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Glamour

G · Sorcery

verified 6.37updated 2026-09-30 · Data import · Data: Dom6 Inspector (larzm42)

Glamour magic sites

Spells that need Glamour 126

Every spell on the wiki that needs Glamour, by level.

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Glamour spells. Verified 6.37.
Effect
Sleep RayThaum0G11120—noneAfflicts the units in one square within reach with Sleep unless magic resistance stops it; mindless beings, undead and demons are unaffected.6.37
Spell
Sleep Ray
School
Thaum
Level
0
Paths
G1
Range
1
Area
1
Fatigue
20
Gems
—none
Effect
Afflicts the units in one square within reach with Sleep unless magic resistance stops it; mindless beings, undead and demons are unaffected.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Summon IncubusBlood0B3G1—none—none—none66 BSince the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church.6.37
Spell
Summon Incubus
School
Blood
Level
0
Paths
B3G1
Range
—none
Area
—none
Fatigue
—none
Gems
66 B
Effect
Since the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Summon SuccubusBlood0B3G1—none—none—none66 BSince the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church.6.37
Spell
Summon Succubus
School
Blood
Level
0
Paths
B3G1
Range
—none
Area
—none
Fatigue
—none
Gems
66 B
Effect
Since the Red Mistress was first summoned by a bishop centuries ago, the secrets of contacting demon lovers have spread throughout the higher echelons of the church.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Bewitching LightsEvo1G130320—noneStuns or fascinates the enemies in a 3-square area, ignoring armour; magic resistance easily stops it, and mindless units are unaffected.6.37
Spell
Bewitching Lights
School
Evo
Level
1
Paths
G1
Range
30
Area
3
Fatigue
20
Gems
—none
Effect
Stuns or fascinates the enemies in a 3-square area, ignoring armour; magic resistance easily stops it, and mindless units are unaffected.
Version
6.37
Precision
1
Effects
1
Cast
Combat
Blurred BodyAlt1G10caster10—noneThe mage's body becomes blurred, transparent and difficult to strike in melee.6.37
Spell
Blurred Body
School
Alt
Level
1
Paths
G1
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
The mage's body becomes blurred, transparent and difficult to strike in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Chorus MasterThaum1G10caster20—noneThe witches and bards of Man have developed the spell singing techniques of the Tuatha further.6.37
Spell
Chorus Master
School
Thaum
Level
1
Paths
G1
Range
0
Area
caster
Fatigue
20
Gems
—none
Effect
The witches and bards of Man have developed the spell singing techniques of the Tuatha further.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Chorus SlaveThaum1G10caster20—noneThe witches and bards of Man have developed the spell singing techniques of the Tuatha further.6.37
Spell
Chorus Slave
School
Thaum
Level
1
Paths
G1
Range
0
Area
caster
Fatigue
20
Gems
—none
Effect
The witches and bards of Man have developed the spell singing techniques of the Tuatha further.
Version
6.37
Precision
0
Effects
1
Cast
Combat
CurseThaum1G1S150one target30—noneThe mage curses the target with bad luck.6.37
Spell
Curse
School
Thaum
Level
1
Paths
G1S1
Range
50
Area
one target
Fatigue
30
Gems
—none
Effect
The mage curses the target with bad luck.
Version
6.37
Precision
100
Effects
1
Cast
Combat
False FettersEnch1G2152 +1/G10—noneAfflicts the units in the target area with False Fetters, ignoring shields, unless magic resistance stops it.6.37
Spell
False Fetters
School
Ench
Level
1
Paths
G2
Range
15
Area
2 +1/G
Fatigue
10
Gems
—none
Effect
Afflicts the units in the target area with False Fetters, ignoring shields, unless magic resistance stops it.
Version
6.37
Precision
0
Effects
1
Cast
Combat
FascinationThaum1G115one target20—noneThe caster tries to project images and scents in an enemy's consciousness.6.37
Spell
Fascination
School
Thaum
Level
1
Paths
G1
Range
15
Area
one target
Fatigue
20
Gems
—none
Effect
The caster tries to project images and scents in an enemy's consciousness.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Personal LuckThaum1G10caster20—noneThe caster merges reality with the Dreamwild, where everything is possible.6.37
Spell
Personal Luck
School
Thaum
Level
1
Paths
G1
Range
0
Area
caster
Fatigue
20
Gems
—none
Effect
The caster merges reality with the Dreamwild, where everything is possible.
Version
6.37
Precision
0
Effects
1
Cast
Combat
True SightEnch1G10caster5—noneThe caster gains the ability to discern illusions and see the unseen.6.37
Spell
True Sight
School
Ench
Level
1
Paths
G1
Range
0
Area
caster
Fatigue
5
Gems
—none
Effect
The caster gains the ability to discern illusions and see the unseen.
Version
6.37
Precision
0
Effects
1
Cast
Combat
BlurAlt2G120120—noneA few soldiers becomes blurred, transparent and difficult to strike in melee.6.37
Spell
Blur
School
Alt
Level
2
Paths
G1
Range
20
Area
1
Fatigue
20
Gems
—none
Effect
A few soldiers becomes blurred, transparent and difficult to strike in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Ephemeral BoltEvo2G235 +5/G110—noneThe caster projects a bolt of ephemeral power against his enemies.6.37
Spell
Ephemeral Bolt
School
Evo
Level
2
Paths
G2
Range
35 +5/G
Area
1
Fatigue
10
Gems
—none
Effect
The caster projects a bolt of ephemeral power against his enemies.
Version
6.37
Precision
2
Effects
1
Cast
Combat
Mirror ImageAlt2G10caster10—noneThis spell creates illusionary images of the caster.6.37
Spell
Mirror Image
School
Alt
Level
2
Paths
G1
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
This spell creates illusionary images of the caster.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Scrying PoolThaum2W1G1—none—none—none2 WThe mage will enchant a pool of water to provide images of a province far away.6.37
Spell
Scrying Pool
School
Thaum
Level
2
Paths
W1G1
Range
—none
Area
—none
Fatigue
—none
Gems
2 W
Effect
The mage will enchant a pool of water to provide images of a province far away.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Shroud of SplendorEnch2G1F10caster10—noneThe caster is wreathed in fiery splendor.6.37
Spell
Shroud of Splendor
School
Ench
Level
2
Paths
G1F1
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
The caster is wreathed in fiery splendor.
Version
6.37
Precision
0
Effects
1
Cast
Combat
SleepThaum2G235one target20—noneThe caster makes the target fall into an enchanted slumber.6.37
Spell
Sleep
School
Thaum
Level
2
Paths
G2
Range
35
Area
one target
Fatigue
20
Gems
—none
Effect
The caster makes the target fall into an enchanted slumber.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Tapestry of DreamsConj2G2—none—none—none4 GThe caster conjures the dreams and memories of a distant land and weaves them into a tapestry that reveals what transpires in the province.6.37
Spell
Tapestry of Dreams
School
Conj
Level
2
Paths
G2
Range
—none
Area
—none
Fatigue
—none
Gems
4 G
Effect
The caster conjures the dreams and memories of a distant land and weaves them into a tapestry that reveals what transpires in the province.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Warrior IllusionEvo2G15—none10—noneThe illusionist creates a Warrior Illusion who attacks the enemy.6.37
Spell
Warrior Illusion
School
Evo
Level
2
Paths
G1
Range
5
Area
—none
Fatigue
10
Gems
—none
Effect
The illusionist creates a Warrior Illusion who attacks the enemy.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Cloud of Dreamless SlumberEvo3G2A1303 +1/G20—noneThis spell creates a cloud that will cause those passing through to fall asleep in a dreamless slumber unless strong of mind.6.37
Spell
Cloud of Dreamless Slumber
School
Evo
Level
3
Paths
G2A1
Range
30
Area
3 +1/G
Fatigue
20
Gems
—none
Effect
This spell creates a cloud that will cause those passing through to fall asleep in a dreamless slumber unless strong of mind.
Version
6.37
Precision
3
Effects
1
Cast
Combat
Conjure Phantasmal WolvesConj3G15—none01 GThe caster conjures Phantasmal Wolves to aid him in battle.6.37
Spell
Conjure Phantasmal Wolves
School
Conj
Level
3
Paths
G1
Range
5
Area
—none
Fatigue
0
Gems
1 G
Effect
The caster conjures Phantasmal Wolves to aid him in battle.
Version
6.37
Precision
0
Effects
2
Cast
Combat
Dance of Ephemeral SwordsEvo3G20caster10—noneThe caster is surrounded by ephemeral dancing swords.6.37
Spell
Dance of Ephemeral Swords
School
Evo
Level
3
Paths
G2
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
The caster is surrounded by ephemeral dancing swords.
Version
6.37
Precision
0
Effects
1
Cast
Combat
DespairThaum3G2305 +1/G10—noneThe enemies are overcome with despair and will be more likely to rout when they start taking casualties.6.37
Spell
Despair
School
Thaum
Level
3
Paths
G2
Range
30
Area
5 +1/G
Fatigue
10
Gems
—none
Effect
The enemies are overcome with despair and will be more likely to rout when they start taking casualties.
Version
6.37
Precision
1
Effects
1
Cast
Combat
Displace BodyAlt3G20caster10—noneThe mage's image appears beside his actual location and is very difficult to hit in melee.6.37
