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Items in the 1-hand slot

Every forgeable item in the 1-hand slot, highest Construction first.

verified 6.37updated 2026-10-01 · Data import · Data: Dom6 Inspector (larzm42)

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Forgeable magic items. Verified 6.37.
Effect
uniqueDawn Fang9E2S110 E + 5 S—none1-handAt the dawn of time a great Enkidu hero crafted a set of magical weapons under the tutelage of the Sun.6.37
Item
Dawn Fang
Construction
9
Paths
E2S1
Gems
10 E + 5 S
Boosters
—none
Slot
1-hand
Effect
At the dawn of time a great Enkidu hero crafted a set of magical weapons under the tutelage of the Sun.
Version
6.37
Damage
? not verified
Unique
Unique
Magic penetration
—none
National
Generic
uniqueDimensional Rod9S315 SS+11-handThis rod has a close connection to time and space.6.37
Item
Dimensional Rod
Construction
9
Paths
S3
Gems
15 S
Boosters
S+1
Slot
1-hand
Effect
This rod has a close connection to time and space.
Version
6.37
Damage
0
Unique
Unique
Magic penetration
—none
National
Generic
uniqueEmber9F2W210 F + 10 W—none1-handEmber is the sword that is cold and hot at the same time.6.37
Item
Ember
Construction
9
Paths
F2W2
Gems
10 F + 10 W
Boosters
—none
Slot
1-hand
Effect
Ember is the sword that is cold and hot at the same time.
Version
6.37
Damage
15
Unique
Unique
Magic penetration
—none
National
Generic
uniqueMage Bane9E660 E—none1-handAs the name implies, this sword was designed to destroy mages.6.37
Item
Mage Bane
Construction
9
Paths
E6
Gems
60 E
Boosters
—none
Slot
1-hand
Effect
As the name implies, this sword was designed to destroy mages.
Version
6.37
Damage
10
Unique
Unique
Magic penetration
—none
National
Generic
uniqueO'al Kan's Sceptre9F315 F—none1-handEach hit also adds 10 fatigue to the units in the target's square, ignoring armour; the bearer gains +100 leadership, cold resistance 10 and +2 Fire ritual range, and can cast Flare in battle.6.37
Item
O'al Kan's Sceptre
Construction
9
Paths
F3
Gems
15 F
Boosters
—none
Slot
1-hand
Effect
Each hit also adds 10 fatigue to the units in the target's square, ignoring armour; the bearer gains +100 leadership, cold resistance 10 and +2 Fire ritual range, and can cast Flare in battle.
Version
6.37
Damage
0
Unique
Unique
Magic penetration
—none
National
Generic
uniquePicus's Axe of Rulership9D2E110 D + 5 E—none1-handPicus and Procas were two brothers who ruled a kingdom together.6.37
Item
Picus's Axe of Rulership
Construction
9
Paths
D2E1
Gems
10 D + 5 E
Boosters
—none
Slot
1-hand
Effect
Picus and Procas were two brothers who ruled a kingdom together.
Version
6.37
Damage
12
Unique
Unique
Magic penetration
—none
National
Generic
uniqueProcas's Axe of Rulership9B2E110 B + 5 E—none1-handPicus and Procas were two brothers who ruled a kingdom together.6.37
Item
Procas's Axe of Rulership
Construction
9
Paths
B2E1
Gems
10 B + 5 E
Boosters
—none
Slot
1-hand
Effect
Picus and Procas were two brothers who ruled a kingdom together.
Version
6.37
Damage
14
Unique
Unique
Magic penetration
—none
National
Generic
uniqueRod of Death9D315 D—none1-handThis scepter was stolen from the Lord of the Underworld by a powerful necromancer and given to his mortal general.6.37
Item
Rod of Death
Construction
9
Paths
D3
Gems
15 D
Boosters
—none
Slot
1-hand
Effect
This scepter was stolen from the Lord of the Underworld by a powerful necromancer and given to his mortal general.
Version
6.37
Damage
10
Unique
Unique
Magic penetration
—none
National
Generic
uniqueSceptre of Corruption9B425 B—none1-handThis unholy sceptre was the sign of office of the Great Sarlah.6.37
Item
Sceptre of Corruption
Construction
9
Paths
B4
Gems
25 B
Boosters
—none
Slot
1-hand
Effect
This unholy sceptre was the sign of office of the Great Sarlah.
