Twist Fate Alt 0 S1 0 caster 10 —none Gives the caster the Twist Fate effect. 6.37 0 1 Combat
Spell Twist Fate
Level 0
Range 0
Area caster
Fatigue 10
Gems —none
Effect Gives the caster the Twist Fate effect.
Version 6.37
Precision 0
Effects 1
Cast Combat Arcane Bolt Evo 1 S2 40 +5/S 1 20 —none The caster fires a bolt of arcane energies that is deadly for magic beings but harmless for humans. 6.37 3 1 Combat
Spell Arcane Bolt
Level 1
Range 40 +5/S
Area 1
Fatigue 20
Gems —none
Effect The caster fires a bolt of arcane energies that is deadly for magic beings but harmless for humans.
Version 6.37
Precision 3
Effects 1
Cast Combat Astral Projection Evo 1 S1 —none —none —none 2 S The caster's mind is separated from his body and travels the Astral Planes in search of military information. 6.37 —none 1 Ritual
Spell Astral Projection
Level 1
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect The caster's mind is separated from his body and travels the Astral Planes in search of military information.
Version 6.37
Precision —none
Effects 1
Cast Ritual Blink Thaum 1 S1 0 caster 10 —none Teleports the caster to a new position on the battlefield. 6.37 0 1 Combat
Spell Blink
Level 1
Range 0
Area caster
Fatigue 10
Gems —none
Effect Teleports the caster to a new position on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Celestial Servant Conj 1 E1 S1 —none —none —none 1 E A ritual that summons a Celestial Servant; only T'ien Ch'i, in every era, can cast it. 6.37 —none 1 Ritual
Spell Celestial Servant
Level 1
Range —none
Area —none
Fatigue —none
Gems 1 E
Effect A ritual that summons a Celestial Servant; only T'ien Ch'i, in every era, can cast it.
Version 6.37
Precision —none
Effects 1
Cast Ritual Communion Master Thaum 1 S1 0 caster 20 —none The mage who has cast this spell can use the magic power of the mages who have cast Communion Slave. 6.37 0 1 Combat
Spell Communion Master
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The mage who has cast this spell can use the magic power of the mages who have cast Communion Slave.
Version 6.37
Precision 0
Effects 1
Cast Combat Communion Slave Thaum 1 S1 0 caster 20 —none The caster opens his mind to allow other mages to guide his magic power. 6.37 0 1 Combat
Spell Communion Slave
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster opens his mind to allow other mages to guide his magic power.
Version 6.37
Precision 0
Effects 1
Cast Combat Curse Thaum 1 G1 S1 50 one target 30 —none The mage curses the target with bad luck. 6.37 100 1 Combat
Spell Curse
Level 1
Range 50
Area one target
Fatigue 30
Gems —none
Effect The mage curses the target with bad luck.
Version 6.37
Precision 100
Effects 1
Cast Combat Farstrike Thaum 1 E2 S1 50 one target 5 —none Strikes one unit at range for 17 bludgeoning damage plus the caster's strength, rising with path level. 6.37 5 1 Combat
Spell Farstrike
Level 1
Range 50
Area one target
Fatigue 5
Gems —none
Effect Strikes one unit at range for 17 bludgeoning damage plus the caster's strength, rising with path level.
Version 6.37
Precision 5
Effects 1
Cast Combat Horror Mark Thaum 1 S2 50 one target 20 —none The Horror Mark is an astral beacon only perceivable by Horrors. 6.37 100 1 Combat
Spell Horror Mark
Level 1
Range 50
Area one target
Fatigue 20
Gems —none
Effect The Horror Mark is an astral beacon only perceivable by Horrors.
Version 6.37
Precision 100
Effects 1
Cast Combat Resist Magic Ench 1 S1 0 caster 20 —none Gives the caster the Magic Resistance effect. 6.37 0 1 Combat
Spell Resist Magic
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect Gives the caster the Magic Resistance effect.
Version 6.37
Precision 0
Effects 1
Cast Combat Star Fires Evo 1 S1 35 —none 20 —none Fires 3 bolts, each dealing 5 damage that ignores armour and rises with path level. 6.37 2 3 Combat
Spell Star Fires
Level 1
Range 35
Area —none
Fatigue 20
Gems —none
Effect Fires 3 bolts, each dealing 5 damage that ignores armour and rises with path level.
Version 6.37
Precision 2
Effects 3
Cast Combat Gift of Cheated Fate Alt 2 S1 10 1 20 —none The caster changes the future fates of a few soldiers. 6.37 0 1 Combat
Spell Gift of Cheated Fate
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster changes the future fates of a few soldiers.
Version 6.37
Precision 0
Effects 1
Cast Combat Mind Burn Thaum 2 S2 100 one target 20 —none The caster tries to overload the mind of the target. 6.37 100 1 Combat
Spell Mind Burn
Level 2
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster tries to overload the mind of the target.
Version 6.37
Precision 100
Effects 1
Cast Combat Returning Thaum 2 S2 0 caster 0 2 S The caster creates a rift in space that sucks him through, sweeping him back to the home citadel. 6.37 0 1 Combat
Spell Returning
Level 2
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect The caster creates a rift in space that sucks him through, sweeping him back to the home citadel.
Version 6.37
Precision 0
Effects 1
Cast Combat Solar Rays Evo 2 S2 40 +5/S 1 20 —none This spell calls down rays of fire from the sun that set undead targets ablaze. 6.37 100 1 Combat
Spell Solar Rays
Level 2
Range 40 +5/S
Area 1
Fatigue 20
Gems —none
Effect This spell calls down rays of fire from the sun that set undead targets ablaze.
Version 6.37
Precision 100
Effects 1
Cast Combat Arcane Probing Evo 3 S1 —none —none —none 3 S The caster projects his astral self in an attempt to locate sites of Astral power. 6.37 —none 1 Ritual
Spell Arcane Probing
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The caster projects his astral self in an attempt to locate sites of Astral power.
Version 6.37
Precision —none
Effects 1
Cast Ritual Astral Shield Ench 3 S1 0 caster 20 —none A shield of Astral energies forms around the mage. 6.37 0 1 Combat
Spell Astral Shield
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect A shield of Astral energies forms around the mage.
Version 6.37
Precision 0
Effects 1
Cast Combat Body Ethereal Alt 3 S1 10 1 30 —none The target's body becomes hazy and transparent. 6.37 0 1 Combat
Spell Body Ethereal
Level 3
Range 10
Area 1
Fatigue 30
Gems —none
Effect The target's body becomes hazy and transparent.
Version 6.37
Precision 0
Effects 1
Cast Combat Contact Sirin Conj 3 S2 —none —none —none 8 S A ritual that brings a Sirin into service as a commander; only EA Rus, MA Vanarus, LA Bogarus and LA Zemaitia can cast it. 6.37 —none 1 Ritual
Spell Contact Sirin
Level 3
Range —none
Area —none
Fatigue —none
Gems 8 S
Effect A ritual that brings a Sirin into service as a commander; only EA Rus, MA Vanarus, LA Bogarus and LA Zemaitia can cast it.
Version 6.37
Precision —none
Effects 1
Cast Ritual Healing Light Evo 3 S1 N1 30 +5/S 1 20 —none A cascade of warm and wonderful light showers the targets. 6.37 100 1 Combat
Spell Healing Light
Level 3
Range 30 +5/S
Area 1
Fatigue 20
Gems —none
Effect A cascade of warm and wonderful light showers the targets.
