unique Dawn Fang 9 E2 S1 10 E + 5 S —none 1-hand At the dawn of time a great Enkidu hero crafted a set of magical weapons under the tutelage of the Sun. 6.37 ? not verified Unique —none Generic
Item Dawn Fang
Construction 9
Gems 10 E + 5 S
Boosters —none
Slot 1-hand
Effect At the dawn of time a great Enkidu hero crafted a set of magical weapons under the tutelage of the Sun.
Version 6.37
Damage ? not verified
Unique Unique
Magic penetration —none
National Generic unique Dimensional Rod 9 S3 15 S S+1 1-hand This rod has a close connection to time and space. 6.37 0 Unique —none Generic
Item Dimensional Rod
Construction 9
Gems 15 S
Slot 1-hand
Effect This rod has a close connection to time and space.
Version 6.37
Damage 0
Unique Unique
Magic penetration —none
National Generic unique Ember 9 F2 W2 10 F + 10 W —none 1-hand Ember is the sword that is cold and hot at the same time. 6.37 15 Unique —none Generic
Item Ember
Construction 9
Gems 10 F + 10 W
Boosters —none
Slot 1-hand
Effect Ember is the sword that is cold and hot at the same time.
Version 6.37
Damage 15
Unique Unique
Magic penetration —none
National Generic unique Mage Bane 9 E6 60 E —none 1-hand As the name implies, this sword was designed to destroy mages. 6.37 10 Unique —none Generic
Item Mage Bane
Construction 9
Gems 60 E
Boosters —none
Slot 1-hand
Effect As the name implies, this sword was designed to destroy mages.
Version 6.37
Damage 10
Unique Unique
Magic penetration —none
National Generic unique O'al Kan's Sceptre 9 F3 15 F —none 1-hand Each hit also adds 10 fatigue to the units in the target's square, ignoring armour; the bearer gains +100 leadership, cold resistance 10 and +2 Fire ritual range, and can cast Flare in battle. 6.37 0 Unique —none Generic
Item O'al Kan's Sceptre
Construction 9
Gems 15 F
Boosters —none
Slot 1-hand
Effect Each hit also adds 10 fatigue to the units in the target's square, ignoring armour; the bearer gains +100 leadership, cold resistance 10 and +2 Fire ritual range, and can cast Flare in battle.
Version 6.37
Damage 0
Unique Unique
Magic penetration —none
National Generic unique Picus's Axe of Rulership 9 D2 E1 10 D + 5 E —none 1-hand Picus and Procas were two brothers who ruled a kingdom together. 6.37 12 Unique —none Generic
Item Picus's Axe of Rulership
Construction 9
Gems 10 D + 5 E
Boosters —none
Slot 1-hand
Effect Picus and Procas were two brothers who ruled a kingdom together.
Version 6.37
Damage 12
Unique Unique
Magic penetration —none
National Generic unique Procas's Axe of Rulership 9 B2 E1 10 B + 5 E —none 1-hand Picus and Procas were two brothers who ruled a kingdom together. 6.37 14 Unique —none Generic
Item Procas's Axe of Rulership
Construction 9
Gems 10 B + 5 E
Boosters —none
Slot 1-hand
Effect Picus and Procas were two brothers who ruled a kingdom together.
Version 6.37
Damage 14
Unique Unique
Magic penetration —none
National Generic unique Rod of Death 9 D3 15 D —none 1-hand This scepter was stolen from the Lord of the Underworld by a powerful necromancer and given to his mortal general. 6.37 10 Unique —none Generic
Item Rod of Death
Construction 9
Gems 15 D
Boosters —none
Slot 1-hand
Effect This scepter was stolen from the Lord of the Underworld by a powerful necromancer and given to his mortal general.
Version 6.37
Damage 10
Unique Unique
Magic penetration —none
National Generic unique Sceptre of Corruption 9 B4 25 B —none 1-hand This unholy sceptre was the sign of office of the Great Sarlah. 6.37 1 Unique —none Generic
Item Sceptre of Corruption
Construction 9
Gems 25 B
Boosters —none
Slot 1-hand
Effect This unholy sceptre was the sign of office of the Great Sarlah.
Version 6.37
Damage 1
Unique Unique
Magic penetration —none
National Generic unique Sceptre of Dark Regency 9 D6 60 D D+2 1-hand A sceptre of silver and steel, set with tourmalines and enchanted with black magic, this sceptre was crafted by Shantanok, the ruler of the Black Coven, in the forges of the Obsidian Citadel. 6.37 0 Unique —none Generic
Item Sceptre of Dark Regency
Construction 9
Gems 60 D
Slot 1-hand
Effect A sceptre of silver and steel, set with tourmalines and enchanted with black magic, this sceptre was crafted by Shantanok, the ruler of the Black Coven, in the forges of the Obsidian Citadel.