Version
6.37
Damage
1
Unique
Unique
Magic penetration
—none
National
Generic
uniqueSceptre of Dark Regency9D660 DD+21-handA sceptre of silver and steel, set with tourmalines and enchanted with black magic, this sceptre was crafted by Shantanok, the ruler of the Black Coven, in the forges of the Obsidian Citadel.6.37
Item
Sceptre of Dark Regency
Construction
9
Paths
D6
Gems
60 D
Boosters
D+2
Slot
1-hand
Effect
A sceptre of silver and steel, set with tourmalines and enchanted with black magic, this sceptre was crafted by Shantanok, the ruler of the Black Coven, in the forges of the Obsidian Citadel.
Version
6.37
Damage
0
Unique
Unique
Magic penetration
—none
National
Generic
uniqueSword of Injustice9D425 DH+11-handA simple sword of ordinary appearance, this blade was once not unlike other swords.6.37
Item
Sword of Injustice
Construction
9
Paths
D4
Gems
25 D
Boosters
H+1
Slot
1-hand
Effect
A simple sword of ordinary appearance, this blade was once not unlike other swords.
Version
6.37
Damage
6
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Sharpest Tooth9N2S110 N + 5 S—none1-handThis is the sharpest tooth from the most venomous Wyrm ever known to have lived.6.37
Item
The Sharpest Tooth
Construction
9
Paths
N2S1
Gems
10 N + 5 S
Boosters
—none
Slot
1-hand
Effect
This is the sharpest tooth from the most venomous Wyrm ever known to have lived.
Version
6.37
Damage
3
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Sickle whose Crop is Pain9D660 D—none1-handA sickle made from beaten bronze with runes inscribed along its edges and a blood-groove running down the center of the blade, this tool is not used to cut rye or wheat.6.37
Item
The Sickle whose Crop is Pain
Construction
9
Paths
D6
Gems
60 D
Boosters
—none
Slot
1-hand
Effect
A sickle made from beaten bronze with runes inscribed along its edges and a blood-groove running down the center of the blade, this tool is not used to cut rye or wheat.
Version
6.37
Damage
5
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Summit9E425 E—none1-handThis beautiful axe was once used by a great Dwarf Lord.6.37
Item
The Summit
Construction
9
Paths
E4
Gems
25 E
Boosters
—none
Slot
1-hand
Effect
This beautiful axe was once used by a great Dwarf Lord.
Version
6.37
Damage
28
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Sword of Aurgelmer9G660 G—none1-handThis sword was made for a Jotun hero by Skuld, the Norna of Future Fates.6.37
Item
The Sword of Aurgelmer
Construction
9
Paths
G6
Gems
60 G
Boosters
—none
Slot
1-hand
Effect
This sword was made for a Jotun hero by Skuld, the Norna of Future Fates.
Version
6.37
Damage
13
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Tartarian Chains9E4F225 E + 10 F—none1-handThe ancient god who once wore these chains is unknown, but the purpose of the chains is not.6.37
Item
The Tartarian Chains
Construction
9
Paths
E4F2
Gems
25 E + 10 F
Boosters
—none
Slot
1-hand
Effect
The ancient god who once wore these chains is unknown, but the purpose of the chains is not.
Version
6.37
Damage
5
Unique
Unique
Magic penetration
—none
National
Generic
uniqueTwin Spear1-hand · Construction 9 · #1129S1D15 S + 5 D—none1-handThis is one of two spears made for the sons of a king in ancient times.6.37
Item
Twin Spear
Construction
9
Paths
S1D1
Gems
5 S + 5 D
Boosters
—none
Slot
1-hand
Effect
This is one of two spears made for the sons of a king in ancient times.
Version
6.37
Damage
? not verified
Unique
Unique
Magic penetration
—none
National
Generic
uniqueTwin Spear1-hand · Construction 9 · #1119S1B15 S + 5 B—none1-handThis is one of two spears made for the sons of a king in ancient times.6.37
Item
Twin Spear
Construction
9
Paths
S1B1
Gems
5 S + 5 B
Boosters
—none
Slot
1-hand
Effect
This is one of two spears made for the sons of a king in ancient times.
Version
6.37
Damage
10
Unique
Unique
Magic penetration
—none
National
Generic
uniqueUnquenched Sword9F540 F—none1-handThis blade is made of solid Fire tempered in an Elemental brazier.6.37
Item
Unquenched Sword
Construction
9
Paths
F5
Gems
40 F
Boosters
—none
Slot
1-hand
Effect
This blade is made of solid Fire tempered in an Elemental brazier.
