Fire Flies Evo 0 F1 30 +5/F —none 20 —none Six burning sparks shoot forth from the wizard's hand. 6.37 ? not verified 6 Combat
Spell Fire Flies
Level 0
Range 30 +5/F
Area —none
Fatigue 20
Gems —none
Effect Six burning sparks shoot forth from the wizard's hand.
Version 6.37
Precision ? not verified
Effects 6
Cast Combat Acid Spray Evo 1 W2 F1 2 5 20 —none The mage extends his hands, spraying acid at his enemies. 6.37 0 1 Combat
Spell Acid Spray
Level 1
Range 2
Area 5
Fatigue 20
Gems —none
Effect The mage extends his hands, spraying acid at his enemies.
Version 6.37
Precision 0
Effects 1
Cast Combat Bind Fiery Imps Blood 1 B1 F1 —none —none —none 5 B The caster sacrifices blood slaves to summon and bind a few fiery imps. 6.37 —none ? not verified Ritual
Spell Bind Fiery Imps
Level 1
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster sacrifices blood slaves to summon and bind a few fiery imps.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Blood Boil Blood 1 B1 F1 25 one target 50 —none The spell boils the blood of the chosen victim. 6.37 100 1 Combat
Spell Blood Boil
Level 1
Range 25
Area one target
Fatigue 50
Gems —none
Effect The spell boils the blood of the chosen victim.
Version 6.37
Precision 100
Effects 1
Cast Combat Burning Hands Evo 1 F1 1 1 5 —none Deals 15 armour-piercing fire damage, rising with path level, to the units in one square within reach. 6.37 0 1 Combat
Spell Burning Hands
Level 1
Range 1
Area 1
Fatigue 5
Gems —none
Effect Deals 15 armour-piercing fire damage, rising with path level, to the units in one square within reach.
Version 6.37
Precision 0
Effects 1
Cast Combat Distill Gold Alt 1 F1 —none —none —none 10 F The alchemist distills gold from minerals. 6.37 —none 1 Ritual
Spell Distill Gold
Level 1
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemist distills gold from minerals.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fire Darts Evo 1 F1 30 +5/F —none 20 —none With this spell, a mage can fire many burning missiles towards his enemies. 6.37 1 4 +1/F Combat
Spell Fire Darts
Level 1
Range 30 +5/F
Area —none
Fatigue 20
Gems —none
Effect With this spell, a mage can fire many burning missiles towards his enemies.
Version 6.37
Precision 1
Effects 4 +1/F
Cast Combat Flame Bolt Evo 1 F2 45 +5/F 1 20 —none With this spell, a mage can send a powerful bolt of flame towards a target. 6.37 2 1 Combat
Spell Flame Bolt
Level 1
Range 45 +5/F
Area 1
Fatigue 20
Gems —none
Effect With this spell, a mage can send a powerful bolt of flame towards a target.
Version 6.37
Precision 2
Effects 1
Cast Combat Geyser Evo 1 W1 F1 20 +5/W 3 10 —none A steaming-hot bolt of water rushes from the caster's hands. 6.37 3 1 Combat
Spell Geyser
Level 1
Range 20 +5/W
Area 3
Fatigue 10
Gems —none
Effect A steaming-hot bolt of water rushes from the caster's hands.
Version 6.37
Precision 3
Effects 1
Cast Combat Protection from Fire Ench 1 F1 0 caster 5 —none This spell partially protects the caster from fire and flames. 6.37 0 1 Combat
Spell Protection from Fire
Level 1
Range 0
Area caster
Fatigue 5
Gems —none
Effect This spell partially protects the caster from fire and flames.
Version 6.37
Precision 0
Effects 1
Cast Combat Seven Year Fever Thaum 1 N1 F1 25 1 30 —none Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37 2 1 Combat
Spell Seven Year Fever
Level 1
Range 25
Area 1
Fatigue 30
Gems —none
Effect Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37
Precision 2
Effects 1
Cast Combat Battle Fury Thaum 2 F2 10 1 20 —none The caster fills the hearts of men with righteous fury. 6.37 2 1 Combat
Spell Battle Fury
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster fills the hearts of men with righteous fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Bonds of Fire Thaum 2 F1 20 one target 20 —none Afflicts one unit at range with Bonds of Fire, ignoring shields. 6.37 3 1 Combat
Spell Bonds of Fire
Level 2
Range 20
Area one target
Fatigue 20
Gems —none
Effect Afflicts one unit at range with Bonds of Fire, ignoring shields.
Version 6.37
Precision 3
Effects 1
Cast Combat Burn Alt 2 F1 30 one target 10 —none Afflicts one unit at range with Immolate, a fire effect that ignores shields. 6.37 100 1 Combat
Spell Burn
Level 2
Range 30
Area one target
Fatigue 10
Gems —none
Effect Afflicts one unit at range with Immolate, a fire effect that ignores shields.
Version 6.37
Precision 100
Effects 1
Cast Combat Fire Blast Evo 2 F2 7 +1/F 3 20 —none A powerful blast of fiery energies strikes a small area close to the caster. 6.37 0 1 Combat
Spell Fire Blast
Level 2
Range 7 +1/F
Area 3
Fatigue 20
Gems —none
Effect A powerful blast of fiery energies strikes a small area close to the caster.
Version 6.37
Precision 0
Effects 1
Cast Combat Flare Evo 2 F3 45 +5/F 1 50 —none With this spell, a mage can send a ball of flame towards his enemies. 6.37 1 1 Combat
Spell Flare
Level 2
Range 45 +5/F
Area 1
Fatigue 50
Gems —none
Effect With this spell, a mage can send a ball of flame towards his enemies.
Version 6.37
Precision 1
Effects 1
Cast Combat Ignite Arrows Ench 2 F2 10 1 20 —none Gives the friendly units in one square the Flaming Arrows effect. 6.37 0 1 Combat
Spell Ignite Arrows
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect Gives the friendly units in one square the Flaming Arrows effect.
Version 6.37
Precision 0
Effects 1
Cast Combat Resist Cold Alt 2 F1 0 caster 10 —none This spell makes the caster resistant to cold. 6.37 0 1 Combat
Spell Resist Cold
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect This spell makes the caster resistant to cold.
Version 6.37
Precision 0
Effects 1
Cast Combat Shroud of Splendor Ench 2 G1 F1 0 caster 10 —none The caster is wreathed in fiery splendor. 6.37 0 1 Combat
Spell Shroud of Splendor
Level 2
Range 0
Area caster
Fatigue 10
Gems —none
Effect The caster is wreathed in fiery splendor.
Version 6.37
Precision 0
Effects 1
Cast Combat Sulphur Haze Evo 2 F2 A1 30 4 +1/F 20 —none This spell creates several clouds of toxic mist that remain on the battlefield. 6.37 0 1 Combat
Spell Sulphur Haze
Level 2
Range 30
Area 4 +1/F
Fatigue 20
Gems —none
Effect This spell creates several clouds of toxic mist that remain on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Summon Abysian Ancestors Conj 2 D1 F1 —none —none —none 5 D The Anathemant summons the spirits of ancient Abysian warriors. 6.37 —none 7 Ritual
Spell Summon Abysian Ancestors
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The Anathemant summons the spirits of ancient Abysian warriors.
