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Items in the 2-hand slot

Every forgeable item in the 2-hand slot, highest Construction first.

verified 6.37updated 2026-10-01 · Data import · Data: Dom6 Inspector (larzm42)

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Forgeable magic items. Verified 6.37.
Effect
uniqueHammer of the Forge Lord9E5F340 E + 15 F—none2-handA very sturdy sledgehammer made of the blackest dwarven iron, this hammer was made by an ancient Vanheim dwarf to help him in battle and in his craft.6.37
Item
Hammer of the Forge Lord
Construction
9
Paths
E5F3
Gems
40 E + 15 F
Boosters
—none
Slot
2-hand
Effect
A very sturdy sledgehammer made of the blackest dwarven iron, this hammer was made by an ancient Vanheim dwarf to help him in battle and in his craft.
Version
6.37
Damage
20
Unique
Unique
Magic penetration
—none
National
Generic
uniqueHarvest Blade9B3N115 B + 5 N—none2-handA large and robust scythe with a rusty blade, it is always accompanied by an overpowering smell of blood.6.37
Item
Harvest Blade
Construction
9
Paths
B3N1
Gems
15 B + 5 N
Boosters
—none
Slot
2-hand
Effect
A large and robust scythe with a rusty blade, it is always accompanied by an overpowering smell of blood.
Version
6.37
Damage
16
Unique
Unique
Magic penetration
—none
National
Generic
uniqueInfernal Sword9B1F15 B + 5 F—none2-handThis sword was first forged by Igarak the Arch Devil and given to a devoted servant in the world of the living.6.37
Item
Infernal Sword
Construction
9
Paths
B1F1
Gems
5 B + 5 F
Boosters
—none
Slot
2-hand
Effect
This sword was first forged by Igarak the Arch Devil and given to a devoted servant in the world of the living.
Version
6.37
Damage
14
Unique
Unique
Magic penetration
—none
National
Generic
uniquePillar of Truths9E4S425 E + 25 S—none2-handWhen the Pantokrator wanted a battle to be without magic and illusions, the Pillar of Truth was brought to the battle.6.37
Item
Pillar of Truths
Construction
9
Paths
E4S4
Gems
25 E + 25 S
Boosters
—none
Slot
2-hand
Effect
When the Pantokrator wanted a battle to be without magic and illusions, the Pillar of Truth was brought to the battle.
Version
6.37
Damage
35
Unique
Unique
Magic penetration
—none
National
Generic
uniqueSun Slayer9D660 DD+12-handThis gruesome blade was designed by Vestur of the Black Coven.6.37
Item
Sun Slayer
Construction
9
Paths
D6
Gems
60 D
Boosters
D+1
Slot
2-hand
Effect
This gruesome blade was designed by Vestur of the Black Coven.
Version
6.37
Damage
13
Unique
Unique
Magic penetration
—none
National
Generic
uniqueSword of Justice9F3S315 F + 15 SH+12-handEach hit also deals 8 Holy Fire damage in a 3-square area; the wielder gains +1 Holy and fire resistance 15, can cast Prison of Fire, and has an inferno return and a kokytos return of 100%.6.37
Item
Sword of Justice
Construction
9
Paths
F3S3
Gems
15 F + 15 S
Boosters
H+1
Slot
2-hand
Effect
Each hit also deals 8 Holy Fire damage in a 3-square area; the wielder gains +1 Holy and fire resistance 15, can cast Prison of Fire, and has an inferno return and a kokytos return of 100%.
Version
6.37
Damage
15
Unique
Unique
Magic penetration
—none
National
Generic
uniqueTempest9A540 A—none2-handA blade forged during a thunderstorm and tempered by lightning, this sword crackles and hisses, striking enemies with lightning.6.37
Item
Tempest
Construction
9
Paths
A5
Gems
40 A
Boosters
—none
Slot
2-hand
Effect
A blade forged during a thunderstorm and tempered by lightning, this sword crackles and hisses, striking enemies with lightning.
Version
6.37
Damage
15
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Flailing Hands9D210 DD+12-handThis flail is made of human bones bound with iron.6.37
Item
The Flailing Hands
Construction
9
Paths
D2
Gems
10 D
Boosters
D+1
Slot
2-hand
Effect
This flail is made of human bones bound with iron.
Version
6.37
Damage
10
Unique
Unique
Magic penetration
1
National
Generic
uniqueThe Oath Rod of Kurgi9S3B315 S + 15 BS+1B+12-handThis black staff is carved out of ancient wood and inscribed with the Oath of Kurgi, Slave to Unreason.6.37
Item
The Oath Rod of Kurgi
Construction
9
Paths
S3B3
Gems
15 S + 15 B
Boosters
S+1B+1
Slot
2-hand
Effect
This black staff is carved out of ancient wood and inscribed with the Oath of Kurgi, Slave to Unreason.