Version
6.37
Damage
22
Unique
Unique
Magic penetration
—none
National
Generic
uniqueWinter Bringer9W315 W—none1-handThe wielder of this wand can shower frost and ice among the enemy ranks.6.37
Item
Winter Bringer
Construction
9
Paths
W3
Gems
15 W
Boosters
—none
Slot
1-hand
Effect
The wielder of this wand can shower frost and ice among the enemy ranks.
Version
6.37
Damage
2
Unique
Unique
Magic penetration
—none
National
Generic
uniqueWoundflame9D425 D—none1-handThis short sword of black steel was quenched in the blood of lepers and the tears of plague victims during its creation.6.37
Item
Woundflame
Construction
9
Paths
D4
Gems
25 D
Boosters
—none
Slot
1-hand
Effect
This short sword of black steel was quenched in the blood of lepers and the tears of plague victims during its creation.
Version
6.37
Damage
8
Unique
Unique
Magic penetration
—none
National
Generic
Axe of Hate7N15 N—none1-handEnchanting this axe takes a long period of time, during which it is used to slowly chop down the tree from which it was made.6.37
Item
Axe of Hate
Construction
7
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
Enchanting this axe takes a long period of time, during which it is used to slowly chop down the tree from which it was made.
Version
6.37
Damage
13
Unique
—none
Magic penetration
—none
National
Generic
Blood Thorn7B315 BB+11-handA blade demon-forged into the shape of the athame of high sacrifice.6.37
Item
Blood Thorn
Construction
7
Paths
B3
Gems
15 B
Boosters
B+1
Slot
1-hand
Effect
A blade demon-forged into the shape of the athame of high sacrifice.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Demon Whip7F1B15 F + 5 B—none1-handWhen this burning whip cracks at the enemy, severe heat is unleashed and everyone nearby will get trapped in bonds of fire.6.37
Item
Demon Whip
Construction
7
Paths
F1B1
Gems
5 F + 5 B
Boosters
—none
Slot
1-hand
Effect
When this burning whip cracks at the enemy, severe heat is unleashed and everyone nearby will get trapped in bonds of fire.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Dragon Sceptre7F210 F—none1-handThis sceptre will make it easier for mages to summon and control various kinds of smaller dragons.6.37
Item
Dragon Sceptre
Construction
7
Paths
F2
Gems
10 F
Boosters
—none
Slot
1-hand
Effect
This sceptre will make it easier for mages to summon and control various kinds of smaller dragons.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Evening Star7F1D15 F + 5 D—none1-handThis morningstar is enchanted with the fires of the Evening Star.6.37
Item
Evening Star
Construction
7
Paths
F1D1
Gems
5 F + 5 D
Boosters
—none
Slot
1-hand
Effect
This morningstar is enchanted with the fires of the Evening Star.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Fire Brand7F1E15 F + 5 E—none1-handEach hit also deals 14 armour-piercing fire damage to the target's square; the bearer gains fire resistance 5 and +2 morale.6.37
Item
Fire Brand
Construction
7
Paths
F1E1
Gems
5 F + 5 E
Boosters
—none
Slot
1-hand
Effect
Each hit also deals 14 armour-piercing fire damage to the target's square; the bearer gains fire resistance 5 and +2 morale.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Master's Athame7B3S115 B + 5 S—none1-handA demon-forged blade, created with the purpose of harnessing the magic provided by lesser beings.6.37
Item
Master's Athame
Construction
7
Paths
B3S1
Gems
15 B + 5 S
Boosters
—none
Slot
1-hand
Effect
A demon-forged blade, created with the purpose of harnessing the magic provided by lesser beings.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Rod of the Phoenix7F425 F—none1-handThe wielder of this wand will be able to Incinerate enemies at will.6.37
Item
Rod of the Phoenix
Construction
7
Paths
F4
Gems
25 F
Boosters
—none
Slot
1-hand
Effect
The wielder of this wand will be able to Incinerate enemies at will.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Shadow Brand7D2E110 D + 5 E—none1-handAs soon as this sword is drawn, the blade will burst into flames of darkness and anyone nearby where it strikes will be burned by the shriveling fire.6.37
Item
Shadow Brand
Construction
7
Paths
D2E1
Gems
10 D + 5 E
Boosters
—none
Slot
1-hand
Effect
As soon as this sword is drawn, the blade will burst into flames of darkness and anyone nearby where it strikes will be burned by the shriveling fire.
Version
6.37
Damage
12
Unique
—none
Magic penetration
—none
National
Generic
Singing Sword7G210 G—none1-handThis strange weapon will start to sing its otherworldly songs as soon as any enemies come near.6.37
Item
Singing Sword
Construction
7
Paths
G2
Gems
10 G
Boosters
—none
Slot
1-hand
Effect
This strange weapon will start to sing its otherworldly songs as soon as any enemies come near.