Version 6.37
Precision 100
Effects 1
Cast Combat Heavenly Rivers Conj 3 W1 S1 —none —none —none 9 W The Demon of Heavenly Rivers is a violent Celestial being sprung from heavenly rivers. 6.37 —none 3 Ritual
Spell Heavenly Rivers
Level 3
Range —none
Area —none
Fatigue —none
Gems 9 W
Effect The Demon of Heavenly Rivers is a violent Celestial being sprung from heavenly rivers.
Version 6.37
Precision —none
Effects 3
Cast Ritual Inner Sun Alt 3 F1 S1 —none —none —none 1 F This spell provides the mage with a way to retaliate when attacked by undead warriors. 6.37 —none 1 Ritual
Spell Inner Sun
Level 3
Range —none
Area —none
Fatigue —none
Gems 1 F
Effect This spell provides the mage with a way to retaliate when attacked by undead warriors.
Version 6.37
Precision —none
Effects 1
Cast Ritual Magic Duel Evo 3 S1 100 one target 0 1 S By use of this spell, one Astral mage challenges another Astral mage to a mental duel. 6.37 100 1 Combat
Spell Magic Duel
Level 3
Range 100
Area one target
Fatigue 0
Gems 1 S
Effect By use of this spell, one Astral mage challenges another Astral mage to a mental duel.
Version 6.37
Precision 100
Effects 1
Cast Combat Mind Vessel Thaum 3 S3 —none 1 —none 15 S This ritual puts a part of the Aboleth's mind in the humanlike vessel that has been bred for this purpose. 6.37 —none 1 Ritual
Spell Mind Vessel
Level 3
Range —none
Area 1
Fatigue —none
Gems 15 S
Effect This ritual puts a part of the Aboleth's mind in the humanlike vessel that has been bred for this purpose.
Version 6.37
Precision —none
Effects 1
Cast Ritual Power of the Spheres Conj 3 S1 0 caster 0 1 S This spell makes the caster more powerful in the elemental and sorcery paths of magic. 6.37 0 1 Combat
Spell Power of the Spheres
Level 3
Range 0
Area caster
Fatigue 0
Gems 1 S
Effect This spell makes the caster more powerful in the elemental and sorcery paths of magic.
Version 6.37
Precision 0
Effects 1
Cast Combat Second Sight Ench 3 S1 D1 0 caster 20 —none The caster opens his third eye and observes the spirit world. 6.37 0 1 Combat
Spell Second Sight
Level 3
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster opens his third eye and observes the spirit world.
Version 6.37
Precision 0
Effects 1
Cast Combat Summon Apsaras Conj 3 S2 —none —none —none 3 S Apsaras are divine nymphs that have left this world ages ago. 6.37 —none ? not verified Ritual
Spell Summon Apsaras
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect Apsaras are divine nymphs that have left this world ages ago.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Summon Firebird Conj 3 F1 S1 —none —none —none 2 F The caster summons a Firebird. The Firebird is a legendary bird with a brightly glowing plumage. 6.37 —none 1 Ritual
Spell Summon Firebird
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster summons a Firebird. The Firebird is a legendary bird with a brightly glowing plumage.
Version 6.37
Precision —none
Effects 1
Cast Ritual Teleport Gems Thaum 3 S3 —none —none —none 2 S This ritual can be used by an astral mage to teleport all his magic gems to a commander in a province far away. 6.37 —none 1 Ritual
Spell Teleport Gems
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect This ritual can be used by an astral mage to teleport all his magic gems to a commander in a province far away.
Version 6.37
Precision —none
Effects 1
Cast Ritual Amalgamation of Air and Flesh Alt 4 A2 S1 —none —none —none 10 A The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and air. 6.37 —none ? not verified Ritual
Spell Amalgamation of Air and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 A
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and air.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Amalgamation of Earth and Flesh Alt 4 E2 S1 —none —none —none 10 E The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and earth. 6.37 —none ? not verified Ritual
Spell Amalgamation of Earth and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 E
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and earth.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Amalgamation of Fire and Flesh Alt 4 F2 S1 —none —none —none 10 F The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and fire. 6.37 —none ? not verified Ritual
Spell Amalgamation of Fire and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and fire.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Amalgamation of Water and Flesh Alt 4 W2 S1 —none —none —none 10 W The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and water. 6.37 —none ? not verified Ritual
Spell Amalgamation of Water and Flesh
Level 4
Range —none
Area —none
Fatigue —none
Gems 10 W
Effect The alchemists of Marignon have, with the possible aid of infernal tutors, devised means to fuse human bodies with elemental essence creating living amalgams of flesh and water.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Astral Healing Ench 4 S3 0 whole battlefield 0 1 S The mage summons Astral power to activate the healing energies inherent in the souls of all living beings. 6.37 0 1 Combat
Spell Astral Healing
Level 4
Range 0
Area whole battlefield
Fatigue 0
Gems 1 S
Effect The mage summons Astral power to activate the healing energies inherent in the souls of all living beings.
Version 6.37
Precision 0
Effects 1
Cast Combat Astral Window Thaum 4 S2 —none —none —none 3 S The caster opens an arcane rift through which he can observe distant lands. 6.37 —none 1 Ritual
Spell Astral Window
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The caster opens an arcane rift through which he can observe distant lands.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Lesser Horror Blood 4 B2 S2 5 one target 0 2 B The caster sacrifices human blood to attract a few Lesser Horrors. 6.37 ? not verified 1 Combat
Spell Call Lesser Horror
Level 4
Range 5
Area one target
Fatigue 0
Gems 2 B
Effect The caster sacrifices human blood to attract a few Lesser Horrors.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Call Malakh Conj 4 S2 —none —none —none 9 S The caster calls down a heavenly messenger from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Malakh
Level 4
Range —none
Area —none
Fatigue —none
Gems 9 S
Effect The caster calls down a heavenly messenger from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Celestial Hounds Conj 4 A1 S1 —none —none —none 2 A This spell summons a pair of hounds from the Celestial Sphere. 6.37 —none 2 Ritual
Spell Celestial Hounds
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 A
Effect This spell summons a pair of hounds from the Celestial Sphere.
Version 6.37
Precision —none
Effects 2
Cast Ritual Contact Alkonost Conj 4 S2 —none —none —none 15 S The caster contacts a Alkonost and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Alkonost
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster contacts a Alkonost and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gift of the Moon Ench 4 S1 30 +5/S 1 20 —none The caster calls on the powers of the moon and enchants his wolven companions with invulnerability. 6.37 100 1 Combat
Spell Gift of the Moon
Level 4
Range 30 +5/S
Area 1
Fatigue 20
Gems —none
Effect The caster calls on the powers of the moon and enchants his wolven companions with invulnerability.
Version 6.37
Precision 100
Effects 1
Cast Combat Light of the Northern Star Conj 4 S3 0 caster 0 2 S This spell makes all wizards on the battlefield more powerful in Astral magic. 6.37 0 1 Combat
Spell Light of the Northern Star
Level 4
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect This spell makes all wizards on the battlefield more powerful in Astral magic.
Version 6.37
Precision 0
Effects 1
Cast Combat Mind Blank Thaum 4 G1 S1 0 caster 20 —none The caster of this spell will shroud his mind with arcane energies. 6.37 0 1 Combat
Spell Mind Blank
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster of this spell will shroud his mind with arcane energies.
Version 6.37
Precision 0
Effects 1
Cast Combat Mirror Walk Thaum 4 G1 S1 —none —none —none 1 G With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between. 6.37 —none 1 Ritual
Spell Mirror Walk
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 G
Effect With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between.