Version
6.37
Damage
5
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Staff from the Sun9S5F140 S + 5 FF+12-handA mighty astrologer who studied the Sun discovered that a branch of some kind was stuck on the underside of the Sun.6.37
Item
The Staff from the Sun
Construction
9
Paths
S5F1
Gems
40 S + 5 F
Boosters
F+1
Slot
2-hand
Effect
A mighty astrologer who studied the Sun discovered that a branch of some kind was stuck on the underside of the Sun.
Version
6.37
Damage
4
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Stone Sword9E540 E—none2-handThis mighty sword will strike everyone in its vicinity with petrification, including the wielder.6.37
Item
The Stone Sword
Construction
9
Paths
E5
Gems
40 E
Boosters
—none
Slot
2-hand
Effect
This mighty sword will strike everyone in its vicinity with petrification, including the wielder.
Version
6.37
Damage
10
Unique
Unique
Magic penetration
—none
National
Generic
uniqueThe Sword of Many Colors9G4F225 G + 10 FG+12-handWhen this sword is swung in combat, it will explode in a shower of light.6.37
Item
The Sword of Many Colors
Construction
9
Paths
G4F2
Gems
25 G + 10 F
Boosters
G+1
Slot
2-hand
Effect
When this sword is swung in combat, it will explode in a shower of light.
Version
6.37
Damage
17
Unique
Unique
Magic penetration
—none
National
Generic
uniqueTrident from Beyond9W3S215 W + 10 SW+12-handAnyone struck by this trident will risk having his soul torn to pieces, so even the smallest scratch from this weapon can be deadly.6.37
Item
Trident from Beyond
Construction
9
Paths
W3S2
Gems
15 W + 10 S
Boosters
W+1
Slot
2-hand
Effect
Anyone struck by this trident will risk having his soul torn to pieces, so even the smallest scratch from this weapon can be deadly.
Version
6.37
Damage
13
Unique
Unique
Magic penetration
—none
National
Generic
Banner of the Northern Star7S425 S—none2-handThis banner calls down light from the Northern Star, making all Astral mages on the battlefield more powerful.6.37
Item
Banner of the Northern Star
Construction
7
Paths
S4
Gems
25 S
Boosters
—none
Slot
2-hand
Effect
This banner calls down light from the Northern Star, making all Astral mages on the battlefield more powerful.
Version
6.37
Damage
1
Unique
—none
Magic penetration
—none
National
Generic
Carmine Cleaver7F2E110 F + 5 E—none2-handA battle axe made of stabilized lavasteel.6.37
Item
Carmine Cleaver
Construction
7
Paths
F2E1
Gems
10 F + 5 E
Boosters
—none
Slot
2-hand
Effect
A battle axe made of stabilized lavasteel.
Version
6.37
Damage
18
Unique
—none
Magic penetration
—none
National
Generic
Demon Bane7W15 W—none2-handCreated to slay demons, this sword protects its wielder from fire and delivers severe damage to its target.6.37
Item
Demon Bane
Construction
7
Paths
W1
Gems
5 W
Boosters
—none
Slot
2-hand
Effect
Created to slay demons, this sword protects its wielder from fire and delivers severe damage to its target.
Version
6.37
Damage
15
Unique
—none
Magic penetration
—none
National
Generic
Gate Cleaver7E315 E—none2-handThis enormous axe can chop through anything, be it flesh, stone or steel.6.37
Item
Gate Cleaver
Construction
7
Paths
E3
Gems
15 E
Boosters
—none
Slot
2-hand
Effect
This enormous axe can chop through anything, be it flesh, stone or steel.
Version
6.37
Damage
29
Unique
—none
Magic penetration
—none
National
Generic
Hell Sword7B2F210 B + 10 F—none2-handA sword infused with the power of blood sacrifice, it will drain the life force of anyone struck by its blade and give that life force to its wielder.6.37
Item
Hell Sword
Construction
7
Paths
B2F2
Gems
10 B + 10 F
Boosters
—none
Slot
2-hand
Effect
A sword infused with the power of blood sacrifice, it will drain the life force of anyone struck by its blade and give that life force to its wielder.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Jellyberd7S1F15 S + 5 F—none2-handA grotesque polearm in the shape of a runed iron shaft ending in a pulsing reddish jellyfish, trailing stinging tendrils.6.37
Item
Jellyberd
Construction
7
Paths
S1F1
Gems
5 S + 5 F
Boosters
—none
Slot
2-hand
Effect
A grotesque polearm in the shape of a runed iron shaft ending in a pulsing reddish jellyfish, trailing stinging tendrils.