Spell
Displace Body
School
Alt
Level
3
Paths
G2
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
The mage's image appears beside his actual location and is very difficult to hit in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Elf ShotEvo3G1N130 +5/Gone target20—noneThis spell mimics the abilities used by sprites to strike humans down without harming them.6.37
Spell
Elf Shot
School
Evo
Level
3
Paths
G1N1
Range
30 +5/G
Area
one target
Fatigue
20
Gems
—none
Effect
This spell mimics the abilities used by sprites to strike humans down without harming them.
Version
6.37
Precision
4
Effects
1
Cast
Combat
False FireEvo3G1F130 +5/G120—noneThis spell resembles the normal fireball, but the fire is not real and has a purple tone to it.6.37
Spell
False Fire
School
Evo
Level
3
Paths
G1F1
Range
30 +5/G
Area
1
Fatigue
20
Gems
—none
Effect
This spell resembles the normal fireball, but the fire is not real and has a purple tone to it.
Version
6.37
Precision
1
Effects
1
Cast
Combat
GeasThaum3G225one target20—noneThe caster places a geas on an enemy. The target is compelled to attack his friends and will act irrationally.6.37
Spell
Geas
School
Thaum
Level
3
Paths
G2
Range
25
Area
one target
Fatigue
20
Gems
—none
Effect
The caster places a geas on an enemy. The target is compelled to attack his friends and will act irrationally.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Gift of True SightEnch3G110120—noneA few soldiers are granted the ability to discern illusions and see the unseen.6.37
Spell
Gift of True Sight
School
Ench
Level
3
Paths
G1
Range
10
Area
1
Fatigue
20
Gems
—none
Effect
A few soldiers are granted the ability to discern illusions and see the unseen.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Group BlurAlt3G2203 +1/G40—noneSeveral soldiers becomes blurred, transparent and difficult to strike in melee.6.37
Spell
Group Blur
School
Alt
Level
3
Paths
G2
Range
20
Area
3 +1/G
Fatigue
40
Gems
—none
Effect
Several soldiers becomes blurred, transparent and difficult to strike in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Horrible VisageEnch3G2D10caster10—noneThe caster is wreathed in terror and his face becomes horrible to behold.6.37
Spell
Horrible Visage
School
Ench
Level
3
Paths
G2D1
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
The caster is wreathed in terror and his face becomes horrible to behold.
Version
6.37
Precision
0
Effects
1
Cast
Combat
LuckThaum3G110120—noneThe caster merges reality with the Dreamwild, where everything is possible.6.37
Spell
Luck
School
Thaum
Level
3
Paths
G1
Range
10
Area
1
Fatigue
20
Gems
—none
Effect
The caster merges reality with the Dreamwild, where everything is possible.
Version
6.37
Precision
2
Effects
1
Cast
Combat
Shroud of BewildermentEnch3G20caster20—noneThe caster and his surroundings shift and change.6.37
Spell
Shroud of Bewilderment
School
Ench
Level
3
Paths
G2
Range
0
Area
caster
Fatigue
20
Gems
—none
Effect
The caster and his surroundings shift and change.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Sleep VinesConj3N1G120120—noneStrange vines with purple flowers will emerge from the ground.6.37
Spell
Sleep Vines
School
Conj
Level
3
Paths
N1G1
Range
20
Area
1
Fatigue
20
Gems
—none
Effect
Strange vines with purple flowers will emerge from the ground.
Version
6.37
Precision
2
Effects
1
Cast
Combat
Summon Cu SidheConj3G2—none—none—none5 GA ritual that summons 10 Cu Sidhe; only EA Tir na n'Og, MA Eriu, MA Man and LA Man can cast it.6.37
Spell
Summon Cu Sidhe
School
Conj
Level
3
Paths
G2
Range
—none
Area
—none
Fatigue
—none
Gems
5 G
Effect
A ritual that summons 10 Cu Sidhe; only EA Tir na n'Og, MA Eriu, MA Man and LA Man can cast it.
Version
6.37
Precision
—none
Effects
10
Cast
Ritual
Summon Fay FolkConj3G2N1—none—none—none5 GThe caster summons a group of Fay Folk. Fay Folk are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.6.37
Spell
Summon Fay Folk
School
Conj
Level
3
Paths
G2N1
Range
—none
Area
—none
Fatigue
—none
Gems
5 G
Effect
The caster summons a group of Fay Folk. Fay Folk are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.
Version
6.37
Precision
—none
Effects
10
Cast
Ritual
Summon Unseelie FolkConj3G2W1—none—none—none5 GThe caster summons a group of Unseelie Fay Folk.6.37
Spell
Summon Unseelie Folk
School
Conj
Level
3
Paths
G2W1
Range
—none
Area
—none
Fatigue
—none
Gems
5 G
Effect
The caster summons a group of Unseelie Fay Folk.
Version
6.37
Precision
—none
Effects
10
Cast
Ritual
At the End of the RainbowConj4G2—none—none—none3 GThe caster conjures dreams from beyond the Gate of Horn to find what lies hidden at the End of the Rainbow.6.37
Spell
At the End of the Rainbow
School
Conj
Level
4
Paths
G2
Range
—none
Area
—none
Fatigue
—none
Gems
3 G
Effect
The caster conjures dreams from beyond the Gate of Horn to find what lies hidden at the End of the Rainbow.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Conjure Phantasmal WarriorsConj4G25—none01 GThe caster conjures Phantasmal Warriors to aid him in battle.6.37
Spell
Conjure Phantasmal Warriors
School
Conj
Level
4
Paths
G2
Range
5
Area
—none
Fatigue
0
Gems
1 G
Effect
The caster conjures Phantasmal Warriors to aid him in battle.
Version
6.37
Precision
0
Effects
2
Cast
Combat
Ephemeral BlastEvo4G340 +5/G4 +1/G10—noneThe caster projects a blast of ephemeral power against his enemies.6.37
Spell
Ephemeral Blast
School
Evo
Level
4
Paths
G3
Range
40 +5/G
Area
4 +1/G
Fatigue
10
Gems
—none
Effect
The caster projects a blast of ephemeral power against his enemies.
Version
6.37
Precision
2
Effects
1
Cast
Combat
Ghost WolvesEvo4G35—none10—noneThe illusionist creates two illusory wolves that attack the enemy.6.37
Spell
Ghost Wolves
School
Evo
Level
4
Paths
G3
Range
5
Area
—none
Fatigue
10
Gems
—none
Effect
The illusionist creates two illusory wolves that attack the enemy.
Version
6.37
Precision
0
Effects
2
Cast
Combat
Gift of SplendorEnch4G2F110120—noneA few soldiers are wreathed in fiery splendor.6.37
Spell
Gift of Splendor
School
Ench
Level
4
Paths
G2F1
Range
10
Area
1
Fatigue
20
Gems
—none
Effect
A few soldiers are wreathed in fiery splendor.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Herd of Morvarc'hConj4G2W1—none—none—none12 GThe caster summons a herd of Morvarc'h, legendary black sea-horses with flaming nostrils and burning manes.6.37
Spell
Herd of Morvarc'h
School
Conj
Level
4
Paths
G2W1
Range
—none
Area
—none
Fatigue
—none
Gems
12 G
Effect
The caster summons a herd of Morvarc'h, legendary black sea-horses with flaming nostrils and burning manes.
Version
6.37
Precision
—none
Effects
10
Cast
Ritual
Herd of UnicornsConj4G2N1—none—none—none10 GUnicorns are legendary beings of the Dreamwild.6.37
Spell
Herd of Unicorns
School
Conj
Level
4
Paths
G2N1
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
Unicorns are legendary beings of the Dreamwild.
Version
6.37
Precision
—none
Effects
10
Cast
Ritual
Mind BlankThaum4G1S10caster20—noneThe caster of this spell will shroud his mind with arcane energies.6.37
Spell
Mind Blank
School
Thaum
Level
4
Paths
G1S1
Range
0
Area
caster
Fatigue
20
Gems
—none
Effect
The caster of this spell will shroud his mind with arcane energies.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Mirror WalkThaum4G1S1—none—none—none1 GWith the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between.6.37
Spell
Mirror Walk
School
Thaum
Level
4
Paths
G1S1
Range
—none
Area
—none
Fatigue
—none
Gems
1 G
Effect
With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
SimulacrumEnch4G3—none—none—none20 GThe caster creates a replica of himself and enchants it with glamour magic to give it false life.6.37
Spell
Simulacrum
School
Ench
Level
4
Paths
G3
Range
—none
Area
—none
Fatigue
—none
Gems
20 G
Effect
The caster creates a replica of himself and enchants it with glamour magic to give it false life.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
SlumberThaum4G2353 +1/G20—noneThe caster makes several targets fall into an enchanted slumber.6.37
Spell
Slumber
School
Thaum
Level
4
Paths
G2
Range
35
Area
3 +1/G
Fatigue
20
Gems
—none
Effect
The caster makes several targets fall into an enchanted slumber.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Summon Cave KoboldsConj4G1E1—none—none—none5 GThe caster summons a group of Cave Kobolds that have lived manifest in this world for a while.6.37
Spell
Summon Cave Kobolds
School
Conj
Level
4
Paths
G1E1
Range
—none
Area
—none
Fatigue
—none
Gems
5 G
Effect
The caster summons a group of Cave Kobolds that have lived manifest in this world for a while.
Version
6.37
Precision
—none
Effects
? not verified
Cast
Ritual
Summon Fay ArchersConj4G2N1—none—none—none10 GThe caster summons a group of soldiers from the Dreamwild.6.37
Spell
Summon Fay Archers
School
Conj
Level
4
Paths
G2N1
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
The caster summons a group of soldiers from the Dreamwild.
Version
6.37
Precision
—none
Effects
? not verified
Cast
Ritual
Summon Fay FootfolkConj4G2N1—none—none—none12 GThe caster summons a group of soldiers from the Dreamwild.6.37