Version 6.37
Precision —none
Effects 1
Cast Ritual Nether Bolt Evo 4 S1 D1 35 +5/S 1 15 —none The mage fires a bolt of dark energies towards his enemies. 6.37 2 1 Combat
Spell Nether Bolt
Level 4
Range 35 +5/S
Area 1
Fatigue 15
Gems —none
Effect The mage fires a bolt of dark energies towards his enemies.
Version 6.37
Precision 2
Effects 1
Cast Combat Paralyze Thaum 4 S2 100 one target 20 —none The caster overloads the target's mind and effectively paralyzes the target for a very long time. 6.37 100 1 Combat
Spell Paralyze
Level 4
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster overloads the target's mind and effectively paralyzes the target for a very long time.
Version 6.37
Precision 100
Effects 1
Cast Combat Spell Ward Ench 4 S2 15 20 +1/S 0 1 S The mage seals the minds of a large group of friendly units against malign spells. 6.37 0 1 Combat
Spell Spell Ward
Level 4
Range 15
Area 20 +1/S
Fatigue 0
Gems 1 S
Effect The mage seals the minds of a large group of friendly units against malign spells.
Version 6.37
Precision 0
Effects 1
Cast Combat Strange Fire Evo 4 S2 F1 40 +5/S 3 20 —none The caster unleashes otherworldly fire to smite his enemies. 6.37 1 1 Combat
Spell Strange Fire
Level 4
Range 40 +5/S
Area 3
Fatigue 20
Gems —none
Effect The caster unleashes otherworldly fire to smite his enemies.
Version 6.37
Precision 1
Effects 1
Cast Combat Summon Vidyadhara Conj 4 S2 —none —none —none 15 S Vidyadharas are divine sages that left this world ages ago. 6.37 —none 1 Ritual
Spell Summon Vidyadhara
Level 4
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect Vidyadharas are divine sages that left this world ages ago.
Version 6.37
Precision —none
Effects 1
Cast Ritual Teleport Thaum 4 S3 —none —none —none 2 S With this spell, the mage can transport himself to almost any province in the world, only those very very far away are out of range for this ritual. 6.37 —none 1 Ritual
Spell Teleport
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect With this spell, the mage can transport himself to almost any province in the world, only those very very far away are out of range for this ritual.
Version 6.37
Precision —none
Effects 1
Cast Ritual Telestic Animation Thaum 4 S2 —none —none —none 5 S The mage crafts a statue and places a golden plate inscribed with divine names within its head. 6.37 —none 1 Ritual
Spell Telestic Animation
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 S
Effect The mage crafts a statue and places a golden plate inscribed with divine names within its head.
Version 6.37
Precision —none
Effects 1
Cast Ritual Acashic Record Conj 5 S2 —none —none —none 10 S This spell lets the caster access the acashic records to find out the history for one nation. 6.37 —none 1 Ritual
Spell Acashic Record
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect This spell lets the caster access the acashic records to find out the history for one nation.
Version 6.37
Precision —none
Effects 1
Cast Ritual Astral Geyser Evo 5 S3 50 +5/S 1 20 —none Tiny holes are blasted into the astral space. 6.37 0 1 Combat
Spell Astral Geyser
Level 5
Range 50 +5/S
Area 1
Fatigue 20
Gems —none
Effect Tiny holes are blasted into the astral space.
Version 6.37
Precision 0
Effects 1
Cast Combat Baleful Star Alt 5 S3 —none —none —none 7 S The caster invokes the great Maleficent and forces the evil star to take a conjunctive position in the heavens above one province, causing unfortunate events and evil deeds to occur. 6.37 —none 1 Ritual
Spell Baleful Star
Level 5
Range —none
Area —none
Fatigue —none
Gems 7 S
Effect The caster invokes the great Maleficent and forces the evil star to take a conjunctive position in the heavens above one province, causing unfortunate events and evil deeds to occur.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Ahurani Conj 5 S2 W1 —none —none —none 12 S The Ahuranis are Yazatas of waters, rains, prosperity and health. 6.37 —none 1 Ritual
Spell Call Ahurani
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect The Ahuranis are Yazatas of waters, rains, prosperity and health.
Version 6.37
Precision —none
Effects 1
Cast Ritual Celestial Chastisement Evo 5 S3 20 one target 20 —none The mage invokes the laws of the Celestial Bureaucracy and chastises a magical being for serving a false god. 6.37 100 1 Combat
Spell Celestial Chastisement
Level 5
Range 20
Area one target
Fatigue 20
Gems —none
Effect The mage invokes the laws of the Celestial Bureaucracy and chastises a magical being for serving a false god.
Version 6.37
Precision 100
Effects 1
Cast Combat Contact Angel of the Host Conj 5 S3 —none —none —none 7 S The caster contacts an Angel of the Host and asks for its aid. 6.37 —none 1 Ritual
Spell Contact Angel of the Host
Level 5
Range —none
Area —none
Fatigue —none
Gems 7 S
Effect The caster contacts an Angel of the Host and asks for its aid.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Gamayun Conj 5 S3 —none —none —none 25 S The caster contacts a Gamayun and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Gamayun
Level 5
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster contacts a Gamayun and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dispel Ench 5 S3 —none —none —none 30 S This enchantment enables a mage to destroy an active global enchantment. 6.37 —none 1 Ritual
Spell Dispel
Level 5
Range —none
Area —none
Fatigue —none
Gems 30 S
Effect This enchantment enables a mage to destroy an active global enchantment.
Version 6.37
Precision —none
Effects 1
Cast Ritual Enslave Sea Trolls Thaum 5 S3 W2 —none —none —none 10 S An Aboleth Mind Lord extends his mind to locate and attract a group of Sea Troll Warriors. 6.37 —none ? not verified Ritual
Spell Enslave Sea Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect An Aboleth Mind Lord extends his mind to locate and attract a group of Sea Troll Warriors.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Geoglyphs Ench 5 S3 E2 —none —none —none 18 S The Coyas of Nazca, daughters of the Moon, are accomplished students of the stellar bodies and their connection with the earth. 6.37 —none 1 Ritual
Spell Geoglyphs
Level 5
Range —none
Area —none
Fatigue —none
Gems 18 S
Effect The Coyas of Nazca, daughters of the Moon, are accomplished students of the stellar bodies and their connection with the earth.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gift of Spirit Sight Ench 5 S3 D1 15 1 20 —none This spell grants a few soldiers spirit sight, making it possible to see invisible units and spirits. 6.37 0 1 Combat
Spell Gift of Spirit Sight
Level 5
Range 15
Area 1
Fatigue 20
Gems —none
Effect This spell grants a few soldiers spirit sight, making it possible to see invisible units and spirits.
Version 6.37
Precision 0
Effects 1
Cast Combat Gifts from Heaven Evo 5 E3 S1 100 1 50 —none A strange whizzing sound emanates from the heavens. 6.37 ? not verified 3 Combat
Spell Gifts from Heaven
Level 5
Range 100
Area 1
Fatigue 50
Gems —none
Effect A strange whizzing sound emanates from the heavens.
Version 6.37
Precision ? not verified
Effects 3
Cast Combat Heavenly Fires Conj 5 F1 S1 —none —none —none 4 F The Demon of Heavenly Fires is a violent Celestial being sprung from heavenly fires. 6.37 —none 3 Ritual
Spell Heavenly Fires
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 F
Effect The Demon of Heavenly Fires is a violent Celestial being sprung from heavenly fires.
