Missile weapons
Every weapon with a range, strongest first.
Swipe sideways for more columns.
| Enslave Mind | Missile | 999 | 100 | 0 | 0 | 1 | 25 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units | 0 | Enslave | 1010 | —none | 6.37 |
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Enslave 999, precision 100, range 25, 1010 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units Used by No unit on the wiki carries it
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| Ethereal Crossbow | Missile | 999 | 5 | 0 | 0 | −2 | 45 | 0 | Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Soul-slaying, Magic resistance negates, Usable underwater, No effect on mindless units | 0 | Damage | 12 | —none | 6.37 |
Damage 999, precision 5, range 45, 12 shots, attacks −2, resource cost 0. Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Soul-slaying, Magic resistance negates, Usable underwater, No effect on mindless units. Rules Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Soul-slaying, Magic resistance negates, Usable underwater, No effect on mindless units Granted by items Ethereal Crossbow Used by No unit on the wiki carries it
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| Petrifying Gas | Missile | 999 | 0 | 0 | 0 | 1 | 6 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating | 0 | Petrify | 1007 | 4 | 6.37 |
Petrify 999, range 6, 1007 shots, 1 attack, area 4, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating Used by No unit on the wiki carries it
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| Elf Shot | Missile | 100 | 0 | 0 | 0 | 1 | 35 | 0 | Magic weapon, Strength not added, Piercing, Armour-negating, Magic resistance negates, No effect on inanimate units | 3 | Fatigue | 20 | —none | 6.37 |
Fatigue 100, range 35, 20 shots, 1 attack, resource cost 0. Magic weapon, Strength not added, Piercing, Armour-negating, Magic resistance negates, No effect on inanimate units. Rules Magic weapon, Strength not added, Piercing, Armour-negating, Magic resistance negates, No effect on inanimate units Used by Homunculus, Sprite, Unseelie Sprite
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| Dragon Gas | Missile | 64 | 0 | 0 | 0 | 1 | strength/3 | 0 | Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon | 0 | Unknown effect 149 | 1007 | 6 | 6.37 |
Unknown effect 149 64, range from strength divided by 3, 1007 shots, 1 attack, area 6, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon. Rules Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon Used by No unit on the wiki carries it
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| Ballista | Missile | 25 | −2 | 0 | 0 | −3 | 70 | 0 | Two-handed, Strength not added, Piercing, Armour-piercing | 0 | Damage | 10 | —none | 6.37 |
Damage 25, precision −2, range 70, 10 shots, attacks −3, resource cost 0. Two-handed, Strength not added, Piercing, Armour-piercing. Rules Two-handed, Strength not added, Piercing, Armour-piercing Used by No unit on the wiki carries it
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| BoulderMissile · Damage 25 | Missile | 25 | 0 | 0 | 0 | 1 | 15 | 0 | Strength not added, Blunt | 0 | Damage | 5 | —none | 6.37 |
Damage 25, range 15, 5 shots, 1 attack, resource cost 0. Strength not added, Blunt. Rules Strength not added, Blunt Used by No unit on the wiki carries it
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| Bow of the Titans | Missile | 22 | 100 | 0 | 0 | −2 | 100 | 0 | Two-handed, Magic weapon, Piercing, Armour-piercing | 0 | Damage | 10 | —none | 6.37 |
Damage 22, precision 100, range 100, 10 shots, attacks −2, resource cost 0. Two-handed, Magic weapon, Piercing, Armour-piercing. Rules Two-handed, Magic weapon, Piercing, Armour-piercing Granted by items Bow of the Titans Used by No unit on the wiki carries it
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| Bile | Missile | 20 | 0 | 0 | 0 | 1 | strength/2 | 0 | Magic weapon, Strength not added, Poison, Armour-negating | 0 | Poison (HP damage) | 5 | 3 | 6.37 |
Poison (HP damage) 20, range from strength divided by 2, 5 shots, 1 attack, area 3, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Rules Magic weapon, Strength not added, Poison, Armour-negating Used by No unit on the wiki carries it
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| Fire BoulderMissile · Damage 20 | Missile | 20 | 0 | 0 | 0 | 1 | strength/3 | 0 | Two-handed, Magic weapon, Blunt | 0 | Damage | 2 | —none | 6.37 |
Damage 20, range from strength divided by 3, 2 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Blunt. Extra effect on every attack: Small Area Fire. Rules Two-handed, Magic weapon, Blunt Extra effect on every attack Small Area Fire: Damage 14, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Vitriol Breath | Missile | 16 | 0 | 0 | 0 | 1 | 13 | 0 | Magic weapon, Strength not added, Acid, Armour-piercing, Natural ranged weapon | 1 | Damage | 1007 | 1 | 6.37 |
Damage 16, range 13, 1007 shots, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Acid, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Strength not added, Acid, Armour-piercing, Natural ranged weapon Used by Green Lion
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| Golden Arbalest | Missile | 15 | 10 | 0 | 0 | 2 | 55 | 0 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 15, precision 10, range 55, 12 shots, 2 attacks, resource cost 0. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing Granted by items Golden Arbalest Used by No unit on the wiki carries it
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| Mind BlastMissile · Paralyze 15 | Missile | 15 | 100 | 0 | 0 | 1 | 100 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units | 0 | Paralyze | 1001 | —none | 6.37 |
Paralyze 15, precision 100, range 100, 1001 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units. Extra effect on damage: Psychic Damage. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units Extra effect when it does damage Psychic Damage: Damage 1, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, No effect on mindless units. Used by No unit on the wiki carries it
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| Vision's Foe | Missile | 13 | 10 | 0 | 0 | −3 | 50 | 0 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-negating | 0 | Damage | 10 | —none | 6.37 |
Damage 13, precision 10, range 50, 10 shots, attacks −3, resource cost 0. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-negating. Extra effect on every attack: Eyeloss. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-negating Extra effect on every attack Eyeloss: Cause Affliction, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Granted by items Vision's Foe Used by No unit on the wiki carries it
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| Arbalest | Missile | 12 | 2 | 0 | 0 | −3 | 50 | 4 | Two-handed, A third of strength added, Piercing, Armour-piercing, Ferrous | 2 | Damage | 10 | —none | 6.37 |
Damage 12, precision 2, range 50, 10 shots, attacks −3, resource cost 4. Two-handed, A third of strength added, Piercing, Armour-piercing, Ferrous. Rules Two-handed, A third of strength added, Piercing, Armour-piercing, Ferrous Used by Crossbowman, Zemaite Crossbowman
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| Black Bow | Missile | 12 | 5 | 0 | 0 | 1 | 45 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 12, precision 5, range 45, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on damage: Feeblemind. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect when it does damage Feeblemind: Cause Affliction, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, No effect on mindless units. Granted by items Black Bow of Botulf Used by No unit on the wiki carries it
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| Fire Arbalest | Missile | 12 | 2 | 0 | 0 | −3 | 50 | 0 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing | 0 | Damage | 10 | —none | 6.37 |
Damage 12, precision 2, range 50, 10 shots, attacks −3, resource cost 0. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing. Extra effect on every attack: Fire. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Ivory Bow | Missile | 12 | 2 | 0 | 0 | 3 | 50 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing, Armour-piercing | 0 | Unlife Damage | 12 | —none | 6.37 |
Unlife Damage 12, precision 2, range 50, 12 shots, 3 attacks, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing, Armour-piercing. Extra effect on damage: Decay. Rules Two-handed, Magic weapon, Half of strength added, Piercing, Armour-piercing Extra effect when it does damage Decay: Cause Affliction: Decay, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Ignores shields, Magic resistance negates. Granted by items Ivory Bow Used by No unit on the wiki carries it