Spell
Summon Fay Footfolk
School
Conj
Level
4
Paths
G2N1
Range
—none
Area
—none
Fatigue
—none
Gems
12 G
Effect
The caster summons a group of soldiers from the Dreamwild.
Version
6.37
Precision
—none
Effects
? not verified
Cast
Ritual
Summon Unseelie ArchersConj4G2W1—none—none—none10 GThe caster summons a group of soldiers from the Dreamwild.6.37
Spell
Summon Unseelie Archers
School
Conj
Level
4
Paths
G2W1
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
The caster summons a group of soldiers from the Dreamwild.
Version
6.37
Precision
—none
Effects
? not verified
Cast
Ritual
Summon Unseelie SoldiersConj4G2W1—none—none—none12 GThe caster summons a group of soldiers from the Dreamwild.6.37
Spell
Summon Unseelie Soldiers
School
Conj
Level
4
Paths
G2W1
Range
—none
Area
—none
Fatigue
—none
Gems
12 G
Effect
The caster summons a group of soldiers from the Dreamwild.
Version
6.37
Precision
—none
Effects
? not verified
Cast
Ritual
Summon Water KoboldConj4G1W1—none—none—none12 GThe caster summons a water Kobold. Kobolds are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.6.37
Spell
Summon Water Kobold
School
Conj
Level
4
Paths
G1W1
Range
—none
Area
—none
Fatigue
—none
Gems
12 G
Effect
The caster summons a water Kobold. Kobolds are small fay creatures from the Dreamwild who occasionally appear on the fringes of civilized lands.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
TwilightAlt4G30caster01 GThe caster shrouds the battlefield in twilight.6.37
Spell
Twilight
School
Alt
Level
4
Paths
G3
Range
0
Area
caster
Fatigue
0
Gems
1 G
Effect
The caster shrouds the battlefield in twilight.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Vengeance of the DeadThaum4G3D1—none—none—none3 GThe mage will contact the dead souls of all the people or creatures that the target has slain.6.37
Spell
Vengeance of the Dead
School
Thaum
Level
4
Paths
G3D1
Range
—none
Area
—none
Fatigue
—none
Gems
3 G
Effect
The mage will contact the dead souls of all the people or creatures that the target has slain.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Visions of DeathThaum4G335 +5/Gone target20—noneThe target of this spell will see a vision of himself dying a violent death.6.37
Spell
Visions of Death
School
Thaum
Level
4
Paths
G3
Range
35 +5/G
Area
one target
Fatigue
20
Gems
—none
Effect
The target of this spell will see a vision of himself dying a violent death.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Awaken SleeperConj5G4—none—none—none10 GThe caster locates and awakens an ancient hero from his eternal sleep.6.37
Spell
Awaken Sleeper
School
Conj
Level
5
Paths
G4
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
The caster locates and awakens an ancient hero from his eternal sleep.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Awaken the DreamwildEnch5G4N2—none—none—none18 GThe caster enters the heart of a forest and performs a ritual to awaken the slumbering powers of the Dreamwild.6.37
Spell
Awaken the Dreamwild
School
Ench
Level
5
Paths
G4N2
Range
—none
Area
—none
Fatigue
—none
Gems
18 G
Effect
The caster enters the heart of a forest and performs a ritual to awaken the slumbering powers of the Dreamwild.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Bind IncubusBlood5B4G1—none—none—none66 BThe caster sacrifices several blood slaves to contact and bind an Incubus, or demon lover.6.37
Spell
Bind Incubus
School
Blood
Level
5
Paths
B4G1
Range
—none
Area
—none
Fatigue
—none
Gems
66 B
Effect
The caster sacrifices several blood slaves to contact and bind an Incubus, or demon lover.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Bind SuccubusBlood5B4G1—none—none—none66 BThe caster sacrifices several blood slaves to contact and bind a Succubus, or demon lover.6.37
Spell
Bind Succubus
School
Blood
Level
5
Paths
B4G1
Range
—none
Area
—none
Fatigue
—none
Gems
66 B
Effect
The caster sacrifices several blood slaves to contact and bind a Succubus, or demon lover.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
ConfusionThaum5G230110—noneThe spell will confuse the minds of a group of soldiers for the remainder of the battle.6.37
Spell
Confusion
School
Thaum
Level
5
Paths
G2
Range
30
Area
1
Fatigue
10
Gems
—none
Effect
The spell will confuse the minds of a group of soldiers for the remainder of the battle.
Version
6.37
Precision
3
Effects
1
Cast
Combat
Conjure Phantasmal BeastConj5G35—none01 GThe caster conjures a Phantasmal Beast to aid him in battle.6.37
Spell
Conjure Phantasmal Beast
School
Conj
Level
5
Paths
G3
Range
5
Area
—none
Fatigue
0
Gems
1 G
Effect
The caster conjures a Phantasmal Beast to aid him in battle.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Dreamwild DemesneEnch5G5—none—none—none10 GThe caster enchants an entire province with the magic of the Dreamwild, creating a land of hope and peace free from misery and woe.6.37
Spell
Dreamwild Demesne
School
Ench
Level
5
Paths
G5
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
The caster enchants an entire province with the magic of the Dreamwild, creating a land of hope and peace free from misery and woe.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Faery TrodEnch5N4G1—none—none—none20 NThe mage leads his army into a magic forest to find a Faery Trod.6.37
Spell
Faery Trod
School
Ench
Level
5
Paths
N4G1
Range
—none
Area
—none
Fatigue
—none
Gems
20 N
Effect
The mage leads his army into a magic forest to find a Faery Trod.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Group LuckThaum5G2153 +1/G40—noneThe caster merges reality with the Dreamwild, where everything is possible.6.37
Spell
Group Luck
School
Thaum
Level
5
Paths
G2
Range
15
Area
3 +1/G
Fatigue
40
Gems
—none
Effect
The caster merges reality with the Dreamwild, where everything is possible.
Version
6.37
Precision
2
Effects
1
Cast
Combat
Illusory ArmyEvo5G33 +1/G—none01 GThe illusionist creates a whole contingent of illusory warriors.6.37
Spell
Illusory Army
School
Evo
Level
5
Paths
G3
Range
3 +1/G
Area
—none
Fatigue
0
Gems
1 G
Effect
The illusionist creates a whole contingent of illusory warriors.
Version
6.37
Precision
0
Effects
20 +5/G
Cast
Combat
NightfallAlt5G30caster01 GCasts the Solar Eclipse enchantment over the battlefield.6.37
Spell
Nightfall
School
Alt
Level
5
Paths
G3
Range
0
Area
caster
Fatigue
0
Gems
1 G
Effect
Casts the Solar Eclipse enchantment over the battlefield.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Project SelfEvo5G3S1—none—none—none5 GThe caster sends a projection of himself to a distant land.6.37
Spell
Project Self
School
Evo
Level
5
Paths
G3S1
Range
—none
Area
—none
Fatigue
—none
Gems
5 G
Effect
The caster sends a projection of himself to a distant land.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Shadow WarriorsAlt5G32020 +1/G01 GA large group of soldiers becomes blurred, transparent and difficult to strike in melee.6.37
Spell
Shadow Warriors
School
Alt
Level
5
Paths
G3
Range
20
Area
20 +1/G
Fatigue
0
Gems
1 G
Effect
A large group of soldiers becomes blurred, transparent and difficult to strike in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Summon BluecapConj5G2E1—none—none—none20 GThe caster summons a Cave Kobold from the Dreamwild and prevents the magic of the dreamwild to leave its body.6.37
Spell
Summon Bluecap
School
Conj
Level
5
Paths
G2E1
Range
—none
Area
—none
Fatigue
—none
Gems
20 G
Effect
The caster summons a Cave Kobold from the Dreamwild and prevents the magic of the dreamwild to leave its body.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Summon Fay KnightsConj5G3N1—none—none—none15 GThe caster summons a few mounted knights from the Dreamwild.6.37
Spell
Summon Fay Knights
School
Conj
Level
5
Paths
G3N1
Range
—none
Area
—none
Fatigue
—none
Gems
15 G
Effect
The caster summons a few mounted knights from the Dreamwild.
Version
6.37
Precision
—none
Effects
3
Cast
Ritual
Summon Unseelie KnightsConj5G3W1—none—none—none15 GThe caster summons a few mounted knights from the Dreamwild.6.37
Spell
Summon Unseelie Knights
School
Conj
Level
5
Paths
G3W1
Range
—none
Area
—none
Fatigue
—none
Gems
15 G
Effect
The caster summons a few mounted knights from the Dreamwild.
Version
6.37
Precision
—none
Effects
3
Cast
Ritual
Aura of SplendorEnch6G3F1155 +1/G40—noneSeveral soldiers are wreathed in fiery splendor.6.37
Spell
Aura of Splendor
School
Ench
Level
6
Paths
G3F1
Range
15
Area
5 +1/G
Fatigue
40
Gems
—none
Effect
Several soldiers are wreathed in fiery splendor.
Version
6.37
Precision
0
Effects
1
Cast
Combat
BeckoningThaum6G4N2—none—none—none20 GThe caster awakens the forces of the wild, which call out to lure the unwary.6.37
Spell
Beckoning
School
Thaum
Level
6
Paths
G4N2
Range
—none
Area
—none
Fatigue
—none
Gems
20 G
Effect
The caster awakens the forces of the wild, which call out to lure the unwary.
Version
6.37
Precision
—none
Effects
75 +5/G
Cast
Ritual
Contact HouriConj6A2G1—none—none—none26 AThe Malika contacts a Houri and persuades her to use her skills to infiltrate and seduce the enemies of the awakening Lord.6.37