Version 6.37
Precision —none
Effects 3
Cast Ritual Hidden Flame Evo 5 F3 S1 40 +5/F 1 20 —none The caster unleashes the Hidden Flame upon the enemies of this world. 6.37 0 1 Combat
Spell Hidden Flame
Level 5
Range 40 +5/F
Area 1
Fatigue 20
Gems —none
Effect The caster unleashes the Hidden Flame upon the enemies of this world.
Version 6.37
Precision 0
Effects 1
Cast Combat Internal Alchemy Alt 5 W2 S1 —none —none —none 5 W The mystics and hermits of T'ien Ch'i have always been obsessed with longevity. 6.37 —none 1 Ritual
Spell Internal Alchemy
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect The mystics and hermits of T'ien Ch'i have always been obsessed with longevity.
Version 6.37
Precision —none
Effects 1
Cast Ritual Project Self Evo 5 G3 S1 —none —none —none 5 G The caster sends a projection of himself to a distant land. 6.37 —none 1 Ritual
Spell Project Self
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 G
Effect The caster sends a projection of himself to a distant land.
Version 6.37
Precision —none
Effects 1
Cast Ritual Ritual of Returning Ench 5 S2 —none —none —none 3 S The mage will return to the home citadel at once if he is wounded. 6.37 —none 1 Ritual
Spell Ritual of Returning
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The mage will return to the home citadel at once if he is wounded.
Version 6.37
Precision —none
Effects 1
Cast Ritual Seith Curse Thaum 5 D1 S1 —none —none —none 3 D Seith is an ancient form of sorcery, reputedly invented by Angerboda. 6.37 —none 1 Ritual
Spell Seith Curse
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect Seith is an ancient form of sorcery, reputedly invented by Angerboda.
Version 6.37
Precision —none
Effects 1
Cast Ritual Send Lesser Horror Blood 5 B3 S3 —none —none —none 14 B The caster contacts and forces one or a few Lesser Horrors to attack a distant province. 6.37 —none 1 Ritual
Spell Send Lesser Horror
Level 5
Range —none
Area —none
Fatigue —none
Gems 14 B
Effect The caster contacts and forces one or a few Lesser Horrors to attack a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Solar Eclipse Alt 5 F3 S1 0 caster 0 1 F The spell will blot out the sun, but only for a little while and in a limited area. 6.37 0 1 Combat
Spell Solar Eclipse
Level 5
Range 0
Area caster
Fatigue 0
Gems 1 F
Effect The spell will blot out the sun, but only for a little while and in a limited area.
Version 6.37
Precision 0
Effects 1
Cast Combat Soul Slay Thaum 5 S3 100 one target 20 —none The caster attempts to rip the target's mind from his body. 6.37 100 1 Combat
Spell Soul Slay
Level 5
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster attempts to rip the target's mind from his body.
Version 6.37
Precision 100
Effects 1
Cast Combat Stellar Cascades Evo 5 S2 35 7 20 —none Light from a stellar body will shower down upon a group of enemies. 6.37 100 1 Combat
Spell Stellar Cascades
Level 5
Range 35
Area 7
Fatigue 20
Gems —none
Effect Light from a stellar body will shower down upon a group of enemies.
Version 6.37
Precision 100
Effects 1
Cast Combat Summon Ether Warriors Conj 5 S3 D1 —none —none —none 15 S The caster opens a rift in space and summons a few Ether Warriors. 6.37 —none 3 Ritual
Spell Summon Ether Warriors
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster opens a rift in space and summons a few Ether Warriors.
Version 6.37
Precision —none
Effects 3
Cast Ritual Summon Gandharvas Conj 5 S2 —none —none —none 15 S Gandharvas are divine warrior-musicians that left this world ages ago. 6.37 —none 6 Ritual
Spell Summon Gandharvas
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect Gandharvas are divine warrior-musicians that left this world ages ago.
Version 6.37
Precision —none
Effects 6
Cast Ritual Summon Huacas Conj 5 S2 —none —none —none 12 S The Huacas, 'sacred ones', were semi-divine beings of an earlier age and the ancestors of the Nazcans. 6.37 —none 5 Ritual
Spell Summon Huacas
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect The Huacas, 'sacred ones', were semi-divine beings of an earlier age and the ancestors of the Nazcans.
Version 6.37
Precision —none
Effects 5
Cast Ritual Summon Kimpurushas Conj 5 N2 S1 —none —none —none 15 N Kimpurushas are divine lion-headed warriors that left this world ages ago. 6.37 —none 6 Ritual
Spell Summon Kimpurushas
Level 5
Range —none
Area —none
Fatigue —none
Gems 15 N
Effect Kimpurushas are divine lion-headed warriors that left this world ages ago.
Version 6.37
Precision —none
Effects 6
Cast Ritual Summon Ujigami Conj 5 E1 S1 —none —none —none 8 E The caster summons an Ujigami from the spirit world. 6.37 —none 1 Ritual
Spell Summon Ujigami
Level 5
Range —none
Area —none
Fatigue —none
Gems 8 E
Effect The caster summons an Ujigami from the spirit world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Yazatas Conj 5 S2 —none —none —none 12 S Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37 —none 6 Ritual
Spell Summon Yazatas
Level 5
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37
Precision —none
Effects 6
Cast Ritual Teleport Item Thaum 5 S2 —none —none —none 3 S This ritual can be used by an astral mage to teleport a single magic item to a commander in a province far away. 6.37 —none 1 Ritual
Spell Teleport Item
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect This ritual can be used by an astral mage to teleport a single magic item to a commander in a province far away.
Version 6.37
Precision —none
Effects 1
Cast Ritual The Eyes of God Ench 5 S5 —none —none —none 50 S This enchantment enables the mage to see all provinces in the world. 6.37 —none 1 Ritual
Spell The Eyes of God
Level 5
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect This enchantment enables the mage to see all provinces in the world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Winged Monkeys Conj 5 N3 S2 —none —none —none 10 N The caster summons a troop of winged monkeys and sends them away to fetch a commander from a distant land. 6.37 —none 1 Ritual
Spell Winged Monkeys
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 N
Effect The caster summons a troop of winged monkeys and sends them away to fetch a commander from a distant land.
Version 6.37
Precision —none
Effects 1
Cast Ritual Acashic Knowledge Conj 6 S3 —none —none —none 25 S This spell lets the caster tap information from the memory of the Spheres to reveal the presence of all magical sites in a given province. 6.37 —none 1 Ritual
Spell Acashic Knowledge
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect This spell lets the caster tap information from the memory of the Spheres to reveal the presence of all magical sites in a given province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Angelic Choir Conj 6 S3 —none —none —none 15 S The caster contacts an angelic choir and asks for its aid. 6.37 —none 3 Ritual
Spell Angelic Choir
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster contacts an angelic choir and asks for its aid.
Version 6.37
Precision —none
Effects 3
Cast Ritual Astral Fires Evo 6 S4 F1 45 +5/S 1 20 —none Astral fires consume the essence of materials as ordinary fires consume wood. 6.37 100 1 Combat
Spell Astral Fires
Level 6
Range 45 +5/S
Area 1
Fatigue 20
Gems —none
Effect Astral fires consume the essence of materials as ordinary fires consume wood.
Version 6.37
Precision 100
Effects 1
Cast Combat Bind Tzitzimitl Blood 6 B2 S2 —none —none —none 10 B Tzitzimitl are demons of the Stellar Spheres. 6.37 —none 1 Ritual
Spell Bind Tzitzimitl
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 B
Effect Tzitzimitl are demons of the Stellar Spheres.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Celestial Soldiers Conj 6 A2 S1 —none —none —none 15 A The Celestial Soldier is a being of the Celestial Sphere. 6.37 —none 6 Ritual
Spell Call Celestial Soldiers
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 A
Effect The Celestial Soldier is a being of the Celestial Sphere.
