Sleep Ray Thaum 0 G1 1 1 20 —none Afflicts the units in one square within reach with Sleep unless magic resistance stops it; mindless beings, undead and demons are unaffected. 6.37 0 1 Combat
Spell Sleep Ray
Level 0
Range 1
Area 1
Fatigue 20
Gems —none
Effect Afflicts the units in one square within reach with Sleep unless magic resistance stops it; mindless beings, undead and demons are unaffected.
Version 6.37
Precision 0
Effects 1
Cast Combat Blink Thaum 1 S1 0 caster 10 —none Teleports the caster to a new position on the battlefield. 6.37 0 1 Combat
Spell Blink
Level 1
Range 0
Area caster
Fatigue 10
Gems —none
Effect Teleports the caster to a new position on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Chorus Master Thaum 1 G1 0 caster 20 —none The witches and bards of Man have developed the spell singing techniques of the Tuatha further. 6.37 0 1 Combat
Spell Chorus Master
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The witches and bards of Man have developed the spell singing techniques of the Tuatha further.
Version 6.37
Precision 0
Effects 1
Cast Combat Chorus Slave Thaum 1 G1 0 caster 20 —none The witches and bards of Man have developed the spell singing techniques of the Tuatha further. 6.37 0 1 Combat
Spell Chorus Slave
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The witches and bards of Man have developed the spell singing techniques of the Tuatha further.
Version 6.37
Precision 0
Effects 1
Cast Combat Communion Master Thaum 1 S1 0 caster 20 —none The mage who has cast this spell can use the magic power of the mages who have cast Communion Slave. 6.37 0 1 Combat
Spell Communion Master
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The mage who has cast this spell can use the magic power of the mages who have cast Communion Slave.
Version 6.37
Precision 0
Effects 1
Cast Combat Communion Slave Thaum 1 S1 0 caster 20 —none The caster opens his mind to allow other mages to guide his magic power. 6.37 0 1 Combat
Spell Communion Slave
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster opens his mind to allow other mages to guide his magic power.
Version 6.37
Precision 0
Effects 1
Cast Combat Curse Thaum 1 G1 S1 50 one target 30 —none The mage curses the target with bad luck. 6.37 100 1 Combat
Spell Curse
Level 1
Range 50
Area one target
Fatigue 30
Gems —none
Effect The mage curses the target with bad luck.
Version 6.37
Precision 100
Effects 1
Cast Combat Decay Thaum 1 D1 25 one target 20 —none This spell makes the victim age, wither and die at an incredibly fast rate. 6.37 3 1 Combat
Spell Decay
Level 1
Range 25
Area one target
Fatigue 20
Gems —none
Effect This spell makes the victim age, wither and die at an incredibly fast rate.
Version 6.37
Precision 3
Effects 1
Cast Combat Desiccation Thaum 1 W2 30 1 20 —none Applies the Desiccation effect to the units in one square, ignoring armour, unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37 100 1 Combat
Spell Desiccation
Level 1
Range 30
Area 1
Fatigue 20
Gems —none
Effect Applies the Desiccation effect to the units in one square, ignoring armour, unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37
Precision 100
Effects 1
Cast Combat Dust to Dust Thaum 1 D1 30 1 20 —none Deals 22 damage, rising with path level, to the units in one square, ignoring armour; magic resistance can halve it. 6.37 0 1 Combat
Spell Dust to Dust
Level 1
Range 30
Area 1
Fatigue 20
Gems —none
Effect Deals 22 damage, rising with path level, to the units in one square, ignoring armour; magic resistance can halve it.
Version 6.37
Precision 0
Effects 1
Cast Combat Farstrike Thaum 1 E2 S1 50 one target 5 —none Strikes one unit at range for 17 bludgeoning damage plus the caster's strength, rising with path level. 6.37 5 1 Combat
Spell Farstrike
Level 1
Range 50
Area one target
Fatigue 5
Gems —none
Effect Strikes one unit at range for 17 bludgeoning damage plus the caster's strength, rising with path level.
Version 6.37
Precision 5
Effects 1
Cast Combat Fascination Thaum 1 G1 15 one target 20 —none The caster tries to project images and scents in an enemy's consciousness. 6.37 100 1 Combat
Spell Fascination
Level 1
Range 15
Area one target
Fatigue 20
Gems —none
Effect The caster tries to project images and scents in an enemy's consciousness.
Version 6.37
Precision 100
Effects 1
Cast Combat Frighten Thaum 1 D1 50 1 5 —none The spell fills the targeted unit with fear. 6.37 5 1 Combat
Spell Frighten
Level 1
Range 50
Area 1
Fatigue 5
Gems —none
Effect The spell fills the targeted unit with fear.
Version 6.37
Precision 5
Effects 1
Cast Combat Horror Mark Thaum 1 S2 50 one target 20 —none The Horror Mark is an astral beacon only perceivable by Horrors. 6.37 100 1 Combat
Spell Horror Mark
Level 1
Range 50
Area one target
Fatigue 20
Gems —none
Effect The Horror Mark is an astral beacon only perceivable by Horrors.
Version 6.37
Precision 100
Effects 1
Cast Combat Personal Luck Thaum 1 G1 0 caster 20 —none The caster merges reality with the Dreamwild, where everything is possible. 6.37 0 1 Combat
Spell Personal Luck
Level 1
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster merges reality with the Dreamwild, where everything is possible.
Version 6.37
Precision 0
Effects 1
Cast Combat Seven Year Fever Thaum 1 N1 F1 25 1 30 —none Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected. 6.37 2 1 Combat
Spell Seven Year Fever
Level 1
Range 25
Area 1
Fatigue 30
Gems —none
Effect Afflicts the units in one square with Disease unless magic resistance stops it; undead and inanimate beings are unaffected.
Version 6.37
Precision 2
Effects 1
Cast Combat Battle Fury Thaum 2 F2 10 1 20 —none The caster fills the hearts of men with righteous fury. 6.37 2 1 Combat
Spell Battle Fury
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster fills the hearts of men with righteous fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Beast Fury Thaum 2 N1 10 1 20 —none The caster fills the hearts of beasts with fury. 6.37 2 1 Combat
Spell Beast Fury
Level 2
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Bonds of Fire Thaum 2 F1 20 one target 20 —none Afflicts one unit at range with Bonds of Fire, ignoring shields. 6.37 3 1 Combat
Spell Bonds of Fire
Level 2
Range 20
Area one target
Fatigue 20
Gems —none
Effect Afflicts one unit at range with Bonds of Fire, ignoring shields.