Spell
Contact Houri
School
Conj
Level
6
Paths
A2G1
Range
—none
Area
—none
Fatigue
—none
Gems
26 A
Effect
The Malika contacts a Houri and persuades her to use her skills to infiltrate and seduce the enemies of the awakening Lord.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Deceive the Decree of the LostThaum6G3S1—none—none—none45 GIn Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death.6.37
Spell
Deceive the Decree of the Lost
School
Thaum
Level
6
Paths
G3S1
Range
—none
Area
—none
Fatigue
—none
Gems
45 G
Effect
In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Dome of MisdirectionEnch6G5—none—none—none20 GThe entire province the mage is in is protected by a dome of glamour and illusions.6.37
Spell
Dome of Misdirection
School
Ench
Level
6
Paths
G5
Range
—none
Area
—none
Fatigue
—none
Gems
20 G
Effect
The entire province the mage is in is protected by a dome of glamour and illusions.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Dreams of R'lyehThaum6S3G1—none—none—none4 SThis spell can target the dreams of an enemy commander anywhere in the world.6.37
Spell
Dreams of R'lyeh
School
Thaum
Level
6
Paths
S3G1
Range
—none
Area
—none
Fatigue
—none
Gems
4 S
Effect
This spell can target the dreams of an enemy commander anywhere in the world.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
False HorrorEvo6G35—none10—noneThe illusionist creates a frightening illusion of a Horror.6.37
Spell
False Horror
School
Evo
Level
6
Paths
G3
Range
5
Area
—none
Fatigue
10
Gems
—none
Effect
The illusionist creates a frightening illusion of a Horror.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Fay-eyed WarriorsEnch6G31520 +1/G01 GSeveral soldiers are granted the ability to discern illusions and see the unseen.6.37
Spell
Fay-eyed Warriors
School
Ench
Level
6
Paths
G3
Range
15
Area
20 +1/G
Fatigue
0
Gems
1 G
Effect
Several soldiers are granted the ability to discern illusions and see the unseen.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Forgotten PalaceThaum6G5—none—none—none15 GThe caster casts a spell on a fortress in a nearby province and makes it disappear from everyone's memories.6.37
Spell
Forgotten Palace
School
Thaum
Level
6
Paths
G5
Range
—none
Area
—none
Fatigue
—none
Gems
15 G
Effect
The caster casts a spell on a fortress in a nearby province and makes it disappear from everyone's memories.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Gift of DisplacementAlt6G210120—noneThe target's images appear beside their actual location and are very difficult to hit in melee.6.37
Spell
Gift of Displacement
School
Alt
Level
6
Paths
G2
Range
10
Area
1
Fatigue
20
Gems
—none
Effect
The target's images appear beside their actual location and are very difficult to hit in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
InvisibilityAlt6G30caster10—noneThe caster becomes invisible and will be almost impossible to hit in melee.6.37
Spell
Invisibility
School
Alt
Level
6
Paths
G3
Range
0
Area
caster
Fatigue
10
Gems
—none
Effect
The caster becomes invisible and will be almost impossible to hit in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
MirageAlt6G4—none—none—none20 GThe mage creates an illusory castle in a distant province to fool neighboring nations.6.37
Spell
Mirage
School
Alt
Level
6
Paths
G4
Range
—none
Area
—none
Fatigue
—none
Gems
20 G
Effect
The mage creates an illusory castle in a distant province to fool neighboring nations.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Mirror MindThaum6G2S1153 +1/G20—noneThe caster of this spell will shroud the minds of a few soldiers with arcane energies.6.37
Spell
Mirror Mind
School
Thaum
Level
6
Paths
G2S1
Range
15
Area
3 +1/G
Fatigue
20
Gems
—none
Effect
The caster of this spell will shroud the minds of a few soldiers with arcane energies.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Sandman's BlessingThaum6G5302520—noneA large number of soldiers are touched by the Sandman and will fall asleep.6.37
Spell
Sandman's Blessing
School
Thaum
Level
6
Paths
G5
Range
30
Area
25
Fatigue
20
Gems
—none
Effect
A large number of soldiers are touched by the Sandman and will fall asleep.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Soul TransactionBlood6B1G120one target01 BThe caster tries to buy the soul and servitude of the target with the promise to protect him from his former masters.6.37
Spell
Soul Transaction
School
Blood
Level
6
Paths
B1G1
Range
20
Area
one target
Fatigue
0
Gems
1 B
Effect
The caster tries to buy the soul and servitude of the target with the promise to protect him from his former masters.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Steal SightEnch6G120one target20—noneThe caster renders an enemy bereft of sight.6.37
Spell
Steal Sight
School
Ench
Level
6
Paths
G1
Range
20
Area
one target
Fatigue
20
Gems
—none
Effect
The caster renders an enemy bereft of sight.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Summon Fay PrinceConj6G4N1—none—none—none30 GThe caster summons a Fay Prince from the Dreamwild.6.37
Spell
Summon Fay Prince
School
Conj
Level
6
Paths
G4N1
Range
—none
Area
—none
Fatigue
—none
Gems
30 G
Effect
The caster summons a Fay Prince from the Dreamwild.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Summon GnomeConj6G3E2—none—none—none35 GThe caster summons a Gnome to serve him.6.37
Spell
Summon Gnome
School
Conj
Level
6
Paths
G3E2
Range
—none
Area
—none
Fatigue
—none
Gems
35 G
Effect
The caster summons a Gnome to serve him.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Summon LaumaConj6G2N2—none—none—none35 GThe caster performs a ritual dance to attract a Lauma.6.37
Spell
Summon Lauma
School
Conj
Level
6
Paths
G2N2
Range
—none
Area
—none
Fatigue
—none
Gems
35 G
Effect
The caster performs a ritual dance to attract a Lauma.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Summon SpritesConj6G1N11—none01 GThe caster summons six sprites to aid him in battle.6.37
Spell
Summon Sprites
School
Conj
Level
6
Paths
G1N1
Range
1
Area
—none
Fatigue
0
Gems
1 G
Effect
The caster summons six sprites to aid him in battle.
Version
6.37
Precision
0
Effects
6
Cast
Combat
Summon Unseelie PrinceConj6G4W1—none—none—none30 GThe caster summons a Fay Prince from the Dreamwild.6.37
Spell
Summon Unseelie Prince
School
Conj
Level
6
Paths
G4W1
Range
—none
Area
—none
Fatigue
—none
Gems
30 G
Effect
The caster summons a Fay Prince from the Dreamwild.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Unending NightmareThaum6G3D1353 +1/G20—noneThe target falls asleep in a fitful slumber haunted by nightmares.6.37
Spell
Unending Nightmare
School
Thaum
Level
6
Paths
G3D1
Range
35
Area
3 +1/G
Fatigue
20
Gems
—none
Effect
The target falls asleep in a fitful slumber haunted by nightmares.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Army of ShadesAlt7G40whole battlefield02 GThe entire army becomes blurred, transparent and difficult to strike in melee.6.37
Spell
Army of Shades
School
Alt
Level
7
Paths
G4
Range
0
Area
whole battlefield
Fatigue
0
Gems
2 G
Effect
The entire army becomes blurred, transparent and difficult to strike in melee.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Aura of BewildermentEnch7G4155 +1/G01 GA group of soldiers are enchanted with glamour making their surroundings shift and change.6.37
Spell
Aura of Bewilderment
School
Ench
Level
7
Paths
G4
Range
15
Area
5 +1/G
Fatigue
0
Gems
1 G
Effect
A group of soldiers are enchanted with glamour making their surroundings shift and change.
Version
6.37
Precision
0
Effects
1
Cast
Combat
CharmThaum7G325one target30—noneThe victim of a Charm spell will become totally loyal to the caster of the spell.6.37
Spell
Charm
School
Thaum
Level
7
Paths
G3
Range
25
Area
one target
Fatigue
30
Gems
—none
Effect
The victim of a Charm spell will become totally loyal to the caster of the spell.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Conjure Phantasmal KnightConj7G25—none01 GThe caster conjures a Phantasmal Knight to aid him in battle.6.37
Spell
Conjure Phantasmal Knight
School
Conj
Level
7
Paths
G2
Range
5
Area
—none
Fatigue
0
Gems
1 G
Effect
The caster conjures a Phantasmal Knight to aid him in battle.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Curse of BalorEnch7G3D12011 +1/G01 GThe caster strikes his enemies with blindness.6.37
Spell
Curse of Balor
School
Ench
Level
7
Paths
G3D1
Range
20
Area
11 +1/G
Fatigue
0
Gems
1 G
Effect
The caster strikes his enemies with blindness.
Version
6.37
Precision
100
Effects
1
Cast
Combat
Gates of Horn and IvoryThaum7G5—none—none—none60 GThe caster erects two gates into the Dreamwild.6.37
Spell
Gates of Horn and Ivory
School
Thaum
Level
7
Paths
G5
Range
—none
Area
—none
Fatigue
—none
Gems
60 G
Effect
The caster erects two gates into the Dreamwild.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Illusory AttackEvo7G4—none—none—none8 GThe mage projects an illusionary army at a province far away.6.37
Spell
Illusory Attack
School
Evo
Level
7
Paths
G4
Range
—none
Area
—none
Fatigue
—none
Gems
8 G
Effect
The mage projects an illusionary army at a province far away.