Version 6.37
Damage 0
Unique Unique
Magic penetration —none
National Generic unique Sword of Injustice 9 D4 25 D H+1 1-hand A simple sword of ordinary appearance, this blade was once not unlike other swords. 6.37 6 Unique —none Generic
Item Sword of Injustice
Construction 9
Gems 25 D
Slot 1-hand
Effect A simple sword of ordinary appearance, this blade was once not unlike other swords.
Version 6.37
Damage 6
Unique Unique
Magic penetration —none
National Generic unique The Sharpest Tooth 9 N2 S1 10 N + 5 S —none 1-hand This is the sharpest tooth from the most venomous Wyrm ever known to have lived. 6.37 3 Unique —none Generic
Item The Sharpest Tooth
Construction 9
Gems 10 N + 5 S
Boosters —none
Slot 1-hand
Effect This is the sharpest tooth from the most venomous Wyrm ever known to have lived.
Version 6.37
Damage 3
Unique Unique
Magic penetration —none
National Generic unique The Sickle whose Crop is Pain 9 D6 60 D —none 1-hand A sickle made from beaten bronze with runes inscribed along its edges and a blood-groove running down the center of the blade, this tool is not used to cut rye or wheat. 6.37 5 Unique —none Generic
Item The Sickle whose Crop is Pain
Construction 9
Gems 60 D
Boosters —none
Slot 1-hand
Effect A sickle made from beaten bronze with runes inscribed along its edges and a blood-groove running down the center of the blade, this tool is not used to cut rye or wheat.
Version 6.37
Damage 5
Unique Unique
Magic penetration —none
National Generic unique The Summit 9 E4 25 E —none 1-hand This beautiful axe was once used by a great Dwarf Lord. 6.37 28 Unique —none Generic
Item The Summit
Construction 9
Gems 25 E
Boosters —none
Slot 1-hand
Effect This beautiful axe was once used by a great Dwarf Lord.
Version 6.37
Damage 28
Unique Unique
Magic penetration —none
National Generic unique The Sword of Aurgelmer 9 G6 60 G —none 1-hand This sword was made for a Jotun hero by Skuld, the Norna of Future Fates. 6.37 13 Unique —none Generic
Item The Sword of Aurgelmer
Construction 9
Gems 60 G
Boosters —none
Slot 1-hand
Effect This sword was made for a Jotun hero by Skuld, the Norna of Future Fates.
Version 6.37
Damage 13
Unique Unique
Magic penetration —none
National Generic unique The Tartarian Chains 9 E4 F2 25 E + 10 F —none 1-hand The ancient god who once wore these chains is unknown, but the purpose of the chains is not. 6.37 5 Unique —none Generic
Item The Tartarian Chains
Construction 9
Gems 25 E + 10 F
Boosters —none
Slot 1-hand
Effect The ancient god who once wore these chains is unknown, but the purpose of the chains is not.
Version 6.37
Damage 5
Unique Unique
Magic penetration —none
National Generic unique Twin Spear 1-hand · Construction 9 · #112 9 S1 D1 5 S + 5 D —none 1-hand This is one of two spears made for the sons of a king in ancient times. 6.37 ? not verified Unique —none Generic
Item Twin Spear
Construction 9
Gems 5 S + 5 D
Boosters —none
Slot 1-hand
Effect This is one of two spears made for the sons of a king in ancient times.
Version 6.37
Damage ? not verified
Unique Unique
Magic penetration —none
National Generic unique Twin Spear 1-hand · Construction 9 · #111 9 S1 B1 5 S + 5 B —none 1-hand This is one of two spears made for the sons of a king in ancient times. 6.37 10 Unique —none Generic
Item Twin Spear
Construction 9
Gems 5 S + 5 B
Boosters —none
Slot 1-hand
Effect This is one of two spears made for the sons of a king in ancient times.
Version 6.37
Damage 10
Unique Unique
Magic penetration —none
National Generic unique Unquenched Sword 9 F5 40 F —none 1-hand This blade is made of solid Fire tempered in an Elemental brazier. 6.37 22 Unique —none Generic
Item Unquenched Sword
Construction 9
Gems 40 F
Boosters —none
Slot 1-hand
Effect This blade is made of solid Fire tempered in an Elemental brazier.
Version 6.37
Damage 22
Unique Unique
Magic penetration —none
National Generic unique Winter Bringer 9 W3 15 W —none 1-hand The wielder of this wand can shower frost and ice among the enemy ranks. 6.37 2 Unique —none Generic
Item Winter Bringer
Construction 9
Gems 15 W
Boosters —none
Slot 1-hand
Effect The wielder of this wand can shower frost and ice among the enemy ranks.
Version 6.37
Damage 2
Unique Unique
Magic penetration —none
National Generic unique Woundflame 9 D4 25 D —none 1-hand This short sword of black steel was quenched in the blood of lepers and the tears of plague victims during its creation. 6.37 8 Unique —none Generic
Item Woundflame
Construction 9
Gems 25 D
Boosters —none
Slot 1-hand
Effect This short sword of black steel was quenched in the blood of lepers and the tears of plague victims during its creation.