Version 6.37
Precision —none
Effects 7
Cast Ritual Summon Fire Ants Conj 2 F2 N1 —none —none —none 9 F A ritual that summons 10 Fire Ants, plus 1 per path level above the requirement. 6.37 —none 10 +1/F Ritual
Spell Summon Fire Ants
Level 2
Range —none
Area —none
Fatigue —none
Gems 9 F
Effect A ritual that summons 10 Fire Ants, plus 1 per path level above the requirement.
Version 6.37
Precision —none
Effects 10 +1/F
Cast Ritual Summon Spectral Infantry Conj 2 D1 F1 —none —none —none 5 D This spell will summon the spirits of a few formidable Abysian warriors who have died in battle. 6.37 —none 7 Ritual
Spell Summon Spectral Infantry
Level 2
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect This spell will summon the spirits of a few formidable Abysian warriors who have died in battle.
Version 6.37
Precision —none
Effects 7
Cast Ritual Acid Bolt Evo 3 W2 F1 35 +5/W 1 30 —none A gush of highly corrosive fluid flows from the mouth of the caster. 6.37 3 1 Combat
Spell Acid Bolt
Level 3
Range 35 +5/W
Area 1
Fatigue 30
Gems —none
Effect A gush of highly corrosive fluid flows from the mouth of the caster.
Version 6.37
Precision 3
Effects 1
Cast Combat Augury Thaum 3 F2 —none —none —none 2 F The caster pours oil on a pile of soil from a distant province and sets it ablaze. 6.37 —none 1 Ritual
Spell Augury
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster pours oil on a pile of soil from a distant province and sets it ablaze.
Version 6.37
Precision —none
Effects 1
Cast Ritual Bind Devil Blood 3 B2 F2 —none —none —none 5 B The caster sacrifices several blood slaves to contact and bind a Devil. 6.37 —none 1 Ritual
Spell Bind Devil
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 B
Effect The caster sacrifices several blood slaves to contact and bind a Devil.
Version 6.37
Precision —none
Effects 1
Cast Ritual Bind Scorpion Beast Conj 3 F1 E1 —none —none —none 2 F The caster summons and binds a huge scorpion. 6.37 —none 1 Ritual
Spell Bind Scorpion Beast
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster summons and binds a huge scorpion.
Version 6.37
Precision —none
Effects 1
Cast Ritual Cold Resistance Alt 3 F2 15 1 20 —none This spell makes a few units resistant to cold. 6.37 0 1 Combat
Spell Cold Resistance
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell makes a few units resistant to cold.
Version 6.37
Precision 0
Effects 1
Cast Combat False Fire Evo 3 G1 F1 30 +5/G 1 20 —none This spell resembles the normal fireball, but the fire is not real and has a purple tone to it. 6.37 1 1 Combat
Spell False Fire
Level 3
Range 30 +5/G
Area 1
Fatigue 20
Gems —none
Effect This spell resembles the normal fireball, but the fire is not real and has a purple tone to it.
Version 6.37
Precision 1
Effects 1
Cast Combat Fire Shield Ench 3 F1 0 caster 20 —none A wall of fire surrounds the mage. Anyone trying to strike the mage in melee combat will be burned by the Fire Shield immediately after attacking. 6.37 0 1 Combat
Spell Fire Shield
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect A wall of fire surrounds the mage. Anyone trying to strike the mage in melee combat will be burned by the Fire Shield immediately after attacking.
Version 6.37
Precision 0
Effects 1
Cast Combat Fireball Evo 3 F2 35 +5/F 1 20 —none The hallmark of Fire magic, this spell allows the mage to throw a ball of flame toward his enemies. 6.37 1 1 Combat
Spell Fireball
Level 3
Range 35 +5/F
Area 1
Fatigue 20
Gems —none
Effect The hallmark of Fire magic, this spell allows the mage to throw a ball of flame toward his enemies.
Version 6.37
Precision 1
Effects 1
Cast Combat Immolation Alt 3 F2 0 7 20 —none The caster bursts into white-hot flames, badly burning everyone within range. 6.37 0 1 Combat
Spell Immolation
Level 3
Range 0
Area 7
Fatigue 20
Gems —none
Effect The caster bursts into white-hot flames, badly burning everyone within range.
Version 6.37
Precision 0
Effects 1
Cast Combat Inner Sun Alt 3 F1 S1 —none —none —none 1 F This spell provides the mage with a way to retaliate when attacked by undead warriors. 6.37 —none 1 Ritual
Spell Inner Sun
Level 3
Range —none
Area —none
Fatigue —none
Gems 1 F
Effect This spell provides the mage with a way to retaliate when attacked by undead warriors.
Version 6.37
Precision —none
Effects 1
Cast Ritual Lesser Flame Ward Ench 3 F2 15 1 20 —none This spell partially protects a few units from fire and flames. 6.37 0 1 Combat
Spell Lesser Flame Ward
Level 3
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell partially protects a few units from fire and flames.
Version 6.37
Precision 0
Effects 1
Cast Combat Magma Bolts Evo 3 E1 F1 30 +5/E —none 20 —none Five bolts of magma shoot towards the enemy at high speed. 6.37 2 5 Combat
Spell Magma Bolts
Level 3
Range 30 +5/E
Area —none
Fatigue 20
Gems —none
Effect Five bolts of magma shoot towards the enemy at high speed.
Version 6.37
Precision 2
Effects 5
Cast Combat Phoenix Power Conj 3 F2 0 caster 20 —none This spell enables the mage to cast more powerful Fire spells and also grants him resistance to fire. 6.37 0 1 Combat
Spell Phoenix Power
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect This spell enables the mage to cast more powerful Fire spells and also grants him resistance to fire.
Version 6.37
Precision 0
Effects 1
Cast Combat Rage Thaum 3 F2 30 one target 20 —none The spell fills the heart of a man with furious anger. 6.37 100 1 Combat
Spell Rage
Level 3
Range 30
Area one target
Fatigue 20
Gems —none
Effect The spell fills the heart of a man with furious anger.
Version 6.37
Precision 100
Effects 1
Cast Combat Rhuax Pact Conj 3 F1 E1 —none —none —none 2 F An Oracle of Subterranean Fires ventures down to the Roots of the Earth and seals a pact with Rhuax, the King of Magma. 6.37 —none 3 Ritual
Spell Rhuax Pact
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect An Oracle of Subterranean Fires ventures down to the Roots of the Earth and seals a pact with Rhuax, the King of Magma.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Aka-Oni Conj 3 F1 D1 —none —none —none 7 F This spell summons three Aka-Oni. Aka-Oni are short red-skinned demons from the wild mountains of Yomi. 6.37 —none ? not verified Ritual
Spell Summon Aka-Oni
Level 3
Range —none
Area —none
Fatigue —none
Gems 7 F
Effect This spell summons three Aka-Oni. Aka-Oni are short red-skinned demons from the wild mountains of Yomi.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Angiri Conj 3 F2 —none —none —none 5 F Angiris are sun-born warriors that left this world ages ago. 6.37 —none ? not verified Ritual
Spell Summon Angiri
Level 3
Range —none
Area —none
Fatigue —none
Gems 5 F
Effect Angiris are sun-born warriors that left this world ages ago.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Firebird Conj 3 F1 S1 —none —none —none 2 F The caster summons a Firebird. The Firebird is a legendary bird with a brightly glowing plumage. 6.37 —none 1 Ritual
Spell Summon Firebird
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster summons a Firebird. The Firebird is a legendary bird with a brightly glowing plumage.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Lesser Fire Elemental Conj 3 F1 1 —none 0 1 F The caster summons a Lesser Fire Elemental to aid him in a battle. 6.37 0 1 Combat
Spell Summon Lesser Fire Elemental
Level 3
Range 1
Area —none
Fatigue 0
Gems 1 F
Effect The caster summons a Lesser Fire Elemental to aid him in a battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Taurobolium Thaum 3 N1 F1 —none —none —none 6 N The Heliodromus performs a ritual slaying of a sacred bull. 6.37 —none 1 Ritual
Spell Taurobolium
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The Heliodromus performs a ritual slaying of a sacred bull.