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| Just Man's Cross | Missile | 12 | 4 | 0 | 0 | −2 | 45 | 0 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 12, precision 4, range 45, 12 shots, attacks −2, resource cost 0, 20 extra damage to demons and the undead. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing Granted by items Just Man's Cross Used by No unit on the wiki carries it
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| Mind BlastMissile · Paralyze 12 · #536 | Missile | 12 | 100 | 0 | 0 | 1 | 100 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units | 0 | Paralyze | 1005 | —none | 6.37 |
Paralyze 12, precision 100, range 100, 1005 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units. Extra effect on damage: Psychic Damage. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units Extra effect when it does damage Psychic Damage: Damage 1, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, No effect on mindless units. Used by No unit on the wiki carries it
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| Mind BlastMissile · Paralyze 12 · #86 | Missile | 12 | 100 | 0 | 0 | 1 | 100 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units | 0 | Paralyze | 1005 | —none | 6.37 |
Paralyze 12, precision 100, range 100, 1005 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units. Extra effect on damage: Psychic Damage. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units Extra effect when it does damage Psychic Damage: Damage 1, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, No effect on mindless units. Used by No unit on the wiki carries it
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| Obsidian DartMissile · Damage 12 | Missile | 12 | 1 | 0 | 0 | 1 | strength | 1 | Strength not added, Piercing | 0 | Damage | 4 | —none | 6.37 |
Damage 12, precision 1, range from strength, 4 shots, 1 attack, resource cost 1. Strength not added, Piercing. Rules Strength not added, Piercing Used by No unit on the wiki carries it
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| Piercer | Missile | 12 | 10 | 0 | 0 | −2 | 35 | 0 | Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Usable underwater | 0 | Damage | 12 | —none | 6.37 |
Damage 12, precision 10, range 35, 12 shots, attacks −2, resource cost 0. Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Usable underwater. Rules Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Usable underwater Granted by items Piercer Used by No unit on the wiki carries it
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| Plague Bow | Missile | 12 | 5 | 0 | 0 | 1 | 45 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 5 | Damage | 12 | —none | 6.37 |
Damage 12, precision 5, range 45, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on damage: Disease. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect when it does damage Disease: Cause Affliction: Disease, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, No effect on inanimate units. Used by Asura, Daitya, Lord of The Summer Plague, Rudra, Scorpion Man
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| Sling of Accuracy | Missile | 12 | 5 | 0 | 0 | 1 | 40 | 0 | Magic weapon, Half of strength added, Blunt | 0 | Damage | 15 | —none | 6.37 |
Damage 12, precision 5, range 40, 15 shots, 1 attack, resource cost 0. Magic weapon, Half of strength added, Blunt. Rules Magic weapon, Half of strength added, Blunt Granted by items Sling of Accuracy Used by No unit on the wiki carries it
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| Trueshot Longbow | Missile | 12 | 30 | 0 | 0 | 1 | 50 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 12, precision 30, range 50, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Rules Two-handed, Magic weapon, Half of strength added, Piercing Granted by items Trueshot Longbow Used by No unit on the wiki carries it
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| Great Bow | Missile | 11 | 0 | 0 | 0 | 1 | 50 | 4 | Two-handed, Half of strength added, Piercing, Flammable | 3 | Damage | 12 | —none | 6.37 |
Damage 11, range 50, 12 shots, 1 attack, resource cost 4. Two-handed, Half of strength added, Piercing, Flammable. Rules Two-handed, Half of strength added, Piercing, Flammable Used by Adite Archer, Avvite Heavy Archer, Gileadite Archer
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| Agarthan Steel Crossbow | Missile | 10 | 2 | −2 | 0 | −2 | 40 | 5 | Two-handed, A third of strength added, Piercing, Armour-piercing, Made of iron, Ferrous | 3 | Damage | 12 | —none | 6.37 |
Damage 10, precision 2, defence −2, range 40, 12 shots, attacks −2, resource cost 5. Two-handed, A third of strength added, Piercing, Armour-piercing, Made of iron, Ferrous. Rules Two-handed, A third of strength added, Piercing, Armour-piercing, Made of iron, Ferrous Used by Agarthan Crossbowman, Agarthan Heavy Crossbowman, Agarthan Light Crossbowman
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| Banefire CrossbowMissile · Damage 10 | Missile | 10 | 2 | 0 | 0 | −2 | 45 | 0 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing | 0 | Damage | 14 | —none | 6.37 |
Damage 10, precision 2, range 45, 14 shots, attacks −2, resource cost 0. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing. Extra effect on every attack: Area Decay. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing Extra effect on every attack Area Decay: Cause Affliction: Decay, length 0, 1 attack, area 3, resource cost 0. Magic weapon, Strength not added, Ignores shields, Magic resistance negates. Granted by items Banefire Crossbow Used by No unit on the wiki carries it
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| BoulderMissile · Damage 10 | Missile | 10 | 0 | 0 | 0 | 1 | strength/3 | 0 | Two-handed, Blunt | 10 | Damage | 2 | —none | 6.37 |
Damage 10, range from strength divided by 3, 2 shots, 1 attack, resource cost 0. Two-handed, Blunt. Rules Two-handed, Blunt Used by Cyclops Hurler, First of the Gigantes, Jotun Hurler, Jotun Hurler, Jotun Hurler, Jotun Hurler, King of the Gigantes, Laestrygonian, Laestrygonian Tyrant, Mairu Hurler
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| Cave Fire Bottle | Missile | 10 | −1 | 0 | 0 | 1 | strength/2 | 0 | Magic weapon, Strength not added, Fire, Armour-piercing | 3 | Damage | 1 | 1 | 6.37 |
Damage 10, precision −1, range from strength divided by 2, 1 shots, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Rules Magic weapon, Strength not added, Fire, Armour-piercing Used by Agarthan Sapper, Ktonian Alchemist, Master of Alchemical Secrets
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| Frost Blast | Missile | 10 | 0 | 0 | 0 | 1 | 35 | 0 | Magic weapon, Strength not added, Cold, Armour-piercing | 1 | Damage | 1008 | 1 | 6.37 |
Damage 10, range 35, 1008 shots, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Cold, Armour-piercing. Rules Magic weapon, Strength not added, Cold, Armour-piercing Used by Frost Fiend
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| Gae Bulga | Missile | 10 | 2 | 0 | 0 | 1 | strength | 1 | Magic weapon, Piercing | 1 | Damage | 1 | —none | 6.37 |
Damage 10, precision 2, range from strength, 1 shots, 1 attack, resource cost 1. Magic weapon, Piercing. Extra effect on damage: Harpooning. Rules Magic weapon, Piercing Extra effect when it does damage Harpooning: Cause Affliction, length 0, 1 attack, resource cost 0. Intrinsic (takes no hand), Strength not added, Size or strength negates. Used by Hero
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| Gaze of Death | Missile | 10 | 100 | 0 | 0 | 1 | 15 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Magic resistance negates, Natural ranged weapon, Internal damage, Gets the penetration bonus, Usable underwater, No effect on mindless units | 4 | Damage | 1005 | 20 | 6.37 |
Damage 10, precision 100, range 15, 1005 shots, 1 attack, area 20, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Magic resistance negates, Natural ranged weapon, Internal damage, Gets the penetration bonus, Usable underwater, No effect on mindless units. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Magic resistance negates, Natural ranged weapon, Internal damage, Gets the penetration bonus, Usable underwater, No effect on mindless units Used by Abomination, Basilisk, Catoblepas, High King
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| Mind BlastMissile · Paralyze 10 | Missile | 10 | 100 | 0 | 0 | 1 | 100 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units | 0 | Paralyze | 1005 | —none | 6.37 |
Paralyze 10, precision 100, range 100, 1005 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units. Extra effect on damage: Psychic Damage. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Gets the penetration bonus, Usable underwater, No effect on mindless units Extra effect when it does damage Psychic Damage: Damage 1, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Ignores shields, Magic resistance negates, No effect on mindless units. Used by No unit on the wiki carries it