Version
6.37
Damage
0
Unique
—none
Magic penetration
—none
National
National
Rime Hammer7W2A110 W + 5 A—none2-handThis huge maul is enchanted with water to make it strike hard and with air to make it light to swing.6.37
Item
Rime Hammer
Construction
7
Paths
W2A1
Gems
10 W + 5 A
Boosters
—none
Slot
2-hand
Effect
This huge maul is enchanted with water to make it strike hard and with air to make it light to swing.
Version
6.37
Damage
21
Unique
—none
Magic penetration
—none
National
Generic
Staff of Elemental Mastery2-hand · Construction 7 · #827A4E425 A + 25 EF+1A+1W+1E+12-handA mage who wields this staff will enjoy increased power in all Elemental paths of magic (Fire, Air, Water and Earth), and can cast Elemental rituals at a greater range.6.37
Item
Staff of Elemental Mastery
Construction
7
Paths
A4E4
Gems
25 A + 25 E
Boosters
F+1A+1W+1E+1
Slot
2-hand
Effect
A mage who wields this staff will enjoy increased power in all Elemental paths of magic (Fire, Air, Water and Earth), and can cast Elemental rituals at a greater range.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Staff of Elemental Mastery2-hand · Construction 7 · #767F4W425 F + 25 WF+1A+1W+1E+12-handGives its bearer +1 in Fire, Air, Water and Earth, +1 ritual range in each of those paths, and fire and cold resistance 5.6.37
Item
Staff of Elemental Mastery
Construction
7
Paths
F4W4
Gems
25 F + 25 W
Boosters
F+1A+1W+1E+1
Slot
2-hand
Effect
Gives its bearer +1 in Fire, Air, Water and Earth, +1 ritual range in each of those paths, and fire and cold resistance 5.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Staff of Storms7A540 A—none2-handThe owner of this potent item is always accompanied by heavy rainstorms and thunder.6.37
Item
Staff of Storms
Construction
7
Paths
A5
Gems
40 A
Boosters
—none
Slot
2-hand
Effect
The owner of this potent item is always accompanied by heavy rainstorms and thunder.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Standard of the Damned7D425 D—none2-handThis standard drains life energy from enemies and adds it to the owner of the standard.6.37
Item
Standard of the Damned
Construction
7
Paths
D4
Gems
25 D
Boosters
—none
Slot
2-hand
Effect
This standard drains life energy from enemies and adds it to the owner of the standard.
Version
6.37
Damage
1
Unique
—none
Magic penetration
—none
National
Generic
Treelord's Staff7N540 NN+22-handA staff carved from the trunk of a dying Treelord, it is alive and covered with bark and leaves sprouting along its entire length.6.37
Item
Treelord's Staff
Construction
7
Paths
N5
Gems
40 N
Boosters
N+2
Slot
2-hand
Effect
A staff carved from the trunk of a dying Treelord, it is alive and covered with bark and leaves sprouting along its entire length.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Wave Breaker7W315 W—none2-handThe wielder of this trident will be able to command the currents of the sea to help him and his friends.6.37
Item
Wave Breaker
Construction
7
Paths
W3
Gems
15 W
Boosters
—none
Slot
2-hand
Effect
The wielder of this trident will be able to command the currents of the sea to help him and his friends.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Flambeau5F315 F—none2-handEach hit also deals 8 Holy Fire damage, which cannot be repelled, in a 3-square area; the bearer gains fire resistance 5 and can cast Holy Pyre in battle.6.37
Item
Flambeau
Construction
5
Paths
F3
Gems
15 F
Boosters
—none
Slot
2-hand
Effect
Each hit also deals 8 Holy Fire damage, which cannot be repelled, in a 3-square area; the bearer gains fire resistance 5 and can cast Holy Pyre in battle.
