems 50 N
Effect The oldest and mightiest of all oaks in the realm is enchanted to become the greatest oak there ever was.
Version 6.37
Precision —none
Effects 1
Cast Ritual Naiad Warriors Conj 5 W3 N1 —none —none —none 18 W The caster summons a contingent of Kydnides, warrior Naiads willing to leave their native river to wreak vengeance upon those who harm the rivers of the world. 6.37 —none 25 Ritual
Spell Naiad Warriors
Level 5
Range —none
Area —none
Fatigue —none
Gems 18 W
Effect The caster summons a contingent of Kydnides, warrior Naiads willing to leave their native river to wreak vengeance upon those who harm the rivers of the world.
Version 6.37
Precision —none
Effects 25
Cast Ritual Pack Ferocity Thaum 5 N2 15 20 +1/N 0 1 N The caster fills the hearts of beasts with fury. 6.37 2 1 Combat
Spell Pack Ferocity
Level 5
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Poison Arrows Evo 5 N2 35 +5/N —none 20 —none The caster shoots a few enchanted arrows against his enemies. 6.37 3 4 +1/N Combat
Spell Poison Arrows
Level 5
Range 35 +5/N
Area —none
Fatigue 20
Gems —none
Effect The caster shoots a few enchanted arrows against his enemies.
Version 6.37
Precision 3
Effects 4 +1/N
Cast Combat Poison Cloud Evo 5 N3 A1 30 6 +1/N 20 —none The caster creates a cloud of noxious spores dangerous to men. 6.37 ? not verified 1 Combat
Spell Poison Cloud
Level 5
Range 30
Area 6 +1/N
Fatigue 20
Gems —none
Effect The caster creates a cloud of noxious spores dangerous to men.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Rain of Toads Blood 5 B3 N1 —none —none —none 20 B The caster creates a horrible omen, turning the falling rain in a target province into toads. 6.37 —none 1 Ritual
Spell Rain of Toads
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 B
Effect The caster creates a horrible omen, turning the falling rain in a target province into toads.
Version 6.37
Precision —none
Effects 1
Cast Ritual Spirits of the Wood Conj 5 N3 —none —none —none 8 N The caster summons several spirits that inhabit ancient trees. 6.37 —none 15 +1/N Ritual
Spell Spirits of the Wood
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster summons several spirits that inhabit ancient trees.
Version 6.37
Precision —none
Effects 15 +1/N
Cast Ritual Summon Fay Knights Conj 5 G3 N1 —none —none —none 15 G The caster summons a few mounted knights from the Dreamwild. 6.37 —none 3 Ritual
Spell Summon Fay Knights
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 G
Effect The caster summons a few mounted knights from the Dreamwild.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Hekateride Conj 5 N3 W1 —none —none —none 30 N When the spectre of Therodos was laid to rest the remaining Daktyloi and Hekaterides sequestered themselves on remote islands. 6.37 —none 1 Ritual
Spell Summon Hekateride
Level 5
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect When the spectre of Therodos was laid to rest the remaining Daktyloi and Hekaterides sequestered themselves on remote islands.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Kimpurushas Conj 5 N2 S1 —none —none —none 15 N Kimpurushas are divine lion-headed warriors that left this world ages ago. 6.37 —none 6 Ritual
Spell Summon Kimpurushas
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect Kimpurushas are divine lion-headed warriors that left this world ages ago.
Version 6.37
Precision —none
Effects 6
Cast Ritual Summon Lilot Conj 5 N4 —none —none —none 15 N The caster summons a Lilot from the wild. 6.37 —none 1 Ritual
Spell Summon Lilot
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The caster summons a Lilot from the wild.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Manticores Conj 5 N2 E2 —none —none —none 10 N The Manticore, or man-eater, is a horrible half-beast that prowls the wilderness. 6.37 —none 3 Ritual
Spell Summon Manticores
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The Manticore, or man-eater, is a horrible half-beast that prowls the wilderness.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Monster Toad Conj 5 N2 —none —none —none 1 N The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis. 6.37 —none 1 Ritual
Spell Summon Monster Toad
Level 5
Range —none
Area —none
Fatigue —none
Gems 1 N
Effect The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Monster Toads Conj 5 N2 —none —none —none 5 N The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis. 6.37 —none 3 Ritual
Spell Summon Monster Toads
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The Monster Toad is a huge toad only found in the forests of Mictlan and the temple marshes of C'tis.