Version
6.37
Precision
—none
Effects
55 +10/G
Cast
Ritual
Immaculate FortAlt7G5—none—none—none10 GWith the help of glamour a fortification and everything in it is made perfect, at least that is how it seems.6.37
Spell
Immaculate Fort
School
Alt
Level
7
Paths
G5
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
With the help of glamour a fortification and everything in it is made perfect, at least that is how it seems.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Land of the Ever YoungEnch7G5N1—none—none—none10 GWith this enchantment in place everyone in the province will grow old much much slower than usual, only aging one year in four winters.6.37
Spell
Land of the Ever Young
School
Ench
Level
7
Paths
G5N1
Range
—none
Area
—none
Fatigue
—none
Gems
10 G
Effect
With this enchantment in place everyone in the province will grow old much much slower than usual, only aging one year in four winters.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Lore of LegendsConj7G4—none—none—none20 GThe caster taps into the legends of the dreamwild to unearth long forgotten lore.6.37
Spell
Lore of Legends
School
Conj
Level
7
Paths
G4
Range
—none
Area
—none
Fatigue
—none
Gems
20 G
Effect
The caster taps into the legends of the dreamwild to unearth long forgotten lore.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Mass ConfusionThaum7G3305 +1/G10—noneThe spell will confuse the minds of a large group of soldiers for the remainder of the battle.6.37
Spell
Mass Confusion
School
Thaum
Level
7
Paths
G3
Range
30
Area
5 +1/G
Fatigue
10
Gems
—none
Effect
The spell will confuse the minds of a large group of soldiers for the remainder of the battle.
Version
6.37
Precision
3
Effects
1
Cast
Combat
Nightmare MasksEnch7G4D1155 +1/G01 GA few soldiers are wreathed in terror and their faces becomes horrible to behold.6.37
Spell
Nightmare Masks
School
Ench
Level
7
Paths
G4D1
Range
15
Area
5 +1/G
Fatigue
0
Gems
1 G
Effect
A few soldiers are wreathed in terror and their faces becomes horrible to behold.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Shimmering FieldsEvo7G5255002 GThe caster projects a storm of ephemeral power against his enemies.6.37
Spell
Shimmering Fields
School
Evo
Level
7
Paths
G5
Range
25
Area
50
Fatigue
0
Gems
2 G
Effect
The caster projects a storm of ephemeral power against his enemies.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Veil of Perpetual MistsEnch7G5—none—none—none30 GThe caster shrouds an entire province in mists alive with whispers, screams and harrowing shapes.6.37
Spell
Veil of Perpetual Mists
School
Ench
Level
7
Paths
G5
Range
—none
Area
—none
Fatigue
—none
Gems
30 G
Effect
The caster shrouds an entire province in mists alive with whispers, screams and harrowing shapes.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Wailing WindsEvo7G4A10caster02 GThe mage releases a wind of horrible screams and sighs.6.37
Spell
Wailing Winds
School
Evo
Level
7
Paths
G4A1
Range
0
Area
caster
Fatigue
0
Gems
2 G
Effect
The mage releases a wind of horrible screams and sighs.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Warriors of the DawnEnch7G4F12020 +1/G01 GA large group of soldiers are wreathed in fiery splendor.6.37
Spell
Warriors of the Dawn
School
Ench
Level
7
Paths
G4F1
Range
20
Area
20 +1/G
Fatigue
0
Gems
1 G
Effect
A large group of soldiers are wreathed in fiery splendor.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Wild HuntConj7G5N3—none—none—none50 GThe caster unleashes the Wild Hunt upon the world.6.37
Spell
Wild Hunt
School
Conj
Level
7
Paths
G5N3
Range
—none
Area
—none
Fatigue
—none
Gems
50 G
Effect
The caster unleashes the Wild Hunt upon the world.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Aurora BorealisEvo8G5S11102 GThe caster drapes the night skies in dancing curtains of otherworldly lights.6.37
Spell
Aurora Borealis
School
Evo
Level
8
Paths
G5S1
Range
1
Area
1
Fatigue
0
Gems
2 G
Effect
The caster drapes the night skies in dancing curtains of otherworldly lights.
Version
6.37
Precision
? not verified
Effects
1
Cast
Combat
Battle FortuneThaum8G41520 +1/G02 GThe caster merges reality with the Dreamwild and tricks fate itself to grant a large number of soldiers unnatural luck in battle.6.37
Spell
Battle Fortune
School
Thaum
Level
8
Paths
G4
Range
15
Area
20 +1/G
Fatigue
0
Gems
2 G
Effect
The caster merges reality with the Dreamwild and tricks fate itself to grant a large number of soldiers unnatural luck in battle.
Version
6.37
Precision
5
Effects
1
Cast
Combat
Displaced WarriorsAlt8G41520 +1/G01 GA large group of soldiers get their images displaced to appear beside their actual location.6.37
Spell
Displaced Warriors
School
Alt
Level
8
Paths
G4
Range
15
Area
20 +1/G
Fatigue
0
Gems
1 G
Effect
A large group of soldiers get their images displaced to appear beside their actual location.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Dragon MasterEnch8G3—none—none—none30 GThe caster claims lordship over all serpentkin.6.37
Spell
Dragon Master
School
Ench
Level
8
Paths
G3
Range
—none
Area
—none
Fatigue
—none
Gems
30 G
Effect
The caster claims lordship over all serpentkin.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Eternal TwilightAlt8G8—none—none—none90 GThe entire world is stuck in between the day and the night, an eternal twilight.6.37
Spell
Eternal Twilight
School
Alt
Level
8
Paths
G8
Range
—none
Area
—none
Fatigue
—none
Gems
90 G
Effect
The entire world is stuck in between the day and the night, an eternal twilight.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Faerie CourtConj8G4N1—none—none—none60 GThe caster summons a Faery Queen and her court from the Dreamwild.6.37
Spell
Faerie Court
School
Conj
Level
8
Paths
G4N1
Range
—none
Area
—none
Fatigue
—none
Gems
60 G
Effect
The caster summons a Faery Queen and her court from the Dreamwild.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Fata MorganaEnch8G7—none—none—none90 GUnder the fata morgana life seems much easier and everyone is happy.6.37
Spell
Fata Morgana
School
Ench
Level
8
Paths
G7
Range
—none
Area
—none
Fatigue
—none
Gems
90 G
Effect
Under the fata morgana life seems much easier and everyone is happy.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Lure of the DeepThaum8G5W2—none—none—none70 GSirens will start to emerge from the deeps when this powerful enchantment is cast.6.37
Spell
Lure of the Deep
School
Thaum
Level
8
Paths
G5W2
Range
—none
Area
—none
Fatigue
—none
Gems
70 G
Effect
Sirens will start to emerge from the deeps when this powerful enchantment is cast.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Mists of DeceptionEnch8G5A10caster02 GThis powerful enchantment creates a magic mist on the battlefield.6.37
Spell
Mists of Deception
School
Ench
Level
8
Paths
G5A1
Range
0
Area
caster
Fatigue
0
Gems
2 G
Effect
This powerful enchantment creates a magic mist on the battlefield.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Void Pattern LabyrinthEnch8S4G3—none—none—none10 SA void pattern dome is created over the province that the mage is located in.6.37
Spell
Void Pattern Labyrinth
School
Ench
Level
8
Paths
S4G3
Range
—none
Area
—none
Fatigue
—none
Gems
10 S
Effect
A void pattern dome is created over the province that the mage is located in.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Celestial RainbowEvo9G7W5—none—none—none80 GThis ritual creates a rainbow large enough to be seen from everywhere in the world.6.37
Spell
Celestial Rainbow
School
Evo
Level
9
Paths
G7W5
Range
—none
Area
—none
Fatigue
—none
Gems
80 G
Effect
This ritual creates a rainbow large enough to be seen from everywhere in the world.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Dreams of the Awakening GodThaum9G8—none—none—none90 GEverywhere where it is not yet worshiped, people will start dreaming of the rightful Pretender God.6.37
Spell
Dreams of the Awakening God
School
Thaum
Level
9
Paths
G8
Range
—none
Area
—none
Fatigue
—none
Gems
90 G
Effect
Everywhere where it is not yet worshiped, people will start dreaming of the rightful Pretender God.
Version
6.37
Precision
—none
Effects
1
Cast
Ritual
Dreamwild LegionThaum9G50whole battlefield04 GThe caster conjures the memories and dreams of battles of the Dreamwild, where soldiers never die, and merges them with the reality of the physical world.6.37
Spell
Dreamwild Legion
School
Thaum
Level
9
Paths
G5
Range
0
Area
whole battlefield
Fatigue
0
Gems
4 G
Effect
The caster conjures the memories and dreams of battles of the Dreamwild, where soldiers never die, and merges them with the reality of the physical world.
Version
6.37
Precision
0
Effects
1
Cast
Combat
Legion's DemiseThaum9G70caster04 GWhen this enchantment is active the enemies will experience relentless attacks on themselves and all their allies.6.37
Spell
Legion's Demise
School
Thaum
Level
9
Paths
G7
Range
0
Area
caster
Fatigue
0
Gems
4 G
Effect
When this enchantment is active the enemies will experience relentless attacks on themselves and all their allies.
Version
6.37
Precision
0
Effects
1
Cast
Combat