Version 6.37
Precision —none
Effects 1
Cast Ritual Acid Rain Evo 4 W3 F1 30 6 +1/W 30 —none Highly acidic fluids pour down from the sky, showering a limited area with corrosive bile. 6.37 ? not verified 1 Combat
Spell Acid Rain
Level 4
Range 30
Area 6 +1/W
Fatigue 30
Gems —none
Effect Highly acidic fluids pour down from the sky, showering a limited area with corrosive bile.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Amalgamation of Fire and Flesh Alt 4 F2 S1 —none —none —none 10 F The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and fire. 6.37 —none ? not verified Ritual
Spell Amalgamation of Fire and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and fire.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Bane Fire Dart Evo 4 D1 F1 30 +5/D one target 20 —none The caster projects a dart of Bane Fire against his enemies. 6.37 4 1 Combat
Spell Bane Fire Dart
Level 4
Range 30 +5/D
Area one target
Fatigue 20
Gems —none
Effect The caster projects a dart of Bane Fire against his enemies.
Version 6.37
Precision 4
Effects 1
Cast Combat Bind Jaguar Fiends Blood 4 B1 F1 —none —none —none 16 B The Ozelotl is a sacred jaguar fiend of the Mictlan forests. 6.37 —none 3 Ritual
Spell Bind Jaguar Fiends
Level 4
Range —none
Area —none
Fatigue —none
Gems 16 B
Effect The Ozelotl is a sacred jaguar fiend of the Mictlan forests.
Version 6.37
Precision —none
Effects 3
Cast Ritual Breath of the Desert Evo 4 F3 A1 —none —none —none 5 F The caster curses a distant province with a dramatic rise in temperature. 6.37 —none 1 Ritual
Spell Breath of the Desert
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 F
Effect The caster curses a distant province with a dramatic rise in temperature.
Version 6.37
Precision —none
Effects 1
Cast Ritual Combustion Alt 4 F1 30 1 20 —none A few enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victim. 6.37 100 1 Combat
Spell Combustion
Level 4
Range 30
Area 1
Fatigue 20
Gems —none
Effect A few enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victim.
Version 6.37
Precision 100
Effects 1
Cast Combat Contact Jinn Conj 4 F2 A1 —none —none —none 18 F Jinnun are spiritual beings born from smokeless flame in a distant past. 6.37 —none 1 Ritual
Spell Contact Jinn
Level 4
Range —none
Area —none
Fatigue —none
Gems 18 F
Effect Jinnun are spiritual beings born from smokeless flame in a distant past.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fate of Oedipus Evo 4 F4 —none —none —none 75 F The caster punishes a mage for having claimed the Eyes of God. 6.37 —none 1 Ritual
Spell Fate of Oedipus
Level 4
Range —none
Area —none
Fatigue —none
Gems 75 F
Effect The caster punishes a mage for having claimed the Eyes of God.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fire Cloud Evo 4 F3 A1 30 8 +1/F 20 —none This spell creates a large cloud of fire and smoke that remain on the battlefield. 6.37 1 1 Combat
Spell Fire Cloud
Level 4
Range 30
Area 8 +1/F
Fatigue 20
Gems —none
Effect This spell creates a large cloud of fire and smoke that remain on the battlefield.
Version 6.37
Precision 1
Effects 1
Cast Combat Flame Corpse Construction Ench 4 F1 D1 —none —none —none 1 F First, the major part of the corpse's midsection is removed and a wooden barrel is inserted in its place. 6.37 —none 1 Ritual
Spell Flame Corpse Construction
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 F
Effect First, the major part of the corpse's midsection is removed and a wooden barrel is inserted in its place.
Version 6.37
Precision —none
Effects 1
Cast Ritual Furious Warriors Thaum 4 F2 15 3 +1/F 40 —none The caster fills the hearts of men with righteous fury. 6.37 2 1 Combat
Spell Furious Warriors
Level 4
Range 15
Area 3 +1/F
Fatigue 40
Gems —none
Effect The caster fills the hearts of men with righteous fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Gift of Splendor Ench 4 G2 F1 10 1 20 —none A few soldiers are wreathed in fiery splendor. 6.37 0 1 Combat
Spell Gift of Splendor
Level 4
Range 10
Area 1
Fatigue 20
Gems —none
Effect A few soldiers are wreathed in fiery splendor.
Version 6.37
Precision 0
Effects 1
Cast Combat Hellfire Blood 4 B1 F2 25 +5/B 3 0 1 B The caster opens a channel to the Inferno through which the dark flames of the sulphur lake pour. 6.37 0 2 Combat
Spell Hellfire
Level 4
Range 25 +5/B
Area 3
Fatigue 0
Gems 1 B
Effect The caster opens a channel to the Inferno through which the dark flames of the sulphur lake pour.
Version 6.37
Precision 0
Effects 2
Cast Combat Holy Pyre Evo 4 F2 40 +5/F —none 20 —none The Holy Pyre burns living targets and consumes undead ones. 6.37 1 1 Combat
Spell Holy Pyre
Level 4
Range 40 +5/F
Area —none
Fatigue 20
Gems —none
Effect The Holy Pyre burns living targets and consumes undead ones.
Version 6.37
Precision 1
Effects 1
Cast Combat Nest of Salamanders Conj 4 F2 0 —none 0 1 F The caster conjures a nest of Salamander Asps. 6.37 0 10 +1/F Combat
Spell Nest of Salamanders
Level 4
Range 0
Area —none
Fatigue 0
Gems 1 F
Effect The caster conjures a nest of Salamander Asps.
Version 6.37
Precision 0
Effects 10 +1/F
Cast Combat Prison of Fire Thaum 4 F3 30 3 +1/F 30 —none Shackles of fire will trap a group of enemies. 6.37 2 1 Combat
Spell Prison of Fire
Level 4
Range 30
Area 3 +1/F
Fatigue 30
Gems —none
Effect Shackles of fire will trap a group of enemies.
Version 6.37
Precision 2
Effects 1
Cast Combat Scorching Wind Evo 4 A2 F1 40 6 +1/A 30 —none The Scorching Wind is the primordial wind from which the Hinn were spawned. 6.37 0 1 Combat
Spell Scorching Wind
Level 4
Range 40
Area 6 +1/A
Fatigue 30
Gems —none
Effect The Scorching Wind is the primordial wind from which the Hinn were spawned.