Version 6.37
Precision —none
Effects 3
Cast Ritual The Ravenous Swarm Thaum 5 N3 1 —none 0 1 N This spell is sometimes used by nature mages to combat the undead. 6.37 0 1 Combat
Spell The Ravenous Swarm
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 N
Effect This spell is sometimes used by nature mages to combat the undead.
Version 6.37
Precision 0
Effects 1
Cast Combat Vermin Feast Conj 5 N4 —none —none —none 6 N The caster makes vermin like rats and cockroaches (or shrimps and crabs) attracted to the supply stores of a besieged castle. 6.37 —none 1 Ritual
Spell Vermin Feast
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The caster makes vermin like rats and cockroaches (or shrimps and crabs) attracted to the supply stores of a besieged castle.
Version 6.37
Precision —none
Effects 1
Cast Ritual Weavers of the Wood Ench 5 N4 —none —none —none 6 N The caster makes spiders large and small weave a giant web covering an entire forest province. 6.37 —none 1 Ritual
Spell Weavers of the Wood
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The caster makes spiders large and small weave a giant web covering an entire forest province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Winged Monkeys Conj 5 N3 S2 —none —none —none 10 N The caster summons a troop of winged monkeys and sends them away to fetch a commander from a distant land. 6.37 —none 1 Ritual
Spell Winged Monkeys
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a troop of winged monkeys and sends them away to fetch a commander from a distant land.
Version 6.37
Precision —none
Effects 1
Cast Ritual Beckoning Thaum 6 G4 N2 —none —none —none 20 G The caster awakens the forces of the wild, which call out to lure the unwary. 6.37 —none 75 +5/G Ritual
Spell Beckoning
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The caster awakens the forces of the wild, which call out to lure the unwary.
Version 6.37
Precision —none
Effects 75 +5/G
Cast Ritual Call Ladon Conj 6 F3 N2 —none —none —none 15 F The caster summons Ladon, the Hesperian Dragon, and ends its eternal vigil. 6.37 —none 1 Ritual
Spell Call Ladon
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 F
Effect The caster summons Ladon, the Hesperian Dragon, and ends its eternal vigil.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call the Birds of Splendor Conj 6 F2 N1 —none —none —none 7 F In Magnificent Ind lives the Yllerions, the Birds of Splendor. 6.37 —none 1 Ritual
Spell Call the Birds of Splendor
Level 6
Range —none
Area —none
Fatigue —none
Gems 7 F
Effect In Magnificent Ind lives the Yllerions, the Birds of Splendor.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Couatl Conjuration · level 6 Conj 6 N1 S1 —none —none —none 40 N The mage contacts a Couatl and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Couatl
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The mage contacts a Couatl and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Forest Giants Conj 6 N3 —none —none —none 2 N This ritual summons a pair of Giants and forces them to serve. 6.37 —none 2 Ritual
Spell Contact Forest Giants
Level 6
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect This ritual summons a pair of Giants and forces them to serve.