Version 6.37
Precision —none
Effects 6
Cast Ritual Call Celestial Yazad Conj 6 S4 —none —none —none 40 S Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas. 6.37 —none 1 Ritual
Spell Call Celestial Yazad
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 S
Effect Once the Caelian peoples were under the rule of divine beings known as Yazatas and Daevas.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Hashmal Conj 6 S3 F1 —none —none —none 21 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Hashmal
Level 6
Range —none
Area —none
Fatigue —none
Gems 21 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Horror Blood 6 B3 S3 5 one target 0 3 B The caster sacrifices human blood to attract a Horror. 6.37 ? not verified 1 Combat
Spell Call Horror
Level 6
Range 5
Area one target
Fatigue 0
Gems 3 B
Effect The caster sacrifices human blood to attract a Horror.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Celestial Music Thaum 6 S3 1 whole battlefield 0 1 S The caster begins playing the music of the Celestial Spheres. 6.37 0 1 Combat
Spell Celestial Music
Level 6
Range 1
Area whole battlefield
Fatigue 0
Gems 1 S
Effect The caster begins playing the music of the Celestial Spheres.
Version 6.37
Precision 0
Effects 1
Cast Combat Contact Couatl Conjuration · level 6 Conj 6 N1 S1 —none —none —none 40 N The mage contacts a Couatl and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Couatl
Level 6
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The mage contacts a Couatl and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Harbinger Conj 6 S4 —none —none —none 25 S The caster contacts a heavenly Harbinger. 6.37 —none 1 Ritual
Spell Contact Harbinger
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster contacts a heavenly Harbinger.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Hesperide Conj 6 F3 S1 —none —none —none 35 F The caster contacts and attracts one of the Hesperides. 6.37 —none 1 Ritual
Spell Contact Hesperide
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 F
Effect The caster contacts and attracts one of the Hesperides.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Void Spectre Conj 6 S3 —none —none —none 25 S With this spell an Astral mage can contact a dead Starspawn and call him forth into this world as a Void Spectre. 6.37 —none 1 Ritual
Spell Contact Void Spectre
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect With this spell an Astral mage can contact a dead Starspawn and call him forth into this world as a Void Spectre.
Version 6.37
Precision —none
Effects 1
Cast Ritual Control Alt 6 S3 25 one target 0 1 S The caster alters the magical bonds of a magical being, making it serve him instead of its creator. 6.37 100 1 Combat
Spell Control
Level 6
Range 25
Area one target
Fatigue 0
Gems 1 S
Effect The caster alters the magical bonds of a magical being, making it serve him instead of its creator.
Version 6.37
Precision 100
Effects 1
Cast Combat Craft Keledone Const 6 E2 S2 —none —none —none 5 E The caster crafts a Keledone, a wondrous statue of gold, and gives it the ability to sing heavenly songs. 6.37 —none 1 Ritual
Spell Craft Keledone
Level 6
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect The caster crafts a Keledone, a wondrous statue of gold, and gives it the ability to sing heavenly songs.
Version 6.37
Precision —none
Effects 1
Cast Ritual Deceive the Decree of the Lost Thaum 6 G3 S1 —none —none —none 45 G In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death. 6.37 —none 1 Ritual
Spell Deceive the Decree of the Lost
Level 6
Range —none
Area —none
Fatigue —none
Gems 45 G
Effect In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dome of Arcane Warding Ench 6 S4 —none —none —none 10 S An astral dome is created over the entire province that the mage is located in. 6.37 —none 1 Ritual
Spell Dome of Arcane Warding
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect An astral dome is created over the entire province that the mage is located in.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dreams of R'lyeh Thaum 6 S3 G1 —none —none —none 4 S This spell can target the dreams of an enemy commander anywhere in the world. 6.37 —none 1 Ritual
Spell Dreams of R'lyeh
Level 6
Range —none
Area —none
Fatigue —none
Gems 4 S
Effect This spell can target the dreams of an enemy commander anywhere in the world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Enslave Mind Thaum 6 S4 100 one target 20 —none The caster enslaves the body and mind of one target. 6.37 100 1 Combat
Spell Enslave Mind
Level 6
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster enslaves the body and mind of one target.
Version 6.37
Precision 100
Effects 1
Cast Combat Ether Gate Conj 6 S4 D1 —none —none —none 90 S This ritual opens a gate to the Astral Plane and summons a clan of Ether Warriors led by an Ether Lord. 6.37 —none 1 Ritual
Spell Ether Gate
Level 6
Range —none
Area —none
Fatigue —none
Gems 90 S
Effect This ritual opens a gate to the Astral Plane and summons a clan of Ether Warriors led by an Ether Lord.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gateway Thaum 6 S4 —none —none —none 10 S The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant laboratory that has been prepared for the gateway. 6.37 —none 1 Ritual
Spell Gateway
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant laboratory that has been prepared for the gateway.
Version 6.37
Precision —none
Effects 1
Cast Ritual Golem Construction Const 6 S3 E2 —none —none —none 35 S A ritual that creates a Golem, which serves as a commander; it can be cast underwater. 6.37 —none 1 Ritual
Spell Golem Construction
Level 6
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect A ritual that creates a Golem, which serves as a commander; it can be cast underwater.
Version 6.37
Precision —none
Effects 1
Cast Ritual Imprint Souls Thaum 6 S4 —none —none —none 15 S The people of a small village in a remote province will have their minds gradually broken down. 6.37 —none 1 Ritual
Spell Imprint Souls
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The people of a small village in a remote province will have their minds gradually broken down.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mind Hunt Evo 6 S4 —none —none —none 2 S The caster's mind is separated from his body and travels the astral planes in search of enemy commanders' minds. 6.37 —none 1 Ritual
Spell Mind Hunt
Level 6
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect The caster's mind is separated from his body and travels the astral planes in search of enemy commanders' minds.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mirror Mind Thaum 6 G2 S1 15 3 +1/G 20 —none The caster of this spell will shroud the minds of a few soldiers with arcane energies. 6.37 0 1 Combat
Spell Mirror Mind
Level 6
Range 15
Area 3 +1/G
Fatigue 20
Gems —none
Effect The caster of this spell will shroud the minds of a few soldiers with arcane energies.
Version 6.37
Precision 0
Effects 1
Cast Combat Opposition Ench 6 S3 25 one target 20 —none The caster creates a supernatural force diametrically opposed to a target magical being. 6.37 100 1 Combat
Spell Opposition
Level 6
Range 25
Area one target
Fatigue 20
Gems —none
Effect The caster creates a supernatural force diametrically opposed to a target magical being.
Version 6.37
Precision 100
Effects 1
Cast Combat Rewrite Fate Alt 6 S4 15 20 +1/S 0 1 S The caster alters the fate of a large group of soldiers. 6.37 5 1 Combat
Spell Rewrite Fate
Level 6
Range 15
Area 20 +1/S
Fatigue 0
Gems 1 S
Effect The caster alters the fate of a large group of soldiers.
Version 6.37
Precision 5
Effects 1
Cast Combat Summon Garudas Conj 6 S2 —none —none —none 21 S Garudas are divine bird-warriors that left this world ages ago. 6.37 —none 6 Ritual
Spell Summon Garudas
Level 6
Range —none
Area —none
Fatigue —none
Gems 21 S
Effect Garudas are divine bird-warriors that left this world ages ago.