Version
6.37
Damage
9
Unique
—none
Magic penetration
—none
National
Generic
Star of Thraldom7G15 G—none1-handThose close to where this morningstar strikes may find themselves magically shackled.6.37
Item
Star of Thraldom
Construction
7
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
Those close to where this morningstar strikes may find themselves magically shackled.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Cockerel Scepter5F210 F—none1-handA short scepter whose head bears the likeness of the head a cockerel, wrought in gold and orichalcum.6.37
Item
Cockerel Scepter
Construction
5
Paths
F2
Gems
10 F
Boosters
—none
Slot
1-hand
Effect
A short scepter whose head bears the likeness of the head a cockerel, wrought in gold and orichalcum.
Version
6.37
Damage
6
Unique
—none
Magic penetration
—none
National
National
Elf Bane5E1S15 E + 5 S—none1-handThis mighty axe shreds the strands of arcane energy that hold magical beings together.6.37
Item
Elf Bane
Construction
5
Paths
E1S1
Gems
5 E + 5 S
Boosters
—none
Slot
1-hand
Effect
This mighty axe shreds the strands of arcane energy that hold magical beings together.
Version
6.37
Damage
12
Unique
—none
Magic penetration
—none
National
Generic
Flesh Eater5B15 B—none1-handThis is an axe that has been trained to yearn after human flesh.6.37
Item
Flesh Eater
Construction
5
Paths
B1
Gems
5 B
Boosters
—none
Slot
1-hand
Effect
This is an axe that has been trained to yearn after human flesh.
Version
6.37
Damage
14
Unique
—none
Magic penetration
—none
National
Generic
Frost Brand5W15 W—none1-handAs soon as this sword is drawn, the blade will burst into icy blue flames and anyone hit will be frozen by the extremely cold fire.6.37
Item
Frost Brand
Construction
5
Paths
W1
Gems
5 W
Boosters
—none
Slot
1-hand
Effect
As soon as this sword is drawn, the blade will burst into icy blue flames and anyone hit will be frozen by the extremely cold fire.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Heart Finder Sword5B210 B—none1-handThe magic of this sword is released as soon as the blade hits the flesh of an enemy.6.37
Item
Heart Finder Sword
Construction
5
Paths
B2
Gems
10 B
Boosters
—none
Slot
1-hand
Effect
The magic of this sword is released as soon as the blade hits the flesh of an enemy.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Herald Lance5S210 S—none1-handThis spear is enchanted with essence from the Sun.6.37
Item
Herald Lance
Construction
5
Paths
S2
Gems
10 S
Boosters
—none
Slot
1-hand
Effect
This spear is enchanted with essence from the Sun.
Version
6.37
Damage
6
Unique
—none
Magic penetration
—none
National
Generic
Lightning Spear5A15 A—none1-handThis spear unleashes a bolt of lightning whenever it strikes a target.6.37
Item
Lightning Spear
Construction
5
Paths
A1
Gems
5 A
Boosters
—none
Slot
1-hand
Effect
This spear unleashes a bolt of lightning whenever it strikes a target.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
Generic
Rat Tail5N15 N—none1-handThis whip is made from the hair of one hundred rats that were enchanted by a Nature mage.6.37
Item
Rat Tail
Construction
5
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
This whip is made from the hair of one hundred rats that were enchanted by a Nature mage.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Rune Smasher5W2F210 W + 10 F—none1-handThe Rune Smasher will break down the enemy's magic resistance just before its wielder casts a spell.6.37
Item
Rune Smasher
Construction
5
Paths
W2F2
Gems
10 W + 10 F
Boosters
—none
Slot
1-hand
Effect
The Rune Smasher will break down the enemy's magic resistance just before its wielder casts a spell.
Version
6.37
Damage
7
Unique
—none
Magic penetration
2
National
Generic
Serpent Kryss5N15 N—none1-handThis green blade is tempered in the venom of seven poisonous snakes.6.37
Item
Serpent Kryss
Construction
5
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
This green blade is tempered in the venom of seven poisonous snakes.