Version 6.37
Precision —none
Effects 2
Cast Ritual Contact Huli Jing Conj 6 N2 —none —none —none 30 N The Huli Jing is a fox spirit. It has the appearance of a silvery fox with many tails. 6.37 —none 1 Ritual
Spell Contact Huli Jing
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The Huli Jing is a fox spirit. It has the appearance of a silvery fox with many tails.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Jorogumo Conj 6 N2 D1 —none —none —none 32 N The caster contacts and makes a deal with a Jorogumo, a supernatural spider. 6.37 —none 1 Ritual
Spell Contact Jorogumo
Level 6
Range —none
Area —none
Fatigue —none
Gems 32 N
Effect The caster contacts and makes a deal with a Jorogumo, a supernatural spider.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Kitsune Conj 6 N2 —none —none —none 30 N The Kitsune is a fox spirit. It has the appearance of a silvery fox with many tails. 6.37 —none 1 Ritual
Spell Contact Kitsune
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The Kitsune is a fox spirit. It has the appearance of a silvery fox with many tails.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Lamia Queen Conj 6 N5 D2 —none —none —none 25 N The caster performs the rites necessary to communicate with and persuade a Lamia Queen to aid him. 6.37 —none 1 Ritual
Spell Contact Lamia Queen
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect The caster performs the rites necessary to communicate with and persuade a Lamia Queen to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Lamias Conj 6 N3 —none —none —none 5 N The caster performs the rites necessary to summon Lamias, serpent women, to aid him. 6.37 —none ? not verified Ritual
Spell Contact Lamias
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect The caster performs the rites necessary to summon Lamias, serpent women, to aid him.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Eagle-eyed Warriors Alt 6 N3 15 20 +1/N 0 1 N A large group of soldiers are granted superior vision and accuracy. 6.37 0 1 Combat
Spell Eagle-eyed Warriors
Level 6
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect A large group of soldiers are granted superior vision and accuracy.
Version 6.37
Precision 0
Effects 1
Cast Combat Forest Dome Ench 6 N5 —none —none —none 10 N Vegetation will grow into a dome that covers the entire province where the spell is cast. 6.37 —none 1 Ritual
Spell Forest Dome
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect Vegetation will grow into a dome that covers the entire province where the spell is cast.
Version 6.37
Precision —none
Effects 1
Cast Ritual Forest Troll Tribe Conj 6 N3 —none —none —none 37 N The caster contacts a Troll Shaman and his retinue of fifteen Forest Trolls. 6.37 —none 1 Ritual
Spell Forest Troll Tribe
Level 6
Range —none
Area —none
Fatigue —none
Gems 37 N
Effect The caster contacts a Troll Shaman and his retinue of fifteen Forest Trolls.
Version 6.37
Precision —none
Effects 1
Cast Ritual Foul Vapors Ench 6 N4 W1 0 caster 0 2 N Poisonous gas will begin to seep from the ground shortly after this spell is cast. 6.37 0 1 Combat
Spell Foul Vapors
Level 6
Range 0
Area caster
Fatigue 0
Gems 2 N
Effect Poisonous gas will begin to seep from the ground shortly after this spell is cast.
Version 6.37
Precision 0
Effects 1
Cast Combat Giant Warriors Alt 6 N3 10 10 0 1 N A large group of soldiers are magically enlarged for the duration of the battle. 6.37 0 1 Combat
Spell Giant Warriors
Level 6
Range 10
Area 10
Fatigue 0
Gems 1 N
Effect A large group of soldiers are magically enlarged for the duration of the battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Growing Fury Thaum 6 N4 0 caster 0 1 N A growing fury will affect all friendly units on the battlefield. 6.37 0 1 Combat
Spell Growing Fury
Level 6
Range 0
Area caster
Fatigue 0
Gems 1 N
Effect A growing fury will affect all friendly units on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Hail of Serpent Fangs Ench 6 N4 0 whole battlefield 0 2 N The mage enchants the arrows of all friendly archers on the battlefield. 6.37 0 1 Combat
Spell Hail of Serpent Fangs
Level 6
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The mage enchants the arrows of all friendly archers on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Iron Pigs Alt 6 E3 N1 —none —none —none 9 E The caster transforms seven ordinary boars into beings of flesh and steel. 6.37 —none ? not verified Ritual
Spell Iron Pigs
Level 6
Range —none
Area —none
Fatigue —none
Gems 9 E
Effect The caster transforms seven ordinary boars into beings of flesh and steel.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Locust Swarms Conj 6 N3 —none —none —none 8 N The caster unleashes swarms of locusts upon a province. 6.37 —none 1 Ritual
Spell Locust Swarms
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster unleashes swarms of locusts upon a province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Relief Ench 6 N5 0 caster 0 1 N This battle enchantment reduces the fatigue of all friendly units on the battlefield. 6.37 0 1 Combat
Spell Relief
Level 6
Range 0
Area caster
Fatigue 0
Gems 1 N
Effect This battle enchantment reduces the fatigue of all friendly units on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Stream of Life Evo 6 N3 40 +5/N 1 20 —none The caster pours life into the bodies of his enemies in an attempt to overload the body systems of the targets. 6.37 2 1 Combat
Spell Stream of Life
Level 6
Range 40 +5/N
Area 1
Fatigue 20
Gems —none
Effect The caster pours life into the bodies of his enemies in an attempt to overload the body systems of the targets.
