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Guardians of the Deep

verified 6.37updated 2026-09-30 · Data import · Data: Dom6 Inspector (larzm42)

Guardians of the Deep

Conjlevel 8W6

Range
—none
Area
—none
Prec
—none
Gems
60 W

Sea monsters will help the local militia defend underwater provinces for as long as this spell is in effect. The defending monsters are dependent on the terrain and type of sea. The monsters require some small degree of leadership and guidance, so a small local defence is required for the enchantment to have any effect, but sometimes a group of monsters can emerge and attack enemy provinces under your dominion. The global enchantment will last until it is dispelled or the caster dies.

Text: Illwinter Game Design, via Dom6 Inspector

Last updated 2026-09-30 by Data importVerified for 6.37 (current)

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