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| Poison SpitMissile · Poison (HP damage) 10 · #224 | Missile | 10 | 0 | 0 | 0 | 1 | strength | 0 | Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon | 0 | Poison (HP damage) | 5 | —none | 6.37 |
Poison (HP damage) 10, range from strength, 5 shots, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon. Rules Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon Used by No unit on the wiki carries it
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| Poison SpitMissile · Poison (HP damage) 10 · #324 | Missile | 10 | 0 | 0 | 0 | 1 | strength | 0 | Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon | 4 | Poison (HP damage) | 5 | —none | 6.37 |
Poison (HP damage) 10, range from strength, 5 shots, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon. Rules Magic weapon, Strength not added, Poison, Armour-negating, Natural ranged weapon Used by Bog Beast, Jaguar Toad, Kuro-Oni, Spine Frog
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| Enchanted Bow | Missile | 9 | 2 | 0 | 0 | 1 | 40 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 2 | Damage | 12 | —none | 6.37 |
Damage 9, precision 2, range 40, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Rules Two-handed, Magic weapon, Half of strength added, Piercing Used by Ahu of the Kavi, Titan of the Hunt
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| Fire Long Bow | Missile | 9 | 0 | 0 | 0 | 1 | 45 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 9, range 45, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Fire. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Howling Bow | Missile | 9 | 2 | 0 | 0 | 1 | 40 | 5 | Two-handed, Magic weapon, Half of strength added, Piercing | 1 | Damage | 12 | —none | 6.37 |
Damage 9, precision 2, range 40, 12 shots, 1 attack, resource cost 5. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on damage: Lesser Fear. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect when it does damage Lesser Fear: Cause Fear (Type II) 2, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating. Used by Ancestor Vessel
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| Long Bow | Missile | 9 | 0 | 0 | 0 | 1 | 45 | 3 | Two-handed, Half of strength added, Piercing, Flammable | 18 | Damage | 12 | —none | 6.37 |
Damage 9, range 45, 12 shots, 1 attack, resource cost 3. Two-handed, Half of strength added, Piercing, Flammable. Rules Two-handed, Half of strength added, Piercing, Flammable
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| Short BowMissile · Damage 9 | Missile | 9 | 0 | 0 | 0 | 1 | 35 | 2 | Intrinsic (takes no hand), Strength not added, Piercing, Flammable | 0 | Damage | 12 | —none | 6.37 |
Damage 9, range 35, 12 shots, 1 attack, resource cost 2. Intrinsic (takes no hand), Strength not added, Piercing, Flammable. Rules Intrinsic (takes no hand), Strength not added, Piercing, Flammable Used by No unit on the wiki carries it
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| Banefire CrossbowMissile · Damage 8 | Missile | 8 | 2 | 0 | 0 | −3 | 40 | 8 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing, Ferrous | 1 | Damage | 12 | —none | 6.37 |
Damage 8, precision 2, range 40, 12 shots, attacks −3, resource cost 8. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing, Ferrous. Extra effect on damage: Decay. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing, Ferrous Extra effect when it does damage Decay: Cause Affliction: Decay, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Ignores shields, Magic resistance negates. Used by Tomb Flame Wielder
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| BoulderMissile · Damage 8 · #424 | Missile | 8 | 0 | 0 | 0 | 1 | strength/3 | 0 | Blunt | 3 | Damage | 5 | —none | 6.37 |
Damage 8, range from strength divided by 3, 5 shots, 1 attack, resource cost 0. Blunt. Rules Blunt Used by Ancient Stone Hurler, Ancient Stone Hurler, Ancient Stone Hurler
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| BoulderMissile · Damage 8 · #546 | Missile | 8 | 0 | 0 | 0 | 1 | strength/3 | 0 | Magic weapon, Blunt | 0 | Damage | 15 | —none | 6.37 |
Damage 8, range from strength divided by 3, 15 shots, 1 attack, resource cost 0. Magic weapon, Blunt. Rules Magic weapon, Blunt Granted by items The Pebble Pouch Used by No unit on the wiki carries it
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| Bow of War | Missile | 8 | 0 | 0 | 0 | 13 | 40 | 0 | Two-handed, Half of strength added, Piercing | 0 | Damage | 7 | —none | 6.37 |
Damage 8, range 40, 7 shots, 13 attacks, resource cost 0. Two-handed, Half of strength added, Piercing. Rules Two-handed, Half of strength added, Piercing Granted by items Bow of War Used by No unit on the wiki carries it
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| Composite Bow | Missile | 8 | 1 | 0 | 0 | 1 | 40 | 3 | Two-handed, Half of strength added, Piercing | 31 | Damage | 12 | —none | 6.37 |
Damage 8, precision 1, range 40, 12 shots, 1 attack, resource cost 3. Two-handed, Half of strength added, Piercing. Rules Two-handed, Half of strength added, Piercing Used by Airya Archer, Archer, Barbarian Heavy Horseman, Barbarian Horseman, Black Hood, General, General, Grid Druzhina, Heavy Horseman, Horseman, Ilah of the Sky, Imperial Archer Show all 31Iron Hail Archer, Khan, Mounted Scout, Nabaean Camel Rider, Raider, Sauromatian Archer, Sauromatian Lancer, Sauromatian Raider, Savaran Cataphract, Savaran Guard, Sheikh, Spire Horn Archer, Styag, Turan Cavalry, Turan Horse Archer, Ubaran Camel Rider, Ubaran Sheikh, Vintefolei Horseman, Vintefolei Shaman Chief
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| Crossbow | Missile | 8 | 2 | 0 | 0 | −2 | 40 | 3 | Two-handed, A third of strength added, Piercing, Armour-piercing, Ferrous | 37 | Damage | 12 | —none | 6.37 |
Damage 8, precision 2, range 40, 12 shots, attacks −2, resource cost 3. Two-handed, A third of strength added, Piercing, Armour-piercing, Ferrous. Rules Two-handed, A third of strength added, Piercing, Armour-piercing, Ferrous Used by Adventurer, Assassin, Calystri Crossbowman, Captain, Centauride Crossbow, Crossbowman, Crossbowman, Crossbowman, Crossbowman, Crossbowman, Crossbowman, Crossbowman Show all 37Crossbowman, Crosswielder, Defender, Deliverer of Justice, Earthbound, Heavy Crossbowman, Helote Crossbowman, Hoburg Crossbow, Imp Trainer, Imperial Crossbowman, Lord Warden, Moose Rider, Noble, Orionde Crossbowman, Piconye Crossbowman, Piconye Scout, Pyrènian Crossbowman, Pyrènian Crossbowman, Ranger Captain, Ranger of Ulm, Sapper, Satyr Sniper, Tower Guard, Vaetti Crossbowman, Warden
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| Fire BoulderMissile · Damage 8 | Missile | 8 | 0 | 0 | 0 | 1 | strength/3 | 0 | Two-handed, Magic weapon, Blunt | 0 | Damage | 5 | —none | 6.37 |
Damage 8, range from strength divided by 3, 5 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Blunt. Extra effect on every attack: Small Area Fire. Rules Two-handed, Magic weapon, Blunt Extra effect on every attack Small Area Fire: Damage 14, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Fire Bow of War | Missile | 8 | 0 | 0 | 0 | 13 | 40 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 0 | Damage | 7 | —none | 6.37 |
Damage 8, range 40, 7 shots, 13 attacks, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Fire. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Fire Composite Bow | Missile | 8 | 1 | 0 | 0 | 1 | 40 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 8, precision 1, range 40, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Fire. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Fire Crossbow | Missile | 8 | 2 | 0 | 0 | −2 | 40 | 0 | Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 8, precision 2, range 40, 12 shots, attacks −2, resource cost 0. Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing. Extra effect on every attack: Fire. Rules Two-handed, Magic weapon, A third of strength added, Piercing, Armour-piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Poison BowMissile · Damage 8 | Missile | 8 | 1 | 0 | 0 | 1 | 40 | 4 | Two-handed, Half of strength added, Piercing, Flammable | 1 | Damage | 12 | —none | 6.37 |
Damage 8, precision 1, range 40, 12 shots, 1 attack, resource cost 4. Two-handed, Half of strength added, Piercing, Flammable. Extra effect on damage: Weak Poison. Rules Two-handed, Half of strength added, Piercing, Flammable Extra effect when it does damage Weak Poison: Poison (HP damage) 5, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Used by Androphag Archer
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| Rainbow | Missile | 8 | 2 | 0 | 0 | 1 | 30 | 0 | Magic weapon, Half of strength added, Blunt, Armour-negating | 1 | Damage | 10 | —none | 6.37 |