Version 6.37
Precision 2
Effects 1
Cast Combat Summon Fay Prince Conj 6 G4 N1 —none —none —none 30 G The caster summons a Fay Prince from the Dreamwild. 6.37 —none 1 Ritual
Spell Summon Fay Prince
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 G
Effect The caster summons a Fay Prince from the Dreamwild.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Lauma Conj 6 G2 N2 —none —none —none 35 G The caster performs a ritual dance to attract a Lauma. 6.37 —none 1 Ritual
Spell Summon Lauma
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 G
Effect The caster performs a ritual dance to attract a Lauma.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Sprites Conj 6 G1 N1 1 —none 0 1 G The caster summons six sprites to aid him in battle. 6.37 0 6 Combat
Spell Summon Sprites
Level 6
Range 1
Area —none
Fatigue 0
Gems 1 G
Effect The caster summons six sprites to aid him in battle.
Version 6.37
Precision 0
Effects 6
Cast Combat Transformation Alt 6 N2 —none —none —none 8 N The caster is transformed into a random monster or animal. 6.37 —none 1 Ritual
Spell Transformation
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 N
Effect The caster is transformed into a random monster or animal.
Version 6.37
Precision —none
Effects 1
Cast Ritual Venomous Death Alt 6 N2 D1 30 one target 20 —none The caster emulates the horrible bite of the Asp, the most deadly of snakes. 6.37 100 1 Combat
Spell Venomous Death
Level 6
Range 30
Area one target
Fatigue 20
Gems —none
Effect The caster emulates the horrible bite of the Asp, the most deadly of snakes.
Version 6.37
Precision 100
Effects 1
Cast Combat Wooden Warriors Alt 6 N3 15 20 +1/N 0 1 N This spell gives Barkskin to a large group of soldiers. 6.37 0 1 Combat
Spell Wooden Warriors
Level 6
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect This spell gives Barkskin to a large group of soldiers.
Version 6.37
Precision 0
Effects 1
Cast Combat Animal Horde Conj 7 N4 —none —none —none 10 N The caster summons a horde of animals and binds them to his service. 6.37 —none ? not verified Ritual
Spell Animal Horde
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a horde of animals and binds them to his service.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Army of Immaculate Mounts Ench 7 N4 0 whole battlefield 0 2 N The caster enchants all friendly animal mounts on the battlefield, giving them increased intelligence and defensive prowess. 6.37 0 1 Combat
Spell Army of Immaculate Mounts
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The caster enchants all friendly animal mounts on the battlefield, giving them increased intelligence and defensive prowess.
Version 6.37
Precision 0
Effects 1
Cast Combat Awaken Ivy King Conj 7 N4 —none —none —none 30 N The mage awakens an ancient Ivy King and persuades him to serve him. 6.37 —none 1 Ritual
Spell Awaken Ivy King
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The mage awakens an ancient Ivy King and persuades him to serve him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Awaken Treelord Ench 7 N5 —none —none —none 35 N The Treelords are ancient living trees that were once vibrant and very powerful. 6.37 —none 1 Ritual
Spell Awaken Treelord
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 N
Effect The Treelords are ancient living trees that were once vibrant and very powerful.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Arel Conj 7 S4 N1 —none —none —none 39 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Arel
Level 7
Range —none
Area —none
Fatigue —none
Gems 39 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Couatl Conjuration · level 7 Conj 7 N1 S1 —none —none —none 40 N The mage contacts a Couatl and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Couatl
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The mage contacts a Couatl and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Mountain Vila Conj 7 N4 —none —none —none 40 N The caster travels to a remote mountain to contact a Vila and persuade her to aid him. 6.37 —none 1 Ritual
Spell Contact Mountain Vila
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The caster travels to a remote mountain to contact a Vila and persuade her to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Creeping Doom Alt 7 N3 0 —none 0 1 N This spell enlarges a huge number of insects to enormous proportions. 6.37 0 70 +5/N Combat
Spell Creeping Doom
Level 7
Range 0
Area —none
Fatigue 0
Gems 1 N
Effect This spell enlarges a huge number of insects to enormous proportions.