Version
6.37
Damage
13
Unique
—none
Magic penetration
—none
National
Generic
Ice Pebble Staff5W315 W—none2-handThis strange staff is adorned with pebbles of ice.6.37
Item
Ice Pebble Staff
Construction
5
Paths
W3
Gems
15 W
Boosters
—none
Slot
2-hand
Effect
This strange staff is adorned with pebbles of ice.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Implementor Axe5E1D15 E + 5 D—none2-handThis axe screams with unholy voices that can be heard during the night.6.37
Item
Implementor Axe
Construction
5
Paths
E1D1
Gems
5 E + 5 D
Boosters
—none
Slot
2-hand
Effect
This axe screams with unholy voices that can be heard during the night.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Midget Masher5E15 E—none2-handThis huge weapon causes double damage against smaller opponents.6.37
Item
Midget Masher
Construction
5
Paths
E1
Gems
5 E
Boosters
—none
Slot
2-hand
Effect
This huge weapon causes double damage against smaller opponents.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Moon Blade5S15 S—none2-handA blade tempered in stellar light, it causes additional damage to magical beings.6.37
Item
Moon Blade
Construction
5
Paths
S1
Gems
5 S
Boosters
—none
Slot
2-hand
Effect
A blade tempered in stellar light, it causes additional damage to magical beings.
Version
6.37
Damage
13
Unique
—none
Magic penetration
—none
National
Generic
Shock Trident5A15 A—none2-handWhenever this trident strikes, a powerful jolt of lightning will erupt and shock anyone nearby.6.37
Item
Shock Trident
Construction
5
Paths
A1
Gems
5 A
Boosters
—none
Slot
2-hand
Effect
Whenever this trident strikes, a powerful jolt of lightning will erupt and shock anyone nearby.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Skull Staff5D210 DD+12-handThe Skull Staff is an ebony staff adorned with a human skull.6.37
Item
Skull Staff
Construction
5
Paths
D2
Gems
10 D
Boosters
D+1
Slot
2-hand
Effect
The Skull Staff is an ebony staff adorned with a human skull.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Skull Standard5N2D110 N + 5 D—none2-handThe goatlike skull of a Pan is inscribed with a rune of horror and placed on top of a foul standard.6.37
Item
Skull Standard
Construction
5
Paths
N2D1
Gems
10 N + 5 D
Boosters
—none
Slot
2-hand
Effect
The goatlike skull of a Pan is inscribed with a rune of horror and placed on top of a foul standard.
Version
6.37
Damage
1
Unique
—none
Magic penetration
—none
National
Generic
Staff of Corrosion5W2F110 W + 5 F—none2-handThis staff can be used to fire Acid Bolts at the enemy.6.37
Item
Staff of Corrosion
Construction
5
Paths
W2F1
Gems
10 W + 5 F
Boosters
—none
Slot
2-hand
Effect
This staff can be used to fire Acid Bolts at the enemy.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Twilight Glaive5G210 G—none2-handThis glaive is enchanted with the powers of glamour magic.6.37
Item
Twilight Glaive
Construction
5
Paths
G2
Gems
10 G
Boosters
—none
Slot
2-hand
Effect
This glaive is enchanted with the powers of glamour magic.
Version
6.37
Damage
15
Unique
—none
Magic penetration
—none
National
Generic
Wraith Sword5D210 D—none2-handWhen in command of a Wraith Sword, a warrior can replenish his life energy by stealing it from those he cuts down.6.37
Item
Wraith Sword
Construction
5
Paths
D2
Gems
10 D
Boosters
—none
Slot
2-hand
Effect
When in command of a Wraith Sword, a warrior can replenish his life energy by stealing it from those he cuts down.
Version
6.37
Damage
? not verified
Unique
—none
Magic penetration
—none
National
Generic
Bane Blade2-hand · Construction 33D15 D—none2-handBane Blades are horrible swords made from a strange alloy crafted in the Underworld.6.37
Item
Bane Blade
Construction
3
Paths
D1
Gems
5 D
Boosters
—none
Slot
2-hand
Effect
Bane Blades are horrible swords made from a strange alloy crafted in the Underworld.
Version
6.37
Damage
10
Unique
—none
Magic penetration
—none
National
Generic
Black Halberd3E15 E—none2-handThe Black Halberd is made of high quality blacksteel and inscribed with the most sacred words.6.37
Item
Black Halberd
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
2-hand
Effect
The Black Halberd is made of high quality blacksteel and inscribed with the most sacred words.
Version
6.37
Damage
12
Unique
—none
Magic penetration
—none
National
National
Doom Glaive3D1S15 D + 5 S—none2-handA two-handed glaive whose every hit also triggers Small Area Curse and Decay on the target's square, ignoring shields.6.37
Item
Doom Glaive
Construction
3
Paths
D1S1
Gems
5 D + 5 S
Boosters
—none
Slot
2-hand
Effect
A two-handed glaive whose every hit also triggers Small Area Curse and Decay on the target's square, ignoring shields.