Version 6.37
Damage 8
Unique Unique
Magic penetration —none
National Generic Axe of Hate 7 N1 5 N —none 1-hand Enchanting this axe takes a long period of time, during which it is used to slowly chop down the tree from which it was made. 6.37 13 —none —none Generic
Item Axe of Hate
Construction 7
Gems 5 N
Boosters —none
Slot 1-hand
Effect Enchanting this axe takes a long period of time, during which it is used to slowly chop down the tree from which it was made.
Version 6.37
Damage 13
Unique —none
Magic penetration —none
National Generic Blood Thorn 7 B3 15 B B+1 1-hand A blade demon-forged into the shape of the athame of high sacrifice. 6.37 ? not verified —none —none Generic
Item Blood Thorn
Construction 7
Gems 15 B
Slot 1-hand
Effect A blade demon-forged into the shape of the athame of high sacrifice.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Demon Whip 7 F1 B1 5 F + 5 B —none 1-hand When this burning whip cracks at the enemy, severe heat is unleashed and everyone nearby will get trapped in bonds of fire. 6.37 ? not verified —none —none Generic
Item Demon Whip
Construction 7
Gems 5 F + 5 B
Boosters —none
Slot 1-hand
Effect When this burning whip cracks at the enemy, severe heat is unleashed and everyone nearby will get trapped in bonds of fire.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Dragon Sceptre 7 F2 10 F —none 1-hand This sceptre will make it easier for mages to summon and control various kinds of smaller dragons. 6.37 ? not verified —none —none Generic
Item Dragon Sceptre
Construction 7
Gems 10 F
Boosters —none
Slot 1-hand
Effect This sceptre will make it easier for mages to summon and control various kinds of smaller dragons.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Evening Star 7 F1 D1 5 F + 5 D —none 1-hand This morningstar is enchanted with the fires of the Evening Star. 6.37 10 —none —none Generic
Item Evening Star
Construction 7
Gems 5 F + 5 D
Boosters —none
Slot 1-hand
Effect This morningstar is enchanted with the fires of the Evening Star.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Fire Brand 7 F1 E1 5 F + 5 E —none 1-hand Each hit also deals 14 armour-piercing fire damage to the target's square; the bearer gains fire resistance 5 and +2 morale. 6.37 8 —none —none Generic
Item Fire Brand
Construction 7
Gems 5 F + 5 E
Boosters —none
Slot 1-hand
Effect Each hit also deals 14 armour-piercing fire damage to the target's square; the bearer gains fire resistance 5 and +2 morale.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Master's Athame 7 B3 S1 15 B + 5 S —none 1-hand A demon-forged blade, created with the purpose of harnessing the magic provided by lesser beings. 6.37 ? not verified —none —none Generic
Item Master's Athame
Construction 7
Gems 15 B + 5 S
Boosters —none
Slot 1-hand
Effect A demon-forged blade, created with the purpose of harnessing the magic provided by lesser beings.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Rod of the Phoenix 7 F4 25 F —none 1-hand The wielder of this wand will be able to Incinerate enemies at will. 6.37 ? not verified —none —none Generic
Item Rod of the Phoenix
Construction 7
Gems 25 F
Boosters —none
Slot 1-hand
Effect The wielder of this wand will be able to Incinerate enemies at will.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Shadow Brand 7 D2 E1 10 D + 5 E —none 1-hand As soon as this sword is drawn, the blade will burst into flames of darkness and anyone nearby where it strikes will be burned by the shriveling fire. 6.37 12 —none —none Generic
Item Shadow Brand
Construction 7
Gems 10 D + 5 E
Boosters —none
Slot 1-hand
Effect As soon as this sword is drawn, the blade will burst into flames of darkness and anyone nearby where it strikes will be burned by the shriveling fire.
Version 6.37
Damage 12
Unique —none
Magic penetration —none
National Generic Singing Sword 7 G2 10 G —none 1-hand This strange weapon will start to sing its otherworldly songs as soon as any enemies come near. 6.37 9 —none —none Generic
Item Singing Sword
Construction 7
Gems 10 G
Boosters —none
Slot 1-hand
Effect This strange weapon will start to sing its otherworldly songs as soon as any enemies come near.
Version 6.37
Damage 9
Unique —none
Magic penetration —none
National Generic Star of Thraldom 7 G1 5 G —none 1-hand Those close to where this morningstar strikes may find themselves magically shackled. 6.37 10 —none —none Generic
Item Star of Thraldom
Construction 7
Gems 5 G
Boosters —none
Slot 1-hand
Effect Those close to where this morningstar strikes may find themselves magically shackled.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Cockerel Scepter 5 F2 10 F —none 1-hand A short scepter whose head bears the likeness of the head a cockerel, wrought in gold and orichalcum. 6.37 6 —none —none National
Item Cockerel Scepter
Construction 5
Gems 10 F
Boosters —none
Slot 1-hand
Effect A short scepter whose head bears the likeness of the head a cockerel, wrought in gold and orichalcum.