Version 6.37
Precision 0
Effects 70 +5/N
Cast Combat Curse of the Frog Prince Alt 7 N2 25 one target 20 —none The victim is cursed with the form of a frog for the rest of his life. 6.37 100 1 Combat
Spell Curse of the Frog Prince
Level 7
Range 25
Area one target
Fatigue 20
Gems —none
Effect The victim is cursed with the form of a frog for the rest of his life.
Version 6.37
Precision 100
Effects 1
Cast Combat Fury of the Wild Thaum 7 N4 0 whole battlefield 0 2 N The caster fills the hearts of beasts with fury. 6.37 0 1 Combat
Spell Fury of the Wild
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 0
Effects 1
Cast Combat Gift of Health Ench 7 N6 —none —none —none 50 N This gift grants excellent health to all loyal subjects inside the God's Dominion. 6.37 —none 1 Ritual
Spell Gift of Health
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 N
Effect This gift grants excellent health to all loyal subjects inside the God's Dominion.
Version 6.37
Precision —none
Effects 1
Cast Ritual Land of the Ever Young Ench 7 G5 N1 —none —none —none 10 G With this enchantment in place everyone in the province will grow old much much slower than usual, only aging one year in four winters. 6.37 —none 1 Ritual
Spell Land of the Ever Young
Level 7
Range —none
Area —none
Fatigue —none
Gems 10 G
Effect With this enchantment in place everyone in the province will grow old much much slower than usual, only aging one year in four winters.
Version 6.37
Precision —none
Effects 1
Cast Ritual Living Castle Conj 7 N4 W1 —none —none —none 40 N The caster conjures a castle of living kelp and algae. 6.37 —none 1 Ritual
Spell Living Castle
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The caster conjures a castle of living kelp and algae.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mass Regeneration Ench 7 N4 15 20 +1/N 0 1 N Gives regenerative powers to a large group of units. 6.37 0 1 Combat
Spell Mass Regeneration
Level 7
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect Gives regenerative powers to a large group of units.
Version 6.37
Precision 0
Effects 1
Cast Combat Miasma Evo 7 N4 —none —none —none 25 N With this ritual a nature mage will try to poison an entire enemy army camp by releasing the poisonous gases that are trapped under the ground. 6.37 —none ? not verified Ritual
Spell Miasma
Level 7
Range —none
Area —none
Fatigue —none
Gems 25 N
Effect With this ritual a nature mage will try to poison an entire enemy army camp by releasing the poisonous gases that are trapped under the ground.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Oaken Army Alt 7 N4 0 whole battlefield 0 3 N This spell gives Barkskin to all friendly units on the entire battlefield. 6.37 0 1 Combat
Spell Oaken Army
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect This spell gives Barkskin to all friendly units on the entire battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Poison Mist Evo 7 N3 A1 30 15 +3/N 40 —none The caster creates a large cloud of noxious spores dangerous to men. 6.37 ? not verified 1 Combat
Spell Poison Mist
Level 7
Range 30
Area 15 +3/N
Fatigue 40
Gems —none
Effect The caster creates a large cloud of noxious spores dangerous to men.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Purify Blood Blood 7 B4 N1 0 whole battlefield 0 3 B The entire army is purified and protected from poisons for the remainder of the battle. 6.37 0 1 Combat
Spell Purify Blood
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 B
Effect The entire army is purified and protected from poisons for the remainder of the battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Serpent's Blessing Ench 7 N4 0 whole battlefield 0 2 N This spell makes all friendly units on the battlefield resistant to natural poisons. 6.37 0 1 Combat
Spell Serpent's Blessing
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect This spell makes all friendly units on the battlefield resistant to natural poisons.