Version 6.37
Precision 0
Effects 1
Cast Combat Strange Fire Evo 4 S2 F1 40 +5/S 3 20 —none The caster unleashes otherworldly fire to smite his enemies. 6.37 1 1 Combat
Spell Strange Fire
Level 4
Range 40 +5/S
Area 3
Fatigue 20
Gems —none
Effect The caster unleashes otherworldly fire to smite his enemies.
Version 6.37
Precision 1
Effects 1
Cast Combat Summon Fire Drake Conj 4 F2 —none —none —none 6 F The caster summons a Fire Drake and binds it to his service. 6.37 —none 1 Ritual
Spell Summon Fire Drake
Level 4
Range —none
Area —none
Fatigue —none
Gems 6 F
Effect The caster summons a Fire Drake and binds it to his service.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Flame Jellies Conj 4 F2 —none —none —none 6 F The caster summons a swarm of Flame Jellies. 6.37 —none 10 +1/F Ritual
Spell Summon Flame Jellies
Level 4
Range —none
Area —none
Fatigue —none
Gems 6 F
Effect The caster summons a swarm of Flame Jellies.
Version 6.37
Precision —none
Effects 10 +1/F
Cast Ritual Terracotta Army Ench 4 F1 E1 —none —none —none 9 F The caster crafts an army of terracotta soldiers and imbues them with false life. 6.37 —none 15 +1/F Ritual
Spell Terracotta Army
Level 4
Range —none
Area —none
Fatigue —none
Gems 9 F
Effect The caster crafts an army of terracotta soldiers and imbues them with false life.
Version 6.37
Precision —none
Effects 15 +1/F
Cast Ritual Call Daevas Conj 5 D2 F1 —none —none —none 12 D Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37 —none 6 Ritual
Spell Call Daevas
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 D
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37
Precision —none
Effects 6
Cast Ritual Call Jahi Conj 5 D3 F1 —none —none —none 15 D The Jahis, 'whores', are thought to be the wives of the Destructive Spirit. 6.37 —none 1 Ritual
Spell Call Jahi
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The Jahis, 'whores', are thought to be the wives of the Destructive Spirit.
Version 6.37
Precision —none
Effects 1
Cast Ritual Cold Resistant Warriors Alt 5 F3 15 20 +1/F 0 1 F This spell makes several units resistant to cold. 6.37 0 1 Combat
Spell Cold Resistant Warriors
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect This spell makes several units resistant to cold.
Version 6.37
Precision 0
Effects 1
Cast Combat Corpse Candle Conj 5 D1 F1 0 —none 0 1 D Some Corpse Candles are summoned to help their summoner in battle. 6.37 0 3 Combat
Spell Corpse Candle
Level 5
Range 0
Area —none
Fatigue 0
Gems 1 D
Effect Some Corpse Candles are summoned to help their summoner in battle.
Version 6.37
Precision 0
Effects 3
Cast Combat Falling Fires Evo 5 F3 50 6 +1/F 20 —none This spell calls down a rain of searing flames on the enemy. 6.37 ? not verified 1 Combat
Spell Falling Fires
Level 5
Range 50
Area 6 +1/F
Fatigue 20
Gems —none
Effect This spell calls down a rain of searing flames on the enemy.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Fires from Afar Evo 5 F4 —none —none —none 10 F The mage fires a row of flame bolts towards an enemy army camp located in a province far away. 6.37 —none 20 Ritual
Spell Fires from Afar
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The mage fires a row of flame bolts towards an enemy army camp located in a province far away.
Version 6.37
Precision —none
Effects 20
Cast Ritual Flame Ward Ench 5 F2 15 20 +1/F 0 1 F This spell partially protects several units from fire and flames. 6.37 0 1 Combat
Spell Flame Ward
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect This spell partially protects several units from fire and flames.
Version 6.37
Precision 0
Effects 1
Cast Combat Flaming Arrows Ench 5 F3 15 20 +1/F 0 1 F The mage enchants the arrows of a large number of friendly archers. 6.37 0 1 Combat
Spell Flaming Arrows
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect The mage enchants the arrows of a large number of friendly archers.
Version 6.37
Precision 0
Effects 1
Cast Combat Gift of the Furies Thaum 5 F3 15 20 +1/F 0 1 F The caster fills the hearts of men with righteous fury. 6.37 2 1 Combat
Spell Gift of the Furies
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect The caster fills the hearts of men with righteous fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Heavenly Fires Conj 5 F1 S1 —none —none —none 4 F The Demon of Heavenly Fires is a violent Celestial being sprung from heavenly fires. 6.37 —none 3 Ritual
Spell Heavenly Fires
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 F
Effect The Demon of Heavenly Fires is a violent Celestial being sprung from heavenly fires.
Version 6.37
Precision —none
Effects 3
Cast Ritual Hidden Flame Evo 5 F3 S1 40 +5/F 1 20 —none The caster unleashes the Hidden Flame upon the enemies of this world. 6.37 0 1 Combat
Spell Hidden Flame
Level 5
Range 40 +5/F
Area 1
Fatigue 20
Gems —none
Effect The caster unleashes the Hidden Flame upon the enemies of this world.
Version 6.37
Precision 0
Effects 1
Cast Combat Incinerate Alt 5 F3 30 one target 20 —none A single target is consumed by flames from the inside. 6.37 100 1 Combat
Spell Incinerate
Level 5
Range 30
Area one target
Fatigue 20
Gems —none
Effect A single target is consumed by flames from the inside.
Version 6.37
Precision 100
Effects 1
Cast Combat Inner Furnace Ench 5 F3 0 whole battlefield 0 1 F The caster invokes the power of Rhuax to strengthen the heat burning in every Abysian. 6.37 0 1 Combat
Spell Inner Furnace
Level 5
Range 0
Area whole battlefield
Fatigue 0
Gems 1 F
Effect The caster invokes the power of Rhuax to strengthen the heat burning in every Abysian.
Version 6.37
Precision 0
Effects 1
Cast Combat Liquid Flames of Rhuax Evo 5 F3 E1 30 +5/F 1 20 —none This deadly spell hurls a ball of molten metal at the enemies. 6.37 0 1 Combat
Spell Liquid Flames of Rhuax
Level 5
Range 30 +5/F
Area 1
Fatigue 20
Gems —none
Effect This deadly spell hurls a ball of molten metal at the enemies.
Version 6.37
Precision 0
Effects 1
Cast Combat Nightmare Construction Ench 5 F1 D1 —none —none —none 2 F Not only human dead are crafted into servants of the necromancers. 6.37 —none 1 Ritual
Spell Nightmare Construction
Level 5
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect Not only human dead are crafted into servants of the necromancers.
Version 6.37
Precision —none
Effects 1
Cast Ritual Pyre of Catharsis Thaum 5 F3 —none —none —none 4 F Catharsis was once the spirit of the Purifying Flames. 6.37 —none 1 Ritual
Spell Pyre of Catharsis
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 F
Effect Catharsis was once the spirit of the Purifying Flames.