Damage 8, precision 2, range 30, 10 shots, 1 attack, resource cost 0. Magic weapon, Half of strength added, Blunt, Armour-negating. Extra effect on every attack: Eyeloss. Rules Magic weapon, Half of strength added, Blunt, Armour-negating Extra effect on every attack Eyeloss: Cause Affliction, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Used by Long Handed
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| XXX - Crossbow | Missile | 8 | 2 | 0 | 0 | −2 | 40 | 3 | Intrinsic (takes no hand), Strength not added, Piercing, Armour-piercing, Ferrous | 0 | Damage | 12 | —none | 6.37 |
Damage 8, precision 2, range 40, 12 shots, attacks −2, resource cost 3. Intrinsic (takes no hand), Strength not added, Piercing, Armour-piercing, Ferrous. Rules Intrinsic (takes no hand), Strength not added, Piercing, Armour-piercing, Ferrous Used by No unit on the wiki carries it
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| Fay Bow | Missile | 7 | 1 | 0 | 0 | 1 | 40 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing, Flammable | 2 | Damage | 12 | —none | 6.37 |
Damage 7, precision 1, range 40, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing, Flammable. Rules Two-handed, Magic weapon, Half of strength added, Piercing, Flammable Used by Fay Archer, Unseelie Archer
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| Gastraphetes | Missile | 7 | 2 | 0 | 0 | −2 | 25 | 3 | Two-handed, A third of strength added, Piercing, Armour-piercing, Usable underwater | 2 | Damage | 12 | —none | 6.37 |
Damage 7, precision 2, range 25, 12 shots, attacks −2, resource cost 3. Two-handed, A third of strength added, Piercing, Armour-piercing, Usable underwater. Rules Two-handed, A third of strength added, Piercing, Armour-piercing, Usable underwater
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| Banefire Bow | Missile | 6 | 0 | 0 | 0 | 1 | 35 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 1 | Damage | 12 | —none | 6.37 |
Damage 6, range 35, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on damage: Decay. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect when it does damage Decay: Cause Affliction: Decay, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Ignores shields, Magic resistance negates. Used by Longdead Archer
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| Bronze Discus | Missile | 6 | −3 | 0 | 0 | 1 | strength | 3 | Blunt | 1 | Damage | 4 | —none | 6.37 |
Damage 6, precision −3, range from strength, 4 shots, 1 attack, resource cost 3. Blunt. Rules Blunt Used by Discobolus
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| Cone of Flames | Missile | 6 | 0 | 0 | 0 | 1 | 9 | 0 | Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon | 1 | Damage | 1005 | 1 | 6.37 |
Damage 6, range 9, 1005 shots, 1 attack, area 1, resource cost 0. Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon Used by Iron Gryphon
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| Dragon Fire | Missile | 6 | 0 | 0 | 0 | 1 | strength/3 | 0 | Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon | 5 | Damage | 1009 | 2 | 6.37 |
Damage 6, range from strength divided by 3, 1009 shots, 1 attack, area 2, resource cost 0. Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon Used by Azi, Chimera, Dragon, Dragon, Iron Dragon
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| Drake Fire | Missile | 6 | 0 | 0 | 0 | 1 | 6 | 0 | Magic weapon, Half of strength added, Fire, Armour-piercing | 3 | Damage | 1008 | 1 | 6.37 |
Damage 6, range 6, 1008 shots, 1 attack, area 1, resource cost 0. Magic weapon, Half of strength added, Fire, Armour-piercing. Rules Magic weapon, Half of strength added, Fire, Armour-piercing Used by Fire Drake, Grotesque, Zmey
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| Fire Short Bow | Missile | 6 | 0 | 0 | 0 | 1 | 35 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 0 | Damage | 12 | —none | 6.37 |
Damage 6, range 35, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Fire. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Frost Bow | Missile | 6 | 0 | 0 | 0 | 1 | 35 | 5 | Two-handed, Magic weapon, Half of strength added, Piercing, Unaffected by the fire bless | 2 | Damage | 12 | —none | 6.37 |
Damage 6, range 35, 12 shots, 1 attack, resource cost 5. Two-handed, Magic weapon, Half of strength added, Piercing, Unaffected by the fire bless. Extra effect on every attack: Freeze. Rules Two-handed, Magic weapon, Half of strength added, Piercing, Unaffected by the fire bless Extra effect on every attack Freeze: Fatigue 10, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Cold, Armour-negating. Used by Blizzard Warrior, Blizzard Warrior
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| Poison BowMissile · Damage 6 | Missile | 6 | 1 | 0 | 0 | 1 | 35 | 3 | Two-handed, Half of strength added, Piercing, Flammable | 2 | Damage | 12 | —none | 6.37 |
Damage 6, precision 1, range 35, 12 shots, 1 attack, resource cost 3. Two-handed, Half of strength added, Piercing, Flammable. Extra effect on damage: Weak Poison. Rules Two-handed, Half of strength added, Piercing, Flammable Extra effect when it does damage Weak Poison: Poison (HP damage) 5, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Used by Spider Archer, Spider Clan Archer
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| Short BowMissile · Damage 6 | Missile | 6 | 0 | 0 | 0 | 1 | 35 | 2 | Two-handed, Half of strength added, Piercing, Flammable | 109 | Damage | 12 | —none | 6.37 |
Damage 6, range 35, 12 shots, 1 attack, resource cost 2. Two-handed, Half of strength added, Piercing, Flammable. Rules Two-handed, Half of strength added, Piercing, Flammable Used by Adventurer, Agarthan Scout, Amazon, Archer, Archer, Archer, Archer, Archer, Archer Priest, Atavi Archer, Aucac Runa Archer, Azenach Archer Show all 109Azenach Shaman Chief, Bakemono Archer, Bakemono Archer, Bakemono Scout, Bandit, Berytian Archer, Berytian Scout, Bird Clan Archer, Bogarusian Scout, Bone Tribe Hunter, Brigand Leader, Calystri Scout, Centauride, Centauride Hierophantide, Centauride Hierophantide, Chariot Archer, Chariot Archer, Crow Clan Archer, Crow Clan Scout, Crystal Priestess, Crystal Sorceress, Cynocephalian Chieftain, Cynocephalian Hunter, Cynocephalian Hunter, Deer Tribe Archer, Elephant Archer, Elephant Archer, Elephant Archer, Elephant Archer, Fay Folk, Feminie Archer, Feminie Scout, Forester, Helote Archer, Helote Archer, Heroine, Horse Brother, Horse Brother, Horse Tribe Cavalry, Horse Tribe Chief, Iassacharite Scout, Kavi Archer, Lady Archer, Light Archer, Light Cavalry, Light Cavalry, Lion Tribe Archer, Longdead Archer, Machaka Archer, Machaka Scout, Magog Flesh-Hunter, Mammoth Archer, Markata Archer, Milesian Scout, Moose Rider, Mori-no-kami, Mori-no-kami, Nabaean Desert Warrior, Nabaean Scout, Pegasus Rider, Perioeci Scout, Phaeacian Archer, Phaeacian Scout, Pygmy, Pyrènian Scout, Reubenite Archer, Royal Forester, Rusian Chieftain, Rusian Hunter, Scout, Scout, Scout, Scout, Scout, Serf Defender, Spider Rider, Spider Rider, Spire Horn Archer, Spire Horn Archer, Therodian Archer, Therodian Scout, Ubaran Archer, Ubaran Desert Warrior, Ubaran Scout, Unseelie Folk, Vaetti Archer, Vaetti Archer, Vaetti Archer, Vanara Archer, Vanarusian Archer, Villain, Voi Archer, Warrior Maiden, Warrior Scout, Wolf Tribe Archer, Woodsman, Zemaite Archer
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| Sling of Crystal Shards | Missile | 6 | −1 | 0 | 0 | 6 | 30 | 0 | Magic weapon, Half of strength added, Slashing, Armour-piercing, No effect on mindless units | 0 | Capped Damage | 12 | —none | 6.37 |
Capped Damage 6, precision −1, range 30, 12 shots, 6 attacks, resource cost 0. Magic weapon, Half of strength added, Slashing, Armour-piercing, No effect on mindless units. Extra effect on damage: Shard Illusion. Rules Magic weapon, Half of strength added, Slashing, Armour-piercing, No effect on mindless units Extra effect when it does damage Shard Illusion: Summon Units, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Granted by items Sling of Crystal Shards Used by No unit on the wiki carries it
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| Spectral Bow | Missile | 6 | 0 | 0 | 0 | 1 | 35 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing, Magic resistance halves damage, Usable underwater | 1 | Damage | 12 | —none | 6.37 |
Damage 6, range 35, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing, Magic resistance halves damage, Usable underwater. Rules Two-handed, Magic weapon, Half of strength added, Piercing, Magic resistance halves damage, Usable underwater Used by Spectral Archer
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| Carrion Bow | Missile | 5 | 0 | 0 | 0 | 1 | 35 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 1 | Damage | 12 | —none | 6.37 |
Damage 5, range 35, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Entanglement. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect on every attack Entanglement: Cause Affliction: Entangle, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Extra effect on every attack: Carrion Seed. Granted by items Carrion Bow Used by Sagittarian Carcass