Version 6.37
Precision 3
Effects 1
Cast Combat Break the Fourth Soul Thaum 2 D1 30 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37 5 1 Combat
Spell Break the Fourth Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37
Precision 5
Effects 1
Cast Combat Break the Second Soul Thaum 2 E1 30 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37 5 1 Combat
Spell Break the Second Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37
Precision 5
Effects 1
Cast Combat Break the Third Soul Thaum 2 A1 30 one target 20 —none Adds 20 fatigue, rising with path level, to one air-breathing unit, ignoring armour and shields; undead and inanimate beings are unaffected, and only Xibalba, in every era, can cast it. 6.37 5 1 Combat
Spell Break the Third Soul
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect Adds 20 fatigue, rising with path level, to one air-breathing unit, ignoring armour and shields; undead and inanimate beings are unaffected, and only Xibalba, in every era, can cast it.
Version 6.37
Precision 5
Effects 1
Cast Combat Calm Emotions Thaum 2 W1 10 one target 20 —none The caster afflicts the target with phlegmatic humors quenching his raging emotions. 6.37 100 1 Combat
Spell Calm Emotions
Level 2
Range 10
Area one target
Fatigue 20
Gems —none
Effect The caster afflicts the target with phlegmatic humors quenching his raging emotions.
Version 6.37
Precision 100
Effects 1
Cast Combat Mind Burn Thaum 2 S2 100 one target 20 —none The caster tries to overload the mind of the target. 6.37 100 1 Combat
Spell Mind Burn
Level 2
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster tries to overload the mind of the target.
Version 6.37
Precision 100
Effects 1
Cast Combat Returning Thaum 2 S2 0 caster 0 2 S The caster creates a rift in space that sucks him through, sweeping him back to the home citadel. 6.37 0 1 Combat
Spell Returning
Level 2
Range 0
Area caster
Fatigue 0
Gems 2 S
Effect The caster creates a rift in space that sucks him through, sweeping him back to the home citadel.
Version 6.37
Precision 0
Effects 1
Cast Combat Scrying Pool Thaum 2 W1 G1 —none —none —none 2 W The mage will enchant a pool of water to provide images of a province far away. 6.37 —none 1 Ritual
Spell Scrying Pool
Level 2
Range —none
Area —none
Fatigue —none
Gems 2 W
Effect The mage will enchant a pool of water to provide images of a province far away.
Version 6.37
Precision —none
Effects 1
Cast Ritual Sleep Thaum 2 G2 35 one target 20 —none The caster makes the target fall into an enchanted slumber. 6.37 100 1 Combat
Spell Sleep
Level 2
Range 35
Area one target
Fatigue 20
Gems —none
Effect The caster makes the target fall into an enchanted slumber.
Version 6.37
Precision 100
Effects 1
Cast Combat Steal Breath Thaum 2 A1 30 one target 20 —none The victim of this spell will have his breath stolen from him. 6.37 5 1 Combat
Spell Steal Breath
Level 2
Range 30
Area one target
Fatigue 20
Gems —none
Effect The victim of this spell will have his breath stolen from him.
Version 6.37
Precision 5
Effects 1
Cast Combat Augury Thaum 3 F2 —none —none —none 2 F The caster pours oil on a pile of soil from a distant province and sets it ablaze. 6.37 —none 1 Ritual
Spell Augury
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 F
Effect The caster pours oil on a pile of soil from a distant province and sets it ablaze.
Version 6.37
Precision —none
Effects 1
Cast Ritual Carrier Birds Thaum 3 A2 —none —none —none 2 A This ritual summons a large flock of birds that will quickly transport the mage's magic gems to a commander in another province. 6.37 —none 1 Ritual
Spell Carrier Birds
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 A
Effect This ritual summons a large flock of birds that will quickly transport the mage's magic gems to a commander in another province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Carrier Eagle Thaum 3 A2 —none —none —none 3 A This ritual summons a large eagle that will quickly transport a magic item to a commander in another province. 6.37 —none 1 Ritual
Spell Carrier Eagle
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 A
Effect This ritual summons a large eagle that will quickly transport a magic item to a commander in another province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Despair Thaum 3 G2 30 5 +1/G 10 —none The enemies are overcome with despair and will be more likely to rout when they start taking casualties. 6.37 1 1 Combat
Spell Despair
Level 3
Range 30
Area 5 +1/G
Fatigue 10
Gems —none
Effect The enemies are overcome with despair and will be more likely to rout when they start taking casualties.
Version 6.37
Precision 1
Effects 1
Cast Combat Geas Thaum 3 G2 25 one target 20 —none The caster places a geas on an enemy. The target is compelled to attack his friends and will act irrationally. 6.37 100 1 Combat
Spell Geas
Level 3
Range 25
Area one target
Fatigue 20
Gems —none
Effect The caster places a geas on an enemy. The target is compelled to attack his friends and will act irrationally.
Version 6.37
Precision 100
Effects 1
Cast Combat Gift of the Fourth Soul Thaum 3 D1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37 2 1 Combat
Spell Gift of the Fourth Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37
Precision 2
Effects 1
Cast Combat Gift of the Second Soul Thaum 3 E1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37 0 1 Combat
Spell Gift of the Second Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37
Precision 0
Effects 1
Cast Combat Gift of the Third Soul Thaum 3 A1 20 one target 20 —none The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow. 6.37 0 1 Combat
Spell Gift of the Third Soul
Level 3
Range 20
Area one target
Fatigue 20
Gems —none
Effect The Camazotz of Xibalba practice a magic tradition that teaches that a person has four souls; blood, bone, breath and shadow.
Version 6.37
Precision 0
Effects 1
Cast Combat Haruspex Thaum 3 N2 —none —none —none 2 N The caster opens the bellies of newly slaughtered animals and observes their livers. 6.37 —none 1 Ritual
Spell Haruspex
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 N
Effect The caster opens the bellies of newly slaughtered animals and observes their livers.
Version 6.37
Precision —none
Effects 1
Cast Ritual Iron Will Thaum 3 E1 25 1 20 —none The caster strengthens the minds of some soldiers. 6.37 100 1 Combat
Spell Iron Will
Level 3
Range 25
Area 1
Fatigue 20
Gems —none
Effect The caster strengthens the minds of some soldiers.
Version 6.37
Precision 100
Effects 1
Cast Combat Luck Thaum 3 G1 10 1 20 —none The caster merges reality with the Dreamwild, where everything is possible. 6.37 2 1 Combat
Spell Luck
Level 3
Range 10
Area 1
Fatigue 20
Gems —none
Effect The caster merges reality with the Dreamwild, where everything is possible.
Version 6.37
Precision 2
Effects 1
Cast Combat Mind Vessel Thaum 3 S3 —none 1 —none 15 S This ritual puts a part of the Aboleth's mind in the humanlike vessel that has been bred for this purpose. 6.37 —none 1 Ritual
Spell Mind Vessel
Level 3
Range —none
Area 1
Fatigue —none
Gems 15 S
Effect This ritual puts a part of the Aboleth's mind in the humanlike vessel that has been bred for this purpose.