Version
6.37
Damage
4
Unique
—none
Magic penetration
—none
National
Generic
Snake Bladder Stick5N15 N—none1-handThis is a simple wooden stick with an inflated bladder attached to one end, much like the bladders carried by fools and jesters.6.37
Item
Snake Bladder Stick
Construction
5
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
This is a simple wooden stick with an inflated bladder attached to one end, much like the bladders carried by fools and jesters.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Star of Darkness5D15 D—none1-handThis morningstar is enchanted with the magic of death and anyone wounded by it will have their vitality sucked out from them.6.37
Item
Star of Darkness
Construction
5
Paths
D1
Gems
5 D
Boosters
—none
Slot
1-hand
Effect
This morningstar is enchanted with the magic of death and anyone wounded by it will have their vitality sucked out from them.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Starfire Staff5S210 S—none1-handA staff enchanted with the power of the Stellar Spheres.6.37
Item
Starfire Staff
Construction
5
Paths
S2
Gems
10 S
Boosters
—none
Slot
1-hand
Effect
A staff enchanted with the power of the Stellar Spheres.
Version
6.37
Damage
0
Unique
—none
Magic penetration
—none
National
Generic
Summer Sword5N2E110 N + 5 E—none1-handIf thrust into the ground, this sword brings good weather and fertility to the surrounding countryside.6.37
Item
Summer Sword
Construction
5
Paths
N2E1
Gems
10 N + 5 E
Boosters
—none
Slot
1-hand
Effect
If thrust into the ground, this sword brings good weather and fertility to the surrounding countryside.
Version
6.37
Damage
11
Unique
—none
Magic penetration
—none
National
Generic
Sword of Swiftness5W210 W—none1-handThis sword is amazingly light and quick, allowing its wielder to strike at twice the speed of any normal man.6.37
Item
Sword of Swiftness
Construction
5
Paths
W2
Gems
10 W
Boosters
—none
Slot
1-hand
Effect
This sword is amazingly light and quick, allowing its wielder to strike at twice the speed of any normal man.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Thistle Mace5N210 NN+11-handThis enchanted thistle is shaped like a mace and hard enough to crack skulls.6.37
Item
Thistle Mace
Construction
5
Paths
N2
Gems
10 N
Boosters
N+1
Slot
1-hand
Effect
This enchanted thistle is shaped like a mace and hard enough to crack skulls.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Unseen Sword5G15 G—none1-handThis sword is invisible. Even seasoned warriors would have a hard time defending against the wielder of such a blade.6.37
Item
Unseen Sword
Construction
5
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
This sword is invisible. Even seasoned warriors would have a hard time defending against the wielder of such a blade.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Vajra5S210 S—none1-handThe vajra, the diamond thunderbolt, is the weapon of the gods.6.37
Item
Vajra
Construction
5
Paths
S2
Gems
10 S
Boosters
—none
Slot
1-hand
Effect
The vajra, the diamond thunderbolt, is the weapon of the gods.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
National
Wand of Wild Fire5F315 F—none1-handLets its bearer cast Fireball in battle.6.37
Item
Wand of Wild Fire
Construction
5
Paths
F3
Gems
15 F
Boosters
—none
Slot
1-hand
Effect
Lets its bearer cast Fireball in battle.
Version
6.37
Damage
0
Unique
—none
Magic penetration
—none
National
Generic
Whip of Command5N15 N—none1-handThe wielder of this whip will have his authority greatly increased and will be able to command more men.6.37
Item
Whip of Command
Construction
5
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
The wielder of this whip will have his authority greatly increased and will be able to command more men.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Anemone Mace3W15 W—none1-handThis horrid living weapon is grown in the lightless chasms of the deep seas.6.37
Item
Anemone Mace
Construction
3
Paths
W1
Gems
5 W
Boosters
—none
Slot
1-hand
Effect
This horrid living weapon is grown in the lightless chasms of the deep seas.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
National
Axe of Sharpness3E15 E—none1-handAn axe with a magically sharpened edge, this weapon will cut through most armor.6.37
Item
Axe of Sharpness
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
1-hand
Effect
An axe with a magically sharpened edge, this weapon will cut through most armor.
Version
6.37
Damage
11
Unique
—none
Magic penetration
—none
National
Generic
Bane Blade1-hand · Construction 33D15 D—none1-handBane Blades are horrible swords made from a strange alloy crafted in the Underworld.6.37
Item
Bane Blade
Construction
3
Paths
D1
Gems
5 D
Boosters
—none
Slot
1-hand
Effect
Bane Blades are horrible swords made from a strange alloy crafted in the Underworld.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
Blade of Grass3G1N15 G + 5 N—none1-handThis sword is actually a blade of grass, large as any sword and enchanted by the magic of the dreamwild.6.37
Item
Blade of Grass
Construction
3
Paths
G1N1
Gems
5 G + 5 N
Boosters
—none
Slot
1-hand
Effect
This sword is actually a blade of grass, large as any sword and enchanted by the magic of the dreamwild.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
Burning Blade3F15 F—none1-handThe blade of this sword is constantly burning unless it is sheathed in its scabbard.6.37
Item
Burning Blade
Construction
3
Paths
F1
Gems
5 F
Boosters
—none
Slot
1-hand
Effect
The blade of this sword is constantly burning unless it is sheathed in its scabbard.