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| Fire Sling | Missile | 5 | −3 | 0 | 0 | 1 | 30 | 0 | Magic weapon, Half of strength added, Piercing | 0 | Damage | 15 | —none | 6.37 |
Damage 5, precision −3, range 30, 15 shots, 1 attack, resource cost 0. Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Fire. Rules Magic weapon, Half of strength added, Piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Heavenly Horn | Missile | 5 | 0 | 0 | 0 | 1 | 27 | 0 | Magic weapon, Strength not added, Armour-piercing | 0 | Damage (x2 vs Undead/Demon) | 15 | 5 | 6.37 |
Damage (x2 vs Undead/Demon) 5, range 27, 15 shots, 1 attack, area 5, resource cost 0. Magic weapon, Strength not added, Armour-piercing. Rules Magic weapon, Strength not added, Armour-piercing Used by No unit on the wiki carries it
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| Javelin of Flight | Missile | 5 | 0 | 0 | 0 | 1 | 30 | 0 | Magic weapon, Piercing | 1 | Damage | 30 | —none | 6.37 |
Damage 5, range 30, 30 shots, 1 attack, resource cost 0. Magic weapon, Piercing. Rules Magic weapon, Piercing Used by Sleeper
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| Shatter Souls | Missile | 5 | 100 | 0 | 0 | 1 | 10 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Magic resistance negates with difficulty, Natural ranged weapon, Internal damage, Gets the penetration bonus, Usable underwater, No effect on mindless units | 0 | Damage (x2 vs Magic Beings) | 10 | 50 | 6.37 |
Damage (x2 vs Magic Beings) 5, precision 100, range 10, 10 shots, 1 attack, area 50, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Magic resistance negates with difficulty, Natural ranged weapon, Internal damage, Gets the penetration bonus, Usable underwater, No effect on mindless units. Extra effect on damage: Horror Mark. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Magic resistance negates with difficulty, Natural ranged weapon, Internal damage, Gets the penetration bonus, Usable underwater, No effect on mindless units Extra effect when it does damage Horror Mark: Add To Effect Value (1): Horror Mark, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Used by No unit on the wiki carries it
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| Sling | Missile | 5 | −2 | 0 | 0 | 1 | 30 | 0 | Half of strength added, Blunt | 22 | Damage | 15 | —none | 6.37 |
Damage 5, precision −2, range 30, 15 shots, 1 attack, resource cost 0. Half of strength added, Blunt. Rules Half of strength added, Blunt Used by Benjaminite Commander, Benjaminite Slinger, Fir Bolg Slinger, Fir Bolg Slinger, Fir Bolg Slinger, Hoburg Slinger, Human Slinger, Human Warrior, Jaguar Tribe Slinger, Jaguar Tribe Warrior, Logrian Slinger, Marverni Slinger Show all 22Milesian Slinger, Piconye Slinger, Piconye Slinger, Scout, Slinger, Swanherd, Warrior, Warrior, Warrior, Wolfherd
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| Throwing Axe | Missile | 5 | −4 | 0 | 0 | 1 | strength | 2 | Slashing, Made of iron, Ferrous | 3 | Damage | 2 | —none | 6.37 |
Damage 5, precision −4, range from strength, 2 shots, 1 attack, resource cost 2. Slashing, Made of iron, Ferrous. Rules Slashing, Made of iron, Ferrous Used by Abysian Axe Thrower, Axe Warrior, Forest Warrior
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| Vine Bow | Missile | 5 | 0 | 0 | 0 | 1 | 35 | 0 | Two-handed, Magic weapon, Half of strength added, Piercing | 1 | Damage | 12 | —none | 6.37 |
Damage 5, range 35, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Half of strength added, Piercing. Extra effect on every attack: Entanglement. Rules Two-handed, Magic weapon, Half of strength added, Piercing Extra effect on every attack Entanglement: Cause Affliction: Entangle, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Granted by items Vine Bow Used by Mountain Vila
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| Chakram | Missile | 4 | 0 | 0 | 0 | 1 | strength | 2 | Slashing, Made of iron, Ferrous | 1 | Damage | 2 | —none | 6.37 |
Damage 4, range from strength, 2 shots, 1 attack, resource cost 2. Slashing, Made of iron, Ferrous. Rules Slashing, Made of iron, Ferrous Used by Vanara Chakram Thrower
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| Fire Chakram | Missile | 4 | 0 | 0 | 0 | 1 | strength | 2 | Magic weapon, Slashing, Made of iron, Ferrous | 0 | Damage | 2 | —none | 6.37 |
Damage 4, range from strength, 2 shots, 1 attack, resource cost 2. Magic weapon, Slashing, Made of iron, Ferrous. Extra effect on every attack: Fire. Rules Magic weapon, Slashing, Made of iron, Ferrous Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Gaze of Fear | Missile | 4 | 100 | 0 | 0 | 1 | 40 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Natural ranged weapon | 0 | Cause Fear (Type I) | 1003 | 5 | 6.37 |
Cause Fear (Type I) 4, precision 100, range 40, 1003 shots, 1 attack, area 5, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Natural ranged weapon. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating, Natural ranged weapon Used by No unit on the wiki carries it
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| Dragon Bile | Missile | 3 | 0 | 0 | 0 | 1 | strength/3 | 0 | Magic weapon, Half of strength added, Acid, Armour-piercing, Natural ranged weapon | 1 | Damage | 1007 | 2 | 6.37 |
Damage 3, range from strength divided by 3, 1007 shots, 1 attack, area 2, resource cost 0. Magic weapon, Half of strength added, Acid, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Half of strength added, Acid, Armour-piercing, Natural ranged weapon Used by Dragon
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| Harpoon | Missile | 3 | −2 | 0 | 0 | 1 | strength | 1 | Piercing, Flammable | 2 | Damage | 1 | —none | 6.37 |
Damage 3, precision −2, range from strength, 1 shots, 1 attack, resource cost 1. Piercing, Flammable. Extra effect on damage: Harpooning. Rules Piercing, Flammable Extra effect when it does damage Harpooning: Cause Affliction, length 0, 1 attack, resource cost 0. Intrinsic (takes no hand), Strength not added, Size or strength negates. Used by Seal Hunter, Tent Owner
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| Dragon Lightning | Missile | 2 | 1 | 0 | 0 | 1 | strength/3 | 0 | Magic weapon, Strength not added, Shock, Armour-negating, Ignores shields, Also used in melee, Natural ranged weapon | 0 | Chaining Damage | 1009 | —none | 6.37 |
Chaining Damage 2, precision 1, range from strength divided by 3, 1009 shots, 1 attack, resource cost 0, 3 bounces. Magic weapon, Strength not added, Shock, Armour-negating, Ignores shields, Also used in melee, Natural ranged weapon. Rules Magic weapon, Strength not added, Shock, Armour-negating, Ignores shields, Also used in melee, Natural ranged weapon Used by No unit on the wiki carries it
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| Drake Lightning | Missile | 2 | 1 | 0 | 0 | 1 | strength/2 | 0 | Magic weapon, Strength not added, Shock, Armour-negating, Ignores shields, Also used in melee, Natural ranged weapon | 0 | Chaining Damage | 1009 | —none | 6.37 |
Chaining Damage 2, precision 1, range from strength divided by 2, 1009 shots, 1 attack, resource cost 0, 1 bounces. Magic weapon, Strength not added, Shock, Armour-negating, Ignores shields, Also used in melee, Natural ranged weapon. Rules Magic weapon, Strength not added, Shock, Armour-negating, Ignores shields, Also used in melee, Natural ranged weapon Used by No unit on the wiki carries it
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| Fire Bola | Missile | 2 | 2 | 0 | 0 | 1 | strength | 0 | Magic weapon, Blunt | 0 | Damage | 50 | —none | 6.37 |
Damage 2, precision 2, range from strength, 50 shots, 1 attack, resource cost 0. Magic weapon, Blunt. Extra effect on every attack: Fire Bonds. Rules Magic weapon, Blunt Extra effect on every attack Fire Bonds: Cause Affliction, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added. Granted by items Fire Bola Used by No unit on the wiki carries it
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| Fire Javelin | Missile | 2 | −2 | 0 | 0 | 1 | strength | 0 | Magic weapon, Piercing | 0 | Damage | 2 | —none | 6.37 |
Damage 2, precision −2, range from strength, 2 shots, 1 attack, resource cost 0. Magic weapon, Piercing. Extra effect on every attack: Fire. Rules Magic weapon, Piercing Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Flick BarbsMissile · Damage 2 · #833 | Missile | 2 | −4 | 0 | 0 | 6 | strength | 1 | Magic weapon, Half of strength added, Piercing | 1 | Damage | 3 | —none | 6.37 |
Damage 2, precision −4, range from strength, 3 shots, 6 attacks, resource cost 1. Magic weapon, Half of strength added, Piercing. Extra effect on damage: Strong Poison. Rules Magic weapon, Half of strength added, Piercing Extra effect when it does damage Strong Poison: Poison (HP damage) 15, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Used by Man-Eater