Version 6.37
Damage 6
Unique —none
Magic penetration —none
National National Elf Bane 5 E1 S1 5 E + 5 S —none 1-hand This mighty axe shreds the strands of arcane energy that hold magical beings together. 6.37 12 —none —none Generic
Item Elf Bane
Construction 5
Gems 5 E + 5 S
Boosters —none
Slot 1-hand
Effect This mighty axe shreds the strands of arcane energy that hold magical beings together.
Version 6.37
Damage 12
Unique —none
Magic penetration —none
National Generic Flesh Eater 5 B1 5 B —none 1-hand This is an axe that has been trained to yearn after human flesh. 6.37 14 —none —none Generic
Item Flesh Eater
Construction 5
Gems 5 B
Boosters —none
Slot 1-hand
Effect This is an axe that has been trained to yearn after human flesh.
Version 6.37
Damage 14
Unique —none
Magic penetration —none
National Generic Frost Brand 5 W1 5 W —none 1-hand As soon as this sword is drawn, the blade will burst into icy blue flames and anyone hit will be frozen by the extremely cold fire. 6.37 8 —none —none Generic
Item Frost Brand
Construction 5
Gems 5 W
Boosters —none
Slot 1-hand
Effect As soon as this sword is drawn, the blade will burst into icy blue flames and anyone hit will be frozen by the extremely cold fire.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Heart Finder Sword 5 B2 10 B —none 1-hand The magic of this sword is released as soon as the blade hits the flesh of an enemy. 6.37 10 —none —none Generic
Item Heart Finder Sword
Construction 5
Gems 10 B
Boosters —none
Slot 1-hand
Effect The magic of this sword is released as soon as the blade hits the flesh of an enemy.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Herald Lance 5 S2 10 S —none 1-hand This spear is enchanted with essence from the Sun. 6.37 6 —none —none Generic
Item Herald Lance
Construction 5
Gems 10 S
Boosters —none
Slot 1-hand
Effect This spear is enchanted with essence from the Sun.
Version 6.37
Damage 6
Unique —none
Magic penetration —none
National Generic Lightning Spear 5 A1 5 A —none 1-hand This spear unleashes a bolt of lightning whenever it strikes a target. 6.37 5 —none —none Generic
Item Lightning Spear
Construction 5
Gems 5 A
Boosters —none
Slot 1-hand
Effect This spear unleashes a bolt of lightning whenever it strikes a target.
Version 6.37
Damage 5
Unique —none
Magic penetration —none
National Generic Rat Tail 5 N1 5 N —none 1-hand This whip is made from the hair of one hundred rats that were enchanted by a Nature mage. 6.37 ? not verified —none —none Generic
Item Rat Tail
Construction 5
Gems 5 N
Boosters —none
Slot 1-hand
Effect This whip is made from the hair of one hundred rats that were enchanted by a Nature mage.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Rune Smasher 5 W2 F2 10 W + 10 F —none 1-hand The Rune Smasher will break down the enemy's magic resistance just before its wielder casts a spell. 6.37 7 —none 2 Generic
Item Rune Smasher
Construction 5
Gems 10 W + 10 F
Boosters —none
Slot 1-hand
Effect The Rune Smasher will break down the enemy's magic resistance just before its wielder casts a spell.
Version 6.37
Damage 7
Unique —none
Magic penetration 2
National Generic Serpent Kryss 5 N1 5 N —none 1-hand This green blade is tempered in the venom of seven poisonous snakes. 6.37 4 —none —none Generic
Item Serpent Kryss
Construction 5
Gems 5 N
Boosters —none
Slot 1-hand
Effect This green blade is tempered in the venom of seven poisonous snakes.
Version 6.37
Damage 4
Unique —none
Magic penetration —none
National Generic Snake Bladder Stick 5 N1 5 N —none 1-hand This is a simple wooden stick with an inflated bladder attached to one end, much like the bladders carried by fools and jesters. 6.37 ? not verified —none —none Generic
Item Snake Bladder Stick
Construction 5
Gems 5 N
Boosters —none
Slot 1-hand
Effect This is a simple wooden stick with an inflated bladder attached to one end, much like the bladders carried by fools and jesters.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Star of Darkness 5 D1 5 D —none 1-hand This morningstar is enchanted with the magic of death and anyone wounded by it will have their vitality sucked out from them. 6.37 10 —none —none Generic
Item Star of Darkness
Construction 5
Gems 5 D
Boosters —none
Slot 1-hand
Effect This morningstar is enchanted with the magic of death and anyone wounded by it will have their vitality sucked out from them.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Starfire Staff 5 S2 10 S —none 1-hand A staff enchanted with the power of the Stellar Spheres. 6.37 0 —none —none Generic
Item Starfire Staff
Construction 5
Gems 10 S
Boosters —none
Slot 1-hand
Effect A staff enchanted with the power of the Stellar Spheres.