Default columns only · 3 more columns online

Items that need Glamour 57

Every item on the wiki whose forging needs Glamour, by construction level.

Swipe sideways for more columns.

Glamour items. Verified 6.37.
Effect
Silent Boots1G15 G—nonefeetAnyone wearing these boots will be able to move around without making any sound.6.37
Item
Silent Boots
Construction
1
Paths
G1
Gems
5 G
Boosters
—none
Slot
feet
Effect
Anyone wearing these boots will be able to move around without making any sound.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Amulet of Clarity3G15 G—nonemiscThis moonstone amulet grants the wearer the ability to tell truth from falsehood.6.37
Item
Amulet of Clarity
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
misc
Effect
This moonstone amulet grants the wearer the ability to tell truth from falsehood.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Blade of Grass3G1N15 G + 5 N—none1-handThis sword is actually a blade of grass, large as any sword and enchanted by the magic of the dreamwild.6.37
Item
Blade of Grass
Construction
3
Paths
G1N1
Gems
5 G + 5 N
Boosters
—none
Slot
1-hand
Effect
This sword is actually a blade of grass, large as any sword and enchanted by the magic of the dreamwild.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
Faithful3E1G15 E + 5 G—none1-handThis short sword will grant its wielder luck in battle.6.37
Item
Faithful
Construction
3
Paths
E1G1
Gems
5 E + 5 G
Boosters
—none
Slot
1-hand
Effect
This short sword will grant its wielder luck in battle.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
Gossamer Cloth3G2N110 G + 5 N—nonemiscA piece of cloth made from dreams and hopes.6.37
Item
Gossamer Cloth
Construction
3
Paths
G2N1
Gems
10 G + 5 N
Boosters
—none
Slot
misc
Effect
A piece of cloth made from dreams and hopes.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Gossamer Gown3G15 G—nonebodyThis gown looks like it was dreamed up, and it probably was.6.37
Item
Gossamer Gown
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
body
Effect
This gown looks like it was dreamed up, and it probably was.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Lucky Coin3G210 G—noneshieldA buckler of polished silver, it has inscribed on its surface the face of an unknown statesman grinning at some private joke.6.37
Item
Lucky Coin
Construction
3
Paths
G2
Gems
10 G
Boosters
—none
Slot
shield
Effect
A buckler of polished silver, it has inscribed on its surface the face of an unknown statesman grinning at some private joke.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mirage Bola3G15 G—nonemissileThis weapon is composed of three globes shining with a faint light, all connected to each other with a thin red cord.6.37
Item
Mirage Bola
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
missile
Effect
This weapon is composed of three globes shining with a faint light, all connected to each other with a thin red cord.
Version
6.37
Damage
0
Unique
—none
Magic penetration
—none
National
Generic
Mirror Armor3G1A15 G + 5 A—nonebodyBody armour with protection 17 on the body and 9 on the arms and legs that gives +3 magic resistance and 4 hit points.6.37
Item
Mirror Armor
Construction
3
Paths
G1A1
Gems
5 G + 5 A
Boosters
—none
Slot
body
Effect
Body armour with protection 17 on the body and 9 on the arms and legs that gives +3 magic resistance and 4 hit points.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Pendant of Luck3G15 G—nonemiscThe unicorn is a symbol of good luck. This amulet will grant the wearer luck in battle.6.37
Item
Pendant of Luck
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
misc
Effect
The unicorn is a symbol of good luck. This amulet will grant the wearer luck in battle.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Pixie Spear3G15 G—none1-handWhile pixies do not actually use spears like this, they are an important ingredient when creating this magic spear.6.37
Item
Pixie Spear
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
While pixies do not actually use spears like this, they are an important ingredient when creating this magic spear.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
Generic
Shillelagh3G1N13 G + 2 N—none1-handA Shillelagh is made from a piece of an old oak that is inhabited by faeries.6.37
Item
Shillelagh
Construction
3
Paths
G1N1
Gems
3 G + 2 N
Boosters
—none
Slot
1-hand
Effect
A Shillelagh is made from a piece of an old oak that is inhabited by faeries.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
National
Tablecloth of Marvelous Feasts3G315 G—nonemiscWhen this enchanted tablecloth is put on a table a marvelous buffet of exotic foods appear out of thin air.6.37
Item
Tablecloth of Marvelous Feasts
Construction
3
Paths
G3
Gems
15 G
Boosters
—none
Slot
misc
Effect
When this enchanted tablecloth is put on a table a marvelous buffet of exotic foods appear out of thin air.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Toy Sword3G15 G—none1-handA simple wooden sword made for children's play.6.37
Item
Toy Sword
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
A simple wooden sword made for children's play.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Cauldron of the Elven Halls5G315 G—nonemiscA great silver cauldron enchanted with the magic of the Vanir.6.37
Item
Cauldron of the Elven Halls
Construction
5
Paths
G3
Gems
15 G
Boosters
—none
Slot
misc
Effect
A great silver cauldron enchanted with the magic of the Vanir.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Chain Mail of Displacement5G210 G—nonebodyThe wearer of this full suit of chainmail will have his image displaced by a couple of feet.6.37
Item
Chain Mail of Displacement
Construction
5
Paths
G2
Gems
10 G
Boosters
—none
Slot
body
Effect
The wearer of this full suit of chainmail will have his image displaced by a couple of feet.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Crown of the Whispering Dead5G1D15 G + 5 D—nonecrownA crown with head protection 9 that gives nightmare aura 24, undreaming 4 and glamour manipulation; mindless beings cannot wear it.6.37
Item
Crown of the Whispering Dead
Construction
5
Paths
G1D1
Gems
5 G + 5 D
Boosters
—none
Slot
crown
Effect
A crown with head protection 9 that gives nightmare aura 24, undreaming 4 and glamour manipulation; mindless beings cannot wear it.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Dream Spool5G15 G—nonemiscThis spool can collect the dreams of those sleeping.6.37
Item
Dream Spool
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
misc
Effect
This spool can collect the dreams of those sleeping.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Dreamstone5G15 G—nonemiscAnyone wielding this stone for a few days will suddenly start to dream every night and remember them clearly afterwards.6.37
Item
Dreamstone
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
misc
Effect
Anyone wielding this stone for a few days will suddenly start to dream every night and remember them clearly afterwards.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Enchanted Mirror5G210 G—nonemiscThis mirror projects images of those around it.6.37
Item
Enchanted Mirror
Construction
5
Paths
G2
Gems
10 G
Boosters
—none
Slot
misc
Effect
This mirror projects images of those around it.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Gossamer Barding5G15 G—nonebardingThis barding is made from woven spider silk that is enchanted with glamour magic.6.37
Item
Gossamer Barding
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
barding
Effect
This barding is made from woven spider silk that is enchanted with glamour magic.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Gossamer Veil5G315 GG+1crownThis veil is woven of gossamer, the fabric of dreams and glamour.6.37
Item
Gossamer Veil
Construction
5
Paths
G3
Gems
15 G
Boosters
G+1
Slot
crown
Effect
This veil is woven of gossamer, the fabric of dreams and glamour.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mirror of Long Lost Battles5G210 G—noneshieldThis heavy bronze and silver tower shield is enchanted with glamour magic.6.37
Item
Mirror of Long Lost Battles
Construction
5
Paths
G2
Gems
10 G
Boosters
—none
Slot
shield
Effect
This heavy bronze and silver tower shield is enchanted with glamour magic.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mirror of Trapped Images5G15 G—nonemiscThis gold and silver hand mirror is enchanted with glamour magic.6.37
Item
Mirror of Trapped Images
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
misc
Effect
This gold and silver hand mirror is enchanted with glamour magic.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mistletoe Garland5G15 G—nonecrownA garland enchanted to draw forth the magical properties of mistletoe, which grants good luck and protection from poison.6.37
Item
Mistletoe Garland
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
crown
Effect
A garland enchanted to draw forth the magical properties of mistletoe, which grants good luck and protection from poison.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Neverending Keg of Mead5G1W15 G + 5 W—nonemiscThis keg is enchanted with the magic of the fay.6.37
Item
Neverending Keg of Mead
Construction
5
Paths
G1W1
Gems
5 G + 5 W
Boosters
—none
Slot
misc
Effect
This keg is enchanted with the magic of the fay.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Pendant of Beauty5G15 G—nonemiscAnyone putting on this amulet will have their beauty greatly increased.6.37
Item
Pendant of Beauty
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
misc
Effect
Anyone putting on this amulet will have their beauty greatly increased.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Pixie Shoes5G1N15 G + 5 N—nonefeetShoes that give +2 defence, luck and 6 extra map movement.6.37
Item
Pixie Shoes
Construction
5
Paths
G1N1
Gems
5 G + 5 N
Boosters
—none
Slot
feet
Effect
Shoes that give +2 defence, luck and 6 extra map movement.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Shademail Haubergeon5G2E110 G + 5 E—nonebodyA dark haubergeon, enchanted to be exceptionally light and durable.6.37
Item
Shademail Haubergeon
Construction
5
Paths
G2E1
Gems
10 G + 5 E
Boosters
—none
Slot
body
Effect
A dark haubergeon, enchanted to be exceptionally light and durable.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Sling of Crystal Shards5G1E15 G + 5 E—nonemissileThis magic sling throws a large number of crystal shards towards the enemy.6.37
Item
Sling of Crystal Shards