Version 6.37
Precision —none
Effects 1
Cast Ritual Panic Thaum 3 N2 30 5 +2/N 20 —none This spell will cause panic to spread among the enemies. 6.37 1 1 Combat
Spell Panic
Level 3
Range 30
Area 5 +2/N
Fatigue 20
Gems —none
Effect This spell will cause panic to spread among the enemies.
Version 6.37
Precision 1
Effects 1
Cast Combat Rage Thaum 3 F2 30 one target 20 —none The spell fills the heart of a man with furious anger. 6.37 100 1 Combat
Spell Rage
Level 3
Range 30
Area one target
Fatigue 20
Gems —none
Effect The spell fills the heart of a man with furious anger.
Version 6.37
Precision 100
Effects 1
Cast Combat Rhapsody of Life Thaum 3 N1 15 +5/N one target 20 —none The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death. 6.37 5 1 Combat
Spell Rhapsody of Life
Level 3
Range 15 +5/N
Area one target
Fatigue 20
Gems —none
Effect The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death.
Version 6.37
Precision 5
Effects 1
Cast Combat Rhapsody of the Dead Thaum 3 D1 15 +5/D 4 +2/D 20 —none The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death. 6.37 0 1 Combat
Spell Rhapsody of the Dead
Level 3
Range 15 +5/D
Area 4 +2/D
Fatigue 20
Gems —none
Effect The Rhapsodies are mystical spellsongs and elegies associated with the cycles of life and death.
Version 6.37
Precision 0
Effects 1
Cast Combat Sailors' Death Thaum 3 W3 30 1 20 —none The lungs of a small number of targets are filled with water. 6.37 1 1 Combat
Spell Sailors' Death
Level 3
Range 30
Area 1
Fatigue 20
Gems —none
Effect The lungs of a small number of targets are filled with water.
Version 6.37
Precision 1
Effects 1
Cast Combat Taurobolium Thaum 3 N1 F1 —none —none —none 6 N The Heliodromus performs a ritual slaying of a sacred bull. 6.37 —none 1 Ritual
Spell Taurobolium
Level 3
Range —none
Area —none
Fatigue —none
Gems 6 N
Effect The Heliodromus performs a ritual slaying of a sacred bull.
Version 6.37
Precision —none
Effects 1
Cast Ritual Teleport Gems Thaum 3 S3 —none —none —none 2 S This ritual can be used by an astral mage to teleport all his magic gems to a commander in a province far away. 6.37 —none 1 Ritual
Spell Teleport Gems
Level 3
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect This ritual can be used by an astral mage to teleport all his magic gems to a commander in a province far away.
Version 6.37
Precision —none
Effects 1
Cast Ritual Whispers of the Wild Thaum 3 N2 —none —none —none 3 N The caster taps into the minds and perceptions of the animals of a distant forest province to gain insight into what transpires in the province. 6.37 —none 1 Ritual
Spell Whispers of the Wild
Level 3
Range —none
Area —none
Fatigue —none
Gems 3 N
Effect The caster taps into the minds and perceptions of the animals of a distant forest province to gain insight into what transpires in the province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Astral Window Thaum 4 S2 —none —none —none 3 S The caster opens an arcane rift through which he can observe distant lands. 6.37 —none 1 Ritual
Spell Astral Window
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect The caster opens an arcane rift through which he can observe distant lands.
Version 6.37
Precision —none
Effects 1
Cast Ritual Auspex Thaum 4 A2 —none —none —none 2 A The caster listens to the winds and observes the flight of birds. 6.37 —none 1 Ritual
Spell Auspex
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 A
Effect The caster listens to the winds and observes the flight of birds.
Version 6.37
Precision —none
Effects 1
Cast Ritual Cure Disease Thaum 4 N4 —none —none —none 5 N This ritual cures a unit from disease, an affliction that otherwise is certain to result in a quick and early death. 6.37 —none 1 Ritual
Spell Cure Disease
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 N
Effect This ritual cures a unit from disease, an affliction that otherwise is certain to result in a quick and early death.
Version 6.37
Precision —none
Effects 1
Cast Ritual Curse of the Desert Thaum 4 W3 30 5 30 —none This spell will affect several targets with severe dehydration. 6.37 100 1 Combat
Spell Curse of the Desert
Level 4
Range 30
Area 5
Fatigue 30
Gems —none
Effect This spell will affect several targets with severe dehydration.
Version 6.37
Precision 100
Effects 1
Cast Combat Ferocity Thaum 4 N2 15 3 +1/N 20 —none The caster fills the hearts of beasts with fury. 6.37 2 1 Combat
Spell Ferocity
Level 4
Range 15
Area 3 +1/N
Fatigue 20
Gems —none
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Furious Warriors Thaum 4 F2 15 3 +1/F 40 —none The caster fills the hearts of men with righteous fury. 6.37 2 1 Combat
Spell Furious Warriors
Level 4
Range 15
Area 3 +1/F
Fatigue 40
Gems —none
Effect The caster fills the hearts of men with righteous fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Gnome Lore Thaum 4 E2 —none —none —none 3 E The caster bestows the knowledge of the gnomes upon himself and uses it to find places of Earth power. 6.37 —none 1 Ritual
Spell Gnome Lore
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 E
Effect The caster bestows the knowledge of the gnomes upon himself and uses it to find places of Earth power.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mind Blank Thaum 4 G1 S1 0 caster 20 —none The caster of this spell will shroud his mind with arcane energies. 6.37 0 1 Combat
Spell Mind Blank
Level 4
Range 0
Area caster
Fatigue 20
Gems —none
Effect The caster of this spell will shroud his mind with arcane energies.
Version 6.37
Precision 0
Effects 1
Cast Combat Mirror of Earth's Memories Thaum 4 W2 E2 —none —none —none 5 W An Agarthan Oracle ventures down to the Womb of the Earth and gazes into the reflections of the First Pool to gain knowledge of subterranean sources of magic. 6.37 —none 1 Ritual
Spell Mirror of Earth's Memories
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 W
Effect An Agarthan Oracle ventures down to the Womb of the Earth and gazes into the reflections of the First Pool to gain knowledge of subterranean sources of magic.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mirror Walk Thaum 4 G1 S1 —none —none —none 1 G With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between. 6.37 —none 1 Ritual
Spell Mirror Walk
Level 4
Range —none
Area —none
Fatigue —none
Gems 1 G
Effect With the help of two large flawless and perfectly aligned mirrors, the mirror mage can step into one mirror and then exit through the other regardless of the distance between.