Version 6.37
Damage 0
Unique —none
Magic penetration —none
National Generic Summer Sword 5 N2 E1 10 N + 5 E —none 1-hand If thrust into the ground, this sword brings good weather and fertility to the surrounding countryside. 6.37 11 —none —none Generic
Item Summer Sword
Construction 5
Gems 10 N + 5 E
Boosters —none
Slot 1-hand
Effect If thrust into the ground, this sword brings good weather and fertility to the surrounding countryside.
Version 6.37
Damage 11
Unique —none
Magic penetration —none
National Generic Sword of Swiftness 5 W2 10 W —none 1-hand This sword is amazingly light and quick, allowing its wielder to strike at twice the speed of any normal man. 6.37 10 —none —none Generic
Item Sword of Swiftness
Construction 5
Gems 10 W
Boosters —none
Slot 1-hand
Effect This sword is amazingly light and quick, allowing its wielder to strike at twice the speed of any normal man.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Thistle Mace 5 N2 10 N N+1 1-hand This enchanted thistle is shaped like a mace and hard enough to crack skulls. 6.37 3 —none —none Generic
Item Thistle Mace
Construction 5
Gems 10 N
Slot 1-hand
Effect This enchanted thistle is shaped like a mace and hard enough to crack skulls.
Version 6.37
Damage 3
Unique —none
Magic penetration —none
National Generic Unseen Sword 5 G1 5 G —none 1-hand This sword is invisible. Even seasoned warriors would have a hard time defending against the wielder of such a blade. 6.37 8 —none —none Generic
Item Unseen Sword
Construction 5
Gems 5 G
Boosters —none
Slot 1-hand
Effect This sword is invisible. Even seasoned warriors would have a hard time defending against the wielder of such a blade.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Vajra 5 S2 10 S —none 1-hand The vajra, the diamond thunderbolt, is the weapon of the gods. 6.37 5 —none —none National
Item Vajra
Construction 5
Gems 10 S
Boosters —none
Slot 1-hand
Effect The vajra, the diamond thunderbolt, is the weapon of the gods.
Version 6.37
Damage 5
Unique —none
Magic penetration —none
National National Wand of Wild Fire 5 F3 15 F —none 1-hand Lets its bearer cast Fireball in battle. 6.37 0 —none —none Generic
Item Wand of Wild Fire
Construction 5
Gems 15 F
Boosters —none
Slot 1-hand
Effect Lets its bearer cast Fireball in battle.
Version 6.37
Damage 0
Unique —none
Magic penetration —none
National Generic Whip of Command 5 N1 5 N —none 1-hand The wielder of this whip will have his authority greatly increased and will be able to command more men. 6.37 ? not verified —none —none Generic
Item Whip of Command
Construction 5
Gems 5 N
Boosters —none
Slot 1-hand
Effect The wielder of this whip will have his authority greatly increased and will be able to command more men.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Anemone Mace 3 W1 5 W —none 1-hand This horrid living weapon is grown in the lightless chasms of the deep seas. 6.37 ? not verified —none —none National
Item Anemone Mace
Construction 3
Gems 5 W
Boosters —none
Slot 1-hand
Effect This horrid living weapon is grown in the lightless chasms of the deep seas.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National National Axe of Sharpness 3 E1 5 E —none 1-hand An axe with a magically sharpened edge, this weapon will cut through most armor. 6.37 11 —none —none Generic
Item Axe of Sharpness
Construction 3
Gems 5 E
Boosters —none
Slot 1-hand
Effect An axe with a magically sharpened edge, this weapon will cut through most armor.
Version 6.37
Damage 11
Unique —none
Magic penetration —none
National Generic Bane Blade 1-hand · Construction 3 3 D1 5 D —none 1-hand Bane Blades are horrible swords made from a strange alloy crafted in the Underworld. 6.37 7 —none —none Generic
Item Bane Blade
Construction 3
Gems 5 D
Boosters —none
Slot 1-hand
Effect Bane Blades are horrible swords made from a strange alloy crafted in the Underworld.
Version 6.37
Damage 7
Unique —none
Magic penetration —none
National Generic Blade of Grass 3 G1 N1 5 G + 5 N —none 1-hand This sword is actually a blade of grass, large as any sword and enchanted by the magic of the dreamwild. 6.37 7 —none —none Generic
Item Blade of Grass
Construction 3
Gems 5 G + 5 N
Boosters —none
Slot 1-hand
Effect This sword is actually a blade of grass, large as any sword and enchanted by the magic of the dreamwild.
Version 6.37
Damage 7
Unique —none
Magic penetration —none
National Generic Burning Blade 3 F1 5 F —none 1-hand The blade of this sword is constantly burning unless it is sheathed in its scabbard. 6.37 12 —none —none Generic
Item Burning Blade
Construction 3
Gems 5 F
Boosters —none
Slot 1-hand
Effect The blade of this sword is constantly burning unless it is sheathed in its scabbard.