Version 6.37
Precision —none
Effects 1
Cast Ritual Raging Hearts Thaum 5 F4 —none —none —none 10 F Fury will start to grow in the hearts of all people in an entire province. 6.37 —none 1 Ritual
Spell Raging Hearts
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect Fury will start to grow in the hearts of all people in an entire province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Solar Eclipse Alt 5 F3 S1 0 caster 0 1 F The spell will blot out the sun, but only for a little while and in a limited area. 6.37 0 1 Combat
Spell Solar Eclipse
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 F
Effect The spell will blot out the sun, but only for a little while and in a limited area.
Version 6.37
Precision 0
Effects 1
Cast Combat Summon Fire Elemental Conj 5 F3 1 —none 0 1 F The Caster summons a Fire Elemental to aid him in a battle. 6.37 0 1 Combat
Spell Summon Fire Elemental
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 F
Effect The Caster summons a Fire Elemental to aid him in a battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Summon Ifrit Blood 5 B1 F3 —none —none —none 58 B Afarit are powerful Jinnun born from smokeless flame. 6.37 —none 1 Ritual
Spell Summon Ifrit
Level 5
Range —none
Area —none
Fatigue —none
Gems 58 B
Effect Afarit are powerful Jinnun born from smokeless flame.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Jinn Warriors Conj 5 F2 A1 —none —none —none 13 F Jinnun are spiritual beings born from smokeless flame in a distant past. 6.37 —none 3 Ritual
Spell Summon Jinn Warriors
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 F
Effect Jinnun are spiritual beings born from smokeless flame in a distant past.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Kuro-Oni Conj 5 D2 F1 —none —none —none 9 D This spell summons four Kuro-Oni. Kuro-Oni are black-skinned demons from the wild mountains of Yomi. 6.37 —none ? not verified Ritual
Spell Summon Kuro-Oni
Level 5
Range —none
Area —none
Fatigue —none
Gems 9 D
Effect This spell summons four Kuro-Oni. Kuro-Oni are black-skinned demons from the wild mountains of Yomi.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Summer Lions Conj 5 F3 —none —none —none 13 F The caster summons and binds five Summer Lions. 6.37 —none ? not verified Ritual
Spell Summon Summer Lions
Level 5
Range —none
Area —none
Fatigue —none
Gems 13 F
Effect The caster summons and binds five Summer Lions.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Zmey Conj 5 F2 —none —none —none 5 F The caster summons a Zmey. The Zmey is a three headed dragon capable of breathing flames. 6.37 —none 1 Ritual
Spell Summon Zmey
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 F
Effect The caster summons a Zmey. The Zmey is a three headed dragon capable of breathing flames.
Version 6.37
Precision —none
Effects 1
Cast Ritual Transmute Fire Alt 5 F2 —none —none —none 10 F The alchemist transmutes fire gems into gold. 6.37 —none 1 Ritual
Spell Transmute Fire
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemist transmutes fire gems into gold.
Version 6.37
Precision —none
Effects 1
Cast Ritual Will o' the Wisp Conj 5 F1 0 —none 0 1 F Two Will o' the Wisps are summoned to help their summoner in battle. 6.37 0 2 Combat
Spell Will o' the Wisp
Level 5
Range 0
Area —none
Fatigue 0
Gems 1 F
Effect Two Will o' the Wisps are summoned to help their summoner in battle.
Version 6.37
Precision 0
Effects 2
Cast Combat Astral Fires Evo 6 S4 F1 45 +5/S 1 20 —none Astral fires consume the essence of materials as ordinary fires consume wood. 6.37 100 1 Combat
Spell Astral Fires
Level 6
Range 45 +5/S
Area 1
Fatigue 20
Gems —none
Effect Astral fires consume the essence of materials as ordinary fires consume wood.
Version 6.37
Precision 100
Effects 1
Cast Combat Aura of Splendor Ench 6 G3 F1 15 5 +1/G 40 —none Several soldiers are wreathed in fiery splendor. 6.37 0 1 Combat
Spell Aura of Splendor
Level 6
Range 15
Area 5 +1/G
Fatigue 40
Gems —none
Effect Several soldiers are wreathed in fiery splendor.
Version 6.37
Precision 0
Effects 1
Cast Combat Bane Fire Evo 6 D3 F1 45 +5/D 1 20 —none The Bane Fire is a sickly greenish flame said to burn in the braziers of the Underworld. 6.37 1 1 Combat
Spell Bane Fire
Level 6
Range 45 +5/D
Area 1
Fatigue 20
Gems —none
Effect The Bane Fire is a sickly greenish flame said to burn in the braziers of the Underworld.
Version 6.37
Precision 1
Effects 1
Cast Combat Blindness Alt 6 F1 20 one target 20 —none A very bright light flashes in the target's eyes. 6.37 100 1 Combat
Spell Blindness
Level 6
Range 20
Area one target
Fatigue 20
Gems —none
Effect A very bright light flashes in the target's eyes.
Version 6.37
Precision 100
Effects 1
Cast Combat Boil Alt 6 F3 W1 30 1 20 —none This spell heats up a large underwater area to the point of boiling. 6.37 100 1 Combat
Spell Boil
Level 6
Range 30
Area 1
Fatigue 20
Gems —none
Effect This spell heats up a large underwater area to the point of boiling.
Version 6.37
Precision 100
Effects 1
Cast Combat Call Hashmal Conj 6 S3 F1 —none —none —none 21 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Hashmal
Level 6
Range —none
Area —none
Fatigue —none
Gems 21 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Ladon Conj 6 F3 N2 —none —none —none 15 F The caster summons Ladon, the Hesperian Dragon, and ends its eternal vigil. 6.37 —none 1 Ritual
Spell Call Ladon
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 F
Effect The caster summons Ladon, the Hesperian Dragon, and ends its eternal vigil.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Melqart Blood 6 B3 F2 —none —none —none 99 B The Melqart is a Rephaite king of a city. 6.37 —none 1 Ritual
Spell Call Melqart
Level 6
Range —none
Area —none
Fatigue —none
Gems 99 B
Effect The Melqart is a Rephaite king of a city.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call the Birds of Splendor Conj 6 F2 N1 —none —none —none 7 F In Magnificent Ind lives the Yllerions, the Birds of Splendor. 6.37 —none 1 Ritual
Spell Call the Birds of Splendor
Level 6
Range —none
Area —none
Fatigue —none
Gems 7 F
Effect In Magnificent Ind lives the Yllerions, the Birds of Splendor.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Yata Conj 6 D3 F2 —none —none —none 40 D Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37 —none 1 Ritual
Spell Call Yata
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 D
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37
Precision —none
Effects 1
Cast Ritual Choleria Thaum 6 F5 —none —none —none 20 F The caster affects a friendly province with the humor of fire, choleria. 6.37 —none 1 Ritual
Spell Choleria
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 F
Effect The caster affects a friendly province with the humor of fire, choleria.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Hesperide Conj 6 F3 S1 —none —none —none 35 F The caster contacts and attracts one of the Hesperides. 6.37 —none 1 Ritual
Spell Contact Hesperide
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 F
Effect The caster contacts and attracts one of the Hesperides.
Version 6.37
Precision —none
Effects 1
Cast Ritual End of Culture Thaum 6 F5 —none whole battlefield —none 60 F This is the End of Culture for the entire world as chaos will increase worldwide. 6.37 —none 1 Ritual
Spell End of Culture
Level 6
Range —none
Area whole battlefield
Fatigue —none
Gems 60 F
Effect This is the End of Culture for the entire world as chaos will increase worldwide.