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| Flick BarbsMissile · Damage 2 · #537 | Missile | 2 | −4 | 0 | 0 | 4 | strength | 1 | Half of strength added, Piercing | 1 | Damage | 3 | —none | 6.37 |
Damage 2, precision −4, range from strength, 3 shots, 4 attacks, resource cost 1. Half of strength added, Piercing. Extra effect on damage: Strong Poison. Rules Half of strength added, Piercing Extra effect when it does damage Strong Poison: Poison (HP damage) 15, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Used by Manticore
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| JavelinMissile · Damage 2 · #409 | Missile | 2 | −2 | 0 | 0 | 1 | strength | 1 | Piercing, Flammable | 1 | Damage | 1 | —none | 6.37 |
Damage 2, precision −2, range from strength, 1 shots, 1 attack, resource cost 1. Piercing, Flammable. Rules Piercing, Flammable Used by Fir Bolg Charioteer
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| JavelinMissile · Damage 2 · #21 | Missile | 2 | −2 | 0 | 0 | 1 | strength | 1 | Piercing, Flammable | 190 | Damage | 2 | —none | 6.37 |
Damage 2, precision −2, range from strength, 2 shots, 1 attack, resource cost 1. Piercing, Flammable. Rules Piercing, Flammable Used by Accensus, Adite Light Infantry, Agrimandri Warrior, Alae Legionnaire, Alae Legionnaire, Amanojaku, Apostate of the Closed Realm, Apostate of the Closed Realm, Asara, Avvite Charioteer, Avvite Light Infantry, Avvite Scout Show all 190Avvite Spearman, Bear Tribe Warrior, Berytian Spearman, Black Centaur, Bone Tribe Beast Hunter, C'tissian Light Infantry, Cannibal Warlord, Cannibal Warrior, Centauride Cataphract, Centauride Warrior, Chud Chieftain, Chud Hunter, Colossi Light Infantry, Comitatense, Cyclope Commander, Cyclope Soldier, Cynocephalian Flesh-Eater, Cynocephalian Warrior, Dai Oni, Daoine Sidhe, Deer Tribe Warrior, Desert Ranger, Dis, Edomite, Edomite Scout, Enkidu Hunter, Enkidu Hunter Chief, Eponi Chieftain, Eponi Knight, Erytheian Scout, Erytheian Scout, Feathered Warrior, Feathered Warrior, Fianna, Fir Bolg Champion, Fir Bolg Champion, Fir Bolg Champion, Fir Bolg Clan Warrior, Fir Bolg Hero, Fir Bolg Scout, Fir Bolg Scout, Fir Bolg Warrior, Fir Bolg Warrior, Fommepori Warrior, Fomorian Champion, Fomorian Giant, Fomorian God King, Fomorian Javelinist, Fomorian King, Fomorian Scout, Gadite Swordsman, Gittite Commander, Gittite Soldier, Godihuskarl, Godihuskarl, Godihuskarl, Great Huntress, Hangadrott, Hastatus, Hastatus, Hastatus, Helhirding, Helkarl, Helote Peltast, Helote Warrior, Herse, Herse, Herse, High King, Human Huskarl, Human Huskarl, Human Warrior, Humanbred, Huskarl, Huskarl, Huskarl, Huskarl, Huskarl, Huskarl, Huskarl, Hyena Clan Warrior, Jotun Javelinist, Jotun Scout, Jotun Scout, Jotun Warrior, Jotun Warrior, Kernou Warrior, Kuraka, Leve, Light Cavalry, Light Infantry, Limitane, Limitane Solaris, Limitane Standard, Lion Tribe Warrior, Lizard Auxiliare, Logrian Warrior, Longdead Legionnaire, Longdead Principe, Longdead Velite, Machaka Warrior, Machimos, Mairu Champion, Marverni Bare Chested Warrior, Marverni Javelineer, Milite, Mounted Hirdman, Muspel Huskarl, Nabaean Light Infantry, Naphtali Spearman, Nemedian Champion, Nemedian Warrior, Neodamode Peltast, Nidherse, Oni, Oni Kunshu, Oni Shugo, Pelagian Shore Fighter, Pelagian Shore Fighter, Peltast, Perioeci Peltast, Phaeacian Light Infantry, Principe, Principe, Principe, Ri, Rorarus, Satyr, Sidhe Champion, Sidhe Champion, Sidhe Lord, Sidhe Lord, Sidhe Warrior, Son of the Sea, Standard, Standard, Standard, Standard, Sun Warrior, Therodian Peltast, Thyreophorite, Thyreophorite, Tribal King, Tuatha, Tuatha Warrior, Turan Infantry, Ubaran Soldier, Uncursed, Unmarked Champion, Van, Vanabog, Vanadis, Vanadrott, Vanadrott, Vanarusian Herse, Vanarusian Hirdman, Vanarusian Hirdman, Vanarusian Hirdman, Vanarusian Huskarl, Vanarusian Huskarl, Vanherse, Vanherse, Vanjarl, Vanjarl, Velite, Velite, Velite, Voi Spearman, Warrior, Warrior, Warrior, Warrior, White Centaur, Wolf Clan Reaver, Zemaite Chieftain, Zemaite Infantry, Zemaite Warrior, Zemaite Warrior
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| Spectral Javelin | Missile | 2 | −2 | 0 | 0 | 1 | strength | 0 | Magic weapon, Piercing, Magic resistance halves damage, Usable underwater | 10 | Damage | 2 | —none | 6.37 |
Damage 2, precision −2, range from strength, 2 shots, 1 attack, resource cost 0. Magic weapon, Piercing, Magic resistance halves damage, Usable underwater. Rules Magic weapon, Piercing, Magic resistance halves damage, Usable underwater Used by Oni Spirit, Oni Spirit, Oni Spirit, Oni Spirit, Oni Spirit, Spectral Hastatus, Spectral Peltast, Spectral Principe, Spectral Standard, Spectral Velite
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| Thrown Sutra | Missile | 2 | 0 | 0 | 0 | 1 | 15 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating | 0 | Damage (x3 vs Undead/Demon) | 5 | —none | 6.37 |
Damage (x3 vs Undead/Demon) 2, range 15, 5 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating. Extra effect on damage: Stop the Dead. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Armour-negating Extra effect when it does damage Stop the Dead: Paralyze 5, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Magic resistance negates, Hurts only demons and undead, No effect on demons. Used by No unit on the wiki carries it
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| WeaknessMissile · Weaken 2 | Missile | 2 | 100 | 0 | 0 | 1 | 30 | 0 | Magic weapon, Strength not added, Armour-negating, Magic resistance negates, No effect on inanimate units | 0 | Weaken | 10 | —none | 6.37 |
Weaken 2, precision 100, range 30, 10 shots, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Magic resistance negates, No effect on inanimate units. Rules Magic weapon, Strength not added, Armour-negating, Magic resistance negates, No effect on inanimate units Used by No unit on the wiki carries it
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| Coral Tipped Javelin | Missile | 1 | −2 | 0 | 0 | 1 | strength | 1 | Piercing, Flammable | 5 | Damage | 2 | —none | 6.37 |
Damage 1, precision −2, range from strength, 2 shots, 1 attack, resource cost 1. Piercing, Flammable. Extra effect on damage: Weak Poison. Rules Piercing, Flammable Extra effect when it does damage Weak Poison: Poison (HP damage) 5, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Used by Reef Warrior, Turtle Chief, Turtle Chief, Turtle Warrior, Turtle Warrior
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| Fire Shuriken | Missile | 1 | 0 | 0 | 0 | 2 | strength | 1 | Magic weapon, Piercing, Made of iron, Ferrous | 0 | Damage | 4 | —none | 6.37 |
Damage 1, range from strength, 4 shots, 2 attacks, resource cost 1. Magic weapon, Piercing, Made of iron, Ferrous. Extra effect on every attack: Fire. Rules Magic weapon, Piercing, Made of iron, Ferrous Extra effect on every attack Fire: Damage 8, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Fire, Armour-piercing. Used by No unit on the wiki carries it
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| Phantasmal Bow | Missile | 1 | 0 | 0 | 0 | 1 | 30 | 0 | Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Magic resistance negates, False damage | 1 | Damage | 12 | —none | 6.37 |
Damage 1, range 30, 12 shots, 1 attack, resource cost 0. Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Magic resistance negates, False damage. Rules Two-handed, Magic weapon, Strength not added, Piercing, Armour-negating, Magic resistance negates, False damage Used by Archer Illusion
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| Shuriken | Missile | 1 | 0 | 0 | 0 | 2 | strength | 1 | Piercing, Made of iron, Ferrous | 1 | Damage | 4 | —none | 6.37 |
Damage 1, range from strength, 4 shots, 2 attacks, resource cost 1. Piercing, Made of iron, Ferrous. Extra effect on damage: Strong Poison. Rules Piercing, Made of iron, Ferrous Extra effect when it does damage Strong Poison: Poison (HP damage) 15, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Used by Ninja
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| Blow Pipe | Missile | 0 | 2 | 0 | 0 | 1 | 8 | 1 | Piercing, Flammable | 0 | Capped Damage | 15 | —none | 6.37 |
Capped Damage 0, precision 2, range 8, 15 shots, 1 attack, resource cost 1. Piercing, Flammable. Extra effect on damage: Paralyzing Poison. Rules Piercing, Flammable Extra effect when it does damage Paralyzing Poison: Poison (Stun) 50, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating, Magic resistance negates. Used by No unit on the wiki carries it
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| Fiery BreathMissile · Damage 0 | Missile | 0 | 0 | 0 | 0 | 1 | 6 | 0 | Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon | 1 | Damage | 1008 | 1 | 6.37 |