Construction
5
Paths
G1E1
Gems
5 G + 5 E
Boosters
—none
Slot
missile
Effect
This magic sling throws a large number of crystal shards towards the enemy.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Soul Scales5B1G15 B + 5 G—nonemiscThis set of scales allows its wielder to measure the worth of a person's soul.6.37
Item
Soul Scales
Construction
5
Paths
B1G1
Gems
5 B + 5 G
Boosters
—none
Slot
misc
Effect
This set of scales allows its wielder to measure the worth of a person's soul.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Stone Sphere5G2E110 G + 5 E—nonemiscA smooth, black stone sphere wrapped in black cloth to protect it from the sun, it will become transparent when exposed to moonlight and will reveal shifting images of distant places.6.37
Item
Stone Sphere
Construction
5
Paths
G2E1
Gems
10 G + 5 E
Boosters
—none
Slot
misc
Effect
A smooth, black stone sphere wrapped in black cloth to protect it from the sun, it will become transparent when exposed to moonlight and will reveal shifting images of distant places.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Totem Shield5D1G15 D + 5 G—noneshieldThe head painted on this shield will cast curses on anyone striking its bearer.6.37
Item
Totem Shield
Construction
5
Paths
D1G1
Gems
5 D + 5 G
Boosters
—none
Slot
shield
Effect
The head painted on this shield will cast curses on anyone striking its bearer.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Twilight Glaive5G210 G—none2-handThis glaive is enchanted with the powers of glamour magic.6.37
Item
Twilight Glaive
Construction
5
Paths
G2
Gems
10 G
Boosters
—none
Slot
2-hand
Effect
This glaive is enchanted with the powers of glamour magic.
Version
6.37
Damage
15
Unique
—none
Magic penetration
—none
National
Generic
Unseen Sword5G15 G—none1-handThis sword is invisible. Even seasoned warriors would have a hard time defending against the wielder of such a blade.6.37
Item
Unseen Sword
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
This sword is invisible. Even seasoned warriors would have a hard time defending against the wielder of such a blade.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Cloak of Invisibility7G315 G—nonebodyThis cloak makes the wearer invisible. The invisibility ends if the wearer is hurt.6.37
Item
Cloak of Invisibility
Construction
7
Paths
G3
Gems
15 G
Boosters
—none
Slot
body
Effect
This cloak makes the wearer invisible. The invisibility ends if the wearer is hurt.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Crystal Heart7E1G15 E + 5 G—nonemiscThe Crystal Heart is a heart-shaped crystal placed in the chest of its owner behind his ordinary heart.6.37
Item
Crystal Heart
Construction
7
Paths
E1G1
Gems
5 E + 5 G
Boosters
—none
Slot
misc
Effect
The Crystal Heart is a heart-shaped crystal placed in the chest of its owner behind his ordinary heart.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Eye of Innocence7G210 G—nonemiscThis magic gemstone is activated by replacing one of the user's eyes with it.6.37
Item
Eye of Innocence
Construction
7
Paths
G2
Gems
10 G
Boosters
—none
Slot
misc
Effect
This magic gemstone is activated by replacing one of the user's eyes with it.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Fay Steed Barding7G1E15 G + 5 E—nonebardingBarding for a mount, with protection 21 on the head and body and 16 on the limbs, that gives awe 2 and 8 hit points.6.37
Item
Fay Steed Barding
Construction
7
Paths
G1E1
Gems
5 G + 5 E
Boosters
—none
Slot
barding
Effect
Barding for a mount, with protection 21 on the head and body and 16 on the limbs, that gives awe 2 and 8 hit points.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Headband of Woven Dreams7G210 G—nonecrownWith the help of magic the dreams of a hundred old men are woven into a beautiful headband.6.37
Item
Headband of Woven Dreams
Construction
7
Paths
G2
Gems
10 G
Boosters
—none
Slot
crown
Effect
With the help of magic the dreams of a hundred old men are woven into a beautiful headband.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mask of Face-borrowing7G210 G—nonecrownThis mask enables the wearer to take on the appearance of anyone he meets.6.37
Item
Mask of Face-borrowing
Construction
7
Paths
G2
Gems
10 G
Boosters
—none
Slot
crown
Effect
This mask enables the wearer to take on the appearance of anyone he meets.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mirage Crystal7G3E215 G + 10 EG+1miscA flawless crystal found in a sandy desert enchanted with the powers of the Unseen.6.37
Item
Mirage Crystal
Construction
7
Paths
G3E2
Gems
15 G + 10 E
Boosters
G+1
Slot
misc
Effect
A flawless crystal found in a sandy desert enchanted with the powers of the Unseen.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Mirror of False Impressions7G425 G—nonemiscThis mirror makes everyone in the entire army look the same.6.37
Item
Mirror of False Impressions
Construction
7
Paths
G4
Gems
25 G
Boosters
—none
Slot
misc
Effect
This mirror makes everyone in the entire army look the same.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Rainbow Armor7G1W15 G + 5 W—nonebodyThis brilliant armor is made of small crystals and enchanted with the protective powers of the rainbow.6.37
Item
Rainbow Armor
Construction
7
Paths
G1W1
Gems
5 G + 5 W
Boosters
—none
Slot
body
Effect
This brilliant armor is made of small crystals and enchanted with the protective powers of the rainbow.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Ring of Invisibility7G540 G—nonemiscThis ring is set with an enchanted opal.6.37
Item
Ring of Invisibility
Construction
7
Paths
G5
Gems
40 G
Boosters
—none
Slot
misc
Effect
This ring is set with an enchanted opal.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Ring of the False Prophet7G4F225 G + 10 FH+1miscThis ring is enchanted with magic to trick and persuade people into thinking the wearer is a truly extraordinary prophet.6.37
Item
Ring of the False Prophet
Construction
7
Paths
G4F2
Gems
25 G + 10 F
Boosters
H+1
Slot
misc
Effect
This ring is enchanted with magic to trick and persuade people into thinking the wearer is a truly extraordinary prophet.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Shield of Gleaming Gold7F1G15 F + 5 G—noneshieldA shield with protection 23 that gives its bearer awe 1.6.37
Item
Shield of Gleaming Gold
Construction
7
Paths
F1G1
Gems
5 F + 5 G
Boosters
—none
Slot
shield
Effect
A shield with protection 23 that gives its bearer awe 1.
Version
6.37
Damage
—none
Unique
—none
Magic penetration
—none
National
Generic
Singing Sword7G210 G—none1-handThis strange weapon will start to sing its otherworldly songs as soon as any enemies come near.6.37
Item
Singing Sword
Construction
7
Paths
G2
Gems
10 G
Boosters
—none
Slot
1-hand
Effect
This strange weapon will start to sing its otherworldly songs as soon as any enemies come near.
Version
6.37
Damage
9
Unique
—none
Magic penetration
—none
National
Generic
Star of Thraldom7G15 G—none1-handThose close to where this morningstar strikes may find themselves magically shackled.6.37
Item
Star of Thraldom
Construction
7
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
Those close to where this morningstar strikes may find themselves magically shackled.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
uniqueAmulet of the Doppelganger9G210 G—nonemiscThe amulet makes the wearer look like an ordinary commoner, which makes it possible to move unnoticed in enemy territory.6.37
Item
Amulet of the Doppelganger
Construction
9
Paths
G2
Gems
10 G
Boosters
—none
Slot
misc
Effect
The amulet makes the wearer look like an ordinary commoner, which makes it possible to move unnoticed in enemy territory.
Version
6.37
Damage
—none
Unique
Unique
Magic penetration
—none
National
Generic
uniqueEye of the Oracle9G425 G—nonemiscA cursed item that gives +5 attack, +5 defence, +4 precision, 80% warning and a 5% horrormark chance; it is never picked up from the battlefield.6.37
Item
Eye of the Oracle
Construction
9
Paths
G4
Gems
25 G
Boosters
—none
Slot
misc
Effect
A cursed item that gives +5 attack, +5 defence, +4 precision, 80% warning and a 5% horrormark chance; it is never picked up from the battlefield.
Version
6.37
Damage
—none
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Horror Harmonica9S5G440 S + 25 G—nonemiscAs soon as combat starts, the harmonica will start its ominous wail.6.37
Item
The Horror Harmonica
Construction
9
Paths
S5G4
Gems
40 S + 25 G
Boosters
—none
Slot
misc
Effect
As soon as combat starts, the harmonica will start its ominous wail.
Version
6.37
Damage
—none
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Missing Tune9G540 G—nonemiscThe missing tune will play for all enemies on the battlefield.6.37
Item
The Missing Tune
Construction
9
Paths
G5
Gems
40 G
Boosters
—none
Slot
misc
Effect
The missing tune will play for all enemies on the battlefield.
Version
6.37
Damage
—none
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Sword of Aurgelmer9G660 G—none1-handThis sword was made for a Jotun hero by Skuld, the Norna of Future Fates.6.37
Item
The Sword of Aurgelmer
Construction
9
Paths
G6
Gems
60 G
Boosters
—none
Slot
1-hand
Effect
This sword was made for a Jotun hero by Skuld, the Norna of Future Fates.
Version
6.37
Damage
13
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Sword of Many Colors9G4F225 G + 10 FG+12-handWhen this sword is swung in combat, it will explode in a shower of light.6.37
Item
The Sword of Many Colors
Construction
9
Paths
G4F2
Gems
25 G + 10 F
Boosters
G+1
Slot
2-hand
Effect
When this sword is swung in combat, it will explode in a shower of light.
Version
6.37
Damage
17
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Trapped Dreams of Hruvur9G4S425 G + 25 SS+1G+1B+1miscGustius was the most famous mage of the discipline of mind and dreams.6.37
Item
The Trapped Dreams of Hruvur
Construction
9
Paths
G4S4
Gems
25 G + 25 S
Boosters
S+1G+1B+1
Slot
misc
Effect
Gustius was the most famous mage of the discipline of mind and dreams.
Version
6.37
Damage
—none
Unique
Unique
Magic penetration
2
National
Generic
uniqueTome of Legends9G540 GG+2miscThis ancient tome is filled with the legends of old as well being enchanted with powerful glamour magic.6.37
Item
Tome of Legends
Construction
9
Paths
G5
Gems
40 G
Boosters
G+2
Slot
misc
Effect
This ancient tome is filled with the legends of old as well being enchanted with powerful glamour magic.
Version
6.37
Damage
—none
Unique
Unique
Magic penetration
—none
National
Generic