Version 6.37
Precision —none
Effects 1
Cast Ritual Eternal Pyre Ench 6 F6 —none —none —none 80 F A huge blazing pyre lights up the landscape. 6.37 —none 1 Ritual
Spell Eternal Pyre
Level 6
Range —none
Area —none
Fatigue —none
Gems 80 F
Effect A huge blazing pyre lights up the landscape.
Version 6.37
Precision —none
Effects 1
Cast Ritual Flame Eruption Evo 6 F2 7 +1/F 15 30 —none This spell works like the Burning Hands spell except that the flames cover a much larger area. 6.37 0 1 Combat
Spell Flame Eruption
Level 6
Range 7 +1/F
Area 15
Fatigue 30
Gems —none
Effect This spell works like the Burning Hands spell except that the flames cover a much larger area.
Version 6.37
Precision 0
Effects 1
Cast Combat Forge Brass Bull Const 6 F3 E3 —none —none —none 25 F A ritual that creates a Khalkotauros; nine nations can cast it, among them Arcoscephale in every era. 6.37 —none 1 Ritual
Spell Forge Brass Bull
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 F
Effect A ritual that creates a Khalkotauros; nine nations can cast it, among them Arcoscephale in every era.
Version 6.37
Precision —none
Effects 1
Cast Ritual Heat from Hell Ench 6 F4 0 caster 0 2 F The entire battlefield is struck by heat worse than that of the hottest of deserts. 6.37 0 1 Combat
Spell Heat from Hell
Level 6
Range 0
Area caster
Fatigue 0
Gems 2 F
Effect The entire battlefield is struck by heat worse than that of the hottest of deserts.
Version 6.37
Precision 0
Effects 1
Cast Combat Hellscape Alt 6 F4 —none —none —none 10 F The caster calls on the fires of Rhuax to curse a distant province with blistering heat. 6.37 —none 1 Ritual
Spell Hellscape
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The caster calls on the fires of Rhuax to curse a distant province with blistering heat.
Version 6.37
Precision —none
Effects 1
Cast Ritual Iron Gryphon Const 6 F3 E1 —none —none —none 6 F The mage casts an iron statue in the form of a gryphon and infuses it with fiery magic. 6.37 —none 1 Ritual
Spell Iron Gryphon
Level 6
Range —none
Area —none
Fatigue —none
Gems 6 F
Effect The mage casts an iron statue in the form of a gryphon and infuses it with fiery magic.
Version 6.37
Precision —none
Effects 1
Cast Ritual Magma Eruption Evo 6 E2 F2 30 6 +1/E 50 —none A shower of magma and rocks shoots out from the ground. 6.37 0 1 Combat
Spell Magma Eruption
Level 6
Range 30
Area 6 +1/E
Fatigue 50
Gems —none
Effect A shower of magma and rocks shoots out from the ground.
Version 6.37
Precision 0
Effects 1
Cast Combat Manifest Vitriol Alt 6 W2 F1 —none —none —none 3 W The alchemist conjures a manifestation of the alchemical principle of vitriol. 6.37 —none 1 Ritual
Spell Manifest Vitriol
Level 6
Range —none
Area —none
Fatigue —none
Gems 3 W
Effect The alchemist conjures a manifestation of the alchemical principle of vitriol.
Version 6.37
Precision —none
Effects 1
Cast Ritual Reanimate Archers Ench 6 D2 F1 —none —none —none 5 D The necromancer enchants ten well-prepared corpses and gives them false life. 6.37 —none 10 Ritual
Spell Reanimate Archers
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The necromancer enchants ten well-prepared corpses and gives them false life.
Version 6.37
Precision —none
Effects 10
Cast Ritual Smokeless Flame Evo 6 F3 A1 35 +5/F 1 30 —none The Smokeless Flame is the primordial fire from which the Jinn were spawned. 6.37 1 1 Combat
Spell Smokeless Flame
Level 6
Range 35 +5/F
Area 1
Fatigue 30
Gems —none
Effect The Smokeless Flame is the primordial fire from which the Jinn were spawned.
Version 6.37
Precision 1
Effects 1
Cast Combat Summon Fire Snakes Conj 6 F2 —none —none —none 8 F The caster summons and binds several Fire Snakes. 6.37 —none ? not verified Ritual
Spell Summon Fire Snakes
Level 6
Range —none
Area —none
Fatigue —none
Gems 8 F
Effect The caster summons and binds several Fire Snakes.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Flame Spirit Conj 6 F3 —none —none —none 30 F This ritual summons a Flame Spirit. Flame Spirits are beings made of pure fire that are highly skilled in fire magic. 6.37 —none 1 Ritual
Spell Summon Flame Spirit
Level 6
Range —none
Area —none
Fatigue —none
Gems 30 F
Effect This ritual summons a Flame Spirit. Flame Spirits are beings made of pure fire that are highly skilled in fire magic.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Hinn Conj 6 A1 F1 —none —none —none 4 A The Hinn are spiritual beings of an earlier time. 6.37 —none ? not verified Ritual
Spell Summon Hinn
Level 6
Range —none
Area —none
Fatigue —none
Gems 4 A
Effect The Hinn are spiritual beings of an earlier time.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Oni General Conj 6 D2 F1 —none —none —none 20 D This spell summons a mighty Oni General. 6.37 —none 1 Ritual
Spell Summon Oni General
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 D
Effect This spell summons a mighty Oni General.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Shaytan Blood 6 B1 F3 —none —none —none 73 B The Shayatin are malign Jinnun, spiritual beings born from smokeless flame. 6.37 —none 1 Ritual
Spell Summon Shaytan
Level 6
Range —none
Area —none
Fatigue —none
Gems 73 B
Effect The Shayatin are malign Jinnun, spiritual beings born from smokeless flame.
Version 6.37
Precision —none
Effects 1
Cast Ritual Vafur Flames Ench 6 F5 —none —none —none 10 F This spell recreates the legendary enchantment of Asgård. 6.37 —none 1 Ritual
Spell Vafur Flames
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect This spell recreates the legendary enchantment of Asgård.
Version 6.37
Precision —none
Effects 1
Cast Ritual Acid Storm Evo 7 W4 F1 0 caster 0 3 W The whole battlefield is showered in highly corrosive fluids pouring down from the heavens. 6.37 0 1 Combat
Spell Acid Storm
Level 7
Range 0
Area caster
Fatigue 0
Gems 3 W
Effect The whole battlefield is showered in highly corrosive fluids pouring down from the heavens.
Version 6.37
Precision 0
Effects 1
Cast Combat Bind Arch Devil Blood 7 B4 F2 —none —none —none 99 B The Blood mage sacrifices several blood slaves to contact and bind one of the five Arch Devils to serve him. 6.37 —none 1 Ritual
Spell Bind Arch Devil
Level 7
Range —none
Area —none
Fatigue —none
Gems 99 B
Effect The Blood mage sacrifices several blood slaves to contact and bind one of the five Arch Devils to serve him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call of the Drugvant Thaum 7 D4 F1 —none —none —none 15 D The Drugvant are the People of the Lie, those under the influence of evil intentions. 6.37 —none 1 Ritual
Spell Call of the Drugvant
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The Drugvant are the People of the Lie, those under the influence of evil intentions.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dome of Flaming Death Ench 7 F4 —none —none —none 8 F An invisible web of Fire magic is created over the entire province where this spell is cast. 6.37 —none 1 Ritual
Spell Dome of Flaming Death
Level 7
Range —none
Area —none
Fatigue —none
Gems 8 F
Effect An invisible web of Fire magic is created over the entire province where this spell is cast.