Damage 0, range 6, 1008 shots, 1 attack, area 1, resource cost 0. Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Half of strength added, Fire, Armour-piercing, Natural ranged weapon Used by Khalkotauros
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| Flaming Breath | Missile | 0 | 0 | 0 | 0 | 1 | 6 | 0 | Magic weapon, Fire, Armour-piercing, Natural ranged weapon | 2 | Damage | 1004 | 1 | 6.37 |
Damage 0, range 6, 1004 shots, 1 attack, area 1, resource cost 0. Magic weapon, Fire, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Fire, Armour-piercing, Natural ranged weapon Used by Anzu, Calydonian Boar
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| Flaming Wheel | Missile | 0 | 0 | 0 | 0 | 1 | 30 | 0 | Magic weapon, Fire, Armour-piercing, Ignores shields | 1 | Damage | 10 | —none | 6.37 |
Damage 0, range 30, 10 shots, 1 attack, resource cost 0. Magic weapon, Fire, Armour-piercing, Ignores shields. Rules Magic weapon, Fire, Armour-piercing, Ignores shields Used by Demon of Heavenly Fires
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| LightningMissile · Damage 0 · #494 | Missile | 0 | 3 | 0 | 0 | 1 | 40 | 0 | Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater | 1 | Damage | 1005 | —none | 6.37 |
Damage 0, precision 3, range 40, 1005 shots, 1 attack, resource cost 0. Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater. Extra effect on every attack: Small Area Shock. Rules Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater Extra effect on every attack Small Area Shock: Capped Damage 1, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Shock, Armour-negating. Used by Watcher
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| LightningMissile · Damage 0 · #584 | Missile | 0 | 5 | 0 | 0 | 1 | 40 | 0 | Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater | 4 | Damage | 3 | —none | 6.37 |
Damage 0, precision 5, range 40, 3 shots, 1 attack, resource cost 0. Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater. Extra effect on every attack: Small Area Shock. Rules Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater Extra effect on every attack Small Area Shock: Capped Damage 1, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Shock, Armour-negating. Used by Annunaki of the Sky, King of the City, Mother of Storms, Titan of Heaven
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| LightningMissile · Damage 0 · #243 | Missile | 0 | 3 | 0 | 0 | 1 | 40 | 0 | Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater | 15 | Damage | 1005 | —none | 6.37 |
Damage 0, precision 3, range 40, 1005 shots, 1 attack, resource cost 0. Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater. Extra effect on every attack: Small Area Shock. Rules Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee, Usable underwater Extra effect on every attack Small Area Shock: Capped Damage 1, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Shock, Armour-negating. Granted by items Thunder Bow Used by Apu Illapa, Chaac of the East, Chaac of the North, Chaac of the South, Chaac of the West, Dai Tengu, Duiu of Thunder, God Vessel, Marut, Rudra, Shed, Storm Demon Show all 15
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| Mirage Bola | Missile | 0 | 2 | 0 | 0 | 1 | strength | 0 | Magic weapon, Blunt | 0 | Damage | 50 | —none | 6.37 |
Damage 0, precision 2, range from strength, 50 shots, 1 attack, resource cost 0. Magic weapon, Blunt. Extra effect on every attack: False Fetters. Rules Magic weapon, Blunt Extra effect on every attack False Fetters: Cause Affliction, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Magic resistance negates with difficulty. Granted by items Mirage Bola Used by No unit on the wiki carries it
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| Obsidian DartMissile · Damage 0 | Missile | 0 | 1 | 0 | 0 | 1 | strength | 1 | Piercing | 4 | Damage | 4 | —none | 6.37 |
Damage 0, precision 1, range from strength, 4 shots, 1 attack, resource cost 1. Piercing. Rules Piercing Used by Muuch Dart Thrower, Sak Muuch Dart Thrower, Xibalban Dart Thrower, Zotz Dart Thrower
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| Poison Dart | Missile | 0 | 1 | 0 | 0 | 1 | strength | 1 | Piercing | 3 | Damage | 4 | —none | 6.37 |
Damage 0, precision 1, range from strength, 4 shots, 1 attack, resource cost 1. Piercing. Extra effect on damage: Paralyzing Poison. Rules Piercing Extra effect when it does damage Paralyzing Poison: Poison (Stun) 25, length 0, 1 attack, resource cost 0. Strength not added, Poison, Armour-negating. Used by Chak Muuch Assassin, Chak Muuch Dart Thrower, Red Face
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| Poison Darts | Missile | 0 | 0 | 0 | 0 | 2 | strength | 1 | Piercing | 0 | Capped Damage | 6 | —none | 6.37 |
Capped Damage 0, range from strength, 6 shots, 2 attacks, resource cost 1. Piercing. Extra effect on damage: Paralyzing Poison. Rules Piercing Extra effect when it does damage Paralyzing Poison: Poison (Stun) 50, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating, Magic resistance negates. Used by No unit on the wiki carries it
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| Poison SpitMissile · Poison (HP damage) 0 | Missile | 0 | 0 | 0 | 0 | 1 | 10 | 0 | Intrinsic (takes no hand), Poison, Armour-piercing, Natural ranged weapon | 10 | Poison (HP damage) | 5 | —none | 6.37 |
Poison (HP damage) 0, range 10, 5 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Poison, Armour-piercing, Natural ranged weapon. Rules Intrinsic (takes no hand), Poison, Armour-piercing, Natural ranged weapon Used by Foul Spawn, Naga, Naga Chief, Naga Warrior, Nagaraja, Nagarishi, Nagasiddha, Nagasiddha, Nagini, Serpent King
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| Spray Poison | Missile | 0 | 0 | 0 | 0 | 1 | strength/2 | 0 | Magic weapon, Half of strength added, Poison, Armour-negating | 1 | Poison (HP damage) | 1007 | 6 | 6.37 |
Poison (HP damage) 0, range from strength divided by 2, 1007 shots, 1 attack, area 6, resource cost 0. Magic weapon, Half of strength added, Poison, Armour-negating. Rules Magic weapon, Half of strength added, Poison, Armour-negating Used by Amphiptere
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| Stellar Bolt | Missile | 0 | 0 | 0 | 0 | 1 | 55 | 0 | Magic weapon, Armour-negating, Ignores shields, Magic resistance halves damage | 2 | Damage | 1005 | —none | 6.37 |
Damage 0, range 55, 1005 shots, 1 attack, resource cost 0. Magic weapon, Armour-negating, Ignores shields, Magic resistance halves damage. Rules Magic weapon, Armour-negating, Ignores shields, Magic resistance halves damage Used by Daeva of Shooting Stars, Tzitzimitl
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| Theft of Life | Missile | 0 | 100 | 0 | 0 | 1 | 50 | 0 | Intrinsic (takes no hand), Magic weapon, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units | 0 | Drain Life | 1005 | 1 | 6.37 |
Drain Life 0, precision 100, range 50, 1005 shots, 1 attack, area 1, resource cost 0. Intrinsic (takes no hand), Magic weapon, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units. Rules Intrinsic (takes no hand), Magic weapon, Armour-negating, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units Used by No unit on the wiki carries it
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| Theft of Strength | Missile | 0 | 100 | 0 | 0 | 1 | 50 | 0 | Intrinsic (takes no hand), Magic weapon, Armour-negating, Magic resistance negates, Usable underwater | 0 | Damage | 30 | 3 | 6.37 |
Damage 0, precision 100, range 50, 30 shots, 1 attack, area 3, resource cost 0. Intrinsic (takes no hand), Magic weapon, Armour-negating, Magic resistance negates, Usable underwater. Extra effect on every attack: Additional Weakness. Rules Intrinsic (takes no hand), Magic weapon, Armour-negating, Magic resistance negates, Usable underwater Extra effect on every attack Additional Weakness: Weaken 2, length 0, 1 attack, resource cost 0. Magic weapon, Strength not added, Armour-negating, Magic resistance negates, Gets the penetration bonus, No effect on inanimate units. Used by No unit on the wiki carries it
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| Water Breath | Missile | 0 | 0 | 0 | 0 | 1 | 12 | 0 | Magic weapon, Half of strength added, Armour-piercing, Natural ranged weapon | 1 | Damage | 1004 | 1 | 6.37 |
Damage 0, range 12, 1004 shots, 1 attack, area 1, resource cost 0. Magic weapon, Half of strength added, Armour-piercing, Natural ranged weapon. Extra effect on every attack: Small Area Stun. Rules Magic weapon, Half of strength added, Armour-piercing, Natural ranged weapon Extra effect on every attack Small Area Stun: Stun/Fascinate 100, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Size or strength negates. Used by Anzu
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| Dragon Frost | Missile | −3 | 0 | 0 | 0 | 1 | strength/3 | 0 | Magic weapon, Half of strength added, Cold, Armour-negating, Natural ranged weapon | 1 | Damage | 1008 | 4 | 6.37 |