Version 6.37
Precision —none
Effects 1
Cast Ritual Paralyze Thaum 4 S2 100 one target 20 —none The caster overloads the target's mind and effectively paralyzes the target for a very long time. 6.37 100 1 Combat
Spell Paralyze
Level 4
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster overloads the target's mind and effectively paralyzes the target for a very long time.
Version 6.37
Precision 100
Effects 1
Cast Combat Prison of Fire Thaum 4 F3 30 3 +1/F 30 —none Shackles of fire will trap a group of enemies. 6.37 2 1 Combat
Spell Prison of Fire
Level 4
Range 30
Area 3 +1/F
Fatigue 30
Gems —none
Effect Shackles of fire will trap a group of enemies.
Version 6.37
Precision 2
Effects 1
Cast Combat Rage of the Cornered Rat Thaum 4 N2 20 3 +1/N 20 —none A group of animals are provoked into a berserker rage. 6.37 0 1 Combat
Spell Rage of the Cornered Rat
Level 4
Range 20
Area 3 +1/N
Fatigue 20
Gems —none
Effect A group of animals are provoked into a berserker rage.
Version 6.37
Precision 0
Effects 1
Cast Combat Slumber Thaum 4 G2 35 3 +1/G 20 —none The caster makes several targets fall into an enchanted slumber. 6.37 100 1 Combat
Spell Slumber
Level 4
Range 35
Area 3 +1/G
Fatigue 20
Gems —none
Effect The caster makes several targets fall into an enchanted slumber.
Version 6.37
Precision 100
Effects 1
Cast Combat Teleport Thaum 4 S3 —none —none —none 2 S With this spell, the mage can transport himself to almost any province in the world, only those very very far away are out of range for this ritual. 6.37 —none 1 Ritual
Spell Teleport
Level 4
Range —none
Area —none
Fatigue —none
Gems 2 S
Effect With this spell, the mage can transport himself to almost any province in the world, only those very very far away are out of range for this ritual.
Version 6.37
Precision —none
Effects 1
Cast Ritual Telestic Animation Thaum 4 S2 —none —none —none 5 S The mage crafts a statue and places a golden plate inscribed with divine names within its head. 6.37 —none 1 Ritual
Spell Telestic Animation
Level 4
Range —none
Area —none
Fatigue —none
Gems 5 S
Effect The mage crafts a statue and places a golden plate inscribed with divine names within its head.
Version 6.37
Precision —none
Effects 1
Cast Ritual Terror Thaum 4 D3 30 5 +1/D 20 —none A connection is created between living soldiers and the dead harrowed in the Netherworld. 6.37 1 1 Combat
Spell Terror
Level 4
Range 30
Area 5 +1/D
Fatigue 20
Gems —none
Effect A connection is created between living soldiers and the dead harrowed in the Netherworld.
Version 6.37
Precision 1
Effects 1
Cast Combat Touch of Madness Thaum 4 N1 20 1 30 —none A small group of soldiers are forced to go berserk. 6.37 0 1 Combat
Spell Touch of Madness
Level 4
Range 20
Area 1
Fatigue 30
Gems —none
Effect A small group of soldiers are forced to go berserk.
Version 6.37
Precision 0
Effects 1
Cast Combat Vengeance of the Dead Thaum 4 G3 D1 —none —none —none 3 G The mage will contact the dead souls of all the people or creatures that the target has slain. 6.37 —none 1 Ritual
Spell Vengeance of the Dead
Level 4
Range —none
Area —none
Fatigue —none
Gems 3 G
Effect The mage will contact the dead souls of all the people or creatures that the target has slain.
Version 6.37
Precision —none
Effects 1
Cast Ritual Visions of Death Thaum 4 G3 35 +5/G one target 20 —none The target of this spell will see a vision of himself dying a violent death. 6.37 100 1 Combat
Spell Visions of Death
Level 4
Range 35 +5/G
Area one target
Fatigue 20
Gems —none
Effect The target of this spell will see a vision of himself dying a violent death.
Version 6.37
Precision 100
Effects 1
Cast Combat Wildness Thaum 4 N3 30 1 20 —none Animals in the enemy army become wild, unpredictable and difficult to control. 6.37 3 1 Combat
Spell Wildness
Level 4
Range 30
Area 1
Fatigue 20
Gems —none
Effect Animals in the enemy army become wild, unpredictable and difficult to control.
Version 6.37
Precision 3
Effects 1
Cast Combat Awaken Jinn Block Thaum 5 E1 H1 —none —none —none 5 E The Karib awakens the Jinn inhabiting a stone idol. 6.37 —none 1 Ritual
Spell Awaken Jinn Block
Level 5
Range —none
Area —none
Fatigue —none
Gems 5 E
Effect The Karib awakens the Jinn inhabiting a stone idol.
Version 6.37
Precision —none
Effects 1
Cast Ritual Charm Animal Thaum 5 N2 20 one target 20 —none An animal is charmed by the mage. 6.37 100 1 Combat
Spell Charm Animal
Level 5
Range 20
Area one target
Fatigue 20
Gems —none
Effect An animal is charmed by the mage.
Version 6.37
Precision 100
Effects 1
Cast Combat Confusion Thaum 5 G2 30 1 10 —none The spell will confuse the minds of a group of soldiers for the remainder of the battle. 6.37 3 1 Combat
Spell Confusion
Level 5
Range 30
Area 1
Fatigue 10
Gems —none
Effect The spell will confuse the minds of a group of soldiers for the remainder of the battle.
Version 6.37
Precision 3
Effects 1
Cast Combat Control the Dead Thaum 5 D2 25 1 20 —none The caster takes control over some undead beings. 6.37 0 1 Combat
Spell Control the Dead
Level 5
Range 25
Area 1
Fatigue 20
Gems —none
Effect The caster takes control over some undead beings.
Version 6.37
Precision 0
Effects 1
Cast Combat Earth Sense Thaum 5 E4 —none —none —none 6 E The caster attunes himself with the earth itself to sense who treads upon it. 6.37 —none 1 Ritual
Spell Earth Sense
Level 5
Range —none
Area —none
Fatigue —none
Gems 6 E
Effect The caster attunes himself with the earth itself to sense who treads upon it.
Version 6.37
Precision —none
Effects 1
Cast Ritual Enslave Sea Trolls Thaum 5 S3 W2 —none —none —none 10 S An Aboleth Mind Lord extends his mind to locate and attract a group of Sea Troll Warriors. 6.37 —none ? not verified Ritual
Spell Enslave Sea Trolls
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect An Aboleth Mind Lord extends his mind to locate and attract a group of Sea Troll Warriors.