Version 6.37
Precision —none
Effects 1
Cast Ritual Elemental Opposition of Water Evo 7 F5 —none —none —none 60 F The caster channels vast amounts of Fire Arcana against all active Global Water Enchantments to simultaneously dispel them. 6.37 —none 1 Ritual
Spell Elemental Opposition of Water
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 F
Effect The caster channels vast amounts of Fire Arcana against all active Global Water Enchantments to simultaneously dispel them.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fire Storm Evo 7 F5 0 caster 0 3 F A massive storm of fire is unleashed on the battlefield. 6.37 0 1 Combat
Spell Fire Storm
Level 7
Range 0
Area caster
Fatigue 0
Gems 3 F
Effect A massive storm of fire is unleashed on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Gigantomachia Thaum 7 E4 F4 —none whole battlefield —none 60 E The war upon the gods is declared. Trembling and cowering in fear, false gods sense the rattling of spears forged for the armies of the giants. 6.37 —none 1 Ritual
Spell Gigantomachia
Level 7
Range —none
Area whole battlefield
Fatigue —none
Gems 60 E
Effect The war upon the gods is declared. Trembling and cowering in fear, false gods sense the rattling of spears forged for the armies of the giants.
Version 6.37
Precision —none
Effects 1
Cast Ritual Hail of Burning Embers Ench 7 F4 0 whole battlefield 0 2 F The mage enchants the arrows of all friendly archers on the battlefield. 6.37 0 1 Combat
Spell Hail of Burning Embers
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 F
Effect The mage enchants the arrows of all friendly archers on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Heavenly Wrath Conj 7 S3 F1 —none —none —none 35 S This spell calls down an Angel of Fury from the heavens so he can aid the Pretender God in punishing all false Pretenders. 6.37 —none 1 Ritual
Spell Heavenly Wrath
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect This spell calls down an Angel of Fury from the heavens so he can aid the Pretender God in punishing all false Pretenders.
Version 6.37
Precision —none
Effects 1
Cast Ritual Living Fire Conj 7 F4 1 —none 0 2 F The caster releases the powers of Fire and calls forth several mid-sized Fire Elementals. 6.37 0 4 +1/F Combat
Spell Living Fire
Level 7
Range 1
Area —none
Fatigue 0
Gems 2 F
Effect The caster releases the powers of Fire and calls forth several mid-sized Fire Elementals.
Version 6.37
Precision 0
Effects 4 +1/F
Cast Combat Phoenix Pyre Alt 7 F2 0 caster 20 —none This spell gives the mage limited immortality. 6.37 0 1 Combat
Spell Phoenix Pyre
Level 7
Range 0
Area caster
Fatigue 20
Gems —none
Effect This spell gives the mage limited immortality.
Version 6.37
Precision 0
Effects 1
Cast Combat Purgatory Thaum 7 F6 —none —none —none 60 F Holy fire will strike undead enemy creatures in the God's Dominion. 6.37 —none 1 Ritual
Spell Purgatory
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 F
Effect Holy fire will strike undead enemy creatures in the God's Dominion.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Araburu-kami Conj 7 D1 F1 —none —none —none 5 D The caster summons an Araburu-kami, a malign and violent god sent to Yomi for its bad manners. 6.37 —none 1 Ritual
Spell Summon Araburu-kami
Level 7
Range —none
Area —none
Fatigue —none
Gems 5 D
Effect The caster summons an Araburu-kami, a malign and violent god sent to Yomi for its bad manners.
Version 6.37
Precision —none
Effects 1
Cast Ritual Warriors of the Dawn Ench 7 G4 F1 20 20 +1/G 0 1 G A large group of soldiers are wreathed in fiery splendor. 6.37 0 1 Combat
Spell Warriors of the Dawn
Level 7
Range 20
Area 20 +1/G
Fatigue 0
Gems 1 G
Effect A large group of soldiers are wreathed in fiery splendor.
Version 6.37
Precision 0
Effects 1
Cast Combat All-consuming Pyre Alt 8 F5 0 40 0 1 F The caster erupts in a pyre of white-hot flames, incinerating everyone and everything in a large area around him. 6.37 0 1 Combat
Spell All-consuming Pyre
Level 8
Range 0
Area 40
Fatigue 0
Gems 1 F
Effect The caster erupts in a pyre of white-hot flames, incinerating everyone and everything in a large area around him.
Version 6.37
Precision 0
Effects 1
Cast Combat Call Greater Daeva Conj 8 D4 F2 —none —none —none 60 D One of the Greater Daevas of the Daevic Heptad is summoned. 6.37 —none 1 Ritual
Spell Call Greater Daeva
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 D
Effect One of the Greater Daevas of the Daevic Heptad is summoned.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Ophan Conj 8 S5 F2 —none —none —none 49 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Ophan
Level 8
Range —none
Area —none
Fatigue —none
Gems 49 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Conflagration Alt 8 F2 30 10 20 —none Many enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victims. 6.37 100 1 Combat
Spell Conflagration
Level 8
Range 30
Area 10
Fatigue 20
Gems —none
Effect Many enemies are set ablaze. The spell ignores enemy armor, but it is not always strong enough to kill the victims.
Version 6.37
Precision 100
Effects 1
Cast Combat Contact Marid Conj 8 W2 F4 —none —none —none 60 W The caster contacts a Marid and persuades it to abandon its rebellious ways and return to serve the awakening Lord. 6.37 —none 1 Ritual
Spell Contact Marid
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 W
Effect The caster contacts a Marid and persuades it to abandon its rebellious ways and return to serve the awakening Lord.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Scorpion Man Conj 8 E1 F1 —none —none —none 12 E The Scorpion Man is the most frightening beast that wanders the desert. 6.37 —none 1 Ritual
Spell Contact Scorpion Man
Level 8
Range —none
Area —none
Fatigue —none
Gems 12 E
Effect The Scorpion Man is the most frightening beast that wanders the desert.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fire Fend Ench 8 F4 0 whole battlefield 0 1 F This spell partially protects the entire army from fire and flames. 6.37 0 1 Combat
Spell Fire Fend
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 1 F
Effect This spell partially protects the entire army from fire and flames.
Version 6.37
Precision 0
Effects 1
Cast Combat Flameflesh Army Alt 8 F4 0 whole battlefield 0 2 F This spell transforms the caster's entire army into a legion of red-hued apparitions. 6.37 0 1 Combat
Spell Flameflesh Army
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 2 F
Effect This spell transforms the caster's entire army into a legion of red-hued apparitions.
Version 6.37
Precision 0
Effects 1
Cast Combat Hydrophobia Thaum 8 F2 30 5 0 1 F The spell afflicts enemies with rabies. Affected units become rabid and will attack anything nearby, even friends. 6.37 100 1 Combat
Spell Hydrophobia
Level 8
Range 30
Area 5
Fatigue 0
Gems 1 F
Effect The spell afflicts enemies with rabies. Affected units become rabid and will attack anything nearby, even friends.