Version
6.37
Damage
12
Unique
—none
Magic penetration
—none
National
Generic
Coral Blade3W15 W—none1-handRed Coral is commonly used in enchanted items to protect against the bleeding caused by battle wounds, but it can just as easily be enchanted to cause bleeding.6.37
Item
Coral Blade
Construction
3
Paths
W1
Gems
5 W
Boosters
—none
Slot
1-hand
Effect
Red Coral is commonly used in enchanted items to protect against the bleeding caused by battle wounds, but it can just as easily be enchanted to cause bleeding.
Version
6.37
Damage
9
Unique
—none
Magic penetration
—none
National
Generic
Duskdagger3D1S15 D + 5 S—none1-handA slim dagger made of darkened steel, it is crafted according to methods long used by the Wolfkin of Jotun.6.37
Item
Duskdagger
Construction
3
Paths
D1S1
Gems
5 D + 5 S
Boosters
—none
Slot
1-hand
Effect
A slim dagger made of darkened steel, it is crafted according to methods long used by the Wolfkin of Jotun.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Dwarven Hammer3E315 E—none1-handA well-crafted hammer made of blackest dwarven iron, this hammer is enchanted with Earth magic.6.37
Item
Dwarven Hammer
Construction
3
Paths
E3
Gems
15 E
Boosters
—none
Slot
1-hand
Effect
A well-crafted hammer made of blackest dwarven iron, this hammer is enchanted with Earth magic.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Eyecatcher3E1W15 E + 5 W—none1-handThis magical instrument will automatically hit the enemy in the eye and spoon it out.6.37
Item
Eyecatcher
Construction
3
Paths
E1W1
Gems
5 E + 5 W
Boosters
—none
Slot
1-hand
Effect
This magical instrument will automatically hit the enemy in the eye and spoon it out.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Faithful3E1G15 E + 5 G—none1-handThis short sword will grant its wielder luck in battle.6.37
Item
Faithful
Construction
3
Paths
E1G1
Gems
5 E + 5 G
Boosters
—none
Slot
1-hand
Effect
This short sword will grant its wielder luck in battle.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
God-Slayer Spear3E15 E—none1-handThe God-Slayer Spears have been forged by the Elder Cyclopses to help their allies get rid of the Gods.6.37
Item
God-Slayer Spear
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
1-hand
Effect
The God-Slayer Spears have been forged by the Elder Cyclopses to help their allies get rid of the Gods.
Version
6.37
Damage
6
Unique
—none
Magic penetration
—none
National
National
Hunter's Knife3N15 N—none1-handThis knife has been enchanted with Nature magic and is so sharp that it can cut through chainmail as easily as a deer skin.6.37
Item
Hunter's Knife
Construction
3
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
This knife has been enchanted with Nature magic and is so sharp that it can cut through chainmail as easily as a deer skin.
Version
6.37
Damage
4
Unique
—none
Magic penetration
—none
National
Generic
Ice Mist Scimitar3W1A15 W + 5 A—none1-handA scimitar that gives its bearer cold resistance 10; its damage is not changed by Fire blessings.6.37
Item
Ice Mist Scimitar
Construction
3
Paths
W1A1
Gems
5 W + 5 A
Boosters
—none
Slot
1-hand
Effect
A scimitar that gives its bearer cold resistance 10; its damage is not changed by Fire blessings.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Jade Knife3N1B15 N + 5 B—none1-handA Jade Knife is enchanted with Blood magic and used by Mictlan's priests to increase the effectiveness of their blood sacrifices.6.37
Item
Jade Knife
Construction
3
Paths
N1B1
Gems
5 N + 5 B
Boosters
—none
Slot
1-hand
Effect
A Jade Knife is enchanted with Blood magic and used by Mictlan's priests to increase the effectiveness of their blood sacrifices.
Version
6.37
Damage
1
Unique
—none
Magic penetration
—none
National
National
Knife of the Damned3N1S15 N + 5 S—none1-handThis knife will curse anyone it touches.6.37
Item
Knife of the Damned
Construction
3
Paths
N1S1
Gems
5 N + 5 S
Boosters
—none
Slot
1-hand
Effect
This knife will curse anyone it touches.