Version 6.37
Precision —none
Effects ? not verified
Cast Ritual Gift of Reason Thaum 5 N4 —none —none —none 20 N This gift grants commander status and a sharp intellect to any one being. 6.37 —none 1 Ritual
Spell Gift of Reason
Level 5
Range —none
Area —none
Fatigue —none
Gems 20 N
Effect This gift grants commander status and a sharp intellect to any one being.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gift of the Furies Thaum 5 F3 15 20 +1/F 0 1 F The caster fills the hearts of men with righteous fury. 6.37 2 1 Combat
Spell Gift of the Furies
Level 5
Range 15
Area 20 +1/F
Fatigue 0
Gems 1 F
Effect The caster fills the hearts of men with righteous fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Group Luck Thaum 5 G2 15 3 +1/G 40 —none The caster merges reality with the Dreamwild, where everything is possible. 6.37 2 1 Combat
Spell Group Luck
Level 5
Range 15
Area 3 +1/G
Fatigue 40
Gems —none
Effect The caster merges reality with the Dreamwild, where everything is possible.
Version 6.37
Precision 2
Effects 1
Cast Combat Leeching Darkness Thaum 5 D3 30 3 +1/D 20 —none A deadly cloud of darkness will form upon the battlefield. 6.37 1 1 Combat
Spell Leeching Darkness
Level 5
Range 30
Area 3 +1/D
Fatigue 20
Gems —none
Effect A deadly cloud of darkness will form upon the battlefield.
Version 6.37
Precision 1
Effects 1
Cast Combat Pack Ferocity Thaum 5 N2 15 20 +1/N 0 1 N The caster fills the hearts of beasts with fury. 6.37 2 1 Combat
Spell Pack Ferocity
Level 5
Range 15
Area 20 +1/N
Fatigue 0
Gems 1 N
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 2
Effects 1
Cast Combat Pyre of Catharsis Thaum 5 F3 —none —none —none 4 F Catharsis was once the spirit of the Purifying Flames. 6.37 —none 1 Ritual
Spell Pyre of Catharsis
Level 5
Range —none
Area —none
Fatigue —none
Gems 4 F
Effect Catharsis was once the spirit of the Purifying Flames.
Version 6.37
Precision —none
Effects 1
Cast Ritual Raging Hearts Thaum 5 F4 —none —none —none 10 F Fury will start to grow in the hearts of all people in an entire province. 6.37 —none 1 Ritual
Spell Raging Hearts
Level 5
Range —none
Area —none
Fatigue —none
Gems 10 F
Effect Fury will start to grow in the hearts of all people in an entire province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Seith Curse Thaum 5 D1 S1 —none —none —none 3 D Seith is an ancient form of sorcery, reputedly invented by Angerboda. 6.37 —none 1 Ritual
Spell Seith Curse
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 D
Effect Seith is an ancient form of sorcery, reputedly invented by Angerboda.
Version 6.37
Precision —none
Effects 1
Cast Ritual Serenity Thaum 5 W3 15 3 +1/W 20 —none The caster afflicts the targets with phlegmatic humors quenching their raging emotions. 6.37 100 1 Combat
Spell Serenity
Level 5
Range 15
Area 3 +1/W
Fatigue 20
Gems —none
Effect The caster afflicts the targets with phlegmatic humors quenching their raging emotions.
Version 6.37
Precision 100
Effects 1
Cast Combat Soul Slay Thaum 5 S3 100 one target 20 —none The caster attempts to rip the target's mind from his body. 6.37 100 1 Combat
Spell Soul Slay
Level 5
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster attempts to rip the target's mind from his body.
Version 6.37
Precision 100
Effects 1
Cast Combat Teleport Item Thaum 5 S2 —none —none —none 3 S This ritual can be used by an astral mage to teleport a single magic item to a commander in a province far away. 6.37 —none 1 Ritual
Spell Teleport Item
Level 5
Range —none
Area —none
Fatigue —none
Gems 3 S
Effect This ritual can be used by an astral mage to teleport a single magic item to a commander in a province far away.
Version 6.37
Precision —none
Effects 1
Cast Ritual Tempering the Will Thaum 5 E3 0 whole battlefield 20 —none The forces of Ulm have their strength of mind enhanced by magic. 6.37 100 1 Combat
Spell Tempering the Will
Level 5
Range 0
Area whole battlefield
Fatigue 20
Gems —none
Effect The forces of Ulm have their strength of mind enhanced by magic.
Version 6.37
Precision 100
Effects 1
Cast Combat The Ravenous Swarm Thaum 5 N3 1 —none 0 1 N This spell is sometimes used by nature mages to combat the undead. 6.37 0 1 Combat
Spell The Ravenous Swarm
Level 5
Range 1
Area —none
Fatigue 0
Gems 1 N
Effect This spell is sometimes used by nature mages to combat the undead.
Version 6.37
Precision 0
Effects 1
Cast Combat Beckoning Thaum 6 G4 N2 —none —none —none 20 G The caster awakens the forces of the wild, which call out to lure the unwary. 6.37 —none 75 +5/G Ritual
Spell Beckoning
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 G
Effect The caster awakens the forces of the wild, which call out to lure the unwary.
Version 6.37
Precision —none
Effects 75 +5/G
Cast Ritual Celestial Music Thaum 6 S3 1 whole battlefield 0 1 S The caster begins playing the music of the Celestial Spheres. 6.37 0 1 Combat
Spell Celestial Music
Level 6
Range 1
Area whole battlefield
Fatigue 0
Gems 1 S
Effect The caster begins playing the music of the Celestial Spheres.
Version 6.37
Precision 0
Effects 1
Cast Combat Choleria Thaum 6 F5 —none —none —none 20 F The caster affects a friendly province with the humor of fire, choleria. 6.37 —none 1 Ritual
Spell Choleria
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 F
Effect The caster affects a friendly province with the humor of fire, choleria.
Version 6.37
Precision —none
Effects 1
Cast Ritual Deceive the Decree of the Lost Thaum 6 G3 S1 —none —none —none 45 G In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death. 6.37 —none 1 Ritual
Spell Deceive the Decree of the Lost
Level 6
Range —none
Area —none
Fatigue —none
Gems 45 G
Effect In Magnificent Ind there was a wasteland inhabited by six-fingered giants with skin as pale as death.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dreams of R'lyeh Thaum 6 S3 G1 —none —none —none 4 S This spell can target the dreams of an enemy commander anywhere in the world. 6.37 —none 1 Ritual
Spell Dreams of R'lyeh
Level 6
Range —none
Area —none
Fatigue —none
Gems 4 S
Effect This spell can target the dreams of an enemy commander anywhere in the world.