Version 6.37
Precision 100
Effects 1
Cast Combat Infernal Prison Blood 8 B3 F1 35 one target 0 2 B A gate is opened and the target is instantly thrown into the Inferno, the realm of Devils. 6.37 100 1 Combat
Spell Infernal Prison
Level 8
Range 35
Area one target
Fatigue 0
Gems 2 B
Effect A gate is opened and the target is instantly thrown into the Inferno, the realm of Devils.
Version 6.37
Precision 100
Effects 1
Cast Combat Iron Dragon Const 8 E4 F2 —none —none —none 25 E The caster makes a mechanical dragon covered with thick iron plates. 6.37 —none 1 Ritual
Spell Iron Dragon
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 E
Effect The caster makes a mechanical dragon covered with thick iron plates.
Version 6.37
Precision —none
Effects 1
Cast Ritual King of Banefires Conj 8 D3 F4 —none —none —none 50 D The caster calls upon the supernatural forces of Fire itself and summons Anthrax, the King of Banefires. 6.37 —none 1 Ritual
Spell King of Banefires
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 D
Effect The caster calls upon the supernatural forces of Fire itself and summons Anthrax, the King of Banefires.
Version 6.37
Precision —none
Effects 1
Cast Ritual King of Elemental Fire Conj 8 F5 —none —none —none 50 F The caster calls upon the supernatural forces of Fire itself and summons one of the Kings of Elemental Fire. 6.37 —none 1 Ritual
Spell King of Elemental Fire
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 F
Effect The caster calls upon the supernatural forces of Fire itself and summons one of the Kings of Elemental Fire.
Version 6.37
Precision —none
Effects 1
Cast Ritual Ordeal by Fire Thaum 8 F6 S6 —none —none —none 70 F This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems. 6.37 —none 1 Ritual
Spell Ordeal by Fire
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 F
Effect This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems.
Version 6.37
Precision —none
Effects 1
Cast Ritual Pillar of Fire Evo 8 F2 100 1 20 —none This spell creates a huge column of fire that strikes from the sky. 6.37 0 1 Combat
Spell Pillar of Fire
Level 8
Range 100
Area 1
Fatigue 20
Gems —none
Effect This spell creates a huge column of fire that strikes from the sky.
Version 6.37
Precision 0
Effects 1
Cast Combat Rain of Jaguars Blood 8 B6 F2 —none —none —none 40 B The Ozelotl is a sacred jaguar fiend of the Mictlan forests. 6.37 —none 14 +1/B Ritual
Spell Rain of Jaguars
Level 8
Range —none
Area —none
Fatigue —none
Gems 40 B
Effect The Ozelotl is a sacred jaguar fiend of the Mictlan forests.
Version 6.37
Precision —none
Effects 14 +1/B
Cast Ritual Second Sun Evo 8 F8 —none —none —none 80 F The caster creates a huge ball of fire in the sky. 6.37 —none 1 Ritual
Spell Second Sun
Level 8
Range —none
Area —none
Fatigue —none
Gems 80 F
Effect The caster creates a huge ball of fire in the sky.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Dai Oni Conj 8 D4 F1 —none —none —none 45 D This spells summons a mighty demon king from the Netherworld. 6.37 —none 1 Ritual
Spell Summon Dai Oni
Level 8
Range —none
Area —none
Fatigue —none
Gems 45 D
Effect This spells summons a mighty demon king from the Netherworld.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Marid Conj 8 F4 A2 —none —none —none 66 F The Marids are rebellious Jinnun of vast powers. 6.37 —none 1 Ritual
Spell Summon Marid
Level 8
Range —none
Area —none
Fatigue —none
Gems 66 F
Effect The Marids are rebellious Jinnun of vast powers.
Version 6.37
Precision —none
Effects 1
Cast Ritual The Kindly Ones Conj 8 F6 N4 —none —none —none 40 F The caster unleashes the Erinyes upon the world. 6.37 —none 1 Ritual
Spell The Kindly Ones
Level 8
Range —none
Area —none
Fatigue —none
Gems 40 F
Effect The caster unleashes the Erinyes upon the world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Theft of the Sun Ench 8 D6 F3 —none —none —none 70 D Since the disappearance of the Sun, the Zotz have longed for the warmth and reputed splendor of the celestial entity. 6.37 —none 1 Ritual
Spell Theft of the Sun
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 D
Effect Since the disappearance of the Sun, the Zotz have longed for the warmth and reputed splendor of the celestial entity.
Version 6.37
Precision —none
Effects 1
Cast Ritual Army of Gold Alt 9 E5 F1 0 whole battlefield 0 3 E An entire army is physically altered into beings with golden skin. 6.37 0 1 Combat
Spell Army of Gold
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect An entire army is physically altered into beings with golden skin.
Version 6.37
Precision 0
Effects 1
Cast Combat Flame Storm Evo 9 F5 40 +5/F 50 0 1 F Deals 15 armour-piercing fire damage, rising with path level, to every unit in a 50-square area. 6.37 0 1 Combat
Spell Flame Storm
Level 9
Range 40 +5/F
Area 50
Fatigue 0
Gems 1 F
Effect Deals 15 armour-piercing fire damage, rising with path level, to every unit in a 50-square area.
Version 6.37
Precision 0
Effects 1
Cast Combat Flames from the Sky Evo 9 F5 —none —none —none 30 F With this spell, the mage hurls a maelstrom of flaming spheres towards an enemy province. 6.37 —none 1 Ritual
Spell Flames from the Sky
Level 9
Range —none
Area —none
Fatigue —none
Gems 30 F
Effect With this spell, the mage hurls a maelstrom of flaming spheres towards an enemy province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Heavenly Choir Conj 9 S7 F2 —none —none —none 144 S A ritual that summons a Seraph as a commander, together with Angels and Harbingers of the Heavenly Choir; only MA Marignon, LA Marignon and MA Pythium can cast it. 6.37 —none 1 Ritual
Spell Heavenly Choir
Level 9
Range —none
Area —none
Fatigue —none
Gems 144 S
Effect A ritual that summons a Seraph as a commander, together with Angels and Harbingers of the Heavenly Choir; only MA Marignon, LA Marignon and MA Pythium can cast it.
Version 6.37
Precision —none
Effects 1
Cast Ritual Infernal Forces Blood 9 B5 F2 —none —none —none 50 B The caster summons and binds several Devils and twenty Imps. 6.37 —none 18 +1/B Ritual
Spell Infernal Forces
Level 9
Range —none
Area —none
Fatigue —none
Gems 50 B
Effect The caster summons and binds several Devils and twenty Imps.
Version 6.37
Precision —none
Effects 18 +1/B
Cast Ritual Volcanic Eruption Evo 9 F4 E3 —none —none —none 25 F The caster unleashes a volcanic eruption upon a distant province, destroying the lands and killing one third of the population. 6.37 —none 1 Ritual
Spell Volcanic Eruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 25 F
Effect The caster unleashes a volcanic eruption upon a distant province, destroying the lands and killing one third of the population.
Version 6.37
Precision —none
Effects 1
Cast Ritual