Version
6.37
Damage
4
Unique
—none
Magic penetration
—none
National
Generic
Mace of Eruption3F15 F—none1-handThis ornate mace looks expensive enough to be used by a king.6.37
Item
Mace of Eruption
Construction
3
Paths
F1
Gems
5 F
Boosters
—none
Slot
1-hand
Effect
This ornate mace looks expensive enough to be used by a king.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Main Gauche of Parrying3E15 E—none1-handThe Main Gauche of Parrying is made of superior steel and enchanted with quickness and lightness to better enable its wielder to counter incoming attacks.6.37
Item
Main Gauche of Parrying
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
1-hand
Effect
The Main Gauche of Parrying is made of superior steel and enchanted with quickness and lightness to better enable its wielder to counter incoming attacks.
Version
6.37
Damage
4
Unique
—none
Magic penetration
—none
National
Generic
Mercybrand3F210 F—none1-handA branding iron, ever hot and glowing red, forged in the House of Just Fires.6.37
Item
Mercybrand
Construction
3
Paths
F2
Gems
10 F
Boosters
—none
Slot
1-hand
Effect
A branding iron, ever hot and glowing red, forged in the House of Just Fires.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
National
Pixie Spear3G15 G—none1-handWhile pixies do not actually use spears like this, they are an important ingredient when creating this magic spear.6.37
Item
Pixie Spear
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
While pixies do not actually use spears like this, they are an important ingredient when creating this magic spear.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
Generic
Rod of the Leper King3D15 D—none1-handThis green metal sceptre will grant the wielder the ability to lead more of the undead and will grant that ability to those previously unable to do so.6.37
Item
Rod of the Leper King
Construction
3
Paths
D1
Gems
5 D
Boosters
—none
Slot
1-hand
Effect
This green metal sceptre will grant the wielder the ability to lead more of the undead and will grant that ability to those previously unable to do so.
Version
6.37
Damage
0
Unique
—none
Magic penetration
—none
National
Generic
Sceptre of Authority3F15 F—none1-handA sceptre that gives its bearer +50 leadership and lets them cast Burn in battle.6.37
Item
Sceptre of Authority
Construction
3
Paths
F1
Gems
5 F
Boosters
—none
Slot
1-hand
Effect
A sceptre that gives its bearer +50 leadership and lets them cast Burn in battle.
Version
6.37
Damage
0
Unique
—none
Magic penetration
—none
National
Generic
Shillelagh3G1N13 G + 2 N—none1-handA Shillelagh is made from a piece of an old oak that is inhabited by faeries.6.37
Item
Shillelagh
Construction
3
Paths
G1N1
Gems
3 G + 2 N
Boosters
—none
Slot
1-hand
Effect
A Shillelagh is made from a piece of an old oak that is inhabited by faeries.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
National
Smasher3E210 E—none1-handThis is a special magic hammer that is used to smash objects into small pieces.6.37
Item
Smasher
Construction
3
Paths
E2
Gems
10 E
Boosters
—none
Slot
1-hand
Effect
This is a special magic hammer that is used to smash objects into small pieces.
Version
6.37
Damage
16
Unique
—none
Magic penetration
—none
National
Generic
Spear of the Morrigan3D1A15 D + 5 A—none1-handThe Morrigans are heralds of death, collectors of souls and bringers of strife.6.37
Item
Spear of the Morrigan
Construction
3
Paths
D1A1
Gems
5 D + 5 A
Boosters
—none
Slot
1-hand
Effect
The Morrigans are heralds of death, collectors of souls and bringers of strife.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
National
Star of Heroes3E210 E—none1-handAll but the most powerful armor will be destroyed when hit by this morningstar.6.37
Item
Star of Heroes
Construction
3
Paths
E2
Gems
10 E
Boosters
—none
Slot
1-hand
Effect
All but the most powerful armor will be destroyed when hit by this morningstar.