Version 6.37
Damage 12
Unique —none
Magic penetration —none
National Generic Coral Blade 3 W1 5 W —none 1-hand Red Coral is commonly used in enchanted items to protect against the bleeding caused by battle wounds, but it can just as easily be enchanted to cause bleeding. 6.37 9 —none —none Generic
Item Coral Blade
Construction 3
Gems 5 W
Boosters —none
Slot 1-hand
Effect Red Coral is commonly used in enchanted items to protect against the bleeding caused by battle wounds, but it can just as easily be enchanted to cause bleeding.
Version 6.37
Damage 9
Unique —none
Magic penetration —none
National Generic Duskdagger 3 D1 S1 5 D + 5 S —none 1-hand A slim dagger made of darkened steel, it is crafted according to methods long used by the Wolfkin of Jotun. 6.37 3 —none —none Generic
Item Duskdagger
Construction 3
Gems 5 D + 5 S
Boosters —none
Slot 1-hand
Effect A slim dagger made of darkened steel, it is crafted according to methods long used by the Wolfkin of Jotun.
Version 6.37
Damage 3
Unique —none
Magic penetration —none
National Generic Dwarven Hammer 3 E3 15 E —none 1-hand A well-crafted hammer made of blackest dwarven iron, this hammer is enchanted with Earth magic. 6.37 8 —none —none Generic
Item Dwarven Hammer
Construction 3
Gems 15 E
Boosters —none
Slot 1-hand
Effect A well-crafted hammer made of blackest dwarven iron, this hammer is enchanted with Earth magic.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Eyecatcher 3 E1 W1 5 E + 5 W —none 1-hand This magical instrument will automatically hit the enemy in the eye and spoon it out. 6.37 ? not verified —none —none Generic
Item Eyecatcher
Construction 3
Gems 5 E + 5 W
Boosters —none
Slot 1-hand
Effect This magical instrument will automatically hit the enemy in the eye and spoon it out.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Faithful 3 E1 G1 5 E + 5 G —none 1-hand This short sword will grant its wielder luck in battle. 6.37 7 —none —none Generic
Item Faithful
Construction 3
Gems 5 E + 5 G
Boosters —none
Slot 1-hand
Effect This short sword will grant its wielder luck in battle.
Version 6.37
Damage 7
Unique —none
Magic penetration —none
National Generic God-Slayer Spear 3 E1 5 E —none 1-hand The God-Slayer Spears have been forged by the Elder Cyclopses to help their allies get rid of the Gods. 6.37 6 —none —none National
Item God-Slayer Spear
Construction 3
Gems 5 E
Boosters —none
Slot 1-hand
Effect The God-Slayer Spears have been forged by the Elder Cyclopses to help their allies get rid of the Gods.
Version 6.37
Damage 6
Unique —none
Magic penetration —none
National National Hunter's Knife 3 N1 5 N —none 1-hand This knife has been enchanted with Nature magic and is so sharp that it can cut through chainmail as easily as a deer skin. 6.37 4 —none —none Generic
Item Hunter's Knife
Construction 3
Gems 5 N
Boosters —none
Slot 1-hand
Effect This knife has been enchanted with Nature magic and is so sharp that it can cut through chainmail as easily as a deer skin.
Version 6.37
Damage 4
Unique —none
Magic penetration —none
National Generic Ice Mist Scimitar 3 W1 A1 5 W + 5 A —none 1-hand A scimitar that gives its bearer cold resistance 10; its damage is not changed by Fire blessings. 6.37 8 —none —none Generic
Item Ice Mist Scimitar
Construction 3
Gems 5 W + 5 A
Boosters —none
Slot 1-hand
Effect A scimitar that gives its bearer cold resistance 10; its damage is not changed by Fire blessings.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Jade Knife 3 N1 B1 5 N + 5 B —none 1-hand A Jade Knife is enchanted with Blood magic and used by Mictlan's priests to increase the effectiveness of their blood sacrifices. 6.37 1 —none —none National
Item Jade Knife
Construction 3
Gems 5 N + 5 B
Boosters —none
Slot 1-hand
Effect A Jade Knife is enchanted with Blood magic and used by Mictlan's priests to increase the effectiveness of their blood sacrifices.
Version 6.37
Damage 1
Unique —none
Magic penetration —none
National National Knife of the Damned 3 N1 S1 5 N + 5 S —none 1-hand This knife will curse anyone it touches. 6.37 4 —none —none Generic
Item Knife of the Damned
Construction 3
Gems 5 N + 5 S
Boosters —none
Slot 1-hand
Effect This knife will curse anyone it touches.