Version 6.37
Precision —none
Effects 6
Cast Ritual Summon Kenzoku Conj 6 S1 E1 —none —none —none 9 S The caster summons a Kenzoku from the spirit world. 6.37 —none 1 Ritual
Spell Summon Kenzoku
Level 6
Range —none
Area —none
Fatigue —none
Gems 9 S
Effect The caster summons a Kenzoku from the spirit world.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Kinnara Conj 6 S3 —none —none —none 25 S The Kinnara is a divine being and musician of the Spheres. 6.37 —none 1 Ritual
Spell Summon Kinnara
Level 6
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The Kinnara is a divine being and musician of the Spheres.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Maruts Conj 6 S2 —none —none —none 18 S Maruts are storm-born divine warriors armed with lightning and demon-slaying swords. 6.37 —none 3 Ritual
Spell Summon Maruts
Level 6
Range —none
Area —none
Fatigue —none
Gems 18 S
Effect Maruts are storm-born divine warriors armed with lightning and demon-slaying swords.
Version 6.37
Precision —none
Effects 3
Cast Ritual The Wrath of God Evo 6 S5 A3 —none —none —none 70 S With this enchantment, lighting will strike the enemies of the God, no matter where they are. 6.37 —none 1 Ritual
Spell The Wrath of God
Level 6
Range —none
Area —none
Fatigue —none
Gems 70 S
Effect With this enchantment, lighting will strike the enemies of the God, no matter where they are.
Version 6.37
Precision —none
Effects 1
Cast Ritual Angelic Host Conj 7 S5 —none —none —none 50 S The caster contacts an Arch Angel and asks for its aid. 6.37 —none 7 Ritual
Spell Angelic Host
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect The caster contacts an Arch Angel and asks for its aid.
Version 6.37
Precision —none
Effects 7
Cast Ritual Antimagic Ench 7 S3 0 whole battlefield 0 2 S The mage seals the minds of all friendly units against malign spells. 6.37 0 1 Combat
Spell Antimagic
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 S
Effect The mage seals the minds of all friendly units against malign spells.
Version 6.37
Precision 0
Effects 1
Cast Combat Blood Moon Blood 7 B7 S5 —none —none —none 90 B By making an enormous blood sacrifice when both the stars and the moon are right, it is possible to imbue the moon with the power of the blood. 6.37 —none 1 Ritual
Spell Blood Moon
Level 7
Range —none
Area —none
Fatigue —none
Gems 90 B
Effect By making an enormous blood sacrifice when both the stars and the moon are right, it is possible to imbue the moon with the power of the blood.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Arel Conj 7 S4 N1 —none —none —none 39 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Arel
Level 7
Range —none
Area —none
Fatigue —none
Gems 39 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Fravashi Conj 7 S3 —none —none —none 30 S With the aid of arcane rituals the Seraphs can summon the divinities of old to lead the nation anew. 6.37 —none 1 Ritual
Spell Call Fravashi
Level 7
Range —none
Area —none
Fatigue —none
Gems 30 S
Effect With the aid of arcane rituals the Seraphs can summon the divinities of old to lead the nation anew.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Couatl Conjuration · level 7 Conj 7 N1 S1 —none —none —none 40 N The mage contacts a Couatl and persuades it to aid him. 6.37 —none 1 Ritual
Spell Contact Couatl
Level 7
Range —none
Area —none
Fatigue —none
Gems 40 N
Effect The mage contacts a Couatl and persuades it to aid him.
Version 6.37
Precision —none
Effects 1
Cast Ritual Disenchantment Ench 7 S5 —none —none —none 50 S This ritual is a more powerful Dispel. If cast at sufficient power it will destroy an active global enchantment, but if it fails it will still reduce the power of the targeted enchantment. 6.37 —none 1 Ritual
Spell Disenchantment
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect This ritual is a more powerful Dispel. If cast at sufficient power it will destroy an active global enchantment, but if it fails it will still reduce the power of the targeted enchantment.
Version 6.37
Precision —none
Effects 1
Cast Ritual Divine Name Thaum 7 S5 —none —none —none 25 S The caster inscribes a divine name on a piece of paper and places it in the head of a mindless being. 6.37 —none 1 Ritual
Spell Divine Name
Level 7
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster inscribes a divine name on a piece of paper and places it in the head of a mindless being.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dome of Corruption Blood 7 B4 S4 —none —none —none 20 B The caster seals a pact with Horrors. The Horrors create a dome that protects the province from most spells that originate from outside the warded province. 6.37 —none 1 Ritual
Spell Dome of Corruption
Level 7
Range —none
Area —none
Fatigue —none
Gems 20 B
Effect The caster seals a pact with Horrors. The Horrors create a dome that protects the province from most spells that originate from outside the warded province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Doom Alt 7 S4 0 whole battlefield 0 1 S This spell curses all enemy units on the battlefield. 6.37 0 1 Combat
Spell Doom
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 1 S
Effect This spell curses all enemy units on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Enchanted Walls Alt 7 S5 —none —none —none 12 S By enchanting the walls of a castle they will become slightly more difficult to breach, but more importantly ethereal beings will not be able to pass through the walls. 6.37 —none 1 Ritual
Spell Enchanted Walls
Level 7
Range —none
Area —none
Fatigue —none
Gems 12 S
Effect By enchanting the walls of a castle they will become slightly more difficult to breach, but more importantly ethereal beings will not be able to pass through the walls.
Version 6.37
Precision —none
Effects 1
Cast Ritual Heavenly Wrath Conj 7 S3 F1 —none —none —none 35 S This spell calls down an Angel of Fury from the heavens so he can aid the Pretender God in punishing all false Pretenders. 6.37 —none 1 Ritual
Spell Heavenly Wrath
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect This spell calls down an Angel of Fury from the heavens so he can aid the Pretender God in punishing all false Pretenders.
Version 6.37
Precision —none
Effects 1
Cast Ritual Nether Darts Evo 7 S1 D1 30 +5/S —none 15 —none The mage fires dark energies towards his enemies. 6.37 0 15 +1/S Combat
Spell Nether Darts
Level 7
Range 30 +5/S
Area —none
Fatigue 15
Gems —none
Effect The mage fires dark energies towards his enemies.
Version 6.37
Precision 0
Effects 15 +1/S
Cast Combat Reascendance Blood 7 B4 S1 —none —none —none 88 B By sacrificing enough blood, the caster shatters the infernal prison of a Fallen Angel, allowing it to reascend to the Earthly Spheres. 6.37 —none 1 Ritual
Spell Reascendance
Level 7
Range —none
Area —none
Fatigue —none
Gems 88 B
Effect By sacrificing enough blood, the caster shatters the infernal prison of a Fallen Angel, allowing it to reascend to the Earthly Spheres.
Version 6.37
Precision —none
Effects 1
Cast Ritual Send Dream Horror Blood 7 B3 S4 —none —none —none 15 B The caster sends a Defiler of Dreams to attack a distant province. 6.37 —none 1 Ritual
Spell Send Dream Horror
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 B
Effect The caster sends a Defiler of Dreams to attack a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Solar Brilliance Ench 7 S5 0 caster 0 3 S The sun starts to shine with a brilliance that destroys the retinas of all soldiers on the battlefield and burns all undead and demonic units to cinders. 6.37 0 1 Combat
Spell Solar Brilliance
Level 7
Range 0
Area caster
Fatigue 0
Gems 3 S
Effect The sun starts to shine with a brilliance that destroys the retinas of all soldiers on the battlefield and burns all undead and demonic units to cinders.
