Wind Ride
verified 6.37updated 2026-09-30 · Data import · Data: Dom6 Inspector (larzm42)
Wind Ride
Conjlevel 5A5
- Range
- —none
- Area
- —none
- Prec
- —none
- Gems
- 10 A
The Air mage summons a whirlwind in a province of his choice. The whirlwind will try to find a commander in the province and transport him to where the Air mage is located. This spell is an effective way to rescue cornered commanders, but it can also be a very effective way to get enemy commanders out of the way. Large beings are difficult or impossible to lift and might fall to the ground somewhere along the way, possibly dying upon impact. Powerful Earth mages are likewise difficult to transport.
Text: Illwinter Game Design, via Dom6 Inspector
Last updated 2026-09-30 by Data importVerified for 6.37 (current)