Version 6.37
Damage 4
Unique —none
Magic penetration —none
National Generic Mace of Eruption 3 F1 5 F —none 1-hand This ornate mace looks expensive enough to be used by a king. 6.37 8 —none —none Generic
Item Mace of Eruption
Construction 3
Gems 5 F
Boosters —none
Slot 1-hand
Effect This ornate mace looks expensive enough to be used by a king.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Main Gauche of Parrying 3 E1 5 E —none 1-hand The Main Gauche of Parrying is made of superior steel and enchanted with quickness and lightness to better enable its wielder to counter incoming attacks. 6.37 4 —none —none Generic
Item Main Gauche of Parrying
Construction 3
Gems 5 E
Boosters —none
Slot 1-hand
Effect The Main Gauche of Parrying is made of superior steel and enchanted with quickness and lightness to better enable its wielder to counter incoming attacks.
Version 6.37
Damage 4
Unique —none
Magic penetration —none
National Generic Mercybrand 3 F2 10 F —none 1-hand A branding iron, ever hot and glowing red, forged in the House of Just Fires. 6.37 7 —none —none National
Item Mercybrand
Construction 3
Gems 10 F
Boosters —none
Slot 1-hand
Effect A branding iron, ever hot and glowing red, forged in the House of Just Fires.
Version 6.37
Damage 7
Unique —none
Magic penetration —none
National National Pixie Spear 3 G1 5 G —none 1-hand While pixies do not actually use spears like this, they are an important ingredient when creating this magic spear. 6.37 5 —none —none Generic
Item Pixie Spear
Construction 3
Gems 5 G
Boosters —none
Slot 1-hand
Effect While pixies do not actually use spears like this, they are an important ingredient when creating this magic spear.
Version 6.37
Damage 5
Unique —none
Magic penetration —none
National Generic Rod of the Leper King 3 D1 5 D —none 1-hand This green metal sceptre will grant the wielder the ability to lead more of the undead and will grant that ability to those previously unable to do so. 6.37 0 —none —none Generic
Item Rod of the Leper King
Construction 3
Gems 5 D
Boosters —none
Slot 1-hand
Effect This green metal sceptre will grant the wielder the ability to lead more of the undead and will grant that ability to those previously unable to do so.
Version 6.37
Damage 0
Unique —none
Magic penetration —none
National Generic Sceptre of Authority 3 F1 5 F —none 1-hand A sceptre that gives its bearer +50 leadership and lets them cast Burn in battle. 6.37 0 —none —none Generic
Item Sceptre of Authority
Construction 3
Gems 5 F
Boosters —none
Slot 1-hand
Effect A sceptre that gives its bearer +50 leadership and lets them cast Burn in battle.
Version 6.37
Damage 0
Unique —none
Magic penetration —none
National Generic Shillelagh 3 G1 N1 3 G + 2 N —none 1-hand A Shillelagh is made from a piece of an old oak that is inhabited by faeries. 6.37 5 —none —none National
Item Shillelagh
Construction 3
Gems 3 G + 2 N
Boosters —none
Slot 1-hand
Effect A Shillelagh is made from a piece of an old oak that is inhabited by faeries.
Version 6.37
Damage 5
Unique —none
Magic penetration —none
National National Smasher 3 E2 10 E —none 1-hand This is a special magic hammer that is used to smash objects into small pieces. 6.37 16 —none —none Generic
Item Smasher
Construction 3
Gems 10 E
Boosters —none
Slot 1-hand
Effect This is a special magic hammer that is used to smash objects into small pieces.
Version 6.37
Damage 16
Unique —none
Magic penetration —none
National Generic Spear of the Morrigan 3 D1 A1 5 D + 5 A —none 1-hand The Morrigans are heralds of death, collectors of souls and bringers of strife. 6.37 ? not verified —none —none National
Item Spear of the Morrigan
Construction 3
Gems 5 D + 5 A
Boosters —none
Slot 1-hand
Effect The Morrigans are heralds of death, collectors of souls and bringers of strife.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National National Star of Heroes 3 E2 10 E —none 1-hand All but the most powerful armor will be destroyed when hit by this morningstar. 6.37 12 —none —none Generic
Item Star of Heroes
Construction 3
Gems 10 E
Boosters —none
Slot 1-hand
Effect All but the most powerful armor will be destroyed when hit by this morningstar.
Version 6.37
Damage 12
Unique —none
Magic penetration —none
National Generic Stinger 3 E1 5 E —none 1-hand A needle-sharp spear that can pierce the thickest of armor. 6.37 7 —none —none Generic
Item Stinger
Construction 3
Gems 5 E
Boosters —none
Slot 1-hand
Effect A needle-sharp spear that can pierce the thickest of armor.