Version
6.37
Damage
12
Unique
—none
Magic penetration
—none
National
Generic
Stinger3E15 E—none1-handA needle-sharp spear that can pierce the thickest of armor.6.37
Item
Stinger
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
1-hand
Effect
A needle-sharp spear that can pierce the thickest of armor.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
Sword of Sharpness3E15 E—none1-handA sword with extraordinarily sharp edges, this blade will cut through most armor.6.37
Item
Sword of Sharpness
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
1-hand
Effect
A sword with extraordinarily sharp edges, this blade will cut through most armor.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Sword of the Five Elements3F1W12 F + 2 W—none1-handThe weapon smiths of T'ien Ch'i have mastered the means to balance the elements into a single perfect blade.6.37
Item
Sword of the Five Elements
Construction
3
Paths
F1W1
Gems
2 F + 2 W
Boosters
—none
Slot
1-hand
Effect
The weapon smiths of T'ien Ch'i have mastered the means to balance the elements into a single perfect blade.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
National
Thorn Spear3N15 N—none1-handThis wooden spear is covered with poisonous thorns.6.37
Item
Thorn Spear
Construction
3
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
This wooden spear is covered with poisonous thorns.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
Generic
Thunder Whip3A15 A—none1-handWhenever this whip cracks a powerful jolt of lightning will erupt and shock anyone nearby.6.37
Item
Thunder Whip
Construction
3
Paths
A1
Gems
5 A
Boosters
—none
Slot
1-hand
Effect
Whenever this whip cracks a powerful jolt of lightning will erupt and shock anyone nearby.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Toy Sword3G15 G—none1-handA simple wooden sword made for children's play.6.37
Item
Toy Sword
Construction
3
Paths
G1
Gems
5 G
Boosters
—none
Slot
1-hand
Effect
A simple wooden sword made for children's play.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Vine Whip3N210 N—none1-handThis whip has been enchanted with the essence of Nature.6.37
Item
Vine Whip
Construction
3
Paths
N2
Gems
10 N
Boosters
—none
Slot
1-hand
Effect
This whip has been enchanted with the essence of Nature.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Blacksteel Sword1E15 E—none1-handThe nation of Ulm is famous for its incredibly strong blacksteel.6.37
Item
Blacksteel Sword
Construction
1
Paths
E1
Gems
5 E
Boosters
—none
Slot
1-hand
Effect
The nation of Ulm is famous for its incredibly strong blacksteel.
Version
6.37
Damage
9
Unique
—none
Magic penetration
—none
National
Generic
Enchanted Spear1S15 S—none1-handThis spear is enchanted with accuracy and quickness.6.37
Item
Enchanted Spear
Construction
1
Paths
S1
Gems
5 S
Boosters
—none
Slot
1-hand
Effect
This spear is enchanted with accuracy and quickness.
Version
6.37
Damage
7
Unique
—none
Magic penetration
—none
National
Generic
Enchanted Sword1S15 S—none1-handThis sword is enchanted with accuracy and quickness.6.37
Item
Enchanted Sword
Construction
1
Paths
S1
Gems
5 S
Boosters
—none
Slot
1-hand
Effect
This sword is enchanted with accuracy and quickness.
Version
6.37
Damage
8
Unique
—none
Magic penetration
—none
National
Generic
Fire Sword1F15 F—none1-handA magic sword with +1 attack and +1 defence whose slashing blows add the wielder's strength.6.37
Item
Fire Sword
Construction
1
Paths
F1
Gems
5 F
Boosters
—none
Slot
1-hand
Effect
A magic sword with +1 attack and +1 defence whose slashing blows add the wielder's strength.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Hardwood Club1N15 N—none1-handThis club has been enchanted with Nature magic to make it extraordinarily sturdy, and is at least as effective as a proper iron mace.6.37
Item
Hardwood Club
Construction
1
Paths
N1
Gems
5 N
Boosters
—none
Slot
1-hand
Effect
This club has been enchanted with Nature magic to make it extraordinarily sturdy, and is at least as effective as a proper iron mace.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
Generic
Ice Lance1W15 W—none1-handThe Ice Lance is a spear made mostly out of ice and enchanted with Water magic that increases the defensive skills of the wielder.6.37
Item
Ice Lance
Construction
1
Paths
W1
Gems
5 W
Boosters
—none
Slot
1-hand
Effect
The Ice Lance is a spear made mostly out of ice and enchanted with Water magic that increases the defensive skills of the wielder.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Ice Sword1W15 W—none1-handThe Ice Sword is the signature weapon of the Ice Crafters of Caelum.6.37
Item
Ice Sword
Construction
1
Paths
W1
Gems
5 W
Boosters
—none
Slot
1-hand
Effect
The Ice Sword is the signature weapon of the Ice Crafters of Caelum.
Version
6.37
Damage
6
Unique
—none
Magic penetration
—none
National
Generic

The faceted gem marks a unique item: an artifact, which can be forged only once per game.

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Art: Illwinter Game Design, via Dom6 Inspector

Last updated 2026-10-01 by Data importVerified for 6.37 (current)

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