Version 6.37
Precision —none
Effects 1
Cast Ritual End of Culture Thaum 6 F5 —none whole battlefield —none 60 F This is the End of Culture for the entire world as chaos will increase worldwide. 6.37 —none 1 Ritual
Spell End of Culture
Level 6
Range —none
Area whole battlefield
Fatigue —none
Gems 60 F
Effect This is the End of Culture for the entire world as chaos will increase worldwide.
Version 6.37
Precision —none
Effects 1
Cast Ritual Enslave Mind Thaum 6 S4 100 one target 20 —none The caster enslaves the body and mind of one target. 6.37 100 1 Combat
Spell Enslave Mind
Level 6
Range 100
Area one target
Fatigue 20
Gems —none
Effect The caster enslaves the body and mind of one target.
Version 6.37
Precision 100
Effects 1
Cast Combat Forgotten Palace Thaum 6 G5 —none —none —none 15 G The caster casts a spell on a fortress in a nearby province and makes it disappear from everyone's memories. 6.37 —none 1 Ritual
Spell Forgotten Palace
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 G
Effect The caster casts a spell on a fortress in a nearby province and makes it disappear from everyone's memories.
Version 6.37
Precision —none
Effects 1
Cast Ritual Foul Air Thaum 6 D5 A1 —none —none —none 75 D The air will become polluted by a deadly disease when this enchantment is cast. 6.37 —none 1 Ritual
Spell Foul Air
Level 6
Range —none
Area —none
Fatigue —none
Gems 75 D
Effect The air will become polluted by a deadly disease when this enchantment is cast.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gateway Thaum 6 S4 —none —none —none 10 S The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant laboratory that has been prepared for the gateway. 6.37 —none 1 Ritual
Spell Gateway
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 S
Effect The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant laboratory that has been prepared for the gateway.
Version 6.37
Precision —none
Effects 1
Cast Ritual Growing Fury Thaum 6 N4 0 caster 0 1 N A growing fury will affect all friendly units on the battlefield. 6.37 0 1 Combat
Spell Growing Fury
Level 6
Range 0
Area caster
Fatigue 0
Gems 1 N
Effect A growing fury will affect all friendly units on the battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Imprint Souls Thaum 6 S4 —none —none —none 15 S The people of a small village in a remote province will have their minds gradually broken down. 6.37 —none 1 Ritual
Spell Imprint Souls
Level 6
Range —none
Area —none
Fatigue —none
Gems 15 S
Effect The people of a small village in a remote province will have their minds gradually broken down.
Version 6.37
Precision —none
Effects 1
Cast Ritual Leprosy Thaum 6 D5 —none —none —none 10 D The mage conjures forth a wasting disease upon an enemy army in a distant province. 6.37 —none 1 Ritual
Spell Leprosy
Level 6
Range —none
Area —none
Fatigue —none
Gems 10 D
Effect The mage conjures forth a wasting disease upon an enemy army in a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Melancholia Thaum 6 E5 —none —none —none 20 E The caster curses a province with the humor of earth, melancholia. 6.37 —none 1 Ritual
Spell Melancholia
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 E
Effect The caster curses a province with the humor of earth, melancholia.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mirror Mind Thaum 6 G2 S1 15 3 +1/G 20 —none The caster of this spell will shroud the minds of a few soldiers with arcane energies. 6.37 0 1 Combat
Spell Mirror Mind
Level 6
Range 15
Area 3 +1/G
Fatigue 20
Gems —none
Effect The caster of this spell will shroud the minds of a few soldiers with arcane energies.
Version 6.37
Precision 0
Effects 1
Cast Combat Parting of the Soul Thaum 6 D1 A1 30 one target 40 —none Since the pollution of the Cleansing Flame, funerary pyres are strictly forbidden in Caelum. 6.37 100 1 Combat
Spell Parting of the Soul
Level 6
Range 30
Area one target
Fatigue 40
Gems —none
Effect Since the pollution of the Cleansing Flame, funerary pyres are strictly forbidden in Caelum.
Version 6.37
Precision 100
Effects 1
Cast Combat Phlegmatia Thaum 6 W5 —none —none —none 20 W The caster curses a province with the humor of water, phlegmatia. 6.37 —none 1 Ritual
Spell Phlegmatia
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 W
Effect The caster curses a province with the humor of water, phlegmatia.
Version 6.37
Precision —none
Effects 1
Cast Ritual Sandman's Blessing Thaum 6 G5 30 25 20 —none A large number of soldiers are touched by the Sandman and will fall asleep. 6.37 0 1 Combat
Spell Sandman's Blessing
Level 6
Range 30
Area 25
Fatigue 20
Gems —none
Effect A large number of soldiers are touched by the Sandman and will fall asleep.
Version 6.37
Precision 0
Effects 1
Cast Combat Sanguinia Thaum 6 A5 —none —none —none 20 A The caster affects a friendly province with the humor of air, sanguinia. 6.37 —none 1 Ritual
Spell Sanguinia
Level 6
Range —none
Area —none
Fatigue —none
Gems 20 A
Effect The caster affects a friendly province with the humor of air, sanguinia.
Version 6.37
Precision —none
Effects 1
Cast Ritual Unending Nightmare Thaum 6 G3 D1 35 3 +1/G 20 —none The target falls asleep in a fitful slumber haunted by nightmares. 6.37 100 1 Combat
Spell Unending Nightmare
Level 6
Range 35
Area 3 +1/G
Fatigue 20
Gems —none
Effect The target falls asleep in a fitful slumber haunted by nightmares.
Version 6.37
Precision 100
Effects 1
Cast Combat Wither Bones Thaum 6 D3 30 6 +2/D 50 —none This spell is the nightmare of necromancers. 6.37 ? not verified 1 Combat
Spell Wither Bones
Level 6
Range 30
Area 6 +2/D
Fatigue 50
Gems —none
Effect This spell is the nightmare of necromancers.
Version 6.37
Precision ? not verified
Effects 1
Cast Combat Burden of Time Thaum 7 D7 —none —none —none 70 D This evil enchantment will make everyone in the world age at a highly accelerated rate. 6.37 —none 1 Ritual
Spell Burden of Time
Level 7
Range —none
Area —none
Fatigue —none
Gems 70 D
Effect This evil enchantment will make everyone in the world age at a highly accelerated rate.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call of the Drugvant Thaum 7 D4 F1 —none —none —none 15 D The Drugvant are the People of the Lie, those under the influence of evil intentions. 6.37 —none 1 Ritual
Spell Call of the Drugvant
Level 7
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The Drugvant are the People of the Lie, those under the influence of evil intentions.
Version 6.37
Precision —none
Effects 1
Cast Ritual Charm Thaum 7 G3 25 one target 30 —none The victim of a Charm spell will become totally loyal to the caster of the spell. 6.37 100 1 Combat
Spell Charm
Level 7
Range 25
Area one target
Fatigue 30
Gems —none
Effect The victim of a Charm spell will become totally loyal to the caster of the spell.