Version 6.37
Damage 7
Unique —none
Magic penetration —none
National Generic Sword of Sharpness 3 E1 5 E —none 1-hand A sword with extraordinarily sharp edges, this blade will cut through most armor. 6.37 10 —none —none Generic
Item Sword of Sharpness
Construction 3
Gems 5 E
Boosters —none
Slot 1-hand
Effect A sword with extraordinarily sharp edges, this blade will cut through most armor.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Sword of the Five Elements 3 F1 W1 2 F + 2 W —none 1-hand The weapon smiths of T'ien Ch'i have mastered the means to balance the elements into a single perfect blade. 6.37 8 —none —none National
Item Sword of the Five Elements
Construction 3
Gems 2 F + 2 W
Boosters —none
Slot 1-hand
Effect The weapon smiths of T'ien Ch'i have mastered the means to balance the elements into a single perfect blade.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National National Thorn Spear 3 N1 5 N —none 1-hand This wooden spear is covered with poisonous thorns. 6.37 5 —none —none Generic
Item Thorn Spear
Construction 3
Gems 5 N
Boosters —none
Slot 1-hand
Effect This wooden spear is covered with poisonous thorns.
Version 6.37
Damage 5
Unique —none
Magic penetration —none
National Generic Thunder Whip 3 A1 5 A —none 1-hand Whenever this whip cracks a powerful jolt of lightning will erupt and shock anyone nearby. 6.37 ? not verified —none —none Generic
Item Thunder Whip
Construction 3
Gems 5 A
Boosters —none
Slot 1-hand
Effect Whenever this whip cracks a powerful jolt of lightning will erupt and shock anyone nearby.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Toy Sword 3 G1 5 G —none 1-hand A simple wooden sword made for children's play. 6.37 ? not verified —none —none Generic
Item Toy Sword
Construction 3
Gems 5 G
Boosters —none
Slot 1-hand
Effect A simple wooden sword made for children's play.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Vine Whip 3 N2 10 N —none 1-hand This whip has been enchanted with the essence of Nature. 6.37 ? not verified —none —none Generic
Item Vine Whip
Construction 3
Gems 10 N
Boosters —none
Slot 1-hand
Effect This whip has been enchanted with the essence of Nature.
Version 6.37
Damage ? not verified
Unique —none
Magic penetration —none
National Generic Blacksteel Sword 1 E1 5 E —none 1-hand The nation of Ulm is famous for its incredibly strong blacksteel. 6.37 9 —none —none Generic
Item Blacksteel Sword
Construction 1
Gems 5 E
Boosters —none
Slot 1-hand
Effect The nation of Ulm is famous for its incredibly strong blacksteel.
Version 6.37
Damage 9
Unique —none
Magic penetration —none
National Generic Enchanted Spear 1 S1 5 S —none 1-hand This spear is enchanted with accuracy and quickness. 6.37 7 —none —none Generic
Item Enchanted Spear
Construction 1
Gems 5 S
Boosters —none
Slot 1-hand
Effect This spear is enchanted with accuracy and quickness.
Version 6.37
Damage 7
Unique —none
Magic penetration —none
National Generic Enchanted Sword 1 S1 5 S —none 1-hand This sword is enchanted with accuracy and quickness. 6.37 8 —none —none Generic
Item Enchanted Sword
Construction 1
Gems 5 S
Boosters —none
Slot 1-hand
Effect This sword is enchanted with accuracy and quickness.
Version 6.37
Damage 8
Unique —none
Magic penetration —none
National Generic Fire Sword 1 F1 5 F —none 1-hand A magic sword with +1 attack and +1 defence whose slashing blows add the wielder's strength. 6.37 10 —none —none Generic
Item Fire Sword
Construction 1
Gems 5 F
Boosters —none
Slot 1-hand
Effect A magic sword with +1 attack and +1 defence whose slashing blows add the wielder's strength.
Version 6.37
Damage 10
Unique —none
Magic penetration —none
National Generic Hardwood Club 1 N1 5 N —none 1-hand This club has been enchanted with Nature magic to make it extraordinarily sturdy, and is at least as effective as a proper iron mace. 6.37 5 —none —none Generic
Item Hardwood Club
Construction 1
Gems 5 N
Boosters —none
Slot 1-hand
Effect This club has been enchanted with Nature magic to make it extraordinarily sturdy, and is at least as effective as a proper iron mace.
Version 6.37
Damage 5
Unique —none
Magic penetration —none
National Generic Ice Lance 1 W1 5 W —none 1-hand The Ice Lance is a spear made mostly out of ice and enchanted with Water magic that increases the defensive skills of the wielder. 6.37 3 —none —none Generic
Item Ice Lance
Construction 1
Gems 5 W
Boosters —none
Slot 1-hand
Effect The Ice Lance is a spear made mostly out of ice and enchanted with Water magic that increases the defensive skills of the wielder.
Version 6.37
Damage 3
Unique —none
Magic penetration —none
National Generic Ice Sword 1 W1 5 W —none 1-hand The Ice Sword is the signature weapon of the Ice Crafters of Caelum. 6.37 6 —none —none Generic
Item Ice Sword
Construction 1
Gems 5 W
Boosters —none
Slot 1-hand
Effect The Ice Sword is the signature weapon of the Ice Crafters of Caelum.
Version 6.37
Damage 6
Unique —none
Magic penetration —none
National Generic