Version 6.37
Precision 0
Effects 1
Cast Combat Storm of Thorns Evo 7 N2 35 +5/N —none 20 —none The caster shoots a storm of enchanted Vine Arrows against his enemies. 6.37 0 10 +2/N Combat
Spell Storm of Thorns
Level 7
Range 35 +5/N
Area —none
Fatigue 20
Gems —none
Effect The caster shoots a storm of enchanted Vine Arrows against his enemies.
Version 6.37
Precision 0
Effects 10 +2/N
Cast Combat Summon Balam Conj 7 N4 —none —none —none 60 N The caster summons one of the four Balam. 6.37 —none 1 Ritual
Spell Summon Balam
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 N
Effect The caster summons one of the four Balam.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Calydonian Boar Conj 7 N5 —none —none —none 9 N The caster summons a Calydonian Boar and binds it to his service. 6.37 —none 1 Ritual
Spell Summon Calydonian Boar
Level 7
Range —none
Area —none
Fatigue —none
Gems 9 N
Effect The caster summons a Calydonian Boar and binds it to his service.
Version 6.37
Precision —none
Effects 1
Cast Ritual Wild Hunt Conj 7 G5 N3 —none —none —none 50 G The caster unleashes the Wild Hunt upon the world. 6.37 —none 1 Ritual
Spell Wild Hunt
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 G
Effect The caster unleashes the Wild Hunt upon the world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Army of Giants Alt 8 N5 0 whole battlefield 0 3 N An entire army is magically enlarged for the duration of the battle. 6.37 0 1 Combat
Spell Army of Giants
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect An entire army is magically enlarged for the duration of the battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Army Regeneration Ench 8 N5 0 whole battlefield 0 3 N Gives regenerative powers to all friendly units on the battlefield. 6.37 0 1 Combat
Spell Army Regeneration
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect Gives regenerative powers to all friendly units on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Call the Worm That Walks Thaum 8 N5 —none —none —none 30 N Potent nature mages do not die easily, and for the more potent even death might not stop them. 6.37 —none 1 Ritual
Spell Call the Worm That Walks
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect Potent nature mages do not die easily, and for the more potent even death might not stop them.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Leshiy Conj 8 N6 —none —none —none 60 N The caster enters a deep forest and contacts its spirit ruler and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Leshiy
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 N
Effect The caster enters a deep forest and contacts its spirit ruler and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Daughter of Typhon Conj 8 N5 D2 —none —none —none 30 N The mage enters the misty swamps of Pythia to find the entrance to the underworld hidden there. 6.37 —none 1 Ritual
Spell Daughter of Typhon
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect The mage enters the misty swamps of Pythia to find the entrance to the underworld hidden there.
Version 6.37
Precision —none
Effects 1
Cast Ritual Faerie Court Conj 8 G4 N1 —none —none —none 60 G The caster summons a Faery Queen and her court from the Dreamwild. 6.37 —none 1 Ritual
Spell Faerie Court
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 G
Effect The caster summons a Faery Queen and her court from the Dreamwild.
Version 6.37
Precision —none
Effects 1
Cast Ritual Haunted Forest Ench 8 N5 D1 —none —none —none 60 N Vines will merge with anyone killed in the God's Dominion, creating an undead Manikin. 6.37 —none 1 Ritual
Spell Haunted Forest
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 N
Effect Vines will merge with anyone killed in the God's Dominion, creating an undead Manikin.
Version 6.37
Precision —none
Effects 1
Cast Ritual Improved Cross Breeding Blood 8 B2 N2 —none —none —none 20 B Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster. 6.37 —none 40 +3/B Ritual
Spell Improved Cross Breeding
Level 8
Range —none
Area —none
Fatigue —none
Gems 20 B
Effect Hundreds of different creatures from mice to humans are magically cross-bred and grown in an effort to produce a powerful monster.