Version 6.37
Precision 0
Effects 1
Cast Combat Stellar Focus Ench 7 S5 —none —none —none 60 S This spell focuses the light of the night sky into a crystal sphere, depriving the entire world of some of its splendor. 6.37 —none 1 Ritual
Spell Stellar Focus
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect This spell focuses the light of the night sky into a crystal sphere, depriving the entire world of some of its splendor.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Siddha Conj 7 S4 —none —none —none 35 S This spell summons a Siddha, a sacred being that has achieved physical as well as spiritual perfection. 6.37 —none 1 Ritual
Spell Summon Siddha
Level 7
Range —none
Area —none
Fatigue —none
Gems 35 S
Effect This spell summons a Siddha, a sacred being that has achieved physical as well as spiritual perfection.
Version 6.37
Precision —none
Effects 1
Cast Ritual Vortex of Returning Thaum 7 S4 0 whole battlefield 0 3 S The caster creates a rift in space that carries the entire army back to the home province on astral currents. 6.37 0 1 Combat
Spell Vortex of Returning
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 S
Effect The caster creates a rift in space that carries the entire army back to the home province on astral currents.
Version 6.37
Precision 0
Effects 1
Cast Combat Will of the Fates Alt 7 S5 0 whole battlefield 0 2 S The caster alters the fate of an entire battle. 6.37 0 1 Combat
Spell Will of the Fates
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 S
Effect The caster alters the fate of an entire battle.
Version 6.37
Precision 0
Effects 1
Cast Combat Arcane Domination Alt 8 S7 0 whole battlefield 0 7 S The caster alters the magical bonds of all magical beings on the battlefield, making them serve him instead of their creators. 6.37 0 1 Combat
Spell Arcane Domination
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 7 S
Effect The caster alters the magical bonds of all magical beings on the battlefield, making them serve him instead of their creators.
Version 6.37
Precision 0
Effects 1
Cast Combat Astral Tempest Evo 8 S5 0 caster 0 2 S The caster unleashes an astral storm upon the battlefield. 6.37 0 1 Combat
Spell Astral Tempest
Level 8
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect The caster unleashes an astral storm upon the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Astral Travel Thaum 8 S5 —none —none —none 25 S The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant province. 6.37 —none 1 Ritual
Spell Astral Travel
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Aurora Borealis Evo 8 G5 S1 1 1 0 2 G The caster drapes the night skies in dancing curtains of otherworldly lights. 6.37 ? not verified 1 Combat
Spell Aurora Borealis
Level 8
Range 1
Area 1
Fatigue 0
Gems 2 G
Effect The caster drapes the night skies in dancing curtains of otherworldly lights.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Call Amesha Spenta Conj 8 S5 —none —none —none 60 S One of the six Amesha Spentas is summoned from the Stellar Sphere. 6.37 —none 1 Ritual
Spell Call Amesha Spenta
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect One of the six Amesha Spentas is summoned from the Stellar Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Apkallu Conj 8 S5 —none —none —none 60 S The Mashmashu contacts the celestial sphere to call upon an Umu-apkallu. 6.37 —none 1 Ritual
Spell Call Apkallu
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect The Mashmashu contacts the celestial sphere to call upon an Umu-apkallu.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Ophan Conj 8 S5 F2 —none —none —none 49 S The caster calls down a manifestation of heavenly power from the Celestial Sphere. 6.37 —none 1 Ritual
Spell Call Ophan
Level 8
Range —none
Area —none
Fatigue —none
Gems 49 S
Effect The caster calls down a manifestation of heavenly power from the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call the Eater of the Dead Conj 8 S4 D4 —none —none —none 50 S The Death mage uses ancient and unholy rituals to call forth the Eater of the Dead, a dreadful being once banished to the Void by the previous Pantokrator. 6.37 —none 1 Ritual
Spell Call the Eater of the Dead
Level 8
Range —none
Area —none
Fatigue —none
Gems 50 S
Effect The Death mage uses ancient and unholy rituals to call forth the Eater of the Dead, a dreadful being once banished to the Void by the previous Pantokrator.
Version 6.37
Precision —none
Effects 1
Cast Ritual Contact Iron Angel Conj 8 E5 S2 —none —none —none 25 E The caster contacts an Iron Angel to teach the weak to be strong. 6.37 —none 1 Ritual
Spell Contact Iron Angel
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 E
Effect The caster contacts an Iron Angel to teach the weak to be strong.
Version 6.37
Precision —none
Effects 1
Cast Ritual Horror Seed Blood 8 B3 S4 —none —none —none 25 B A Horror is sent to possess a far away enemy. 6.37 —none 1 Ritual
Spell Horror Seed
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 B
Effect A Horror is sent to possess a far away enemy.
Version 6.37
Precision —none
Effects 1
Cast Ritual Juggernaut Construction Const 8 S5 —none —none —none 25 S The Juggernaut is a colossal structure made out of religious idols and two pairs of enormous wheels. 6.37 —none 1 Ritual
Spell Juggernaut Construction
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The Juggernaut is a colossal structure made out of religious idols and two pairs of enormous wheels.
Version 6.37
Precision —none
Effects 1
Cast Ritual Meteor Shower Evo 8 E5 S4 0 caster 0 3 E This spell should only be cast as a last resort as it will likely kill the friendly forces as well as the enemy ones. 6.37 0 1 Combat
Spell Meteor Shower
Level 8
Range 0
Area caster
Fatigue 0
Gems 3 E
Effect This spell should only be cast as a last resort as it will likely kill the friendly forces as well as the enemy ones.
Version 6.37
Precision 0
Effects 1
Cast Combat Ordeal by Fire Thaum 8 F6 S6 —none —none —none 70 F This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems. 6.37 —none 1 Ritual
Spell Ordeal by Fire
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 F
Effect This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems.
Version 6.37
Precision —none
Effects 1
Cast Ritual Soul Drain Thaum 8 S5 D5 0 caster 0 5 S The caster creates a well of unlife on the battlefield and opens a channel between himself and the well. 6.37 0 1 Combat
Spell Soul Drain
Level 8
Range 0
Area caster
Fatigue 0
Gems 5 S
Effect The caster creates a well of unlife on the battlefield and opens a channel between himself and the well.
Version 6.37
Precision 0
Effects 1
Cast Combat Summon Devata Conj 8 S5 —none —none —none 45 S This spell summons a Devata, a lesser divinity of the Celestial Sphere. 6.37 —none 1 Ritual
Spell Summon Devata
Level 8
Range —none
Area —none
Fatigue —none
Gems 45 S
Effect This spell summons a Devata, a lesser divinity of the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Unraveling Ench 8 S6 0 whole battlefield 0 6 S The caster unravels the enchantments that bind magic beings together. 6.37 0 1 Combat
Spell Unraveling
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 6 S
Effect The caster unravels the enchantments that bind magic beings together.
Version 6.37
Precision 0
Effects 1
Cast Combat Void Pattern Labyrinth Ench 8 S4 G3 —none —none —none 10 S A void pattern dome is created over the province that the mage is located in. 6.37 —none 1 Ritual
Spell Void Pattern Labyrinth
Level 8
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect A void pattern dome is created over the province that the mage is located in.
Version 6.37
Precision —none
Effects 1
Cast Ritual Arcane Analysis Thaum 9 S4 —none —none —none 25 S With this ritual a skillful astral mage can send a thaumaturgical probe into the ether in order to examine the strength and weaknesses of a global enchantment. 6.37 —none 1 Ritual
Spell Arcane Analysis
Level 9
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect With this ritual a skillful astral mage can send a thaumaturgical probe into the ether in order to examine the strength and weaknesses of a global enchantment.