Version 6.37
Precision 100
Effects 1
Cast Combat Dark Skies Thaum 7 A5 —none —none —none 50 A Black clouds billow forth and cover the lands of your Dominion. 6.37 —none 1 Ritual
Spell Dark Skies
Level 7
Range —none
Area —none
Fatigue —none
Gems 50 A
Effect Black clouds billow forth and cover the lands of your Dominion.
Version 6.37
Precision —none
Effects 1
Cast Ritual Divine Name Thaum 7 S5 —none —none —none 25 S The caster inscribes a divine name on a piece of paper and places it in the head of a mindless being. 6.37 —none 1 Ritual
Spell Divine Name
Level 7
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster inscribes a divine name on a piece of paper and places it in the head of a mindless being.
Version 6.37
Precision —none
Effects 1
Cast Ritual Fury of the Wild Thaum 7 N4 0 whole battlefield 0 2 N The caster fills the hearts of beasts with fury. 6.37 0 1 Combat
Spell Fury of the Wild
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 2 N
Effect The caster fills the hearts of beasts with fury.
Version 6.37
Precision 0
Effects 1
Cast Combat Gates of Horn and Ivory Thaum 7 G5 —none —none —none 60 G The caster erects two gates into the Dreamwild. 6.37 —none 1 Ritual
Spell Gates of Horn and Ivory
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 G
Effect The caster erects two gates into the Dreamwild.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gigantomachia Thaum 7 E4 F4 —none whole battlefield —none 60 E The war upon the gods is declared. Trembling and cowering in fear, false gods sense the rattling of spears forged for the armies of the giants. 6.37 —none 1 Ritual
Spell Gigantomachia
Level 7
Range —none
Area whole battlefield
Fatigue —none
Gems 60 E
Effect The war upon the gods is declared. Trembling and cowering in fear, false gods sense the rattling of spears forged for the armies of the giants.
Version 6.37
Precision —none
Effects 1
Cast Ritual Mass Confusion Thaum 7 G3 30 5 +1/G 10 —none The spell will confuse the minds of a large group of soldiers for the remainder of the battle. 6.37 3 1 Combat
Spell Mass Confusion
Level 7
Range 30
Area 5 +1/G
Fatigue 10
Gems —none
Effect The spell will confuse the minds of a large group of soldiers for the remainder of the battle.
Version 6.37
Precision 3
Effects 1
Cast Combat Plague Thaum 7 D4 25 1 0 1 D With this spell, the mage will bring a magic plague on some victims. 6.37 0 1 Combat
Spell Plague
Level 7
Range 25
Area 1
Fatigue 0
Gems 1 D
Effect With this spell, the mage will bring a magic plague on some victims.
Version 6.37
Precision 0
Effects 1
Cast Combat Purgatory Thaum 7 F6 —none —none —none 60 F Holy fire will strike undead enemy creatures in the God's Dominion. 6.37 —none 1 Ritual
Spell Purgatory
Level 7
Range —none
Area —none
Fatigue —none
Gems 60 F
Effect Holy fire will strike undead enemy creatures in the God's Dominion.
Version 6.37
Precision —none
Effects 1
Cast Ritual Vengeful Water Thaum 7 W7 —none —none —none 70 W The caster chains the seven pillars of water to his god's command. 6.37 —none 1 Ritual
Spell Vengeful Water
Level 7
Range —none
Area —none
Fatigue —none
Gems 70 W
Effect The caster chains the seven pillars of water to his god's command.
Version 6.37
Precision —none
Effects 1
Cast Ritual Vortex of Returning Thaum 7 S4 0 whole battlefield 0 3 S The caster creates a rift in space that carries the entire army back to the home province on astral currents. 6.37 0 1 Combat
Spell Vortex of Returning
Level 7
Range 0
Area whole battlefield
Fatigue 0
Gems 3 S
Effect The caster creates a rift in space that carries the entire army back to the home province on astral currents.
Version 6.37
Precision 0
Effects 1
Cast Combat Astral Travel Thaum 8 S5 —none —none —none 25 S The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant province. 6.37 —none 1 Ritual
Spell Astral Travel
Level 8
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect The caster creates a rift in the fabric of space, allowing him to step through with all troops under his command and enter a distant province.
Version 6.37
Precision —none
Effects 1
Cast Ritual Battle Fortune Thaum 8 G4 15 20 +1/G 0 2 G The caster merges reality with the Dreamwild and tricks fate itself to grant a large number of soldiers unnatural luck in battle. 6.37 5 1 Combat
Spell Battle Fortune
Level 8
Range 15
Area 20 +1/G
Fatigue 0
Gems 2 G
Effect The caster merges reality with the Dreamwild and tricks fate itself to grant a large number of soldiers unnatural luck in battle.
Version 6.37
Precision 5
Effects 1
Cast Combat Black Death Thaum 8 D5 —none —none —none 15 D The necromancer curses a province with the Black Death. 6.37 —none 1 Ritual
Spell Black Death
Level 8
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect The necromancer curses a province with the Black Death.
Version 6.37
Precision —none
Effects 1
Cast Ritual Call the Worm That Walks Thaum 8 N5 —none —none —none 30 N Potent nature mages do not die easily, and for the more potent even death might not stop them. 6.37 —none 1 Ritual
Spell Call the Worm That Walks
Level 8
Range —none
Area —none
Fatigue —none
Gems 30 N
Effect Potent nature mages do not die easily, and for the more potent even death might not stop them.
Version 6.37
Precision —none
Effects 1
Cast Ritual Gale Gate Thaum 8 A5 —none —none —none 60 A The caster opens a rift in space creating a gate into a realm of storms. 6.37 —none 1 Ritual
Spell Gale Gate
Level 8
Range —none
Area —none
Fatigue —none
Gems 60 A
Effect The caster opens a rift in space creating a gate into a realm of storms.
Version 6.37
Precision —none
Effects 1
Cast Ritual Hydrophobia Thaum 8 F2 30 5 0 1 F The spell afflicts enemies with rabies. Affected units become rabid and will attack anything nearby, even friends. 6.37 100 1 Combat
Spell Hydrophobia
Level 8
Range 30
Area 5
Fatigue 0
Gems 1 F
Effect The spell afflicts enemies with rabies. Affected units become rabid and will attack anything nearby, even friends.
Version 6.37
Precision 100
Effects 1
Cast Combat Lure of the Deep Thaum 8 G5 W2 —none —none —none 70 G Sirens will start to emerge from the deeps when this powerful enchantment is cast. 6.37 —none 1 Ritual
Spell Lure of the Deep
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 G
Effect Sirens will start to emerge from the deeps when this powerful enchantment is cast.