Version
6.37
Damage
16
Unique
—none
Magic penetration
—none
National
Generic
Gloves of the Gladiator3N210 N—none2-handThese gloves are straps made from the cured skin of master gladiators.6.37
Item
Gloves of the Gladiator
Construction
3
Paths
N2
Gems
10 N
Boosters
—none
Slot
2-hand
Effect
These gloves are straps made from the cured skin of master gladiators.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Greatsword of Sharpness3E15 E—none2-handA large sword with extraordinarily sharp edges, this blade will cut through most armor.6.37
Item
Greatsword of Sharpness
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
2-hand
Effect
A large sword with extraordinarily sharp edges, this blade will cut through most armor.
Version
6.37
Damage
15
Unique
—none
Magic penetration
—none
National
Generic
Halberd of Might3E15 E—none2-handThis heavy halberd increases the physical strength of the wielder.6.37
Item
Halberd of Might
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
2-hand
Effect
This heavy halberd increases the physical strength of the wielder.
Version
6.37
Damage
16
Unique
—none
Magic penetration
—none
National
Generic
Hammer of the Mountains3E15 E—none2-handThe Hammer of the Mountains is an enormous, rune-inscribed raw-iron hammer that strikes with the force of the mountains.6.37
Item
Hammer of the Mountains
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
2-hand
Effect
The Hammer of the Mountains is an enormous, rune-inscribed raw-iron hammer that strikes with the force of the mountains.
Version
6.37
Damage
25
Unique
—none
Magic penetration
—none
National
Generic
Holy Scourge3F15 F—none2-handA two-handed weapon that strikes twice a round with +5 attack, gains +2 attack against shields and deals an extra 7 armour-negating damage to demons and undead.6.37
Item
Holy Scourge
Construction
3
Paths
F1
Gems
5 F
Boosters
—none
Slot
2-hand
Effect
A two-handed weapon that strikes twice a round with +5 attack, gains +2 attack against shields and deals an extra 7 armour-negating damage to demons and undead.
Version
6.37
Damage
6
Unique
—none
Magic penetration
—none
National
Generic
Lightning Rod3E15 E—none2-handA cast-iron staff that will channel the energy of an electric attack harmlessly into the earth, and can also increase the effectiveness of the Corpse Man Construction spell.6.37
Item
Lightning Rod
Construction
3
Paths
E1
Gems
5 E
Boosters
—none
Slot
2-hand
Effect
A cast-iron staff that will channel the energy of an electric attack harmlessly into the earth, and can also increase the effectiveness of the Corpse Man Construction spell.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Shaman's Staff3N1S15 N + 5 S—none2-handEven though this staff is useful for all mages, it is especially useful for those who can manipulate the powers of nature.6.37
Item
Shaman's Staff
Construction
3
Paths
N1S1
Gems
5 N + 5 S
Boosters
—none
Slot
2-hand
Effect
Even though this staff is useful for all mages, it is especially useful for those who can manipulate the powers of nature.
Version
6.37
Damage
3
Unique
—none
Magic penetration
1
National
Generic
Staff of Flame Focus3F15 F—none2-handThis staff is infused with the power of Fire and will help project Fire magic rituals at faraway provinces.6.37
Item
Staff of Flame Focus
Construction
3
Paths
F1
Gems
5 F
Boosters
—none
Slot
2-hand
Effect
This staff is infused with the power of Fire and will help project Fire magic rituals at faraway provinces.
Version
6.37
Damage
3
Unique
—none
Magic penetration
—none
National
Generic
Thorn Staff3N15 N—none2-handThis wooden quarterstaff is covered with poisonous thorns.6.37
Item
Thorn Staff
Construction
3
Paths
N1
Gems
5 N
Boosters
—none
Slot
2-hand
Effect
This wooden quarterstaff is covered with poisonous thorns.
Version
6.37
Damage
5
Unique
—none
Magic penetration
—none
National
Generic
Enchanted Pike1S15 S—none2-handA two-handed magic pike of length 5, with +3 attack and +1 defence, whose piercing blows add the wielder's strength.6.37
Item
Enchanted Pike
Construction
1
Paths
S1
Gems
5 S
Boosters
—none
Slot
2-hand
Effect
A two-handed magic pike of length 5, with +3 attack and +1 defence, whose piercing blows add the wielder's strength.
Version
6.37
Damage
9
Unique
—none
Magic penetration
—none
National
Generic

The faceted gem marks a unique item: an artifact, which can be forged only once per game.

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Art: Illwinter Game Design, via Dom6 Inspector

Last updated 2026-10-01 by Data importVerified for 6.37 (current)

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