Damage -3, range from strength divided by 3, 1008 shots, 1 attack, area 4, resource cost 0. Magic weapon, Half of strength added, Cold, Armour-negating, Natural ranged weapon. Rules Magic weapon, Half of strength added, Cold, Armour-negating, Natural ranged weapon Used by Dragon
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| Drake Frost | Missile | −3 | 0 | 0 | 0 | 1 | 6 | 0 | Magic weapon, Half of strength added, Cold, Armour-negating | 1 | Damage | 1007 | 2 | 6.37 |
Damage -3, range 6, 1007 shots, 1 attack, area 2, resource cost 0. Magic weapon, Half of strength added, Cold, Armour-negating. Rules Magic weapon, Half of strength added, Cold, Armour-negating Used by Ice Drake
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| Lightning Strike | Missile | −3 | 0 | 0 | 0 | 1 | 40 | 0 | Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee | 6 | Damage | 1 | —none | 6.37 |
Damage -3, range 40, 1 shots, 1 attack, resource cost 0. Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee. Extra effect on every attack: Small Area Shock. Rules Magic weapon, Shock, Armour-negating, Ignores shields, Also used in melee Extra effect on every attack Small Area Shock: Capped Damage 1, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Shock, Armour-negating. Used by Araburu-kami, Cloud Vila, Karasu Tengu, Konoha Tengu, Red Tengu, Tengu Warrior
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| Sticks and Stones | Missile | −3 | −2 | 0 | 0 | 2 | strength | 0 | Blunt | 22 | Damage | 30 | —none | 6.37 |
Damage -3, precision −2, range from strength, 30 shots, 2 attacks, resource cost 0. Blunt. Rules Blunt Used by Ape Oracle, Atavi Chieftain, Atavi Infantry, Bandar, Bandar Warrior, Bandar Warrior, Bekryde, Bekryde, Bekryde, Bekryde, Demon Jester, Great Ape Show all 22Light Bandar Warrior, Markata, Markata, Markata Mystic, Markata Scout, Pale One, Tathagata, Vanara, Yeti, Yeti Shaman
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| Throw Flames | Missile | −3 | 0 | 0 | 0 | 1 | 25 | 0 | Magic weapon, Fire, Armour-piercing, Natural ranged weapon | 14 | Damage | 1005 | —none | 6.37 |
Damage -3, range 25, 1005 shots, 1 attack, resource cost 0. Magic weapon, Fire, Armour-piercing, Natural ranged weapon. Rules Magic weapon, Fire, Armour-piercing, Natural ranged weapon Used by Aka-Oni, Amanojaku, Araburu-kami, Dai Oni, Fiery Imp, Kuro-Oni, Oni Kunshu, Oni Shugo, Oni Spirit, Oni Spirit, Oni Spirit, Oni Spirit Show all 14
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| Throw Rocks | Missile | −3 | −2 | 0 | 0 | 1 | strength | 0 | Blunt | 1 | Damage | 2 | —none | 6.37 |
Damage -3, precision −2, range from strength, 2 shots, 1 attack, resource cost 0. Blunt. Rules Blunt Used by Ancient One
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| Corrosive Spit | Missile | −5 | 0 | 0 | 0 | 1 | strength | 0 | Intrinsic (takes no hand), Acid, Armour-piercing, Natural ranged weapon | 1 | Damage | 5 | —none | 6.37 |
Damage -5, range from strength, 5 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Acid, Armour-piercing, Natural ranged weapon. Extra effect on every attack: Corrosion. Rules Intrinsic (takes no hand), Acid, Armour-piercing, Natural ranged weapon Extra effect on every attack Corrosion: Cause Affliction, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Armour-negating. Used by Cave Cow
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| CurseMissile · Cause Affliction: Curse | Missile | —none | 100 | 0 | 0 | 1 | 50 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Usable underwater | 0 | Cause Affliction: Curse | 30 | —none | 6.37 |
Cause Affliction: Curse, precision 100, range 50, 30 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Usable underwater. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Usable underwater Used by No unit on the wiki carries it
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| Drake Gas | Missile | —none | 0 | 0 | 0 | 1 | 6 | 0 | Magic weapon, Strength not added, Poison, Armour-negating | 0 | Cloud | 1006 | 1 | 6.37 |
Cloud, range 6, 1006 shots, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Poison, Armour-negating. Rules Magic weapon, Strength not added, Poison, Armour-negating Used by No unit on the wiki carries it
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| Horror MarkMissile · Add To Effect Value (2): Horror Mark | Missile | —none | 100 | 0 | 0 | 1 | 50 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Usable underwater | 0 | Add To Effect Value (2): Horror Mark | 30 | —none | 6.37 |
Add To Effect Value (2): Horror Mark, precision 100, range 50, 30 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Usable underwater. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Usable underwater Used by No unit on the wiki carries it
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| Mesmerize | Missile | —none | 100 | 0 | 0 | 1 | 25 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units | 0 | Cause Affliction: Enrage (Dominions 3: Cause Confusion) | 1005 | —none | 6.37 |
Cause Affliction: Enrage (Dominions 3: Cause Confusion), precision 100, range 25, 1005 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Natural ranged weapon, Usable underwater, No effect on mindless units Used by No unit on the wiki carries it
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| Plague Breath | Missile | —none | 0 | 0 | 0 | 1 | strength/2 | 0 | Magic weapon, Strength not added, Magic resistance negates, Natural ranged weapon, No effect on inanimate units | 0 | Cause Affliction: Disease | 1009 | 10 | 6.37 |
Cause Affliction: Disease, range from strength divided by 2, 1009 shots, 1 attack, area 10, resource cost 0. Magic weapon, Strength not added, Magic resistance negates, Natural ranged weapon, No effect on inanimate units. Extra effect on every attack: Area Fear. Rules Magic weapon, Strength not added, Magic resistance negates, Natural ranged weapon, No effect on inanimate units Extra effect on every attack Area Fear: Cause Fear (Type I) 4, length 0, 1 attack, area 1, resource cost 0. Magic weapon, Strength not added, Armour-negating. Used by No unit on the wiki carries it
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| Poison Sling | Missile | —none | −4 | 0 | 0 | 1 | 15 | 5 | Strength not added, Poison, Armour-negating | 0 | Cloud | 12 | 1 | 6.37 |
Cloud, precision −4, range 15, 12 shots, 1 attack, area 1, resource cost 5. Strength not added, Poison, Armour-negating. Rules Strength not added, Poison, Armour-negating Used by No unit on the wiki carries it
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| Theft of Reason | Missile | —none | 100 | 0 | 0 | 1 | 50 | 0 | Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Usable underwater | 0 | Cause Affliction | 1002 | —none | 6.37 |
Cause Affliction, precision 100, range 50, 1002 shots, 1 attack, resource cost 0. Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Usable underwater. Rules Intrinsic (takes no hand), Magic weapon, Strength not added, Ignores shields, Magic resistance negates, Usable underwater Used by No unit on the wiki carries it
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| Wail of Doom | Missile | —none | 100 | 0 | 0 | 1 | 50 | 0 | Magic weapon, Strength not added, Ignores shields, Usable underwater | 0 | Cause Affliction: Curse | 1 | —none | 6.37 |
Cause Affliction: Curse, precision 100, range 50, 1 shots, 1 attack, resource cost 0. Magic weapon, Strength not added, Ignores shields, Usable underwater. Rules Magic weapon, Strength not added, Ignores shields, Usable underwater Used by No unit on the wiki carries it
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| Web SpitMissile · Cause Affliction · #779 | Missile | —none | 0 | 0 | 0 | 1 | 8 | 0 | Intrinsic (takes no hand), Strength not added, Size or strength negates, Natural ranged weapon | 0 | Cause Affliction | 1005 | 1 | 6.37 |
Cause Affliction, range 8, 1005 shots, 1 attack, area 1, resource cost 0. Intrinsic (takes no hand), Strength not added, Size or strength negates, Natural ranged weapon. Rules Intrinsic (takes no hand), Strength not added, Size or strength negates, Natural ranged weapon Used by No unit on the wiki carries it
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| Web SpitMissile · Cause Affliction · #262 | Missile | —none | 0 | 0 | 0 | 1 | 8 | 0 | Intrinsic (takes no hand), Strength not added, Size or strength negates, Natural ranged weapon | 0 | Cause Affliction | 1005 | 1 | 6.37 |
Cause Affliction, range 8, 1005 shots, 1 attack, area 1, resource cost 0. Intrinsic (takes no hand), Strength not added, Size or strength negates, Natural ranged weapon. Rules Intrinsic (takes no hand), Strength not added, Size or strength negates, Natural ranged weapon Used by No unit on the wiki carries it
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Default columns only · 4 more columns online
Last updated 2026-10-01 by Data importVerified for 6.37 (current)