The faceted gem marks a unique item: an artifact, which can be forged only once per game.

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Nations with Glamour mages 36

Every nation whose own mages reach Glamour, with the highest level.

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Nations with Glamour. Verified 6.37.
Arcoscephale#95Late Age95S2H2D1N1G16.37
Nation
Arcoscephale
Era
Late Age
Number
95
Paths
S2H2D1N1G1
Rare paths
F2W2E2
Version
6.37
AsphodelMiddle Age53N3D2H2G16.37
Nation
Asphodel
Era
Middle Age
Number
53
Paths
N3D2H2G1
Rare paths
W2E2
Version
6.37
EriuMiddle Age58G3N2H2A1W1E16.37
Nation
Eriu
Era
Middle Age
Number
58
Paths
G3N2H2A1W1E1
Rare paths
F1
Version
6.37
FeminieLate Age119S3G3F2H26.37
Nation
Feminie
Era
Late Age
Number
119
Paths
S3G3F2H2
Rare paths
W2N2
Version
6.37
FomoriaEarly Age10A3D2G2H26.37
Nation
Fomoria
Era
Early Age
Number
10
Paths
A3D2G2H2
Rare paths
W2N2E1
Version
6.37
HelheimEarly Age31D3A2E2G2H26.37
Nation
Helheim
Era
Early Age
Number
31
Paths
D3A2E2G2H2
Rare paths
F1
Version
6.37
JotunheimMiddle Age80W2B2H2D1G16.37
Nation
Jotunheim
Era
Middle Age
Number
80
Paths
W2B2H2D1G1
Rare paths
S4N4
Version
6.37
KailasaEarly Age20W3E3S2N1G1H16.37
Nation
Kailasa
Era
Early Age
Number
20
Paths
W3E3S2N1G1H1
Rare paths
—none
Version
6.37
LankaEarly Age21A2N2B2H2D1G16.37
Nation
Lanka
Era
Early Age
Number
21
Paths
A2N2B2H2D1G1
Rare paths
—none
Version
6.37
Machaka#28Early Age28F3N3E2D2H2G16.37
Nation
Machaka
Era
Early Age
Number
28
Paths
F3N3E2D2H2G1
Rare paths
—none
Version
6.37
Machaka#76Middle Age76F2E2N2G2H2D16.37
Nation
Machaka
Era
Middle Age
Number
76
Paths
F2E2N2G2H2D1
Rare paths
—none
Version
6.37
Man#100Late Age100A2H2E1S1G16.37
Nation
Man
Era
Late Age
Number
100
Paths
A2H2E1S1G1
Rare paths
F1D1
Version
6.37
Man#57Middle Age57N3G2E1H16.37
Nation
Man
Era
Middle Age
Number
57
Paths
N3G2E1H1
Rare paths
A2W2F1
Version
6.37
Marignon#103Late Age103H3F2G2B2A1W1E1S16.37
Nation
Marignon
Era
Late Age
Number
103
Paths
H3F2G2B2A1W1E1S1
Rare paths
N1
Version
6.37
MidgårdLate Age115A2S2H2G1B16.37
Nation
Midgård
Era
Late Age
Number
115
Paths
A2S2H2G1B1
Rare paths
E3D3
Version
6.37
MuspelheimEarly Age34F3H2A1D1G1B16.37
Nation
Muspelheim
Era
Early Age
Number
34
Paths
F3H2A1D1G1B1
Rare paths
S3N3
Version
6.37
Na'BaMiddle Age65F3A2G2H2E1S16.37
Nation
Na'Ba
Era
Middle Age
Number
65
Paths
F3A2G2H2E1S1
Rare paths
N2
Version
6.37
NiefelheimEarly Age33W3D2B2H2G16.37
Nation
Niefelheim
Era
Early Age
Number
33
Paths
W3D2B2H2G1
Rare paths
S3N3
Version
6.37
Oceania#41Early Age41N4W2G2H2A1E16.37
Nation
Oceania
Era
Early Age
Number
41
Paths
N4W2G2H2A1E1
Rare paths
—none
Version
6.37
Oceania#87Middle Age87N4W2G2H2A1E16.37
Nation
Oceania
Era
Middle Age
Number
87
Paths
N4W2G2H2A1E1
Rare paths
—none
Version
6.37
Pangaea#7Early Age7N4H2E1G1B16.37
Nation
Pangaea
Era
Early Age
Number
7
Paths
N4H2E1G1B1
Rare paths
W2
Version
6.37
PatalaLate Age108W2E2S2H2N1G16.37
Nation
Patala
Era
Late Age
Number
108
Paths
W2E2S2H2N1G1
Rare paths
—none
Version
6.37
PhaeaciaMiddle Age77A3W2H2S1G16.37
Nation
Phaeacia
Era
Middle Age
Number
77
Paths
A3W2H2S1G1
Rare paths
E2
Version
6.37
Pyrène#123Late Age123B3G2H2A16.37
Nation
Pyrène
Era
Late Age
Number
123
Paths
B3G2H2A1
Rare paths
F2E2N1
Version
6.37
R'lyeh#127Late Age127S3W2H2G16.37
Nation
R'lyeh
Era
Late Age
Number
127
Paths
S3W2H2G1
Rare paths
E3N1
Version
6.37
T'ien Ch'i#22Early Age22W2H2F1A1E1S1D1N1G16.37
Nation
T'ien Ch'i
Era
Early Age
Number
22
Paths
W2H2F1A1E1S1D1N1G1
Rare paths
—none
Version
6.37
T'ien Ch'i#69Middle Age69W2N2H2F1A1E1S1G16.37
Nation
T'ien Ch'i
Era
Middle Age
Number
69
Paths
W2N2H2F1A1E1S1G1
Rare paths
—none
Version
6.37
Tir na n'OgEarly Age11G4N2H2A1W16.37
Nation
Tir na n'Og
Era
Early Age
Number
11
Paths
G4N2H2A1W1
Rare paths
E2
Version
6.37
UbarEarly Age18F2A2G1H16.37
Nation
Ubar
Era
Early Age
Number
18
Paths
F2A2G1H1
Rare paths
E1
Version
6.37
UtgårdLate Age117S2D2B2H2W1G16.37
Nation
Utgård
Era
Late Age
Number
117
Paths
S2D2B2H2W1G1
Rare paths
N2
Version
6.37
VaettiheimLate Age118W1D1N1G1B1H16.37
Nation
Vaettiheim
Era
Late Age
Number
118
Paths
W1D1N1G1B1H1
Rare paths
S3
Version
6.37
VanarusMiddle Age79A2H2F1W1E1D1N1G1B16.37
Nation
Vanarus
Era
Middle Age
Number
79
Paths
A2H2F1W1E1D1N1G1B1
Rare paths
—none
Version
6.37
Vanheim#30Early Age30A2E2G2H2B16.37
Nation
Vanheim
Era
Early Age
Number
30
Paths
A2E2G2H2B1
Rare paths
F2D2
Version
6.37
Vanheim#78Middle Age78A2E2G2H2B16.37
Nation
Vanheim
Era
Middle Age
Number
78
Paths
A2E2G2H2B1
Rare paths
F2D2
Version
6.37
YsMiddle Age85G3W2H2E1S16.37
Nation
Ys
Era
Middle Age
Number
85
Paths
G3W2H2E1S1
Rare paths
F2N1
Version
6.37
ZemaitiaLate Age124E2N2G2H16.37
Nation
Zemaitia
Era
Late Age
Number
124
Paths
E2N2G2H1
Rare paths
F2A2
Version
6.37

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Last updated 2026-09-30 by Data importVerified for 6.37 (current)

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