Version 6.37
Precision —none
Effects 1
Cast Ritual Arcane Decree Alt 9 S6 —none —none —none 60 S This decree forbids anyone but the rightful Pretender God from manipulating the global enchantments. 6.37 —none 1 Ritual
Spell Arcane Decree
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect This decree forbids anyone but the rightful Pretender God from manipulating the global enchantments.
Version 6.37
Precision —none
Effects 1
Cast Ritual Arcane Nexus Ench 9 S8 —none —none —none 150 S This mighty enchantment absorbs magical energies worldwide to replenish the caster's magical resources. 6.37 —none 1 Ritual
Spell Arcane Nexus
Level 9
Range —none
Area —none
Fatigue —none
Gems 150 S
Effect This mighty enchantment absorbs magical energies worldwide to replenish the caster's magical resources.
Version 6.37
Precision —none
Effects 1
Cast Ritual Army of Lead Alt 9 E5 S1 0 whole battlefield 0 3 E An entire army is physically altered into beings with leaden skin. 6.37 0 1 Combat
Spell Army of Lead
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 3 E
Effect An entire army is physically altered into beings with leaden skin.
Version 6.37
Precision 0
Effects 1
Cast Combat Astral Corruption Blood 9 B6 S6 —none —none —none 166 B This horrible ritual is the cause of Blood magic being banned in ancient times. 6.37 —none 1 Ritual
Spell Astral Corruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 166 B
Effect This horrible ritual is the cause of Blood magic being banned in ancient times.
Version 6.37
Precision —none
Effects 1
Cast Ritual Astral Disruption Thaum 9 S6 —none —none —none 60 S The mage manipulates the astral plane, creating ripples that overload the world with magic. 6.37 —none 1 Ritual
Spell Astral Disruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect The mage manipulates the astral plane, creating ripples that overload the world with magic.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call Abomination Conj 9 S5 W2 —none —none —none 15 S The caster summons an Abomination from the nether planes. 6.37 —none 1 Ritual
Spell Call Abomination
Level 9
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The caster summons an Abomination from the nether planes.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dome of Seven Seals Ench 9 S4 E4 —none —none —none 14 S A magic dome is created over the entire province. 6.37 —none 1 Ritual
Spell Dome of Seven Seals
Level 9
Range —none
Area —none
Fatigue —none
Gems 14 S
Effect A magic dome is created over the entire province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Elemental Dampening Thaum 9 E7 S3 —none —none —none 60 E This ritual dampens any attempt at manipulating the elemental powers. 6.37 —none 1 Ritual
Spell Elemental Dampening
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 E
Effect This ritual dampens any attempt at manipulating the elemental powers.
Version 6.37
Precision —none
Effects 1
Cast Ritual Heavenly Choir Conj 9 S7 F2 —none —none —none 144 S A ritual that summons a Seraph as a commander, together with Angels and Harbingers of the Heavenly Choir; only MA Marignon, LA Marignon and MA Pythium can cast it. 6.37 —none 1 Ritual
Spell Heavenly Choir
Level 9
Range —none
Area —none
Fatigue —none
Gems 144 S
Effect A ritual that summons a Seraph as a commander, together with Angels and Harbingers of the Heavenly Choir; only MA Marignon, LA Marignon and MA Pythium can cast it.
Version 6.37
Precision —none
Effects 1
Cast Ritual Master Enslave Thaum 9 S8 0 whole battlefield 0 8 S Tries to enslave every enemy unit on the battlefield, ignoring armour; magic resistance easily stops it, and mindless units are unaffected. 6.37 0 1 Combat
Spell Master Enslave
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 8 S
Effect Tries to enslave every enemy unit on the battlefield, ignoring armour; magic resistance easily stops it, and mindless units are unaffected.
Version 6.37
Precision 0
Effects 1
Cast Combat Nexus Gate Thaum 9 S5 E3 —none —none —none 40 S The caster enscribes and enchants a great stone archway, creating an arcane portal to Nexus, a place between places. 6.37 —none 1 Ritual
Spell Nexus Gate
Level 9
Range —none
Area —none
Fatigue —none
Gems 40 S
Effect The caster enscribes and enchants a great stone archway, creating an arcane portal to Nexus, a place between places.
Version 6.37
Precision —none
Effects 1
Cast Ritual Send Horror Blood 9 B4 S4 —none —none —none 30 B The caster contacts and forces a Horror to attack a distant province. 6.37 —none 1 Ritual
Spell Send Horror
Level 9
Range —none
Area —none
Fatigue —none
Gems 30 B
Effect The caster contacts and forces a Horror to attack a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Stellar Strike Evo 9 S5 E3 —none —none —none 20 S By reading the stars carefully the astral mage will be able to foresee the perfect opportunity to inflict maximum damage on the enemy. 6.37 —none 40 Ritual
Spell Stellar Strike
Level 9
Range —none
Area —none
Fatigue —none
Gems 20 S
Effect By reading the stars carefully the astral mage will be able to foresee the perfect opportunity to inflict maximum damage on the enemy.
Version 6.37
Precision —none
Effects 40
Cast Ritual Strands of Arcane Power Evo 9 S7 —none —none —none 70 S This mighty enchantment enables the caster to project his mind to many distant places at once, via strands of arcane power. 6.37 —none 1 Ritual
Spell Strands of Arcane Power
Level 9
Range —none
Area —none
Fatigue —none
Gems 70 S
Effect This mighty enchantment enables the caster to project his mind to many distant places at once, via strands of arcane power.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Devala Conj 9 S5 —none —none —none 55 S The Devala is a personification of music and lesser god of the Celestial Sphere. 6.37 —none 1 Ritual
Spell Summon Devala
Level 9
Range —none
Area —none
Fatigue —none
Gems 55 S
Effect The Devala is a personification of music and lesser god of the Celestial Sphere.
Version 6.37
Precision —none
Effects 1
Cast Ritual Summon Rudra Conj 9 S5 —none —none —none 55 S The caster summons one of the Rudras from the Celestial Spheres. 6.37 —none 1 Ritual
Spell Summon Rudra
Level 9
Range —none
Area —none
Fatigue —none
Gems 55 S
Effect The caster summons one of the Rudras from the Celestial Spheres.
Version 6.37
Precision —none
Effects 1
Cast Ritual Time Stop Alt 9 S6 0 caster 0 1 S This powerful alteration will slow down time to almost a standstill for everyone but the caster. 6.37 0 1 Combat
Spell Time Stop
Level 9
Range 0
Area caster
Fatigue 0
Gems 1 S
Effect This powerful alteration will slow down time to almost a standstill for everyone but the caster.
Version 6.37
Precision 0
Effects 1
Cast Combat Winds of Arcane Drought Thaum 9 A7 S6 —none —none —none 90 A The caster creates an enormous whirlwind that originates in the province where the ritual is performed. 6.37 —none 1 Ritual
Spell Winds of Arcane Drought
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 A
Effect The caster creates an enormous whirlwind that originates in the province where the ritual is performed.
Version 6.37
Precision —none
Effects 1
Cast Ritual Wish Alt 9 S9 —none —none —none 100 S This ritual taps the primal powers from beyond the Spheres. 6.37 —none 1 Ritual
Spell Wish
Level 9
Range —none
Area —none
Fatigue —none
Gems 100 S
Effect This ritual taps the primal powers from beyond the Spheres.
Version 6.37
Precision —none
Effects 1
Cast Ritual