Version 6.37
Precision —none
Effects 1
Cast Ritual Ordeal by Fire Thaum 8 F6 S6 —none —none —none 70 F This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems. 6.37 —none 1 Ritual
Spell Ordeal by Fire
Level 8
Range —none
Area —none
Fatigue —none
Gems 70 F
Effect This enchantment sets the magical ether ablaze by utilizing a huge amount of magic fire gems.
Version 6.37
Precision —none
Effects 1
Cast Ritual Soul Drain Thaum 8 S5 D5 0 caster 0 5 S The caster creates a well of unlife on the battlefield and opens a channel between himself and the well. 6.37 0 1 Combat
Spell Soul Drain
Level 8
Range 0
Area caster
Fatigue 0
Gems 5 S
Effect The caster creates a well of unlife on the battlefield and opens a channel between himself and the well.
Version 6.37
Precision 0
Effects 1
Cast Combat Stygian Paths Thaum 8 D5 —none —none —none 15 D All lands are connected to the Underworld and every location in the Underworld corresponds to a location in the lands of the living, but time passes differently in the Underworld. 6.37 —none 1 Ritual
Spell Stygian Paths
Level 8
Range —none
Area —none
Fatigue —none
Gems 15 D
Effect All lands are connected to the Underworld and every location in the Underworld corresponds to a location in the lands of the living, but time passes differently in the Underworld.
Version 6.37
Precision —none
Effects 1
Cast Ritual Undead Mastery Thaum 8 D7 0 whole battlefield 0 7 D The caster takes control over all undead beings on the entire battlefield. 6.37 0 1 Combat
Spell Undead Mastery
Level 8
Range 0
Area whole battlefield
Fatigue 0
Gems 7 D
Effect The caster takes control over all undead beings on the entire battlefield.
Version 6.37
Precision 0
Effects 1
Cast Combat Arcane Analysis Thaum 9 S4 —none —none —none 25 S With this ritual a skillful astral mage can send a thaumaturgical probe into the ether in order to examine the strength and weaknesses of a global enchantment. 6.37 —none 1 Ritual
Spell Arcane Analysis
Level 9
Range —none
Area —none
Fatigue —none
Gems 25 S
Effect With this ritual a skillful astral mage can send a thaumaturgical probe into the ether in order to examine the strength and weaknesses of a global enchantment.
Version 6.37
Precision —none
Effects 1
Cast Ritual Astral Disruption Thaum 9 S6 —none —none —none 60 S The mage manipulates the astral plane, creating ripples that overload the world with magic. 6.37 —none 1 Ritual
Spell Astral Disruption
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 S
Effect The mage manipulates the astral plane, creating ripples that overload the world with magic.
Version 6.37
Precision —none
Effects 1
Cast Ritual Beast Mastery Thaum 9 N6 0 whole battlefield 0 4 N All animals on the battlefield are bound to the will of the caster. 6.37 0 1 Combat
Spell Beast Mastery
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 N
Effect All animals on the battlefield are bound to the will of the caster.
Version 6.37
Precision 0
Effects 1
Cast Combat Dreams of the Awakening God Thaum 9 G8 —none —none —none 90 G Everywhere where it is not yet worshiped, people will start dreaming of the rightful Pretender God. 6.37 —none 1 Ritual
Spell Dreams of the Awakening God
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 G
Effect Everywhere where it is not yet worshiped, people will start dreaming of the rightful Pretender God.
Version 6.37
Precision —none
Effects 1
Cast Ritual Dreamwild Legion Thaum 9 G5 0 whole battlefield 0 4 G The caster conjures the memories and dreams of battles of the Dreamwild, where soldiers never die, and merges them with the reality of the physical world. 6.37 0 1 Combat
Spell Dreamwild Legion
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 4 G
Effect The caster conjures the memories and dreams of battles of the Dreamwild, where soldiers never die, and merges them with the reality of the physical world.
Version 6.37
Precision 0
Effects 1
Cast Combat Elemental Dampening Thaum 9 E7 S3 —none —none —none 60 E This ritual dampens any attempt at manipulating the elemental powers. 6.37 —none 1 Ritual
Spell Elemental Dampening
Level 9
Range —none
Area —none
Fatigue —none
Gems 60 E
Effect This ritual dampens any attempt at manipulating the elemental powers.
Version 6.37
Precision —none
Effects 1
Cast Ritual Legion's Demise Thaum 9 G7 0 caster 0 4 G When this enchantment is active the enemies will experience relentless attacks on themselves and all their allies. 6.37 0 1 Combat
Spell Legion's Demise
Level 9
Range 0
Area caster
Fatigue 0
Gems 4 G
Effect When this enchantment is active the enemies will experience relentless attacks on themselves and all their allies.
Version 6.37
Precision 0
Effects 1
Cast Combat Master Enslave Thaum 9 S8 0 whole battlefield 0 8 S Tries to enslave every enemy unit on the battlefield, ignoring armour; magic resistance easily stops it, and mindless units are unaffected. 6.37 0 1 Combat
Spell Master Enslave
Level 9
Range 0
Area whole battlefield
Fatigue 0
Gems 8 S
Effect Tries to enslave every enemy unit on the battlefield, ignoring armour; magic resistance easily stops it, and mindless units are unaffected.
Version 6.37
Precision 0
Effects 1
Cast Combat Nexus Gate Thaum 9 S5 E3 —none —none —none 40 S The caster enscribes and enchants a great stone archway, creating an arcane portal to Nexus, a place between places. 6.37 —none 1 Ritual
Spell Nexus Gate
Level 9
Range —none
Area —none
Fatigue —none
Gems 40 S
Effect The caster enscribes and enchants a great stone archway, creating an arcane portal to Nexus, a place between places.
Version 6.37
Precision —none
Effects 1
Cast Ritual Remnants in the Depths Thaum 9 D6 W4 —none —none —none 90 D Massive amounts of death and disease have always been safely locked away at the bottom of the oceans. 6.37 —none 1 Ritual
Spell Remnants in the Depths
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 D
Effect Massive amounts of death and disease have always been safely locked away at the bottom of the oceans.
Version 6.37
Precision —none
Effects 1
Cast Ritual Winds of Arcane Drought Thaum 9 A7 S6 —none —none —none 90 A The caster creates an enormous whirlwind that originates in the province where the ritual is performed. 6.37 —none 1 Ritual
Spell Winds of Arcane Drought
Level 9
Range —none
Area —none
Fatigue —none
Gems 90 A
Effect The caster creates an enormous whirlwind that originates in the province where the ritual is performed.
Version 6.37
Precision —none
Effects 1
Cast Ritual