Version 6.37
Precision —none
Effects 40 +3/B
Cast Ritual Polymorph Alt 8 N3 25 10 +2/N 0 2 N The caster transforms his enemies into swine. 6.37 5 1 Combat
Spell Polymorph
Level 8
Range 25
Area 10 +2/N
Fatigue 0
Gems 2 N
Effect The caster transforms his enemies into swine.
Version 6.37
Precision 5
Effects 1
Cast Combat The Kindly Ones Conj 8 F6 N4 —none —none —none 40 F The caster unleashes the Erinyes upon the world. 6.37 —none 1 Ritual
Spell The Kindly Ones
Level 8
Range —none
Area —none
Fatigue —none
Gems 40 F
Effect The caster unleashes the Erinyes upon the world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Wild Growth Conj 8 N4 20 10 +2/N 40 —none Vines and roots sprout from the ground, grabbing all enemies within reach. 6.37 0 1 Combat
Spell Wild Growth
Level 8
Range 20
Area 10 +2/N
Fatigue 40
Gems —none
Effect Vines and roots sprout from the ground, grabbing all enemies within reach.
Version 6.37
Precision 0
Effects 1
Cast Combat Army of Rats Alt 9 N5 0 whole battlefield 0 4 N The entire enemy army takes on the aspect of the rat and becomes small and nervous for the rest of their lives. 6.37 0 1 Combat
Spell Army of Rats
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 N
Effect The entire enemy army takes on the aspect of the rat and becomes small and nervous for the rest of their lives.
Version 6.37
Precision 0
Effects 1
Cast Combat Awaken Forest Alt 9 N5 0 —none 0 2 N This spell will awaken all the bushes and small trees on the battlefield. 6.37 100 1 Combat
Spell Awaken Forest
Level 9
Range 0
Area —none
Fatigue 0
Gems 2 N
Effect This spell will awaken all the bushes and small trees on the battlefield.
Version 6.37
Precision 100
Effects 1
Cast Combat Awaken Tarrasque Conj 9 N5 —none —none —none 15 N The caster awakens an ancient sleeping dragon. 6.37 —none 1 Ritual
Spell Awaken Tarrasque
Level 9
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect The caster awakens an ancient sleeping dragon.
Version 6.37
Precision —none
Effects 1
Cast Ritual Beast Mastery Thaum 9 N6 0 whole battlefield 0 4 N All animals on the battlefield are bound to the will of the caster. 6.37 0 1 Combat
Spell Beast Mastery
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 N
Effect All animals on the battlefield are bound to the will of the caster.
Version 6.37
Precision 0
Effects 1
Cast Combat Call Ancient Presence Conj 9 W5 N4 —none —none —none 15 W In the deepest parts of the most fearsome swamps there is something that devours everything that dares to enter. 6.37 —none 1 Ritual
Spell Call Ancient Presence
Level 9
Range —none
Area —none
Fatigue —none
Gems 15 W
Effect In the deepest parts of the most fearsome swamps there is something that devours everything that dares to enter.
Version 6.37
Precision —none
Effects 1
Cast Ritual Enchanted Forests Conj 9 N7 —none —none —none 90 N All forests will start to whisper the hymns to the pretender that controls this enchantment. 6.37 —none 1 Ritual
Spell Enchanted Forests
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 N
Effect All forests will start to whisper the hymns to the pretender that controls this enchantment.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gaia's Blessing Ench 9 N5 E2 0 whole battlefield 0 3 N This powerful enchantment protects an entire army from the power of the elements. 6.37 0 1 Combat
Spell Gaia's Blessing
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 N
Effect This powerful enchantment protects an entire army from the power of the elements.
Version 6.37
Precision 0
Effects 1
Cast Combat Gift of Nature's Bounty Ench 9 N7 —none —none —none 70 N All life in the God's Dominion is blessed. 6.37 —none 1 Ritual
Spell Gift of Nature's Bounty
Level 9
Range —none
Area —none
Fatigue —none
Gems 70 N
Effect All life in the God's Dominion is blessed.
Version 6.37
Precision —none
Effects 1
Cast Ritual